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author | Jesse Hall <jessehall@google.com> | 2012-07-09 11:27:07 -0700 |
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committer | Jesse Hall <jessehall@google.com> | 2012-07-22 00:35:08 -0700 |
commit | 9682c8870b8ff5e4ac2e4c70b759f791c6f38c1f (patch) | |
tree | ded6ee18c4e1f33df235e53615a6d65e2d64f4ef /distrib/sdl-1.2.15/src/video/riscos/SDL_riscosmouse.c | |
parent | 74b55003f76dbca96e4a26d98fe464081ca5341f (diff) | |
download | external_qemu-9682c8870b8ff5e4ac2e4c70b759f791c6f38c1f.zip external_qemu-9682c8870b8ff5e4ac2e4c70b759f791c6f38c1f.tar.gz external_qemu-9682c8870b8ff5e4ac2e4c70b759f791c6f38c1f.tar.bz2 |
Import SDL release-1.2.15
Change-Id: I505c4aea24325cad475f217db5589814b4c75dbf
Diffstat (limited to 'distrib/sdl-1.2.15/src/video/riscos/SDL_riscosmouse.c')
-rw-r--r-- | distrib/sdl-1.2.15/src/video/riscos/SDL_riscosmouse.c | 371 |
1 files changed, 371 insertions, 0 deletions
diff --git a/distrib/sdl-1.2.15/src/video/riscos/SDL_riscosmouse.c b/distrib/sdl-1.2.15/src/video/riscos/SDL_riscosmouse.c new file mode 100644 index 0000000..b4a0bff --- /dev/null +++ b/distrib/sdl-1.2.15/src/video/riscos/SDL_riscosmouse.c @@ -0,0 +1,371 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 1997-2012 Sam Lantinga + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Library General Public + License as published by the Free Software Foundation; either + version 2 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Library General Public License for more details. + + You should have received a copy of the GNU Library General Public + License along with this library; if not, write to the Free + Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + + Sam Lantinga + slouken@libsdl.org +*/ +#include "SDL_config.h" + +/* + File added by Alan Buckley (alan_baa@hotmail.com) for RISC OS compatability + 27 March 2003 + + Implements mouse cursor shape definitions and positioning +*/ + +#include "SDL_mouse.h" +#include "../../events/SDL_events_c.h" + +#include "SDL_riscosmouse_c.h" + +#include "kernel.h" +#include "swis.h" + +static WMcursor *current_cursor = NULL; +static WMcursor *defined_cursor = NULL; + +extern int mouseInWindow; + +/* Area to save cursor palette colours changed by SDL. + Actual values will be read before we change to the SDL cursor */ +static Uint8 wimp_cursor_palette[2][5] = { + {1, 25, 255, 255, 255}, + {3, 25, 255, 255, 255} +}; + +static int cursor_palette_saved = 0; + +void WIMP_SaveCursorPalette(); +void WIMP_RestoreWimpCursor(); +void WIMP_SetSDLCursorPalette(); + + +void RISCOS_FreeWMCursor(_THIS, WMcursor *cursor) +{ + SDL_free(cursor->data); + SDL_free(cursor); +} + +WMcursor *RISCOS_CreateWMCursor(_THIS, + Uint8 *data, Uint8 *mask, int w, int h, int hot_x, int hot_y) +{ + WMcursor *cursor; + Uint8 *cursor_data; + Uint8 *ptr; + int i,j,k; + int data_byte, mask_byte; + + /* Check to make sure the cursor size is okay */ + if ( (w > 32) || (h > 32) ) { + SDL_SetError("Only with width and height <= 32 pixels are allowed"); + return(NULL); + } + + /* Allocate the cursor */ + cursor = (WMcursor *)SDL_malloc(sizeof(*cursor)); + if ( cursor == NULL ) { + SDL_SetError("Out of memory"); + return(NULL); + } + + /* Note: SDL says width must be a multiple of 8 */ + cursor_data = SDL_malloc(w/4 * h); + if (cursor_data == NULL) + { + SDL_free(cursor); + SDL_SetError("Out of memory"); + return(NULL); + } + + cursor->w = w; + cursor->h = h; + cursor->hot_x = hot_x; + cursor->hot_y = hot_y; + cursor->data = cursor_data; + + +/* Data / Mask Resulting pixel on screen + 0 / 1 White + 1 / 1 Black + 0 / 0 Transparent + 1 / 0 Inverted color if possible, black if not. +*/ + ptr = cursor_data; + + for ( i=0; i<h; ++i ) + { + for (j = 0; j < w/8; ++j) + { + data_byte = *data; + mask_byte = *mask; + *ptr++ = 0; /* Sets whole byte transparent */ + *ptr = 0; + for (k = 0; k < 8; k++) + { + (*ptr) <<= 2; + if (data_byte & 1) *ptr |= 3; /* Black or inverted */ + else if(mask_byte & 1) *ptr |= 1; /* White */ + if ((k&3) == 3) ptr--; + data_byte >>= 1; + mask_byte >>= 1; + } + + ptr+=3; + data++; + mask++; + } + } + + return(cursor); +} + +int RISCOS_ShowWMCursor(_THIS, WMcursor *cursor) +{ + current_cursor = cursor; + + if (cursor == NULL) + { + _kernel_osbyte(106,0,0); + defined_cursor = NULL; + } else + { + WMcursor *old_cursor = defined_cursor; + + if (cursor != defined_cursor) + { + Uint8 cursor_def[10]; + + cursor_def[0] = 0; + cursor_def[1] = 2; /* Use shape number 2 */ + cursor_def[2] = cursor->w/4; /* Width in bytes */ + cursor_def[3] = cursor->h; /* Height (h) in pixels */ + cursor_def[4] = cursor->hot_x; /* ActiveX in pixels from left */ + cursor_def[5] = cursor->hot_y; /* ActiveY in pixels from top */ + cursor_def[6] = ((int)(cursor->data) & 0xFF); /* Least significant byte of pointer to data */ + cursor_def[7] = ((int)(cursor->data) >> 8) & 0xFF; /* ... */ + cursor_def[8] = ((int)(cursor->data) >> 16) & 0xFF; /* ... */ + cursor_def[9] = ((int)(cursor->data) >> 24) & 0xFF; /* Most significant byte of pointer to data */ + + if (_kernel_osword(21, (int *)cursor_def) != 0) + { + SDL_SetError("RISCOS couldn't create the cursor to show"); + return(0); + } + defined_cursor = cursor; + } + + if (old_cursor == NULL) + { + /* First time or reshow in window, so save/setup palette */ + if (!cursor_palette_saved) + { + WIMP_SaveCursorPalette(); + } + WIMP_SetSDLCursorPalette(); + } + + _kernel_osbyte(106, 2, 0); + } + + return(1); +} + +void FULLSCREEN_WarpWMCursor(_THIS, Uint16 x, Uint16 y) +{ + Uint8 move_block[5]; + int eig_block[3]; + _kernel_swi_regs regs; + int os_x, os_y; + + eig_block[0] = 4; /* X eig factor */ + eig_block[1] = 5; /* Y eig factor */ + eig_block[2] = -1; /* End of list of variables to request */ + + regs.r[0] = (int)eig_block; + regs.r[1] = (int)eig_block; + _kernel_swi(OS_ReadVduVariables, ®s, ®s); + + os_x = x << eig_block[0]; + os_y = y << eig_block[1]; + + move_block[0] = 3; /* Move cursor */ + move_block[1] = os_x & 0xFF; + move_block[2] = (os_x >> 8) & 0xFF; + move_block[3] = os_y & 0xFF; + move_block[4] = (os_y >> 8) & 0xFF; + + _kernel_osword(21, (int *)move_block); + SDL_PrivateMouseMotion(0, 0, x, y); +} + + +/* Reshow cursor when mouse re-enters the window */ +void WIMP_ReshowCursor(_THIS) +{ + defined_cursor = NULL; + cursor_palette_saved = 0; + RISCOS_ShowWMCursor(this, current_cursor); +} + +void WIMP_WarpWMCursor(_THIS, Uint16 x, Uint16 y) +{ + _kernel_swi_regs regs; + int window_state[9]; + char block[5]; + int osX, osY; + + window_state[0] = this->hidden->window_handle; + regs.r[1] = (unsigned int)window_state; + _kernel_swi(Wimp_GetWindowState, ®s, ®s); + + osX = (x << this->hidden->xeig) + window_state[1]; + osY = window_state[4] - (y << this->hidden->yeig); + + block[0] = 3; + block[1] = osX & 0xFF; + block[2] = (osX >> 8) & 0xFF; + block[3] = osY & 0xFF; + block[4] = (osY >> 8) & 0xFF; + + regs.r[0] = 21; + regs.r[1] = (int)block; + _kernel_swi(OS_Word, ®s, ®s); + SDL_PrivateMouseMotion(0, 0, x, y); +} + +int WIMP_ShowWMCursor(_THIS, WMcursor *cursor) +{ + if (mouseInWindow) return RISCOS_ShowWMCursor(this, cursor); + else current_cursor = cursor; + + return 1; +} + +SDL_GrabMode RISCOS_GrabInput(_THIS, SDL_GrabMode mode) +{ + /* In fullscreen mode we don't need to do anything */ + if (mode < SDL_GRAB_FULLSCREEN) + { + _kernel_swi_regs regs; + unsigned char block[9]; + block[0] = 1; /* Define mouse cursor bounding block */ + + if ( mode == SDL_GRAB_OFF ) + { + /* Clip to whole screen */ + + int r = (this->hidden->screen_width << this->hidden->xeig) - 1; + int t = (this->hidden->screen_height << this->hidden->yeig) - 1; + + block[1] = 0; block[2] = 0; /* Left*/ + block[3] = 0; block[4] = 0; /* Bottom */ + block[5] = r & 0xFF; block[6] = (r >> 8) & 0xFF; /* Right */ + block[7] = t & 0xFF; block[8] = (t >> 8) & 0xFF; /* Top */ + } else + { + /* Clip to window */ + unsigned char window_state[36]; + + *((int *)window_state) = this->hidden->window_handle; + regs.r[1] = (unsigned int)window_state; + _kernel_swi(Wimp_GetWindowState, ®s, ®s); + + block[1] = window_state[4]; + block[2] = window_state[5]; + block[3] = window_state[8]; + block[4] = window_state[9]; + block[5] = window_state[12]; + block[6] = window_state[13]; + block[7] = window_state[16]; + block[8] = window_state[17]; + + } + + regs.r[0] = 21; /* OS word code */ + regs.r[1] = (int)block; + _kernel_swi(OS_Word, ®s, ®s); + } + + return mode; +} + +/* Save mouse cursor palette to be restore when we are no longer + defining a cursor */ + +void WIMP_SaveCursorPalette() +{ + _kernel_swi_regs regs; + int colour; + + for (colour = 0; colour < 2; colour++) + { + regs.r[0] = (int)wimp_cursor_palette[colour][0]; + regs.r[1] = 25; + /* Read settings with OS_ReadPalette */ + if (_kernel_swi(0x2f, ®s, ®s) == NULL) + { + wimp_cursor_palette[colour][2] = (unsigned char)((regs.r[2] >> 8) & 0xFF); + wimp_cursor_palette[colour][3] = (unsigned char)((regs.r[2] >> 16) & 0xFF); + wimp_cursor_palette[colour][4] = (unsigned char)((regs.r[2] >> 24) & 0xFF); + } + } + + cursor_palette_saved = 1; +} + +/* Restore the WIMP's cursor when we leave the SDL window */ +void WIMP_RestoreWimpCursor() +{ + int colour; + + /* Reset to pointer shape 1 */ + _kernel_osbyte(106, 1, 0); + + /* Reset pointer colours */ + if (cursor_palette_saved) + { + for (colour = 0; colour < 2; colour++) + { + _kernel_osword(12, (int *)wimp_cursor_palette[colour]); + } + } + cursor_palette_saved = 0; +} + +/* Set palette used for SDL mouse cursors */ +void WIMP_SetSDLCursorPalette() +{ + /* First time set up the mouse colours */ + Uint8 block[5]; + + /* Set up colour 1 as white */ + block[0] = 1; /* Colour to change 1 - 3 */ + block[1] = 25; /* Set pointer colour */ + block[2] = 255; /* red component*/ + block[3] = 255; /* green component */ + block[4] = 255; /* blue component*/ + _kernel_osword(12, (int *)block); + + /* Set colour 3 to back */ + block[0] = 3; /* Colour to change 1 - 3 */ + block[1] = 25; /* Set pointer colour*/ + block[2] = 0; /* red component*/ + block[3] = 0; /* green component */ + block[4] = 0; /* blue component*/ + _kernel_osword(12, (int *)block); +} |