aboutsummaryrefslogtreecommitdiffstats
path: root/slirp-android/sbuf.c
diff options
context:
space:
mode:
authorDavid 'Digit' Turner <digit@google.com>2009-09-14 14:32:27 -0700
committerDavid 'Digit' Turner <digit@google.com>2009-09-14 14:32:27 -0700
commit5d8f37ad78fc66901af50c762029a501561f3b23 (patch)
tree206790f8f21000850a98c4f9590a79e779106278 /slirp-android/sbuf.c
parentcd059b15f2c7df69f4a087bd66900eb172e41d1c (diff)
downloadexternal_qemu-5d8f37ad78fc66901af50c762029a501561f3b23.zip
external_qemu-5d8f37ad78fc66901af50c762029a501561f3b23.tar.gz
external_qemu-5d8f37ad78fc66901af50c762029a501561f3b23.tar.bz2
Merge upstream QEMU 10.0.50 into the Android source tree.
This change integrates many changes from the upstream QEMU sources. Its main purpose is to enable correct ARMv6 and ARMv7 support to the Android emulator. Due to the nature of the upstream code base, this unfortunately also required changes to many other parts of the source. Note that to ensure easier integrations in the future, some source files and directories that have heavy Android-specific customization have been renamed with an -android suffix. The original files are still there for easier integration tracking, but *never* compiled. For example: net.c net-android.c qemu-char.c qemu-char-android.c slirp/ slirp-android/ etc... Tested on linux-x86, darwin-x86 and windows host machines.
Diffstat (limited to 'slirp-android/sbuf.c')
-rw-r--r--slirp-android/sbuf.c189
1 files changed, 189 insertions, 0 deletions
diff --git a/slirp-android/sbuf.c b/slirp-android/sbuf.c
new file mode 100644
index 0000000..5375414
--- /dev/null
+++ b/slirp-android/sbuf.c
@@ -0,0 +1,189 @@
+/*
+ * Copyright (c) 1995 Danny Gasparovski.
+ *
+ * Please read the file COPYRIGHT for the
+ * terms and conditions of the copyright.
+ */
+
+#include <slirp.h>
+
+static void sbappendsb(struct sbuf *sb, struct mbuf *m);
+
+/* Done as a macro in socket.h */
+/* int
+ * sbspace(struct sockbuff *sb)
+ * {
+ * return SB_DATALEN - sb->sb_cc;
+ * }
+ */
+
+void
+sbfree(struct sbuf *sb)
+{
+ free(sb->sb_data);
+}
+
+void
+sbdrop(struct sbuf *sb, int num)
+{
+ /*
+ * We can only drop how much we have
+ * This should never succeed
+ */
+ if(num > sb->sb_cc)
+ num = sb->sb_cc;
+ sb->sb_cc -= num;
+ sb->sb_rptr += num;
+ if(sb->sb_rptr >= sb->sb_data + sb->sb_datalen)
+ sb->sb_rptr -= sb->sb_datalen;
+
+}
+
+void
+sbreserve(struct sbuf *sb, int size)
+{
+ if (sb->sb_data) {
+ /* Already alloced, realloc if necessary */
+ if (sb->sb_datalen != size) {
+ sb->sb_wptr = sb->sb_rptr = sb->sb_data = (char *)realloc(sb->sb_data, size);
+ sb->sb_cc = 0;
+ if (sb->sb_wptr)
+ sb->sb_datalen = size;
+ else
+ sb->sb_datalen = 0;
+ }
+ } else {
+ sb->sb_wptr = sb->sb_rptr = sb->sb_data = (char *)malloc(size);
+ sb->sb_cc = 0;
+ if (sb->sb_wptr)
+ sb->sb_datalen = size;
+ else
+ sb->sb_datalen = 0;
+ }
+}
+
+/*
+ * Try and write() to the socket, whatever doesn't get written
+ * append to the buffer... for a host with a fast net connection,
+ * this prevents an unnecessary copy of the data
+ * (the socket is non-blocking, so we won't hang)
+ */
+void
+sbappend(struct socket *so, struct mbuf *m)
+{
+ int ret = 0;
+
+ DEBUG_CALL("sbappend");
+ DEBUG_ARG("so = %lx", (long)so);
+ DEBUG_ARG("m = %lx", (long)m);
+ DEBUG_ARG("m->m_len = %d", m->m_len);
+
+ /* Shouldn't happen, but... e.g. foreign host closes connection */
+ if (m->m_len <= 0) {
+ m_free(m);
+ return;
+ }
+
+ /*
+ * If there is urgent data, call sosendoob
+ * if not all was sent, sowrite will take care of the rest
+ * (The rest of this function is just an optimisation)
+ */
+ if (so->so_urgc) {
+ sbappendsb(&so->so_rcv, m);
+ m_free(m);
+ sosendoob(so);
+ return;
+ }
+
+ /*
+ * We only write if there's nothing in the buffer,
+ * ottherwise it'll arrive out of order, and hence corrupt
+ */
+ if (!so->so_rcv.sb_cc)
+ ret = slirp_send(so, m->m_data, m->m_len, 0);
+
+ if (ret <= 0) {
+ /*
+ * Nothing was written
+ * It's possible that the socket has closed, but
+ * we don't need to check because if it has closed,
+ * it will be detected in the normal way by soread()
+ */
+ sbappendsb(&so->so_rcv, m);
+ } else if (ret != m->m_len) {
+ /*
+ * Something was written, but not everything..
+ * sbappendsb the rest
+ */
+ m->m_len -= ret;
+ m->m_data += ret;
+ sbappendsb(&so->so_rcv, m);
+ } /* else */
+ /* Whatever happened, we free the mbuf */
+ m_free(m);
+}
+
+/*
+ * Copy the data from m into sb
+ * The caller is responsible to make sure there's enough room
+ */
+static void
+sbappendsb(struct sbuf *sb, struct mbuf *m)
+{
+ int len, n, nn;
+
+ len = m->m_len;
+
+ if (sb->sb_wptr < sb->sb_rptr) {
+ n = sb->sb_rptr - sb->sb_wptr;
+ if (n > len) n = len;
+ memcpy(sb->sb_wptr, m->m_data, n);
+ } else {
+ /* Do the right edge first */
+ n = sb->sb_data + sb->sb_datalen - sb->sb_wptr;
+ if (n > len) n = len;
+ memcpy(sb->sb_wptr, m->m_data, n);
+ len -= n;
+ if (len) {
+ /* Now the left edge */
+ nn = sb->sb_rptr - sb->sb_data;
+ if (nn > len) nn = len;
+ memcpy(sb->sb_data,m->m_data+n,nn);
+ n += nn;
+ }
+ }
+
+ sb->sb_cc += n;
+ sb->sb_wptr += n;
+ if (sb->sb_wptr >= sb->sb_data + sb->sb_datalen)
+ sb->sb_wptr -= sb->sb_datalen;
+}
+
+/*
+ * Copy data from sbuf to a normal, straight buffer
+ * Don't update the sbuf rptr, this will be
+ * done in sbdrop when the data is acked
+ */
+void
+sbcopy(struct sbuf *sb, int off, int len, char *to)
+{
+ char *from;
+
+ from = sb->sb_rptr + off;
+ if (from >= sb->sb_data + sb->sb_datalen)
+ from -= sb->sb_datalen;
+
+ if (from < sb->sb_wptr) {
+ if (len > sb->sb_cc) len = sb->sb_cc;
+ memcpy(to,from,len);
+ } else {
+ /* re-use off */
+ off = (sb->sb_data + sb->sb_datalen) - from;
+ if (off > len) off = len;
+ memcpy(to,from,off);
+ len -= off;
+ if (len)
+ memcpy(to+off,sb->sb_data,len);
+ }
+}