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authorJesse Hall <jessehall@google.com>2012-07-23 10:12:30 -0700
committerandroid code review <noreply-gerritcodereview@google.com>2012-07-23 10:12:30 -0700
commit2b3a42e7d0b441f71fc2e2b07269dd1f8151c977 (patch)
treeded6ee18c4e1f33df235e53615a6d65e2d64f4ef /distrib/sdl-1.2.15/src/video/ps2gs/SDL_gsyuv_c.h
parent3dcbebfd43e409c3bbff7fc79288e40666a947fd (diff)
parent9682c8870b8ff5e4ac2e4c70b759f791c6f38c1f (diff)
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Merge changes I505c4aea,I2ae0529c
* changes: Import SDL release-1.2.15 Handle SDL windows with BGRA color
Diffstat (limited to 'distrib/sdl-1.2.15/src/video/ps2gs/SDL_gsyuv_c.h')
-rw-r--r--distrib/sdl-1.2.15/src/video/ps2gs/SDL_gsyuv_c.h37
1 files changed, 37 insertions, 0 deletions
diff --git a/distrib/sdl-1.2.15/src/video/ps2gs/SDL_gsyuv_c.h b/distrib/sdl-1.2.15/src/video/ps2gs/SDL_gsyuv_c.h
new file mode 100644
index 0000000..d9ffad6
--- /dev/null
+++ b/distrib/sdl-1.2.15/src/video/ps2gs/SDL_gsyuv_c.h
@@ -0,0 +1,37 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2012 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+/* This is the Playstation 2 implementation of YUV video overlays */
+
+#include "SDL_video.h"
+#include "SDL_gsvideo.h"
+
+extern SDL_Overlay *GS_CreateYUVOverlay(_THIS, int width, int height, Uint32 format, SDL_Surface *display);
+
+extern int GS_LockYUVOverlay(_THIS, SDL_Overlay *overlay);
+
+extern void GS_UnlockYUVOverlay(_THIS, SDL_Overlay *overlay);
+
+extern int GS_DisplayYUVOverlay(_THIS, SDL_Overlay *overlay, SDL_Rect *src, SDL_Rect *dst);
+
+extern void GS_FreeYUVOverlay(_THIS, SDL_Overlay *overlay);