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author | Jesse Hall <jessehall@google.com> | 2012-07-23 10:12:30 -0700 |
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committer | android code review <noreply-gerritcodereview@google.com> | 2012-07-23 10:12:30 -0700 |
commit | 2b3a42e7d0b441f71fc2e2b07269dd1f8151c977 (patch) | |
tree | ded6ee18c4e1f33df235e53615a6d65e2d64f4ef /distrib/sdl-1.2.15/src/video/maccommon/SDL_lowvideo.h | |
parent | 3dcbebfd43e409c3bbff7fc79288e40666a947fd (diff) | |
parent | 9682c8870b8ff5e4ac2e4c70b759f791c6f38c1f (diff) | |
download | external_qemu-2b3a42e7d0b441f71fc2e2b07269dd1f8151c977.zip external_qemu-2b3a42e7d0b441f71fc2e2b07269dd1f8151c977.tar.gz external_qemu-2b3a42e7d0b441f71fc2e2b07269dd1f8151c977.tar.bz2 |
Merge changes I505c4aea,I2ae0529c
* changes:
Import SDL release-1.2.15
Handle SDL windows with BGRA color
Diffstat (limited to 'distrib/sdl-1.2.15/src/video/maccommon/SDL_lowvideo.h')
-rw-r--r-- | distrib/sdl-1.2.15/src/video/maccommon/SDL_lowvideo.h | 102 |
1 files changed, 102 insertions, 0 deletions
diff --git a/distrib/sdl-1.2.15/src/video/maccommon/SDL_lowvideo.h b/distrib/sdl-1.2.15/src/video/maccommon/SDL_lowvideo.h new file mode 100644 index 0000000..f3dac29 --- /dev/null +++ b/distrib/sdl-1.2.15/src/video/maccommon/SDL_lowvideo.h @@ -0,0 +1,102 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 1997-2012 Sam Lantinga + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2.1 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + + Sam Lantinga + slouken@libsdl.org +*/ +#include "SDL_config.h" + +#ifndef _SDL_lowvideo_h +#define _SDL_lowvideo_h + +#if defined(__APPLE__) && defined(__MACH__) +#include <Carbon/Carbon.h> +#elif TARGET_API_MAC_CARBON && (UNIVERSAL_INTERFACES_VERSION > 0x0335) +#include <Carbon.h> +#else +#include <Quickdraw.h> +#include <Palettes.h> +#include <Menus.h> +#include <DrawSprocket.h> +#endif + +#if SDL_VIDEO_OPENGL +typedef struct __AGLContextRec *AGLContext; +#endif + +#include "SDL_video.h" +#include "../SDL_sysvideo.h" + +/* Hidden "this" pointer for the video functions */ +#define _THIS SDL_VideoDevice *this + +#if !TARGET_API_MAC_CARBON /* not available in OS X (or more accurately, Carbon) */ +/* Global QuickDraw data */ +extern QDGlobals *theQD; +#endif + +/* Private display data */ +struct SDL_PrivateVideoData { + GDevice **SDL_Display; + WindowRef SDL_Window; + SDL_Rect **SDL_modelist; + CTabHandle SDL_CTab; + PaletteHandle SDL_CPal; + +#if TARGET_API_MAC_CARBON + /* For entering and leaving fullscreen mode */ + Ptr fullscreen_ctx; +#endif + + /* The current window document style */ + int current_style; + + /* Information about the last cursor position */ + Point last_where; + + /* Information about the last keys down */ + EventModifiers last_mods; + KeyMap last_keys; + + /* A handle to the Apple Menu */ + MenuRef apple_menu; + + /* Information used by DrawSprocket driver */ + struct DSpInfo *dspinfo; + +#if SDL_VIDEO_OPENGL + AGLContext appleGLContext; + + void *libraryHandle; +#endif +}; +/* Old variable names */ +#define SDL_Display (this->hidden->SDL_Display) +#define SDL_Window (this->hidden->SDL_Window) +#define SDL_modelist (this->hidden->SDL_modelist) +#define SDL_CTab (this->hidden->SDL_CTab) +#define SDL_CPal (this->hidden->SDL_CPal) +#define fullscreen_ctx (this->hidden->fullscreen_ctx) +#define current_style (this->hidden->current_style) +#define last_where (this->hidden->last_where) +#define last_mods (this->hidden->last_mods) +#define last_keys (this->hidden->last_keys) +#define apple_menu (this->hidden->apple_menu) +#define glContext (this->hidden->appleGLContext) + +#endif /* _SDL_lowvideo_h */ |