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author | Jesse Hall <jessehall@google.com> | 2012-07-23 10:12:30 -0700 |
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committer | android code review <noreply-gerritcodereview@google.com> | 2012-07-23 10:12:30 -0700 |
commit | 2b3a42e7d0b441f71fc2e2b07269dd1f8151c977 (patch) | |
tree | ded6ee18c4e1f33df235e53615a6d65e2d64f4ef /distrib/sdl-1.2.15/src/video/fbcon/SDL_fbmatrox.c | |
parent | 3dcbebfd43e409c3bbff7fc79288e40666a947fd (diff) | |
parent | 9682c8870b8ff5e4ac2e4c70b759f791c6f38c1f (diff) | |
download | external_qemu-2b3a42e7d0b441f71fc2e2b07269dd1f8151c977.zip external_qemu-2b3a42e7d0b441f71fc2e2b07269dd1f8151c977.tar.gz external_qemu-2b3a42e7d0b441f71fc2e2b07269dd1f8151c977.tar.bz2 |
Merge changes I505c4aea,I2ae0529c
* changes:
Import SDL release-1.2.15
Handle SDL windows with BGRA color
Diffstat (limited to 'distrib/sdl-1.2.15/src/video/fbcon/SDL_fbmatrox.c')
-rw-r--r-- | distrib/sdl-1.2.15/src/video/fbcon/SDL_fbmatrox.c | 280 |
1 files changed, 280 insertions, 0 deletions
diff --git a/distrib/sdl-1.2.15/src/video/fbcon/SDL_fbmatrox.c b/distrib/sdl-1.2.15/src/video/fbcon/SDL_fbmatrox.c new file mode 100644 index 0000000..04b90b0 --- /dev/null +++ b/distrib/sdl-1.2.15/src/video/fbcon/SDL_fbmatrox.c @@ -0,0 +1,280 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 1997-2012 Sam Lantinga + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2.1 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + + Sam Lantinga + slouken@libsdl.org +*/ +#include "SDL_config.h" + +#include "SDL_video.h" +#include "../SDL_blit.h" +#include "SDL_fbmatrox.h" +#include "matrox_mmio.h" + + +/* Wait for vertical retrace - taken from the XFree86 Matrox driver */ +static void WaitVBL(_THIS) +{ + int count; + + /* find start of retrace */ + mga_waitidle(); + while ( (mga_in8(0x1FDA) & 0x08) ) + ; + while ( !(mga_in8(0x1FDA) & 0x08) ) + ; + /* wait until we're past the start */ + count = mga_in32(0x1E20) + 2; + while ( mga_in32(0x1E20) < count ) + ; +} +static void WaitIdle(_THIS) +{ + mga_waitidle(); +} + +/* Sets video mem colorkey and accelerated blit function */ +static int SetHWColorKey(_THIS, SDL_Surface *surface, Uint32 key) +{ + return(0); +} + +/* Sets per surface hardware alpha value */ +#if 0 +static int SetHWAlpha(_THIS, SDL_Surface *surface, Uint8 value) +{ + return(0); +} +#endif + +static int FillHWRect(_THIS, SDL_Surface *dst, SDL_Rect *rect, Uint32 color) +{ + int dstX, dstY; + Uint32 fxbndry; + Uint32 ydstlen; + Uint32 fillop; + + /* Don't blit to the display surface when switched away */ + if ( switched_away ) { + return -2; /* no hardware access */ + } + if ( dst == this->screen ) { + SDL_mutexP(hw_lock); + } + + switch (dst->format->BytesPerPixel) { + case 1: + color |= (color<<8); + case 2: + color |= (color<<16); + break; + } + + /* Set up the X/Y base coordinates */ + FB_dst_to_xy(this, dst, &dstX, &dstY); + + /* Adjust for the current rectangle */ + dstX += rect->x; + dstY += rect->y; + + /* Set up the X boundaries */ + fxbndry = (dstX | ((dstX+rect->w) << 16)); + + /* Set up the Y boundaries */ + ydstlen = (rect->h | (dstY << 16)); + + /* Set up for color fill operation */ + fillop = MGADWG_TRAP | MGADWG_SOLID | + MGADWG_ARZERO | MGADWG_SGNZERO | MGADWG_SHIFTZERO; + + /* Execute the operations! */ + mga_wait(5); + mga_out32(MGAREG_DWGCTL, fillop | MGADWG_REPLACE); + mga_out32(MGAREG_FCOL, color); + mga_out32(MGAREG_FXBNDRY, fxbndry); + mga_out32(MGAREG_YDSTLEN + MGAREG_EXEC, ydstlen); + + FB_AddBusySurface(dst); + + if ( dst == this->screen ) { + SDL_mutexV(hw_lock); + } + return(0); +} + +static int HWAccelBlit(SDL_Surface *src, SDL_Rect *srcrect, + SDL_Surface *dst, SDL_Rect *dstrect) +{ + SDL_VideoDevice *this = current_video; + int pitch, w, h; + int srcX, srcY; + int dstX, dstY; + Uint32 sign; + Uint32 start, stop; + int skip; + Uint32 blitop; + + /* FIXME: For now, only blit to display surface */ + if ( dst->pitch != SDL_VideoSurface->pitch ) { + return(src->map->sw_blit(src, srcrect, dst, dstrect)); + } + + /* Don't blit to the display surface when switched away */ + if ( switched_away ) { + return -2; /* no hardware access */ + } + if ( dst == this->screen ) { + SDL_mutexP(hw_lock); + } + + /* Calculate source and destination base coordinates (in pixels) */ + w = dstrect->w; + h = dstrect->h; + FB_dst_to_xy(this, src, &srcX, &srcY); + FB_dst_to_xy(this, dst, &dstX, &dstY); + + /* Adjust for the current blit rectangles */ + srcX += srcrect->x; + srcY += srcrect->y; + dstX += dstrect->x; + dstY += dstrect->y; + pitch = dst->pitch/dst->format->BytesPerPixel; + + /* Set up the blit direction (sign) flags */ + sign = 0; + if ( srcX < dstX ) { + sign |= 1; + } + if ( srcY < dstY ) { + sign |= 4; + srcY += (h - 1); + dstY += (h - 1); + } + + /* Set up the blit source row start, end, and skip (in pixels) */ + stop = start = (srcY * pitch) + srcX; + if ( srcX < dstX ) { + start += (w - 1); + } else { + stop += (w - 1); + } + if ( srcY < dstY ) { + skip = -pitch; + } else { + skip = pitch; + } + + /* Set up the blit operation */ + if ( (src->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY ) { + Uint32 colorkey; + + blitop = MGADWG_BFCOL | MGADWG_BITBLT | + MGADWG_SHIFTZERO | MGADWG_RSTR | (0x0C << 16) | + MGADWG_TRANSC; + + colorkey = src->format->colorkey; + switch (dst->format->BytesPerPixel) { + case 1: + colorkey |= (colorkey<<8); + case 2: + colorkey |= (colorkey<<16); + break; + } + mga_wait(2); + mga_out32(MGAREG_FCOL, colorkey); + mga_out32(MGAREG_BCOL, 0xFFFFFFFF); + } else { + blitop = MGADWG_BFCOL | MGADWG_BITBLT | + MGADWG_SHIFTZERO | MGADWG_RSTR | (0x0C << 16); + } + mga_wait(7); + mga_out32(MGAREG_SGN, sign); + mga_out32(MGAREG_AR3, start); + mga_out32(MGAREG_AR0, stop); + mga_out32(MGAREG_AR5, skip); + mga_out32(MGAREG_FXBNDRY, (dstX | ((dstX + w-1) << 16))); + mga_out32(MGAREG_YDSTLEN, (dstY << 16) | h); + mga_out32(MGAREG_DWGCTL + MGAREG_EXEC, blitop); + + FB_AddBusySurface(src); + FB_AddBusySurface(dst); + + if ( dst == this->screen ) { + SDL_mutexV(hw_lock); + } + return(0); +} + +static int CheckHWBlit(_THIS, SDL_Surface *src, SDL_Surface *dst) +{ + int accelerated; + + /* Set initial acceleration on */ + src->flags |= SDL_HWACCEL; + + /* Set the surface attributes */ + if ( (src->flags & SDL_SRCALPHA) == SDL_SRCALPHA ) { + if ( ! this->info.blit_hw_A ) { + src->flags &= ~SDL_HWACCEL; + } + } + if ( (src->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY ) { + if ( ! this->info.blit_hw_CC ) { + src->flags &= ~SDL_HWACCEL; + } + } + + /* Check to see if final surface blit is accelerated */ + accelerated = !!(src->flags & SDL_HWACCEL); + if ( accelerated ) { + src->map->hw_blit = HWAccelBlit; + } + return(accelerated); +} + +void FB_MatroxAccel(_THIS, __u32 card) +{ + /* We have hardware accelerated surface functions */ + this->CheckHWBlit = CheckHWBlit; + wait_vbl = WaitVBL; + wait_idle = WaitIdle; + + /* The Matrox has an accelerated color fill */ + this->info.blit_fill = 1; + this->FillHWRect = FillHWRect; + + /* The Matrox has accelerated normal and colorkey blits. */ + this->info.blit_hw = 1; + /* The Millenium I appears to do the colorkey test a word + at a time, and the transparency is intverted. (?) + */ + if ( card != FB_ACCEL_MATROX_MGA2064W ) { + this->info.blit_hw_CC = 1; + this->SetHWColorKey = SetHWColorKey; + } + +#if 0 /* Not yet implemented? */ + /* The Matrox G200/G400 has an accelerated alpha blit */ + if ( (card == FB_ACCEL_MATROX_MGAG200) + || (card == FB_ACCEL_MATROX_MGAG400) + ) { + this->info.blit_hw_A = 1; + this->SetHWAlpha = SetHWAlpha; + } +#endif +} |