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author | Jesse Hall <jessehall@google.com> | 2012-07-23 10:12:30 -0700 |
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committer | android code review <noreply-gerritcodereview@google.com> | 2012-07-23 10:12:30 -0700 |
commit | 2b3a42e7d0b441f71fc2e2b07269dd1f8151c977 (patch) | |
tree | ded6ee18c4e1f33df235e53615a6d65e2d64f4ef /distrib/sdl-1.2.15/test/checkkeys.c | |
parent | 3dcbebfd43e409c3bbff7fc79288e40666a947fd (diff) | |
parent | 9682c8870b8ff5e4ac2e4c70b759f791c6f38c1f (diff) | |
download | external_qemu-2b3a42e7d0b441f71fc2e2b07269dd1f8151c977.zip external_qemu-2b3a42e7d0b441f71fc2e2b07269dd1f8151c977.tar.gz external_qemu-2b3a42e7d0b441f71fc2e2b07269dd1f8151c977.tar.bz2 |
Merge changes I505c4aea,I2ae0529c
* changes:
Import SDL release-1.2.15
Handle SDL windows with BGRA color
Diffstat (limited to 'distrib/sdl-1.2.15/test/checkkeys.c')
-rw-r--r-- | distrib/sdl-1.2.15/test/checkkeys.c | 146 |
1 files changed, 146 insertions, 0 deletions
diff --git a/distrib/sdl-1.2.15/test/checkkeys.c b/distrib/sdl-1.2.15/test/checkkeys.c new file mode 100644 index 0000000..8dbb24f --- /dev/null +++ b/distrib/sdl-1.2.15/test/checkkeys.c @@ -0,0 +1,146 @@ + +/* Simple program: Loop, watching keystrokes + Note that you need to call SDL_PollEvent() or SDL_WaitEvent() to + pump the event loop and catch keystrokes. +*/ + +#include <stdio.h> +#include <stdlib.h> +#include <string.h> + +#include "SDL.h" + +/* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */ +static void quit(int rc) +{ + SDL_Quit(); + exit(rc); +} + +static void print_modifiers(void) +{ + int mod; + printf(" modifiers:"); + mod = SDL_GetModState(); + if(!mod) { + printf(" (none)"); + return; + } + if(mod & KMOD_LSHIFT) + printf(" LSHIFT"); + if(mod & KMOD_RSHIFT) + printf(" RSHIFT"); + if(mod & KMOD_LCTRL) + printf(" LCTRL"); + if(mod & KMOD_RCTRL) + printf(" RCTRL"); + if(mod & KMOD_LALT) + printf(" LALT"); + if(mod & KMOD_RALT) + printf(" RALT"); + if(mod & KMOD_LMETA) + printf(" LMETA"); + if(mod & KMOD_RMETA) + printf(" RMETA"); + if(mod & KMOD_NUM) + printf(" NUM"); + if(mod & KMOD_CAPS) + printf(" CAPS"); + if(mod & KMOD_MODE) + printf(" MODE"); +} + +static void PrintKey(SDL_keysym *sym, int pressed) +{ + /* Print the keycode, name and state */ + if ( sym->sym ) { + printf("Key %s: %d-%s ", pressed ? "pressed" : "released", + sym->sym, SDL_GetKeyName(sym->sym)); + } else { + printf("Unknown Key (scancode = %d) %s ", sym->scancode, + pressed ? "pressed" : "released"); + } + + /* Print the translated character, if one exists */ + if ( sym->unicode ) { + /* Is it a control-character? */ + if ( sym->unicode < ' ' ) { + printf(" (^%c)", sym->unicode+'@'); + } else { +#ifdef UNICODE + printf(" (%c)", sym->unicode); +#else + /* This is a Latin-1 program, so only show 8-bits */ + if ( !(sym->unicode & 0xFF00) ) + printf(" (%c)", sym->unicode); + else + printf(" (0x%X)", sym->unicode); +#endif + } + } + print_modifiers(); + printf("\n"); +} + +int main(int argc, char *argv[]) +{ + SDL_Event event; + int done; + Uint32 videoflags; + + /* Initialize SDL */ + if ( SDL_Init(SDL_INIT_VIDEO) < 0 ) { + fprintf(stderr, "Couldn't initialize SDL: %s\n",SDL_GetError()); + return(1); + } + + videoflags = SDL_SWSURFACE; + while( argc > 1 ) { + --argc; + if ( argv[argc] && !strcmp(argv[argc], "-fullscreen") ) { + videoflags |= SDL_FULLSCREEN; + } else { + fprintf(stderr, "Usage: %s [-fullscreen]\n", argv[0]); + quit(1); + } + } + + /* Set 640x480 video mode */ + if ( SDL_SetVideoMode(640, 480, 0, videoflags) == NULL ) { + fprintf(stderr, "Couldn't set 640x480 video mode: %s\n", + SDL_GetError()); + quit(2); + } + + /* Enable UNICODE translation for keyboard input */ + SDL_EnableUNICODE(1); + + /* Enable auto repeat for keyboard input */ + SDL_EnableKeyRepeat(SDL_DEFAULT_REPEAT_DELAY, + SDL_DEFAULT_REPEAT_INTERVAL); + + /* Watch keystrokes */ + done = 0; + while ( !done ) { + /* Check for events */ + SDL_WaitEvent(&event); + switch (event.type) { + case SDL_KEYDOWN: + PrintKey(&event.key.keysym, 1); + break; + case SDL_KEYUP: + PrintKey(&event.key.keysym, 0); + break; + case SDL_MOUSEBUTTONDOWN: + /* Any button press quits the app... */ + case SDL_QUIT: + done = 1; + break; + default: + break; + } + } + + SDL_Quit(); + return(0); +} |