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authorJesse Hall <jessehall@google.com>2012-05-08 12:00:20 -0700
committerJesse Hall <jessehall@google.com>2012-06-05 12:20:56 -0700
commit23a322d55622b2045eaeb94ebcf5b26e8ef51369 (patch)
tree90bc265ccf9005b009fcb252a8a8766d2c05cd28 /feature_to_c.sh
parentd812e574932a0ed386165532868a6854e8c1b331 (diff)
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Track started and initialized states separately
Several OpenGL ES renderer functions are called blindly by the emulator and are supposed to do nothing if the renderer isn't running. They were checking whether the libraries were loaded instead of whether the renderer was started. This causes problems when the renderer is started and then stopped (for stats collection) since the libraries aren't unloaded. Change-Id: Ia6c0d2e5b618ff982b55caf35c38bda9aad30ee1
Diffstat (limited to 'feature_to_c.sh')
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