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author | Jesse Hall <jessehall@google.com> | 2012-07-23 10:12:30 -0700 |
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committer | android code review <noreply-gerritcodereview@google.com> | 2012-07-23 10:12:30 -0700 |
commit | 2b3a42e7d0b441f71fc2e2b07269dd1f8151c977 (patch) | |
tree | ded6ee18c4e1f33df235e53615a6d65e2d64f4ef /distrib/sdl-1.2.15/src/video/svga/SDL_svgavideo.h | |
parent | 3dcbebfd43e409c3bbff7fc79288e40666a947fd (diff) | |
parent | 9682c8870b8ff5e4ac2e4c70b759f791c6f38c1f (diff) | |
download | external_qemu-2b3a42e7d0b441f71fc2e2b07269dd1f8151c977.zip external_qemu-2b3a42e7d0b441f71fc2e2b07269dd1f8151c977.tar.gz external_qemu-2b3a42e7d0b441f71fc2e2b07269dd1f8151c977.tar.bz2 |
Merge changes I505c4aea,I2ae0529c
* changes:
Import SDL release-1.2.15
Handle SDL windows with BGRA color
Diffstat (limited to 'distrib/sdl-1.2.15/src/video/svga/SDL_svgavideo.h')
-rw-r--r-- | distrib/sdl-1.2.15/src/video/svga/SDL_svgavideo.h | 58 |
1 files changed, 58 insertions, 0 deletions
diff --git a/distrib/sdl-1.2.15/src/video/svga/SDL_svgavideo.h b/distrib/sdl-1.2.15/src/video/svga/SDL_svgavideo.h new file mode 100644 index 0000000..7fb86cb --- /dev/null +++ b/distrib/sdl-1.2.15/src/video/svga/SDL_svgavideo.h @@ -0,0 +1,58 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 1997-2012 Sam Lantinga + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2.1 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + + Sam Lantinga + slouken@libsdl.org +*/ +#include "SDL_config.h" + +#ifndef _SDL_svgavideo_h +#define _SDL_svgavideo_h + +#include "SDL_mouse.h" +#include "../SDL_sysvideo.h" + +/* Hidden "this" pointer for the video functions */ +#define _THIS SDL_VideoDevice *this + +/* Private display data */ +struct SDL_PrivateVideoData { +#define NUM_MODELISTS 4 /* 8, 16, 24, and 32 bits-per-pixel */ + int SDL_nummodes[NUM_MODELISTS]; + SDL_Rect **SDL_modelist[NUM_MODELISTS]; + int *SDL_vgamode[NUM_MODELISTS]; + + /* information for double-buffering */ + int flip_page; + int flip_offset[2]; + Uint8 *flip_address[2]; + + /* Set to 1 if we're in banked video mode */ + int banked; +}; +/* Old variable names */ +#define SDL_nummodes (this->hidden->SDL_nummodes) +#define SDL_modelist (this->hidden->SDL_modelist) +#define SDL_vgamode (this->hidden->SDL_vgamode) +#define flip_page (this->hidden->flip_page) +#define flip_offset (this->hidden->flip_offset) +#define flip_address (this->hidden->flip_address) +#define banked (this->hidden->banked) + +#endif /* _SDL_svgavideo_h */ + |