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authorJesse Hall <jessehall@google.com>2012-07-23 10:12:30 -0700
committerandroid code review <noreply-gerritcodereview@google.com>2012-07-23 10:12:30 -0700
commit2b3a42e7d0b441f71fc2e2b07269dd1f8151c977 (patch)
treeded6ee18c4e1f33df235e53615a6d65e2d64f4ef /distrib/sdl-1.2.15/src/video/photon/SDL_ph_video.c
parent3dcbebfd43e409c3bbff7fc79288e40666a947fd (diff)
parent9682c8870b8ff5e4ac2e4c70b759f791c6f38c1f (diff)
downloadexternal_qemu-2b3a42e7d0b441f71fc2e2b07269dd1f8151c977.zip
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Merge changes I505c4aea,I2ae0529c
* changes: Import SDL release-1.2.15 Handle SDL windows with BGRA color
Diffstat (limited to 'distrib/sdl-1.2.15/src/video/photon/SDL_ph_video.c')
-rw-r--r--distrib/sdl-1.2.15/src/video/photon/SDL_ph_video.c648
1 files changed, 648 insertions, 0 deletions
diff --git a/distrib/sdl-1.2.15/src/video/photon/SDL_ph_video.c b/distrib/sdl-1.2.15/src/video/photon/SDL_ph_video.c
new file mode 100644
index 0000000..5e1a82b
--- /dev/null
+++ b/distrib/sdl-1.2.15/src/video/photon/SDL_ph_video.c
@@ -0,0 +1,648 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2012 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+#include <unistd.h>
+#include <sys/ioctl.h>
+
+#include "SDL_endian.h"
+#include "SDL_timer.h"
+#include "SDL_thread.h"
+#include "SDL_video.h"
+#include "SDL_mouse.h"
+#include "../SDL_sysvideo.h"
+#include "../SDL_pixels_c.h"
+#include "../../events/SDL_events_c.h"
+#include "SDL_ph_video.h"
+#include "SDL_ph_modes_c.h"
+#include "SDL_ph_image_c.h"
+#include "SDL_ph_events_c.h"
+#include "SDL_ph_mouse_c.h"
+#include "SDL_ph_wm_c.h"
+#include "SDL_ph_gl.h"
+#include "SDL_phyuv_c.h"
+#include "../blank_cursor.h"
+
+static int ph_VideoInit(_THIS, SDL_PixelFormat *vformat);
+static SDL_Surface *ph_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags);
+static int ph_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors);
+static void ph_VideoQuit(_THIS);
+static void ph_DeleteDevice(SDL_VideoDevice *device);
+
+static int phstatus=-1;
+
+static int ph_Available(void)
+{
+ if (phstatus!=0)
+ {
+ phstatus=PtInit(NULL);
+ if (phstatus==0)
+ {
+ return 1;
+ }
+ else
+ {
+ return 0;
+ }
+ }
+ return 1;
+}
+
+static SDL_VideoDevice* ph_CreateDevice(int devindex)
+{
+ SDL_VideoDevice* device;
+
+ /* Initialize all variables that we clean on shutdown */
+ device = (SDL_VideoDevice *)SDL_malloc(sizeof(SDL_VideoDevice));
+ if (device)
+ {
+ SDL_memset(device, 0, (sizeof *device));
+ device->hidden = (struct SDL_PrivateVideoData*)SDL_malloc((sizeof *device->hidden));
+ device->gl_data = NULL;
+ }
+ if ((device == NULL) || (device->hidden == NULL))
+ {
+ SDL_OutOfMemory();
+ ph_DeleteDevice(device);
+ return NULL;
+ }
+ SDL_memset(device->hidden, 0, (sizeof *device->hidden));
+
+ /* Set the driver flags */
+ device->handles_any_size = 1;
+
+ /* Set the function pointers */
+ device->CreateYUVOverlay = ph_CreateYUVOverlay;
+ device->VideoInit = ph_VideoInit;
+ device->ListModes = ph_ListModes;
+ device->SetVideoMode = ph_SetVideoMode;
+ device->ToggleFullScreen = ph_ToggleFullScreen;
+ device->UpdateMouse = ph_UpdateMouse;
+ device->SetColors = ph_SetColors;
+ device->UpdateRects = NULL; /* set up in ph_SetupUpdateFunction */
+ device->VideoQuit = ph_VideoQuit;
+ device->AllocHWSurface = ph_AllocHWSurface;
+ device->CheckHWBlit = ph_CheckHWBlit;
+ device->FillHWRect = ph_FillHWRect;
+ device->SetHWColorKey = ph_SetHWColorKey;
+ device->SetHWAlpha = ph_SetHWAlpha;
+ device->LockHWSurface = ph_LockHWSurface;
+ device->UnlockHWSurface = ph_UnlockHWSurface;
+ device->FlipHWSurface = ph_FlipHWSurface;
+ device->FreeHWSurface = ph_FreeHWSurface;
+ device->SetCaption = ph_SetCaption;
+ device->SetIcon = NULL;
+ device->IconifyWindow = ph_IconifyWindow;
+ device->GrabInput = ph_GrabInput;
+ device->GetWMInfo = ph_GetWMInfo;
+ device->FreeWMCursor = ph_FreeWMCursor;
+ device->CreateWMCursor = ph_CreateWMCursor;
+ device->ShowWMCursor = ph_ShowWMCursor;
+ device->WarpWMCursor = ph_WarpWMCursor;
+ device->MoveWMCursor = NULL;
+ device->CheckMouseMode = ph_CheckMouseMode;
+ device->InitOSKeymap = ph_InitOSKeymap;
+ device->PumpEvents = ph_PumpEvents;
+
+ /* OpenGL support. */
+#if SDL_VIDEO_OPENGL
+ device->GL_MakeCurrent = ph_GL_MakeCurrent;
+ device->GL_SwapBuffers = ph_GL_SwapBuffers;
+ device->GL_GetAttribute = ph_GL_GetAttribute;
+ device->GL_LoadLibrary = ph_GL_LoadLibrary;
+ device->GL_GetProcAddress = ph_GL_GetProcAddress;
+#endif /* SDL_VIDEO_OPENGL */
+
+ device->free = ph_DeleteDevice;
+
+ return device;
+}
+
+VideoBootStrap ph_bootstrap = {
+ "photon", "QNX Photon video output",
+ ph_Available, ph_CreateDevice
+};
+
+static void ph_DeleteDevice(SDL_VideoDevice *device)
+{
+ if (device)
+ {
+ if (device->hidden)
+ {
+ SDL_free(device->hidden);
+ device->hidden = NULL;
+ }
+ if (device->gl_data)
+ {
+ SDL_free(device->gl_data);
+ device->gl_data = NULL;
+ }
+ SDL_free(device);
+ device = NULL;
+ }
+}
+
+static PtWidget_t *ph_CreateWindow(_THIS)
+{
+ PtWidget_t *widget;
+
+ widget = PtCreateWidget(PtWindow, NULL, 0, NULL);
+
+ return widget;
+}
+
+static int ph_SetupWindow(_THIS, int w, int h, int flags)
+{
+ PtArg_t args[32];
+ PhPoint_t pos = {0, 0};
+ PhDim_t* olddim;
+ PhDim_t dim = {w, h};
+ PhRect_t desktopextent;
+ int nargs = 0;
+ const char* windowpos;
+ const char* iscentered;
+ int x, y;
+
+ /* check if window size has been changed by Window Manager */
+ PtGetResource(window, Pt_ARG_DIM, &olddim, 0);
+ if ((olddim->w!=w) || (olddim->h!=h))
+ {
+ PtSetArg(&args[nargs++], Pt_ARG_DIM, &dim, 0);
+ }
+
+ if ((flags & SDL_RESIZABLE) == SDL_RESIZABLE)
+ {
+ PtSetArg(&args[nargs++], Pt_ARG_WINDOW_MANAGED_FLAGS, Pt_FALSE, Ph_WM_CLOSE);
+ PtSetArg(&args[nargs++], Pt_ARG_WINDOW_MANAGED_FLAGS, Pt_TRUE, Ph_WM_MAX | Ph_WM_RESTORE | Ph_WM_RESIZE);
+ PtSetArg(&args[nargs++], Pt_ARG_WINDOW_NOTIFY_FLAGS, Pt_TRUE, Ph_WM_RESIZE | Ph_WM_MOVE | Ph_WM_CLOSE | Ph_WM_MAX | Ph_WM_RESTORE);
+ PtSetArg(&args[nargs++], Pt_ARG_WINDOW_RENDER_FLAGS, Pt_TRUE, Ph_WM_RENDER_RESIZE | Ph_WM_RENDER_MAX | Ph_WM_RENDER_COLLAPSE | Ph_WM_RENDER_RETURN);
+ PtSetArg(&args[nargs++], Pt_ARG_RESIZE_FLAGS, Pt_TRUE, Pt_RESIZE_XY_AS_REQUIRED);
+ }
+ else
+ {
+ PtSetArg(&args[nargs++], Pt_ARG_WINDOW_MANAGED_FLAGS, Pt_FALSE, Ph_WM_RESIZE | Ph_WM_MAX | Ph_WM_RESTORE | Ph_WM_CLOSE);
+ PtSetArg(&args[nargs++], Pt_ARG_WINDOW_NOTIFY_FLAGS, Pt_FALSE, Ph_WM_RESIZE | Ph_WM_MAX | Ph_WM_RESTORE);
+ PtSetArg(&args[nargs++], Pt_ARG_WINDOW_NOTIFY_FLAGS, Pt_TRUE, Ph_WM_MOVE | Ph_WM_CLOSE);
+ PtSetArg(&args[nargs++], Pt_ARG_WINDOW_RENDER_FLAGS, Pt_FALSE, Ph_WM_RENDER_RESIZE | Ph_WM_RENDER_MAX | Ph_WM_RENDER_COLLAPSE | Ph_WM_RENDER_RETURN);
+ PtSetArg(&args[nargs++], Pt_ARG_RESIZE_FLAGS, Pt_FALSE, Pt_RESIZE_XY_AS_REQUIRED);
+ }
+
+ if (((flags & SDL_NOFRAME)==SDL_NOFRAME) || ((flags & SDL_FULLSCREEN)==SDL_FULLSCREEN))
+ {
+ if ((flags & SDL_RESIZABLE) != SDL_RESIZABLE)
+ {
+ PtSetArg(&args[nargs++], Pt_ARG_WINDOW_RENDER_FLAGS, Pt_FALSE, Pt_TRUE);
+ }
+ else
+ {
+ PtSetArg(&args[nargs++], Pt_ARG_WINDOW_RENDER_FLAGS, Pt_FALSE, Pt_TRUE);
+ PtSetArg(&args[nargs++], Pt_ARG_WINDOW_RENDER_FLAGS, Pt_TRUE, Ph_WM_RENDER_RESIZE | Ph_WM_RENDER_BORDER);
+ }
+ }
+ else
+ {
+ PtSetArg(&args[nargs++], Pt_ARG_WINDOW_RENDER_FLAGS, Pt_TRUE, Ph_WM_RENDER_BORDER | Ph_WM_RENDER_TITLE |
+ Ph_WM_RENDER_CLOSE | Ph_WM_RENDER_MENU | Ph_WM_RENDER_MIN);
+ }
+
+ if ((flags & SDL_FULLSCREEN) == SDL_FULLSCREEN)
+ {
+ PtSetArg(&args[nargs++], Pt_ARG_POS, &pos, 0);
+ PtSetArg(&args[nargs++], Pt_ARG_BASIC_FLAGS, Pt_TRUE, Pt_BASIC_PREVENT_FILL);
+ PtSetArg(&args[nargs++], Pt_ARG_WINDOW_MANAGED_FLAGS, Pt_TRUE, Ph_WM_FFRONT | Ph_WM_MAX | Ph_WM_TOFRONT | Ph_WM_CONSWITCH);
+ PtSetArg(&args[nargs++], Pt_ARG_WINDOW_STATE, Pt_TRUE, Ph_WM_STATE_ISFRONT | Ph_WM_STATE_ISFOCUS | Ph_WM_STATE_ISALTKEY);
+ }
+ else
+ {
+ PtSetArg(&args[nargs++], Pt_ARG_WINDOW_MANAGED_FLAGS, Pt_FALSE, Ph_WM_FFRONT | Ph_WM_CONSWITCH);
+ PtSetArg(&args[nargs++], Pt_ARG_WINDOW_STATE, Pt_FALSE, Ph_WM_STATE_ISFRONT);
+ PtSetArg(&args[nargs++], Pt_ARG_WINDOW_STATE, Pt_TRUE, Ph_WM_STATE_ISALTKEY);
+
+ if ((flags & SDL_HWSURFACE) == SDL_HWSURFACE)
+ {
+ PtSetArg(&args[nargs++], Pt_ARG_BASIC_FLAGS, Pt_TRUE, Pt_BASIC_PREVENT_FILL);
+ }
+ else
+ {
+ PtSetArg(&args[nargs++], Pt_ARG_FILL_COLOR, Pg_BLACK, 0);
+ }
+ if (!currently_maximized)
+ {
+ windowpos = SDL_getenv("SDL_VIDEO_WINDOW_POS");
+ iscentered = SDL_getenv("SDL_VIDEO_CENTERED");
+
+ if ((iscentered) || ((windowpos) && (SDL_strcmp(windowpos, "center")==0)))
+ {
+ PhWindowQueryVisible(Ph_QUERY_CONSOLE, 0, 0, &desktopextent);
+ if (desktop_mode.width>w)
+ {
+ pos.x = (desktop_mode.width - w)/2;
+ }
+ if (desktop_mode.height>h)
+ {
+ pos.y = (desktop_mode.height - h)/2;
+ }
+
+ pos.x+=desktopextent.ul.x;
+ pos.y+=desktopextent.ul.y;
+ PtSetArg(&args[nargs++], Pt_ARG_POS, &pos, 0);
+ }
+ else
+ {
+ if (windowpos)
+ {
+ if (SDL_sscanf(windowpos, "%d,%d", &x, &y) == 2)
+ {
+ if ((x<desktop_mode.width) && (y<desktop_mode.height))
+ {
+ PhWindowQueryVisible(Ph_QUERY_CONSOLE, 0, 0, &desktopextent);
+ pos.x=x+desktopextent.ul.x;
+ pos.y=y+desktopextent.ul.y;
+ }
+ PtSetArg(&args[nargs++], Pt_ARG_POS, &pos, 0);
+ }
+ }
+ }
+ }
+
+ /* if window is maximized render it as maximized */
+ if (currently_maximized)
+ {
+ PtSetArg(&args[nargs++], Pt_ARG_WINDOW_STATE, Pt_TRUE, Ph_WM_STATE_ISMAX);
+ }
+ else
+ {
+ PtSetArg(&args[nargs++], Pt_ARG_WINDOW_STATE, Pt_FALSE, Ph_WM_STATE_ISMAX);
+ }
+
+ /* do not grab the keyboard by default */
+ PtSetArg(&args[nargs++], Pt_ARG_WINDOW_STATE, Pt_FALSE, Ph_WM_STATE_ISALTKEY);
+
+ /* bring the focus to the window */
+ PtSetArg(&args[nargs++], Pt_ARG_WINDOW_STATE, Pt_TRUE, Ph_WM_STATE_ISFOCUS);
+
+ /* allow to catch hide event */
+ PtSetArg(&args[nargs++], Pt_ARG_WINDOW_MANAGED_FLAGS, Pt_TRUE, Ph_WM_HIDE);
+ PtSetArg(&args[nargs++], Pt_ARG_WINDOW_NOTIFY_FLAGS, Pt_TRUE, Ph_WM_HIDE);
+ }
+
+ PtSetResources(window, nargs, args);
+ PtRealizeWidget(window);
+ PtWindowToFront(window);
+
+#if 0 /* FIXME */
+ PtGetResource(window, Pt_ARG_POS, &olddim, 0);
+ fprintf(stderr, "POSITION: %d, %d\n", olddim->w, olddim->h);
+#endif
+
+ return 0;
+}
+
+static const struct ColourMasks* ph_GetColourMasks(int bpp)
+{
+ /* The alpha mask doesn't appears to be needed */
+ static const struct ColourMasks phColorMasks[5] = {
+ /* 8 bit */ {0, 0, 0, 0, 8},
+ /* 15 bit ARGB */ {0x7C00, 0x03E0, 0x001F, 0x8000, 15},
+ /* 16 bit RGB */ {0xF800, 0x07E0, 0x001F, 0x0000, 16},
+ /* 24 bit RGB */ {0xFF0000, 0x00FF00, 0x0000FF, 0x000000, 24},
+ /* 32 bit ARGB */ {0x00FF0000, 0x0000FF00, 0x000000FF, 0xFF000000, 32},
+ };
+
+ switch (bpp)
+ {
+ case 8:
+ return &phColorMasks[0];
+ case 15:
+ return &phColorMasks[1];
+ case 16:
+ return &phColorMasks[2];
+ case 24:
+ return &phColorMasks[3];
+ case 32:
+ return &phColorMasks[4];
+ }
+ return NULL;
+}
+
+static int ph_VideoInit(_THIS, SDL_PixelFormat* vformat)
+{
+ PgHWCaps_t hwcaps;
+ int i;
+
+ window=NULL;
+ desktoppal=SDLPH_PAL_NONE;
+
+#if SDL_VIDEO_OPENGL
+ oglctx=NULL;
+ oglbuffers=NULL;
+ oglflags=0;
+ oglbpp=0;
+#endif
+
+ old_video_mode=-1;
+ old_refresh_rate=-1;
+
+ if (NULL == (phevent = SDL_malloc(EVENT_SIZE)))
+ {
+ SDL_OutOfMemory();
+ return -1;
+ }
+ SDL_memset(phevent, 0x00, EVENT_SIZE);
+
+ window = ph_CreateWindow(this);
+ if (window == NULL)
+ {
+ SDL_SetError("ph_VideoInit(): Couldn't create video window !\n");
+ return -1;
+ }
+
+ /* Create the blank cursor */
+ SDL_BlankCursor = this->CreateWMCursor(this, blank_cdata, blank_cmask,
+ (int)BLANK_CWIDTH, (int)BLANK_CHEIGHT,
+ (int)BLANK_CHOTX, (int)BLANK_CHOTY);
+
+ if (SDL_BlankCursor == NULL)
+ {
+ return -1;
+ }
+
+ if (PgGetGraphicsHWCaps(&hwcaps) < 0)
+ {
+ SDL_SetError("ph_VideoInit(): GetGraphicsHWCaps function failed !\n");
+ this->FreeWMCursor(this, SDL_BlankCursor);
+ return -1;
+ }
+
+ if (PgGetVideoModeInfo(hwcaps.current_video_mode, &desktop_mode) < 0)
+ {
+ SDL_SetError("ph_VideoInit(): PgGetVideoModeInfo function failed !\n");
+ this->FreeWMCursor(this, SDL_BlankCursor);
+ return -1;
+ }
+
+ /* Determine the current screen size */
+ this->info.current_w = desktop_mode.width;
+ this->info.current_h = desktop_mode.height;
+
+ /* We need to return BytesPerPixel as it in used by CreateRGBsurface */
+ vformat->BitsPerPixel = desktop_mode.bits_per_pixel;
+ vformat->BytesPerPixel = desktop_mode.bytes_per_scanline/desktop_mode.width;
+ desktopbpp = desktop_mode.bits_per_pixel;
+
+ /* save current palette */
+ if (desktopbpp==8)
+ {
+ PgGetPalette(savedpal);
+ PgGetPalette(syspalph);
+ }
+ else
+ {
+ for(i=0; i<_Pg_MAX_PALETTE; i++)
+ {
+ savedpal[i]=PgRGB(0, 0, 0);
+ syspalph[i]=PgRGB(0, 0, 0);
+ }
+ }
+
+ currently_fullscreen = 0;
+ currently_hided = 0;
+ currently_maximized = 0;
+ current_overlay = NULL;
+
+ OCImage.direct_context = NULL;
+ OCImage.offscreen_context = NULL;
+ OCImage.offscreen_backcontext = NULL;
+ OCImage.oldDC = NULL;
+ OCImage.CurrentFrameData = NULL;
+ OCImage.FrameData0 = NULL;
+ OCImage.FrameData1 = NULL;
+ videomode_emulatemode = 0;
+
+ this->info.wm_available = 1;
+
+ ph_UpdateHWInfo(this);
+
+ return 0;
+}
+
+static SDL_Surface* ph_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags)
+{
+ const struct ColourMasks* mask;
+
+ /* Lock the event thread, in multi-threading environments */
+ SDL_Lock_EventThread();
+
+ current->flags = flags;
+
+ /* if we do not have desired fullscreen mode, then fallback into window mode */
+ if (((current->flags & SDL_FULLSCREEN) == SDL_FULLSCREEN) && (ph_GetVideoMode(width, height, bpp)==0))
+ {
+ current->flags &= ~SDL_FULLSCREEN;
+ current->flags &= ~SDL_NOFRAME;
+ current->flags &= ~SDL_RESIZABLE;
+ }
+
+ ph_SetupWindow(this, width, height, current->flags);
+
+ mask = ph_GetColourMasks(bpp);
+ if (mask != NULL)
+ {
+ SDL_ReallocFormat(current, mask->bpp, mask->red, mask->green, mask->blue, 0);
+ }
+ else
+ {
+ SDL_SetError("ph_SetVideoMode(): desired bpp is not supported by photon !\n");
+ return NULL;
+ }
+
+ if ((current->flags & SDL_OPENGL)==SDL_OPENGL)
+ {
+#if !SDL_VIDEO_OPENGL
+ /* if no built-in OpenGL support */
+ SDL_SetError("ph_SetVideoMode(): no OpenGL support, you need to recompile SDL.\n");
+ current->flags &= ~SDL_OPENGL;
+ return NULL;
+#endif /* SDL_VIDEO_OPENGL */
+ }
+ else
+ {
+ /* Initialize internal variables */
+ if ((current->flags & SDL_FULLSCREEN) == SDL_FULLSCREEN)
+ {
+ if (bpp==8)
+ {
+ desktoppal=SDLPH_PAL_SYSTEM;
+ }
+
+ current->flags &= ~SDL_RESIZABLE; /* no resize for Direct Context */
+ current->flags |= SDL_HWSURFACE;
+ }
+ else
+ {
+ /* remove this if we'll have support for the non-fullscreen sw/hw+doublebuf one day */
+ current->flags &= ~SDL_DOUBLEBUF;
+
+ /* Use offscreen memory if SDL_HWSURFACE flag is set */
+ if ((current->flags & SDL_HWSURFACE) == SDL_HWSURFACE)
+ {
+ if (desktopbpp!=bpp)
+ {
+ current->flags &= ~SDL_HWSURFACE;
+ }
+ }
+
+ /* using palette emulation code in window mode */
+ if (bpp==8)
+ {
+ if (desktopbpp>=15)
+ {
+ desktoppal = SDLPH_PAL_EMULATE;
+ }
+ else
+ {
+ desktoppal = SDLPH_PAL_SYSTEM;
+ }
+ }
+ else
+ {
+ desktoppal = SDLPH_PAL_NONE;
+ }
+ }
+ }
+
+ current->w = width;
+ current->h = height;
+
+ if (desktoppal==SDLPH_PAL_SYSTEM)
+ {
+ current->flags|=SDL_HWPALETTE;
+ }
+
+ /* Must call at least once for setup image planes */
+ if (ph_SetupUpdateFunction(this, current, current->flags)==-1)
+ {
+ /* Error string was filled in the ph_SetupUpdateFunction() */
+ return NULL;
+ }
+
+ /* finish window drawing, if we are not in fullscreen, of course */
+ if ((current->flags & SDL_FULLSCREEN) != SDL_FULLSCREEN)
+ {
+ PtFlush();
+ }
+ else
+ {
+ PgFlush();
+ }
+
+ visualbpp=bpp;
+
+ ph_UpdateHWInfo(this);
+
+ SDL_Unlock_EventThread();
+
+ /* We've done! */
+ return (current);
+}
+
+static void ph_VideoQuit(_THIS)
+{
+ /* restore palette */
+ if (desktopbpp==8)
+ {
+ PgSetPalette(syspalph, 0, -1, 0, 0, 0);
+ PgSetPalette(savedpal, 0, 0, _Pg_MAX_PALETTE, Pg_PALSET_GLOBAL | Pg_PALSET_FORCE_EXPOSE, 0);
+ PgFlush();
+ }
+
+ ph_DestroyImage(this, SDL_VideoSurface);
+
+ if (window)
+ {
+ PtUnrealizeWidget(window);
+ PtDestroyWidget(window);
+ window=NULL;
+ }
+
+ if (phevent!=NULL)
+ {
+ SDL_free(phevent);
+ phevent=NULL;
+ }
+}
+
+static int ph_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors)
+{
+ int i;
+ SDL_Rect updaterect;
+
+ updaterect.x = updaterect.y = 0;
+ updaterect.w = this->screen->w;
+ updaterect.h = this->screen->h;
+
+ /* palette emulation code, using palette of the PhImage_t struct */
+ if (desktoppal==SDLPH_PAL_EMULATE)
+ {
+ if ((SDL_Image) && (SDL_Image->palette))
+ {
+ for (i=firstcolor; i<firstcolor+ncolors; i++)
+ {
+ syspalph[i] = PgRGB(colors[i-firstcolor].r, colors[i-firstcolor].g, colors[i-firstcolor].b);
+ SDL_Image->palette[i] = syspalph[i];
+ }
+
+ /* image needs to be redrawn */
+ this->UpdateRects(this, 1, &updaterect);
+ }
+ }
+ else
+ {
+ if (desktoppal==SDLPH_PAL_SYSTEM)
+ {
+ for (i=firstcolor; i<firstcolor+ncolors; i++)
+ {
+ syspalph[i] = PgRGB(colors[i-firstcolor].r, colors[i-firstcolor].g, colors[i-firstcolor].b);
+ }
+
+ if ((this->screen->flags & SDL_FULLSCREEN) != SDL_FULLSCREEN)
+ {
+ /* window mode must use soft palette */
+ PgSetPalette(&syspalph[firstcolor], 0, firstcolor, ncolors, Pg_PALSET_GLOBAL, 0);
+ /* image needs to be redrawn */
+ this->UpdateRects(this, 1, &updaterect);
+ }
+ else
+ {
+ /* fullscreen mode must use hardware palette */
+ PgSetPalette(&syspalph[firstcolor], 0, firstcolor, ncolors, Pg_PALSET_GLOBAL, 0);
+ }
+ }
+ else
+ {
+ /* SDLPH_PAL_NONE do nothing */
+ }
+ }
+
+ return 1;
+}
+