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-rw-r--r--Makefile12
-rw-r--r--Makefile.android1261
-rw-r--r--Makefile.common592
-rw-r--r--Makefile.target352
-rw-r--r--android/avd/info.c21
-rw-r--r--android/avd/info.h1
-rw-r--r--android/cmdline-options.h2
-rw-r--r--android/config/config.h18
-rw-r--r--android/config/target-arm/config.h5
-rw-r--r--android/config/target-x86/config.h3
-rw-r--r--android/help.c13
-rw-r--r--android/main-common.c62
-rw-r--r--android/main-ui.c1
-rw-r--r--android/main.c11
-rw-r--r--android/utils/system.h6
-rw-r--r--hw/hw.h3
-rw-r--r--memcheck/memcheck.c6
-rw-r--r--memcheck/memcheck.h6
-rw-r--r--memcheck/memcheck_common.h6
-rw-r--r--memcheck/memcheck_logging.h6
-rw-r--r--memcheck/memcheck_malloc_map.c6
-rw-r--r--memcheck/memcheck_malloc_map.h6
-rw-r--r--memcheck/memcheck_mmrange_map.c6
-rw-r--r--memcheck/memcheck_mmrange_map.h6
-rw-r--r--memcheck/memcheck_proc_management.c6
-rw-r--r--memcheck/memcheck_proc_management.h6
-rw-r--r--memcheck/memcheck_util.c6
-rw-r--r--memcheck/memcheck_util.h6
-rw-r--r--net-android.c12
-rw-r--r--target-arm/helper.c4
-rw-r--r--target-i386/cpu.h4
31 files changed, 1321 insertions, 1134 deletions
diff --git a/Makefile b/Makefile
index 4f9bfec..7b23968 100644
--- a/Makefile
+++ b/Makefile
@@ -13,16 +13,6 @@
# limitations under the License.
#
-# disable implicit rules
-.SUFFIXES:
-%:: %,v
-%:: RCS/%
-%:: RCS/%,v
-%:: s.%
-%:: SCCS/s.%
-%.c: %.w %.ch
-
-
# this is a set of definitions that allow the usage of Makefile.android
# even if we're not using the Android build system.
#
@@ -33,7 +23,7 @@ CONFIG_MAKE := $(OBJS_DIR)/config.make
CONFIG_H := $(OBJS_DIR)/config-host.h
ifeq ($(wildcard $(CONFIG_MAKE)),)
- $(error "The configuration file '$(CONFIG_MAKE)' doesnt' exist, please run the "android-configure.sh" script)
+ $(error "The configuration file '$(CONFIG_MAKE)' doesnt' exist, please run the "rebuilt.sh" script)
endif
include $(CONFIG_MAKE)
diff --git a/Makefile.android b/Makefile.android
index c70f537..1b44140 100644
--- a/Makefile.android
+++ b/Makefile.android
@@ -17,6 +17,7 @@ endif
# determine the location of platform-specific directories
#
CONFIG_DIRS := \
+ $(LOCAL_PATH)/android/config \
$(LOCAL_PATH)/android/config/$(QEMU_HOST_TAG)
ifeq ($(BUILD_STANDALONE_EMULATOR),true)
@@ -25,9 +26,6 @@ endif
CONFIG_INCLUDES := $(CONFIG_DIRS:%=-I%)
-ifneq ($(BUILD_STANDALONE_EMULATOR),true)
-endif # BUILD_STANDALONE_EMULATOR != true
-
MY_CC := $(HOST_CC)
MY_OPTIM := -O2 -g -fno-PIC -falign-functions=0 -fomit-frame-pointer
@@ -44,10 +42,12 @@ ifeq ($(BUILD_DEBUG_EMULATOR),true)
-fno-PIC -falign-functions=0
endif
+MY_CFLAGS += -DCONFIG_MEMCHECK
+
# prepare config.h for x86
-#ifeq ($(TARGET_ARCH),x86)
-#MY_CFLAGS += -DARCH_FLAGS_x86
-#endif
+ifeq ($(TARGET_ARCH),x86)
+MY_CFLAGS += -DARCH_FLAGS_x86
+endif
MY_LDLIBS :=
@@ -96,17 +96,6 @@ endif
# adequate values for HOST_CC
#
ifneq ($(BUILD_STANDALONE_EMULATOR),true)
- # On Linux, use our custom 32-bit host toolchain, which contains the
- # relevant headers and 32-bit libraries for audio (The host 64-bit Lucid
- # doesn't provide these anymore, only their 64-bit versions).
- ifeq ($(HOST_OS),linux)
- HOST_SDK_TOOLCHAIN_PREFIX := prebuilt/linux-x86/toolchain/i686-linux-glibc2.7-4.4.3/bin/i686-linux
- # Don't do anything if the toolchain is not there
- ifneq (,$(strip $(wildcard $(HOST_SDK_TOOLCHAIN_PREFIX)-gcc)))
- MY_CC := $(HOST_SDK_TOOLCHAIN_PREFIX)-gcc
- MY_CXX := $(HOST_SDK_TOOLCHAIN_PREFIX)-g++
- endif # $(HOST_SDK_TOOLCHAIN_PREFIX)-gcc exists
- endif # HOST_OS == linux
ifneq ($(USE_CCACHE),)
ccache := prebuilt/$(HOST_PREBUILT_TAG)/ccache/ccache
@@ -130,42 +119,751 @@ endif
#
MY_CFLAGS += -Wall -Wno-missing-field-initializers
-# Needed to build fpu/softfloat-native.h properly
-MY_CFLAGS += -D_GNU_SOURCE=1
+include $(CLEAR_VARS)
+
+###########################################################
+# Zlib configuration
+#
+ZLIB_DIR := distrib/zlib-1.2.3
+include $(LOCAL_PATH)/$(ZLIB_DIR)/sources.make
+
+###########################################################
+# Libpng configuration
+#
+LIBPNG_DIR := distrib/libpng-1.2.19
+include $(LOCAL_PATH)/$(LIBPNG_DIR)/sources.make
+
+###############################################################################
+# build the TCG code generator
+#
+include $(CLEAR_VARS)
+
+LOCAL_NO_DEFAULT_COMPILER_FLAGS := true
+LOCAL_CC := $(MY_CC)
+LOCAL_CFLAGS := $(MY_CFLAGS) $(LOCAL_CFLAGS)
+LOCAL_LDLIBS := $(MY_LDLIBS)
+LOCAL_MODULE := emulator-tcg
+
+TCG_TARGET := $(HOST_ARCH)
+ifeq ($(TCG_TARGET),x86)
+ TCG_TARGET := i386
+endif
+
+TCG_CFLAGS := -I$(LOCAL_PATH)/tcg -I$(LOCAL_PATH)/tcg/$(TCG_TARGET)
+
+LOCAL_CFLAGS += $(TCG_CFLAGS) -DNEED_CPU_H \
+ -I$(LOCAL_PATH)/$(EMULATOR_TARGET_CPU) \
+ -I$(LOCAL_PATH)/fpu \
+
+LOCAL_SRC_FILES := \
+ tcg/tcg.c \
+
+include $(BUILD_HOST_STATIC_LIBRARY)
+
+##############################################################################
+# build the HW emulation support
+#
+include $(CLEAR_VARS)
+
+LOCAL_NO_DEFAULT_COMPILER_FLAGS := true
+LOCAL_CC := $(MY_CC)
+LOCAL_LDLIBS := $(MY_LDLIBS)
+LOCAL_MODULE := emulator-hw
+
+HW_CFLAGS := -I$(LOCAL_PATH)/hw
+
+LOCAL_CFLAGS := $(MY_CFLAGS) $(LOCAL_CFLAGS) -DNEED_CPU_H
+LOCAL_CFLAGS += -I$(LOCAL_PATH)/$(EMULATOR_TARGET_CPU) -I$(LOCAL_PATH)/fpu $(HW_CFLAGS)
+LOCAL_CFLAGS += $(ZLIB_CFLAGS) -I$(LOCAL_PATH)/$(ZLIB_DIR)
+
+HW_SOURCES := \
+ bt.c \
+ bt-hci.c \
+ bt-hid.c \
+ bt-l2cap.c \
+ bt-sdp.c \
+ cdrom.c \
+ dma.c \
+ irq.c \
+ goldfish_device.c \
+ goldfish_events_device.c \
+ goldfish_fb.c \
+ goldfish_battery.c \
+ goldfish_mmc.c \
+ goldfish_memlog.c \
+ goldfish_nand.c \
+ goldfish_tty.c \
+ msmouse.c \
+ pci.c \
+ qdev.c \
+ scsi-disk.c \
+ sysbus.c \
+ usb-hid.c \
+ usb-hub.c \
+ usb-msd.c \
+ usb-ohci.c \
+ usb.c \
+ watchdog.c \
+
+ifeq ($(TARGET_ARCH),arm)
+HW_SOURCES += android_arm.c \
+ arm_pic.c \
+ smc91c111.c \
+ goldfish_audio.c \
+ goldfish_interrupt.c \
+ goldfish_switch.c \
+ goldfish_timer.c \
+ goldfish_trace.c \
+
+endif
+
+ifeq ($(TARGET_ARCH),x86)
+HW_SOURCES += pc.c \
+ apic.c \
+ i8259.c \
+ mc146818rtc.c \
+ piix_pci.c \
+ i8254.c \
+ ne2000.c \
+ pckbd.c \
+ ioapic.c \
+ ps2.c \
+ smbios.c \
+ fw_cfg.c \
+
+endif
+
+LOCAL_SRC_FILES += $(HW_SOURCES:%=hw/%)
+
+include $(BUILD_HOST_STATIC_LIBRARY)
+
+##############################################################################
+# build the ELF/DWARF stuff
+# This library is used by emulator's memory checker to extract debug information
+# from the symbol files when reporting memory allocation violations. In
+# particular, this library is used to extract routine name and source file
+# location for the code address where violation has been detected.
+#
+include $(CLEAR_VARS)
+
+LOCAL_NO_DEFAULT_COMPILER_FLAGS := true
+LOCAL_CC := $(MY_CC)
+LOCAL_LDLIBS := $(MY_LDLIBS)
+LOCAL_MODULE := emulator-elff
+LOCAL_CPP_EXTENSION := .cc
+
+ELFF_CFLAGS := -I$(LOCAL_PATH)/elff
+
+LOCAL_CFLAGS := $(MY_CFLAGS) $(LOCAL_CFLAGS) -fno-exceptions
+LOCAL_CFLAGS += -I$(LOCAL_PATH)/$(EMULATOR_TARGET_CPU) -I$(LOCAL_PATH)/fpu $(ELFF_CFLAGS)
+LOCAL_CFLAGS += $(ZLIB_CFLAGS) -I$(LOCAL_PATH)/$(ZLIB_DIR)
+
+ELFF_SOURCES := \
+ dwarf_cu.cc \
+ dwarf_die.cc \
+ dwarf_utils.cc \
+ elf_alloc.cc \
+ elf_file.cc \
+ elf_mapped_section.cc \
+ elff_api.cc \
+
+LOCAL_SRC_FILES += $(ELFF_SOURCES:%=elff/%)
+ELFF_LDLIBS := -lstdc++
+
+include $(BUILD_HOST_STATIC_LIBRARY)
+
+##############################################################################
+# build the memory access checking support
+# Memory access checker uses information collected by instrumented code in
+# libc.so in order to keep track of memory blocks allocated from heap. Memory
+# checker then uses this information to make sure that every access to allocated
+# memory is within allocated block. This information also allows detecting
+# memory leaks and attempts to free/realloc invalid pointers.
+#
+include $(CLEAR_VARS)
+
+LOCAL_NO_DEFAULT_COMPILER_FLAGS := true
+LOCAL_CC := $(MY_CC)
+LOCAL_LDLIBS := $(MY_LDLIBS)
+LOCAL_MODULE := emulator-memcheck
+
+MCHK_CFLAGS := -I$(LOCAL_PATH)/memcheck -I$(LOCAL_PATH)/elff
+
+LOCAL_CFLAGS := $(MY_CFLAGS) $(LOCAL_CFLAGS) -DNEED_CPU_H
+LOCAL_CFLAGS += -I$(LOCAL_PATH)/$(EMULATOR_TARGET_CPU) -I$(LOCAL_PATH)/fpu $(MCHK_CFLAGS)
+LOCAL_CFLAGS += $(ZLIB_CFLAGS) -I$(LOCAL_PATH)/$(ZLIB_DIR)
+
+MCHK_SOURCES := \
+ memcheck.c \
+ memcheck_proc_management.c \
+ memcheck_malloc_map.c \
+ memcheck_mmrange_map.c \
+ memcheck_util.c \
+
+LOCAL_SRC_FILES += $(MCHK_SOURCES:%=memcheck/%)
+
+include $(BUILD_HOST_STATIC_LIBRARY)
+
+##############################################################################
+# build the CPU-specific emulation engine sources
+#
+include $(CLEAR_VARS)
+
+ifeq ($(TARGET_ARCH),arm)
+LOCAL_MODULE := emulator-arm
+endif
+ifeq ($(TARGET_ARCH),x86)
+LOCAL_MODULE := emulator-i386
+LOCAL_MODULE_TAGS := optional
+endif
+
+LOCAL_NO_DEFAULT_COMPILER_FLAGS := true
+LOCAL_CC := $(MY_CC)
+LOCAL_MODULE := $(LOCAL_MODULE)
+LOCAL_LDLIBS := $(MY_LDLIBS)
+LOCAL_CFLAGS := $(MY_CFLAGS) $(LOCAL_CFLAGS)
+LOCAL_STATIC_LIBRARIES := emulator-hw
+
+LOCAL_CFLAGS := -fno-PIC -fomit-frame-pointer -Wno-sign-compare
+LOCAL_CFLAGS := $(MY_CFLAGS) $(LOCAL_CFLAGS)
+
+LOCAL_CFLAGS += -I$(LOCAL_PATH) \
+ -I$(LOCAL_PATH)/$(EMULATOR_TARGET_CPU) \
+ -I$(LOCAL_PATH)/fpu \
+ $(TCG_CFLAGS) \
+ $(HW_CFLAGS) \
+ -DNEED_CPU_H \
+
+ifeq ($(HOST_ARCH),ppc)
+ LOCAL_CFLAGS += -D__powerpc__
+endif
+
+ifeq ($(TARGET_ARCH),arm)
+LOCAL_SRC_FILES += exec.c cpu-exec.c \
+ $(EMULATOR_TARGET_CPU)/op_helper.c \
+ $(EMULATOR_TARGET_CPU)/iwmmxt_helper.c \
+ $(EMULATOR_TARGET_CPU)/neon_helper.c \
+ $(EMULATOR_TARGET_CPU)/helper.c \
+ $(EMULATOR_TARGET_CPU)/translate.c \
+ $(EMULATOR_TARGET_CPU)/machine.c \
+ translate-all.c \
+ hw/armv7m.c \
+ hw/armv7m_nvic.c \
+ arm-semi.c \
+ trace.c \
+ varint.c \
+ dcache.c \
+ softmmu_outside_jit.c \
+
+LOCAL_SRC_FILES += fpu/softfloat.c
+endif
+
+ifeq ($(TARGET_ARCH), x86)
+LOCAL_SRC_FILES += exec.c cpu-exec.c \
+ $(EMULATOR_TARGET_CPU)/op_helper.c \
+ $(EMULATOR_TARGET_CPU)/helper.c \
+ $(EMULATOR_TARGET_CPU)/translate.c \
+ $(EMULATOR_TARGET_CPU)/machine.c \
+ translate-all.c \
+ trace.c \
+ varint.c \
+ dcache.c \
+ softmmu_outside_jit.c \
+
+LOCAL_SRC_FILES += fpu/softfloat-native.c
+endif
+
+include $(BUILD_HOST_STATIC_LIBRARY)
+
+##############################################################################
+# SDL-related definitions
+#
+
+# Build SDL from sources except on linux-x86, to avoid installing all
+# the X11 development packages on our build servers.
+#
+BUILD_SDL_FROM_SOURCES := true
+ifeq ($(QEMU_HOST_TAG),linux-x86)
+ BUILD_SDL_FROM_SOURCES := false
+endif
+ifeq ($(QEMU_HOST_TAG),darwin-x86)
+ BUILD_SDL_FROM_SOURCES := false
+endif
+ifeq ($(BUILD_STANDALONE_EMULATOR),true)
+ BUILD_SDL_FROM_SOURCES := true
+endif
+
+ifneq ($(SDL_CONFIG),)
+ BUILD_SDL_FROM_SOURCES := false
+endif
+
+ifneq ($(BUILD_SDL_FROM_SOURCES),true)
+
+SDL_CONFIG ?= prebuilt/$(QEMU_HOST_TAG)/sdl/bin/sdl-config
+SDL_CFLAGS := $(shell $(SDL_CONFIG) --cflags)
+
+# We need to filter out the _GNU_SOURCE variable because it breaks recent
+# releases of Cygwin when using the -mno-cygwin option. Moreover, we don't
+# need this macro at all to build the Android emulator.
+SDL_CFLAGS := $(filter-out -D_GNU_SOURCE=1,$(SDL_CFLAGS))
+SDL_LDLIBS := $(filter-out %.a %.lib,$(shell $(SDL_CONFIG) --static-libs))
+
+# Circular dependencies between libSDL and libSDLmain;
+# We repeat the libraries in the final link to work around it.
+SDL_STATIC_LIBRARIES := libSDL libSDLmain libSDL libSDLmain
+
+else # !BUILD_STANDALONE_EMULATOR
+
+SDL_DIR := distrib/sdl-1.2.12
+include $(LOCAL_PATH)/$(SDL_DIR)/sources.make
+
+endif # !BUILD_STANDALONE_EMULATOR
+
+##############################################################################
+# determine audio sources, build the prebuilt audio-library if needed
+#
+
+# determine AUDIO sources based on current configuration
+#
+AUDIO_SOURCES := audio.c noaudio.c wavaudio.c wavcapture.c mixeng.c
+AUDIO_CFLAGS := -I$(LOCAL_PATH)/audio -DHAS_AUDIO
+AUDIO_LDLIBS :=
+
+ifeq ($(HOST_OS),darwin)
+ CONFIG_COREAUDIO ?= yes
+ AUDIO_CFLAGS += -DHOST_BSD=1
+endif
+
+ifeq ($(HOST_OS),windows)
+ CONFIG_WINAUDIO ?= yes
+endif
+
+ifeq ($(HOST_OS),linux)
+ CONFIG_OSS ?= yes
+ CONFIG_ALSA ?= yes
+ CONFIG_PULSEAUDIO ?= yes
+ CONFIG_ESD ?= yes
+endif
+
+ifeq ($(HOST_OS),freebsd)
+ CONFIG_OSS ?= yes
+endif
+
+ifeq ($(CONFIG_COREAUDIO),yes)
+ AUDIO_SOURCES += coreaudio.c
+ AUDIO_CFLAGS += -DCONFIG_COREAUDIO
+ AUDIO_LDLIBS += -Wl,-framework,CoreAudio
+endif
+
+ifeq ($(CONFIG_WINAUDIO),yes)
+ AUDIO_SOURCES += winaudio.c
+ AUDIO_CFLAGS += -DCONFIG_WINAUDIO
+endif
+
+ifeq ($(CONFIG_PULSEAUDIO),yes)
+ AUDIO_SOURCES += paaudio.c audio_pt_int.c
+ AUDIO_CFLAGS += -DCONFIG_PULSEAUDIO
+endif
+
+ifeq ($(CONFIG_ALSA),yes)
+ AUDIO_SOURCES += alsaaudio.c audio_pt_int.c
+ AUDIO_CFLAGS += -DCONFIG_ALSA
+endif
+
+ifeq ($(CONFIG_ESD),yes)
+ AUDIO_SOURCES += esdaudio.c
+ AUDIO_CFLAGS += -DCONFIG_ESD
+endif
+
+ifeq ($(CONFIG_OSS),yes)
+ AUDIO_SOURCES += ossaudio.c
+ AUDIO_CFLAGS += -DCONFIG_OSS
+endif
+
+AUDIO_SOURCES := $(call sort,$(AUDIO_SOURCES:%=audio/%))
+
+# determine whether we're going to use the prebuilt
+# audio library (this is useful on Linux to avoid requiring
+# all sound-related development packages to be installed on
+# the build and developer machines).
+#
+# note that you can define BUILD_QEMU_AUDIO_LIB to true
+# in your environment to force recompilation.
+#
+QEMU_AUDIO_LIB :=
+
+ifneq ($(BUILD_STANDALONE_EMULATOR),true)
+ QEMU_AUDIO_LIB := $(wildcard \
+ prebuilt/$(QEMU_HOST_TAG)/emulator/libqemu-audio.a)
+endif
+
+ifeq ($(BUILD_QEMU_AUDIO_LIB),true)
+ include $(CLEAR_VARS)
+ LOCAL_NO_DEFAULT_COMPILER_FLAGS := true
+ LOCAL_CC := $(MY_CC)
+ LOCAL_MODULE := libqemu-audio
+ LOCAL_LDLIBS := $(MY_LDLIBS)
+
+ LOCAL_CFLAGS := -Wno-sign-compare \
+ -fno-strict-aliasing -W -Wall -Wno-unused-parameter \
+ -I$(LOCAL_PATH) \
+ -I$(LOCAL_PATH)/$(EMULATOR_TARGET_CPU) \
+ -I$(LOCAL_PATH)/fpu \
+
+ # this is very important, otherwise the generated binaries may
+ # not link properly on our build servers
+ ifeq ($(HOST_OS),linux)
+ LOCAL_CFLAGS += -fno-stack-protector
+ endif
+
+ LOCAL_CFLAGS := $(MY_CFLAGS) $(LOCAL_CFLAGS) $(AUDIO_CFLAGS)
+
+ LOCAL_CFLAGS += $(SDL_CFLAGS)
+
+ LOCAL_SRC_FILES += $(AUDIO_SOURCES)
+
+ include $(BUILD_HOST_STATIC_LIBRARY)
+ QEMU_AUDIO_LIB := $(LOCAL_BUILT_MODULE)
+
+endif # !QEMU_AUDIO_LIB
+
+##############################################################################
+# Common CFLAGS for UI and Core builds
+
+# add the build ID to the default macro definitions
+UI_AND_CORE_CFLAGS := -DANDROID_BUILD_ID="$(strip $(BUILD_ID))-$(strip $(BUILD_NUMBER))"
+
+# For non-standalone builds, extract the major version number from the Android SDK
+# tools revision number.
+ifneq ($(BUILD_STANDALONE_EMULATOR),true)
+ ANDROID_SDK_TOOLS_REVISION := $(shell awk -F= '/Pkg.Revision/ { print $$2; }' sdk/files/tools_source.properties)
+endif
+
+ANDROID_SDK_TOOLS_REVISION := $(strip $(ANDROID_SDK_TOOLS_REVISION))
+ifdef ANDROID_SDK_TOOLS_REVISION
+ UI_AND_CORE_CFLAGS += -DANDROID_SDK_TOOLS_REVISION=$(ANDROID_SDK_TOOLS_REVISION)
+endif
+
+UI_AND_CORE_CFLAGS += -D_FILE_OFFSET_BITS=64 -D_LARGEFILE_SOURCE
+
+
+##############################################################################
+# Build emulator core library.
+# This library contains "pure" emulation code separated from the intricacies
+# of the UI.
+#
+include $(CLEAR_VARS)
+
+LOCAL_NO_DEFAULT_COMPILER_FLAGS := true
+LOCAL_CC := $(MY_CC)
+LOCAL_LDLIBS := $(MY_LDLIBS)
+LOCAL_MODULE := emulator-core
+
+# don't remove the -fno-strict-aliasing, or you'll break things
+# (e.g. slirp-android/network support)
+#
+EMULATOR_CORE_CFLAGS := -fno-PIC -Wno-sign-compare \
+ -fno-strict-aliasing -g -W -Wall -Wno-unused-parameter
+
+# Needed by the upstream code
+EMULATOR_CORE_CFLAGS += -DNEED_CPU_H
+
+# Common includes for the emulator
+EMULATOR_CORE_CFLAGS += -I$(LOCAL_PATH)/ \
+ -I$(LOCAL_PATH)/$(EMULATOR_TARGET_CPU) \
+ -I$(LOCAL_PATH)/fpu \
+ $(TCG_CFLAGS) \
+ $(HW_CFLAGS) \
+
+# Required by block.c, default value is empty in upstream
+EMULATOR_CORE_CFLAGS += -DCONFIG_BDRV_WHITELIST=""
+
+# Required
+EMULATOR_CORE_CFLAGS += -D_XOPEN_SOURCE=600 -D_BSD_SOURCE=1
+# include slirp-android code, i.e. the user-level networking stuff
+#
+SLIRP_SOURCES := bootp.c cksum.c debug.c if.c ip_icmp.c ip_input.c ip_output.c \
+ mbuf.c misc.c sbuf.c slirp.c socket.c tcp_input.c tcp_output.c \
+ tcp_subr.c tcp_timer.c tftp.c udp.c
+
+LOCAL_SRC_FILES += $(SLIRP_SOURCES:%=slirp-android/%)
+EMULATOR_CORE_CFLAGS += -I$(LOCAL_PATH)/slirp-android
+
+# socket proxy support
+#
+PROXY_SOURCES := \
+ proxy_common.c \
+ proxy_http.c \
+ proxy_http_connector.c \
+ proxy_http_rewriter.c \
+
+LOCAL_SRC_FILES += $(PROXY_SOURCES:%=proxy/%)
+EMULATOR_CORE_CFLAGS += -I$(LOCAL_PATH)/proxy
+
+# include telephony stuff
+#
+TELEPHONY_SOURCES := android_modem.c modem_driver.c gsm.c sim_card.c sysdeps_qemu.c sms.c remote_call.c
+LOCAL_SRC_FILES += $(TELEPHONY_SOURCES:%=telephony/%)
+EMULATOR_CORE_CFLAGS += -I$(LOCAL_PATH)/telephony
+
+# include android related stuff
+#
+ANDROID_SOURCES := qemu-setup.c
+LOCAL_SRC_FILES += $(ANDROID_SOURCES:%=android/%)
+
+LOCAL_CFLAGS := $(MY_CFLAGS) $(LOCAL_CFLAGS) $(EMULATOR_CORE_CFLAGS)
+LOCAL_CFLAGS += $(UI_AND_CORE_CFLAGS)
+
+include $(BUILD_HOST_STATIC_LIBRARY)
+
+##############################################################################
+# Build emulator UI library.
+# This library contains some emulator related UI components.
+#
+include $(CLEAR_VARS)
+
+LOCAL_NO_DEFAULT_COMPILER_FLAGS := true
+LOCAL_CC := $(MY_CC)
+LOCAL_LDLIBS := $(MY_LDLIBS)
+LOCAL_MODULE := emulator-uilib
+
+EMULATOR_UI_CFLAGS :=
+
+# include the SDL sources
+#
+
+# IMPORTANT: Normally, we should add SDLMAIN_SOURCES here, however this breaks
+# the Linux mingw32 build. Apparently, the i586-mingw32-ld wants the
+# implementation of _WinMain@16 to be in an object file on the final
+# link command used to generate the executable, and will not search
+# in the static libraries that are used to build it.
+#
+LOCAL_SRC_FILES += $(SDL_SOURCES) #$(SDLMAIN_SOURCES)
+EMULATOR_UI_CFLAGS += $(SDL_CFLAGS) -I$(LOCAL_PATH)/$(SDL_DIR)/include
+
+# the skin support sources
+#
+SKIN_SOURCES := rect.c \
+ region.c \
+ image.c \
+ trackball.c \
+ keyboard.c \
+ keyset.c \
+ file.c \
+ window.c \
+ scaler.c \
+ composer.c \
+ surface.c \
+
+LOCAL_SRC_FILES += $(SKIN_SOURCES:%=android/skin/%)
+EMULATOR_UI_CFLAGS += -I$(LOCAL_PATH)/skin
+
+LOCAL_CFLAGS := $(MY_CFLAGS) $(LOCAL_CFLAGS) $(EMULATOR_CORE_CFLAGS) $(EMULATOR_UI_CFLAGS)
+
+LOCAL_MODULE_TAGS := debug
+
+include $(BUILD_HOST_STATIC_LIBRARY)
+
+##############################################################################
+# lists of source files used to build the emulator core
+#
+
+# block sources
+#
+CORE_BLOCK_SOURCES = block.c \
+ blockdev.c \
+ block/qcow.c \
+ block/qcow2.c \
+ block/qcow2-refcount.c \
+ block/qcow2-snapshot.c \
+ block/qcow2-cluster.c \
+ block/cloop.c \
+ block/dmg.c \
+ block/vvfat.c \
+ block/raw.c
+ifeq ($(HOST_OS),windows)
+ CORE_BLOCK_SOURCES += block/raw-win32.c
+else
+ CORE_BLOCK_SOURCES += block/raw-posix.c
+endif
+
+# hw sources
+#
+ifeq ($(TARGET_ARCH),arm)
+CORE_HW_SOURCES = hw/arm_boot.c \
+ hw/android_arm.c
+endif
+
+ifeq ($(TARGET_ARCH),x86)
+CORE_HW_SOURCES = hw/pc.c
+endif
-# A useful function that can be used to start the declaration of a host
-# module. Avoids repeating the same stuff again and again.
-# Usage:
+# migration sources
#
-# $(call start-emulator-library, <module-name>)
+CORE_MIGRATION_SOURCES = iolooper-select.c
+ifeq ($(HOST_OS),windows)
+ CORE_MIGRATION_SOURCES += migration-dummy-android.c
+else
+ CORE_MIGRATION_SOURCES += migration.c \
+ migration-exec.c \
+ migration-tcp-android.c
+endif
+
+# misc. sources
#
-# ... declarations
+CORE_MISC_SOURCES = vl-android.c \
+ async.c \
+ console.c \
+ qemu-malloc.c \
+ cutils.c \
+ osdep.c \
+ loader.c \
+ monitor.c \
+ readline.c \
+ qemu-char-android.c \
+ outputchannel.c \
+ qemu-error.c \
+ qerror.c \
+ disas.c \
+ aes.c \
+ d3des.c \
+ vnc-android.c \
+ acl.c \
+ keymaps.c \
+ buffered_file.c \
+ cbuffer.c \
+ gdbstub.c \
+ input.c \
+ ioport.c \
+ notify.c \
+ path.c \
+ shaper.c \
+ charpipe.c \
+ tcpdump.c \
+ qemu-option.c \
+ savevm.c \
+ net-android.c \
+ aio-android.c \
+ dma-helpers.c \
+ qemu-config.c \
+ qemu-sockets-android.c \
+ bt-host.c \
+ bt-vhci.c \
+ module.c \
+ qemu-timer.c \
+ android/boot-properties.c \
+ android/hw-kmsg.c \
+ android/hw-lcd.c \
+ android/gps.c \
+ android/hw-events.c \
+ android/hw-control.c \
+ android/console.c \
+ android/hw-sensors.c \
+ android/hw-qemud.c \
+ android/core-init-utils.c \
+ android/config.c \
+ android/snapshot.c \
+ android/utils/timezone.c \
+
+ifeq ($(TARGET_ARCH),arm)
+ CORE_MISC_SOURCES += arm-dis.c
+endif
+
+ifeq ($(HOST_ARCH),x86)
+ CORE_MISC_SOURCES += i386-dis.c
+endif
+ifeq ($(HOST_ARCH),x86_64)
+ CORE_MISC_SOURCES += i386-dis.c
+endif
+ifeq ($(HOST_ARCH),ppc)
+ CORE_MISC_SOURCES += ppc-dis.c \
+ cache-utils.c
+endif
+
+ifeq ($(HOST_OS),linux)
+ CORE_MISC_SOURCES += usb-linux.c \
+ qemu-thread.c
+else
+ CORE_MISC_SOURCES += usb-dummy-android.c
+endif
+
+ifeq ($(HOST_OS),windows)
+ CORE_MISC_SOURCES += tap-win32.c
+else
+ CORE_MISC_SOURCES += posix-aio-compat.c
+endif
+
+# sources inherited from upstream, but not fully
+# integrated into android emulator
#
-# $(call end-emulator-library)
+CORE_UPSTREAM_SOURCES = json-lexer.c \
+ json-parser.c \
+ json-streamer.c \
+ qjson.c \
+ qbool.c \
+ qdict.c \
+ qfloat.c \
+ qint.c \
+ qlist.c \
+ qstring.c \
+
+
+CORE_SOURCES = $(CORE_BLOCK_SOURCES) $(CORE_HW_SOURCES)
+CORE_SOURCES += $(CORE_MIGRATION_SOURCES) $(CORE_MISC_SOURCES)
+CORE_SOURCES += $(CORE_UPSTREAM_SOURCES)
+
+CORE_SOURCES += android/audio-test.c
+
+##############################################################################
+# lists of source files used to build the emulator UI
#
-start-emulator-library = \
- $(eval include $(CLEAR_VARS)) \
- $(eval LOCAL_NO_DEFAULT_COMPILER_FLAGS := true) \
- $(eval LOCAL_CC := $(MY_CC)) \
- $(eval LOCAL_CXX := $(MY_CXX)) \
- $(eval LOCAL_CFLAGS := $(MY_CFLAGS)) \
- $(eval LOCAL_LDLIBS := $(MY_LDLIBS)) \
- $(eval LOCAL_MODULE_TAGS := debug) \
- $(eval LOCAL_MODULE := $1)
-# Used with start-emulator-library
-end-emulator-library = \
- $(eval include $(BUILD_HOST_STATIC_LIBRARY))
+UI_SOURCES = loadpng.c \
+ android/user-config.c \
+ android/resource.c \
+ android/qemulator.c \
+ android/keycode.c \
+ android/help.c \
+ android/avd/info.c \
+
+##############################################################################
+# lists of source files used by both, emulator UI and emulator core
+#
-# A variant of start-emulator-library to start the definition of a host
-# program instead. Use with end-emulator-program
-start-emulator-program = $(call start-emulator-library,$1)
+UI_AND_CORE_SOURCES = \
+ sockets.c \
+ android/keycode-array.c \
+ android/charmap.c \
+ android/async-utils.c \
+ android/sync-utils.c \
+ android/async-console.c \
+ android/utils/assert.c \
+ android/utils/bufprint.c \
+ android/utils/debug.c \
+ android/utils/path.c \
+ android/utils/dirscanner.c \
+ android/utils/filelock.c \
+ android/utils/mapfile.c \
+ android/utils/misc.c \
+ android/utils/panic.c \
+ android/utils/reflist.c \
+ android/utils/refset.c \
+ android/utils/stralloc.c \
+ android/utils/system.c \
+ android/utils/tempfile.c \
+ android/utils/vector.c \
+ android/avd/hw-config.c \
+ android/utils/ini.c \
-# A varient of end-emulator-library for host programs instead
-end-emulator-program = \
- $(eval LOCAL_LDLIBS += $(QEMU_SYSTEM_LDLIBS)) \
- $(eval include $(BUILD_HOST_EXECUTABLE))
+# include the Zlib sources
+#
+UI_AND_CORE_SOURCES += $(ZLIB_SOURCES)
+UI_AND_CORE_CFLAGS += $(ZLIB_CFLAGS) -I$(LOCAL_PATH)/$(ZLIB_DIR)
+# include the Libpng sources
+#
+UI_AND_CORE_SOURCES += $(LIBPNG_SOURCES)
+UI_AND_CORE_CFLAGS += $(LIBPNG_CFLAGS) -I$(LOCAL_PATH)/$(LIBPNG_DIR)
# The common libraries
#
@@ -192,28 +890,471 @@ ifeq ($(HOST_OS),darwin)
QEMU_SYSTEM_LDLIBS += -Wl,-framework,Cocoa
endif
-include $(LOCAL_PATH)/Makefile.common
-# corresponding to the product's target architecture.
+##############################################################################
+# now build the emulator itself
+#
+include $(CLEAR_VARS)
+
+LOCAL_GENERATED_SOURCES :=
+LOCAL_NO_DEFAULT_COMPILER_FLAGS := true
+LOCAL_CC := $(MY_CC)
+LOCAL_MODULE := emulator
+ifeq ($(TARGET_ARCH),arm)
+LOCAL_STATIC_LIBRARIES := emulator-memcheck emulator-hw emulator-arm emulator-tcg
+endif
+ifeq ($(TARGET_ARCH),x86)
+LOCAL_STATIC_LIBRARIES := emulator-memcheck emulator-hw emulator-i386 emulator-tcg
+endif
+LOCAL_STATIC_LIBRARIES += emulator-elff
+LOCAL_STATIC_LIBRARIES += emulator-core emulator-uilib
+LOCAL_LDLIBS := $(MY_LDLIBS)
+
+LOCAL_CFLAGS := $(MY_CFLAGS) $(LOCAL_CFLAGS) $(EMULATOR_CORE_CFLAGS) $(EMULATOR_UI_CFLAGS)
+
+# add the build ID to the default macro definitions
+LOCAL_CFLAGS += $(UI_AND_CORE_CFLAGS)
+
+# include sound support source files. we first try to see if we have a prebuilt audio
+# library. if not, we build things the "hard" way.
+#
+# note that to generate the prebuilt audio library, you should do the following:
+#
+# cd tools/qemu
+# ./android-rebuild.sh
+# distrib/update-audio.sh
+#
+ifeq ($(QEMU_AUDIO_LIB),)
+ LOCAL_SRC_FILES += $(AUDIO_SOURCES)
+endif # !QEMU_AUDIO_LIB
+
+LOCAL_CFLAGS += $(AUDIO_CFLAGS)
+LOCAL_LDLIBS += $(AUDIO_LDLIBS)
+
+# the linux-user sources, I doubt we really need these
+#
+#LINUX_SOURCES := main.c elfload.c mmap.c signal.c path.c syscall.c
+#LOCAL_SRC_FILES += $(LINUX_SOURCES:%=linux-user/%)
+
+ifeq ($(HOST_ARCH),x86)
+# enable MMX code for our skin scaler
+LOCAL_CFLAGS += -DUSE_MMX=1 -mmmx -DNEED_CPU_H
+endif
+
+# include other sources
+#
+VL_SOURCES := android/framebuffer.c \
+ user-events-qemu.c \
+ android/cmdline-option.c \
+ android/display.c \
+ android/looper-qemu.c \
+ android/protocol/ui-commands-qemu.c \
+ android/protocol/core-commands-qemu.c \
+ android/main-common.c \
+ android/main.c \
+
+# Add common system libraries
+#
+LOCAL_LDLIBS += $(QEMU_SYSTEM_LDLIBS)
+
+LOCAL_SRC_FILES += $(VL_SOURCES) $(CORE_SOURCES) $(UI_SOURCES) $(UI_AND_CORE_SOURCES)
+
+# add SDL-specific flags
+#
+LOCAL_CFLAGS += $(SDL_CFLAGS)
+LOCAL_LDLIBS += $(SDL_LDLIBS)
+LOCAL_STATIC_LIBRARIES += $(SDL_STATIC_LIBRARIES)
+
+# add ELFF-specific flags
+#
+LOCAL_LDLIBS += $(ELFF_LDLIBS)
+
+# on Windows, link the icon file as well into the executable
+# unfortunately, our build system doesn't help us much, so we need
+# to use some weird pathnames to make this work...
+#
+ifeq ($(HOST_OS),windows)
+
+# Locate windres executable
+WINDRES := windres
+ifneq ($(USE_MINGW),)
+ # When building the Windows emulator under Linux, use the MinGW one
+ WINDRES := i586-mingw32msvc-windres
+endif
+
+INTERMEDIATE := $(call intermediates-dir-for,EXECUTABLES,$(LOCAL_MODULE),true)
+ANDROID_ICON_OBJ := android_icon.o
+ANDROID_ICON_PATH := $(LOCAL_PATH)/images
+$(ANDROID_ICON_PATH)/$(ANDROID_ICON_OBJ): $(ANDROID_ICON_PATH)/android_icon.rc
+ $(WINDRES) $< -I $(ANDROID_ICON_PATH) -o $@
+
+# seems to be the only way to add an object file that was not generated from
+# a C/C++/Java source file to our build system. and very unfortunately,
+# $(TOPDIR)/$(LOCALPATH) will always be prepended to this value, which forces
+# us to put the object file in the source directory...
+#
+LOCAL_PREBUILT_OBJ_FILES += images/$(ANDROID_ICON_OBJ)
+endif
+
+# qemu-options.h is generated from qemu-options.hx with the "hxtool" shell script
+#
+intermediates := $(call intermediates-dir-for,EXECUTABLES,$(LOCAL_MODULE),true)
+
+QEMU_OPTIONS_H := $(intermediates)/qemu-options.h
+$(QEMU_OPTIONS_H): PRIVATE_PATH := $(LOCAL_PATH)
+$(QEMU_OPTIONS_H): PRIVATE_CUSTOM_TOOL = $(PRIVATE_PATH)/hxtool -h < $< > $@
+$(QEMU_OPTIONS_H): $(LOCAL_PATH)/qemu-options.hx $(LOCAL_PATH)/hxtool
+ $(transform-generated-source)
+
+$(intermediates)/vl-android.o: $(QEMU_OPTIONS_H)
+
+LOCAL_GENERATED_SOURCES += $(QEMU_OPTIONS_H)
+
+# qemu-monitor.h is generated from qemu-monitor.hx with the "hxtool" shell script
+#
+intermediates := $(call intermediates-dir-for,EXECUTABLES,$(LOCAL_MODULE),true)
+QEMU_MONITOR_H := $(intermediates)/qemu-monitor.h
+$(QEMU_MONITOR_H): PRIVATE_PATH := $(LOCAL_PATH)
+$(QEMU_MONITOR_H): PRIVATE_CUSTOM_TOOL = $(PRIVATE_PATH)/hxtool -h < $< > $@
+$(QEMU_MONITOR_H): $(LOCAL_PATH)/qemu-monitor.hx $(LOCAL_PATH)/hxtool
+ $(transform-generated-source)
+
+$(intermediates)/vl-android.o: $(QEMU_MONITOR_H)
+
+LOCAL_GENERATED_SOURCES += $(QEMU_MONITOR_H)
+
+
+# gdbstub-xml.c contains C-compilable arrays corresponding to the content
+# of $(LOCAL_PATH)/gdb-xml/, and is generated with the 'feature_to_c.sh' script.
+#
+ifeq ($(QEMU_TARGET_XML_SOURCES),)
+ QEMU_TARGET_XML_SOURCES := arm-core arm-neon arm-vfp arm-vfp3
+ QEMU_TARGET_XML_SOURCES := $(QEMU_TARGET_XML_SOURCES:%=$(LOCAL_PATH)/gdb-xml/%.xml)
+endif
+
+QEMU_GDBSTUB_XML_C := $(intermediates)/gdbstub-xml.c
+$(QEMU_GDBSTUB_XML_C): PRIVATE_PATH := $(LOCAL_PATH)
+$(QEMU_GDBSTUB_XML_C): PRIVATE_SOURCES := $(TARGET_XML_SOURCES)
+$(QEMU_GDBSTUB_XML_C): PRIVATE_CUSTOM_TOOL = $(PRIVATE_PATH)/feature_to_c.sh $@ $(QEMU_TARGET_XML_SOURCES)
+$(QEMU_GDBSTUB_XML_C): $(QEMU_TARGET_XML_SOURCES) $(LOCAL_PATH)/feature_to_c.sh
+ $(hide) rm -f $@
+ $(transform-generated-source)
+
+$(intermediates)/vl-android.o: $(QEMU_GDBSTUB_XML_C)
+
+LOCAL_GENERATED_SOURCES += $(QEMU_GDBSTUB_XML_C)
+
+# hw-config-defs.h is generated from android/avd/hardware-properties.ini
+#
+QEMU_HARDWARE_PROPERTIES_INI := $(LOCAL_PATH)/android/avd/hardware-properties.ini
+QEMU_HW_CONFIG_DEFS_H := $(LOCAL_PATH)/android/avd/hw-config-defs.h
+$(QEMU_HW_CONFIG_DEFS_H): PRIVATE_PATH := $(LOCAL_PATH)
+$(QEMU_HW_CONFIG_DEFS_H): PRIVATE_SOURCES := $(QEMU_HARDWARE_PROPERTIES_INI)
+$(QEMU_HW_CONFIG_DEFS_H): PRIVATE_CUSTOM_TOOL = $(PRIVATE_PATH)/android/tools/gen-hw-config.py $(QEMU_HARDWARE_PROPERTIES_INI) $@
+$(QEMU_HW_CONFIG_DEFS_H): $(QEMU_HARDWARE_PROPERTIES_INI) $(LOCAL_PATH)/android/tools/gen-hw-config.py
+ $(hide) rm -f $@
+ $(transform-generated-source)
+
+$(LOCAL_PATH)/android/avd/hw-config.h: $(QEMU_HW_CONFIG_DEFS_H)
+
+LOCAL_GENERATED_SOURCES += $(QEMU_HW_CONFIG_DEFS_H)
+
+# this is already done by the Android build system, but is done for the
+# benefit of the stand-alone one.
+#
ifeq ($(BUILD_STANDALONE_EMULATOR),true)
- # For standalone builds, we want to build all variants of the emulator
- # binaries. This makes it easier to catch target-specific regressions
- # during emulator development.
- EMULATOR_TARGET_ARCH := arm
- include $(LOCAL_PATH)/Makefile.target
+ LOCAL_CFLAGS += -I$(intermediates)
+endif
- EMULATOR_TARGET_ARCH := x86
- include $(LOCAL_PATH)/Makefile.target
+LOCAL_LDLIBS += $(QEMU_AUDIO_LIB)
-else # !BUILD_STANDALONE_EMULATOR
+# Generate a completely static executable if needed.
+# Note that this means no sound and graphics on Linux.
+#
+ifeq ($(CONFIG_STATIC_EXECUTABLE),true)
+ LOCAL_SRC_FILES += dynlink-static.c
+ LOCAL_LDLIBS += -static
+endif
+
+LOCAL_MODULE := emulator
+
+# See comment about SDLMAIN_SOURCES in the 'emulator-uilib' module declarations.
+LOCAL_SRC_FILES += $(SDLMAIN_SOURCES)
+
+include $(BUILD_HOST_EXECUTABLE)
+
+##############################################################################
+# Build standalone emulator core.
+#
+include $(CLEAR_VARS)
+
+LOCAL_GENERATED_SOURCES :=
+LOCAL_NO_DEFAULT_COMPILER_FLAGS := true
+LOCAL_CC := $(MY_CC)
+LOCAL_MODULE := qemu-android-$(TARGET_ARCH)
+ifeq ($(TARGET_ARCH),arm)
+LOCAL_STATIC_LIBRARIES := emulator-memcheck emulator-hw emulator-arm emulator-tcg
+endif
+ifeq ($(TARGET_ARCH),x86)
+LOCAL_STATIC_LIBRARIES := emulator-memcheck emulator-hw emulator-i386 emulator-tcg
+endif
+
+LOCAL_STATIC_LIBRARIES += emulator-elff
+LOCAL_STATIC_LIBRARIES += emulator-core
+LOCAL_LDLIBS := $(MY_LDLIBS)
+
+LOCAL_CFLAGS := $(MY_CFLAGS) $(LOCAL_CFLAGS) $(EMULATOR_CORE_CFLAGS)
+LOCAL_CFLAGS += $(UI_AND_CORE_CFLAGS) -DCONFIG_STANDALONE_CORE
+
+# include sound support source files. we first try to see if we have a prebuilt audio
+# library. if not, we build things the "hard" way.
+#
+# note that to generate the prebuilt audio library, you should do the following:
+#
+# cd tools/qemu
+# ./android-rebuild.sh
+# distrib/update-audio.sh
+#
+ifeq ($(QEMU_AUDIO_LIB),)
+ LOCAL_SRC_FILES += $(AUDIO_SOURCES)
+endif # !QEMU_AUDIO_LIB
+
+LOCAL_CFLAGS += $(AUDIO_CFLAGS)
+LOCAL_LDLIBS += $(AUDIO_LDLIBS)
+
+# the linux-user sources, I doubt we really need these
+#
+#LINUX_SOURCES := main.c elfload.c mmap.c signal.c path.c syscall.c
+#LOCAL_SRC_FILES += $(LINUX_SOURCES:%=linux-user/%)
+
+# include other sources
+#
+VL_SOURCES := android/framebuffer.c \
+ user-events-qemu.c \
+ android/looper-qemu.c \
+ android/looper-generic.c \
+ android/display-core.c \
+ android/protocol/attach-ui-proxy.c \
+ android/protocol/fb-updates-proxy.c \
+ android/protocol/user-events-impl.c \
+ android/protocol/ui-commands-proxy.c \
+ android/protocol/core-commands-impl.c \
+
+# Add common system libraries
+#
+LOCAL_LDLIBS += $(QEMU_SYSTEM_LDLIBS)
+
+LOCAL_SRC_FILES += $(VL_SOURCES) $(CORE_SOURCES) $(UI_AND_CORE_SOURCES)
+
+# add ELFF-specific flags
+#
+LOCAL_LDLIBS += $(ELFF_LDLIBS)
+
+# on Windows, link the icon file as well into the executable
+# unfortunately, our build system doesn't help us much, so we need
+# to use some weird pathnames to make this work...
+#
+ifeq ($(HOST_OS),windows)
+
+# Locate windres executable
+WINDRES := windres
+ifneq ($(USE_MINGW),)
+ # When building the Windows emulator under Linux, use the MinGW one
+ WINDRES := i586-mingw32msvc-windres
+endif
+
+INTERMEDIATE := $(call intermediates-dir-for,EXECUTABLES,$(LOCAL_MODULE),true)
+ANDROID_ICON_OBJ := android_icon.o
+ANDROID_ICON_PATH := $(LOCAL_PATH)/images
+$(ANDROID_ICON_PATH)/$(ANDROID_ICON_OBJ): $(ANDROID_ICON_PATH)/android_icon.rc
+ $(WINDRES) $< -I $(ANDROID_ICON_PATH) -o $@
+
+# seems to be the only way to add an object file that was not generated from
+# a C/C++/Java source file to our build system. and very unfortunately,
+# $(TOPDIR)/$(LOCALPATH) will always be prepended to this value, which forces
+# us to put the object file in the source directory...
+#
+LOCAL_PREBUILT_OBJ_FILES += images/$(ANDROID_ICON_OBJ)
+endif
+
+# qemu-options.h is generated from qemu-options.hx with the "hxtool" shell script
+#
+intermediates := $(call intermediates-dir-for,EXECUTABLES,$(LOCAL_MODULE),true)
+
+QEMU_OPTIONS_H := $(intermediates)/qemu-options.h
+$(QEMU_OPTIONS_H): PRIVATE_PATH := $(LOCAL_PATH)
+$(QEMU_OPTIONS_H): PRIVATE_CUSTOM_TOOL = $(PRIVATE_PATH)/hxtool -h < $< > $@
+$(QEMU_OPTIONS_H): $(LOCAL_PATH)/qemu-options.hx $(LOCAL_PATH)/hxtool
+ $(transform-generated-source)
+
+$(intermediates)/vl-android.o: $(QEMU_OPTIONS_H)
+
+LOCAL_GENERATED_SOURCES += $(QEMU_OPTIONS_H)
+
+# qemu-monitor.h is generated from qemu-monitor.hx with the "hxtool" shell script
+#
+intermediates := $(call intermediates-dir-for,EXECUTABLES,$(LOCAL_MODULE),true)
+
+QEMU_MONITOR_H := $(intermediates)/qemu-monitor.h
+$(QEMU_MONITOR_H): PRIVATE_PATH := $(LOCAL_PATH)
+$(QEMU_MONITOR_H): PRIVATE_CUSTOM_TOOL = $(PRIVATE_PATH)/hxtool -h < $< > $@
+$(QEMU_MONITOR_H): $(LOCAL_PATH)/qemu-monitor.hx $(LOCAL_PATH)/hxtool
+ $(transform-generated-source)
+
+$(intermediates)/vl-android.o: $(QEMU_MONITOR_H)
+
+LOCAL_GENERATED_SOURCES += $(QEMU_MONITOR_H)
+
+
+# gdbstub-xml.c contains C-compilable arrays corresponding to the content
+# of $(LOCAL_PATH)/gdb-xml/, and is generated with the 'feature_to_c.sh' script.
+#
+ifeq ($(QEMU_TARGET_XML_SOURCES),)
+ QEMU_TARGET_XML_SOURCES := arm-core arm-neon arm-vfp arm-vfp3
+ QEMU_TARGET_XML_SOURCES := $(QEMU_TARGET_XML_SOURCES:%=$(LOCAL_PATH)/gdb-xml/%.xml)
+endif
+
+QEMU_GDBSTUB_XML_C := $(intermediates)/gdbstub-xml.c
+$(QEMU_GDBSTUB_XML_C): PRIVATE_PATH := $(LOCAL_PATH)
+$(QEMU_GDBSTUB_XML_C): PRIVATE_SOURCES := $(TARGET_XML_SOURCES)
+$(QEMU_GDBSTUB_XML_C): PRIVATE_CUSTOM_TOOL = $(PRIVATE_PATH)/feature_to_c.sh $@ $(QEMU_TARGET_XML_SOURCES)
+$(QEMU_GDBSTUB_XML_C): $(QEMU_TARGET_XML_SOURCES) $(LOCAL_PATH)/feature_to_c.sh
+ $(hide) rm -f $@
+ $(transform-generated-source)
+
+$(intermediates)/vl-android.o: $(QEMU_GDBSTUB_XML_C)
+
+LOCAL_GENERATED_SOURCES += $(QEMU_GDBSTUB_XML_C)
+
+# this is already done by the Android build system, but is done for the
+# benefit of the stand-alone one.
+#
+ifeq ($(BUILD_STANDALONE_EMULATOR),true)
+ LOCAL_CFLAGS += -I$(intermediates)
+endif
+
+# other flags
+ifneq ($(HOST_OS),windows)
+ LOCAL_LDLIBS += -ldl
+endif
+
+LOCAL_LDLIBS += $(QEMU_AUDIO_LIB)
+
+ifeq ($(HOST_OS),darwin)
+ FRAMEWORKS := OpenGL Cocoa QuickTime ApplicationServices Carbon IOKit
+ LOCAL_LDLIBS += $(FRAMEWORKS:%=-Wl,-framework,%)
+endif
+
+# Generate a completely static executable if needed.
+# Note that this means no sound and graphics on Linux.
+#
+ifeq ($(CONFIG_STATIC_EXECUTABLE),true)
+ LOCAL_SRC_FILES += dynlink-static.c
+ LOCAL_LDLIBS += -static
+endif
+
+LOCAL_MODULE_TAGS := debug
+
+include $(BUILD_HOST_EXECUTABLE)
+
+##############################################################################
+# now build the emulator UI
+#
+include $(CLEAR_VARS)
+
+LOCAL_GENERATED_SOURCES :=
+LOCAL_NO_DEFAULT_COMPILER_FLAGS := true
+LOCAL_CC := $(MY_CC)
+LOCAL_MODULE := emulator-ui
+LOCAL_STATIC_LIBRARIES := emulator-uilib
+LOCAL_LDLIBS := $(MY_LDLIBS)
+
+LOCAL_CFLAGS := $(MY_CFLAGS) $(LOCAL_CFLAGS) $(EMULATOR_UI_CFLAGS) $(EMULATOR_CORE_CFLAGS)
+
+# add the build ID to the default macro definitions
+LOCAL_CFLAGS += $(UI_AND_CORE_CFLAGS) -DCONFIG_STANDALONE_UI
+
+ifeq ($(HOST_ARCH),x86)
+# enable MMX code for our skin scaler
+LOCAL_CFLAGS += -DUSE_MMX=1 -mmmx
+endif
+
+# include other sources
+#
+VL_SOURCES := android/framebuffer.c \
+ android/cmdline-option.c \
+ android/config.c \
+ android/looper-generic.c \
+ android/snapshot.c \
+ android/main-common.c \
+ android/main-ui.c \
+ vl-android-ui.c \
+ iolooper-select.c \
+ android/protocol/core-connection.c \
+ android/protocol/attach-ui-impl.c \
+ android/protocol/fb-updates-impl.c \
+ android/protocol/ui-commands-impl.c \
+ android/protocol/core-commands-proxy.c \
+ android/protocol/user-events-proxy.c \
+
+# Add common system libraries
+#
+LOCAL_LDLIBS += $(QEMU_SYSTEM_LDLIBS)
+
+LOCAL_SRC_FILES += $(VL_SOURCES) $(UI_SOURCES) $(UI_AND_CORE_SOURCES)
+
+# add SDL-specific flags
+#
+LOCAL_CFLAGS += $(SDL_CFLAGS)
+LOCAL_LDLIBS += $(SDL_LDLIBS)
+LOCAL_STATIC_LIBRARIES += $(SDL_STATIC_LIBRARIES)
+
+# on Windows, link the icon file as well into the executable
+# unfortunately, our build system doesn't help us much, so we need
+# to use some weird pathnames to make this work...
+#
+ifeq ($(HOST_OS),windows)
+
+# Locate windres executable
+WINDRES := windres
+ifneq ($(USE_MINGW),)
+ # When building the Windows emulator under Linux, use the MinGW one
+ WINDRES := i586-mingw32msvc-windres
+endif
+
+INTERMEDIATE := $(call intermediates-dir-for,EXECUTABLES,$(LOCAL_MODULE),true)
+ANDROID_ICON_OBJ := android_icon.o
+ANDROID_ICON_PATH := $(LOCAL_PATH)/images
+$(ANDROID_ICON_PATH)/$(ANDROID_ICON_OBJ): $(ANDROID_ICON_PATH)/android_icon.rc
+ $(WINDRES) $< -I $(ANDROID_ICON_PATH) -o $@
+
+# seems to be the only way to add an object file that was not generated from
+# a C/C++/Java source file to our build system. and very unfortunately,
+# $(TOPDIR)/$(LOCALPATH) will always be prepended to this value, which forces
+# us to put the object file in the source directory...
+#
+LOCAL_PREBUILT_OBJ_FILES += images/$(ANDROID_ICON_OBJ)
+endif
+
+# this is already done by the Android build system, but is done for the
+# benefit of the stand-alone one.
+#
+ifeq ($(BUILD_STANDALONE_EMULATOR),true)
+ LOCAL_CFLAGS += -I$(intermediates)
+endif
+
+# Generate a completely static executable if needed.
+# Note that this means no sound and graphics on Linux.
+#
+ifeq ($(CONFIG_STATIC_EXECUTABLE),true)
+ LOCAL_SRC_FILES += dynlink-static.c
+ LOCAL_LDLIBS += -static
+endif
- # On the other hand, for platform builds, only build the binaries
- # corresponding to the build product's target architecture.
- #
- EMULATOR_TARGET_ARCH := $(TARGET_ARCH)
- include $(LOCAL_PATH)/Makefile.target
+# See comment about SDLMAIN_SOURCES in the 'emulator-uilib' module declarations.
+LOCAL_SRC_FILES += $(SDLMAIN_SOURCES)
-endif # !BUILD_STANDALONE_EMULATOR
+include $(BUILD_HOST_EXECUTABLE)
endif # TARGET_ARCH == arm || TARGET_ARCH == x86
diff --git a/Makefile.common b/Makefile.common
deleted file mode 100644
index 72e2824..0000000
--- a/Makefile.common
+++ /dev/null
@@ -1,592 +0,0 @@
-# When building this project, we actually generate several components which
-# are the following:
-#
-# - the emulator-ui program (which is target-agnostic)
-# - the target-specific qemu-android-$ARCH programs (headless emulation engines)
-# - the "standalone" emulator programs (embed both UI and engine in a single
-# binary and process), i.e. "emulator" for ARM and "emulator-x86" for x86.
-#
-# This file defines static host libraries that will be used by at least two
-# of these components.
-#
-
-##############################################################################
-##############################################################################
-###
-### emulator-common: LIBRARY OF COMMON FUNCTIONS
-###
-### THESE ARE POTENTIALLY USED BY ALL COMPONENTS
-###
-
-$(call start-emulator-library, emulator-common)
-
-EMULATOR_COMMON_CFLAGS :=
-
-# Needed by everything about the host
-EMULATOR_COMMON_CFLAGS += \
- -I$(LOCAL_PATH)/android/config/$(HOST_PREBUILT_TAG)
-
-# add the build ID to the default macro definitions
-ifeq ($(BUILD_STANDALONE_EMULATOR),)
-EMULATOR_COMMON_CFLAGS += -DANDROID_BUILD_ID="$(strip $(BUILD_ID))-$(strip $(BUILD_NUMBER))"
-endif
-
-# For non-standalone builds, extract the major version number from the Android SDK
-# tools revision number.
-ifneq ($(BUILD_STANDALONE_EMULATOR),true)
- ANDROID_SDK_TOOLS_REVISION := $(shell awk -F= '/Pkg.Revision/ { print $$2; }' sdk/files/tools_source.properties)
-endif
-
-ANDROID_SDK_TOOLS_REVISION := $(strip $(ANDROID_SDK_TOOLS_REVISION))
-ifdef ANDROID_SDK_TOOLS_REVISION
- EMULATOR_COMMON_CFLAGS += -DANDROID_SDK_TOOLS_REVISION=$(ANDROID_SDK_TOOLS_REVISION)
-endif
-
-# Enable large-file support (i.e. make off_t a 64-bit value)
-ifeq ($(HOST_OS),linux)
-EMULATOR_COMMON_CFLAGS += -D_FILE_OFFSET_BITS=64 -D_LARGEFILE_SOURCE
-endif
-
-###########################################################
-# Zlib sources
-#
-ZLIB_DIR := distrib/zlib-1.2.3
-include $(LOCAL_PATH)/$(ZLIB_DIR)/sources.make
-EMULATOR_COMMON_CFLAGS += -I$(LOCAL_PATH)/$(ZLIB_DIR)
-
-LOCAL_SRC_FILES += $(ZLIB_SOURCES)
-
-###########################################################
-# Android utility functions
-#
-LOCAL_SRC_FILES += \
- sockets.c \
- iolooper-select.c \
- android/async-console.c \
- android/async-utils.c \
- android/charmap.c \
- android/framebuffer.c \
- android/keycode-array.c \
- android/avd/hw-config.c \
- android/avd/info.c \
- android/sync-utils.c \
- android/utils/assert.c \
- android/utils/bufprint.c \
- android/utils/debug.c \
- android/utils/dirscanner.c \
- android/utils/filelock.c \
- android/utils/ini.c \
- android/utils/mapfile.c \
- android/utils/misc.c \
- android/utils/panic.c \
- android/utils/path.c \
- android/utils/reflist.c \
- android/utils/refset.c \
- android/utils/stralloc.c \
- android/utils/system.c \
- android/utils/tempfile.c \
- android/utils/vector.c \
-
-# qemu-options.h is generated from qemu-options.hx with the "hxtool" shell script
-#
-intermediates := $(call intermediates-dir-for,STATIC_LIBRARIES,$(LOCAL_MODULE),true)
-
-QEMU_OPTIONS_H := $(intermediates)/qemu-options.h
-$(QEMU_OPTIONS_H): PRIVATE_PATH := $(LOCAL_PATH)
-$(QEMU_OPTIONS_H): PRIVATE_CUSTOM_TOOL = $(PRIVATE_PATH)/hxtool -h < $< > $@
-$(QEMU_OPTIONS_H): $(LOCAL_PATH)/qemu-options.hx $(LOCAL_PATH)/hxtool
- $(transform-generated-source)
-
-LOCAL_GENERATED_SOURCES += $(QEMU_OPTIONS_H)
-
-LOCAL_CFLAGS += $(EMULATOR_COMMON_CFLAGS)
-
-$(call end-emulator-library)
-
-##############################################################################
-##############################################################################
-###
-### emulator-libui: LIBRARY OF UI-RELATED FUNCTIONS
-###
-### THESE ARE USED BY 'emulator-ui' AND THE STANDALONE PROGRAMS
-###
-
-$(call start-emulator-library, emulator-libui)
-
-EMULATOR_LIBUI_CFLAGS :=
-
-LOCAL_CFLAGS += $(EMULATOR_COMMON_CFLAGS)
-
-###########################################################
-# Libpng configuration
-#
-LIBPNG_DIR := distrib/libpng-1.2.19
-include $(LOCAL_PATH)/$(LIBPNG_DIR)/sources.make
-
-EMULATOR_LIBUI_CFLAGS += \
- $(LIBPNG_CFLAGS) \
- -I$(LOCAL_PATH)/$(LIBPNG_DIR)
-
-LOCAL_SRC_FILES += $(LIBPNG_SOURCES) loadpng.c
-
-##############################################################################
-# SDL-related definitions
-#
-
-SDL_DIR := distrib/sdl-1.2.12
-include $(LOCAL_PATH)/$(SDL_DIR)/sources.make
-LOCAL_SRC_FILES += $(SDL_SOURCES)
-EMULATOR_LIBUI_CFLAGS += \
- $(SDL_CFLAGS) \
- -I$(LOCAL_PATH)/android/config/$(HOST_PREBUILT_TAG) \
- -I$(LOCAL_PATH)/$(SDL_DIR)/include
-
-EMULATOR_LIBUI_LDLIBS += $(SDL_LDLIBS)
-
-# The following is needed by SDL_LoadObject
-ifneq ($(HOST_OS),windows)
- EMULATOR_LIBUI_LDLIBS += -ldl
-endif
-
-# the skin support sources
-#
-SKIN_SOURCES := rect.c \
- region.c \
- image.c \
- trackball.c \
- keyboard.c \
- keyset.c \
- file.c \
- window.c \
- scaler.c \
- composer.c \
- surface.c \
-
-LOCAL_SRC_FILES += $(SKIN_SOURCES:%=android/skin/%)
-
-LOCAL_SRC_FILES += \
- android/user-config.c \
- android/resource.c \
- android/qemulator.c \
- android/keycode.c \
-
-# enable MMX code for our skin scaler
-ifeq ($(HOST_ARCH),x86)
-LOCAL_CFLAGS += -DUSE_MMX=1 -mmmx
-endif
-
-LOCAL_CFLAGS += $(EMULATOR_LIBUI_CFLAGS)
-
-$(call end-emulator-library)
-
-##############################################################################
-##############################################################################
-###
-### emulator-libqemu: TARGET-INDEPENDENT QEMU FUNCTIONS
-###
-### THESE ARE USED BY EVERYTHING EXCEPT 'emulator-ui'
-###
-
-$(call start-emulator-library, emulator-libqemu)
-
-EMULATOR_LIBQEMU_CFLAGS :=
-
-LOCAL_CFLAGS += $(EMULATOR_COMMON_CFLAGS)
-
-AUDIO_SOURCES := noaudio.c wavaudio.c wavcapture.c mixeng.c
-AUDIO_CFLAGS := -I$(LOCAL_PATH)/audio -DHAS_AUDIO
-AUDIO_LDLIBS :=
-
-LOCAL_CFLAGS += -Wall -Wno-missing-field-initializers
-
-ifeq ($(HOST_OS),darwin)
- CONFIG_COREAUDIO ?= yes
- AUDIO_CFLAGS += -DHOST_BSD=1
-endif
-
-ifeq ($(HOST_OS),windows)
- CONFIG_WINAUDIO ?= yes
-endif
-
-ifeq ($(HOST_OS),linux)
- CONFIG_OSS ?= yes
- CONFIG_ALSA ?= yes
- CONFIG_PULSEAUDIO ?= yes
- CONFIG_ESD ?= yes
-endif
-
-ifeq ($(HOST_OS),freebsd)
- CONFIG_OSS ?= yes
-endif
-
-ifeq ($(CONFIG_COREAUDIO),yes)
- AUDIO_SOURCES += coreaudio.c
- AUDIO_CFLAGS += -DCONFIG_COREAUDIO
- AUDIO_LDLIBS += -Wl,-framework,CoreAudio
-endif
-
-ifeq ($(CONFIG_WINAUDIO),yes)
- AUDIO_SOURCES += winaudio.c
- AUDIO_CFLAGS += -DCONFIG_WINAUDIO
-endif
-
-ifeq ($(CONFIG_PULSEAUDIO),yes)
- AUDIO_SOURCES += paaudio.c audio_pt_int.c
- AUDIO_CFLAGS += -DCONFIG_PULSEAUDIO
-endif
-
-ifeq ($(CONFIG_ALSA),yes)
- AUDIO_SOURCES += alsaaudio.c audio_pt_int.c
- AUDIO_CFLAGS += -DCONFIG_ALSA
-endif
-
-ifeq ($(CONFIG_ESD),yes)
- AUDIO_SOURCES += esdaudio.c
- AUDIO_CFLAGS += -DCONFIG_ESD
-endif
-
-ifeq ($(CONFIG_OSS),yes)
- AUDIO_SOURCES += ossaudio.c
- AUDIO_CFLAGS += -DCONFIG_OSS
-endif
-
-AUDIO_SOURCES := $(call sort,$(AUDIO_SOURCES:%=audio/%))
-
-LOCAL_CFLAGS += -Wno-sign-compare \
- -fno-strict-aliasing -W -Wall -Wno-unused-parameter \
-
-# this is very important, otherwise the generated binaries may
-# not link properly on our build servers
-ifeq ($(HOST_OS),linux)
-LOCAL_CFLAGS += -fno-stack-protector
-endif
-
-LOCAL_SRC_FILES += $(AUDIO_SOURCES)
-LOCAL_SRC_FILES += \
- android/audio-test.c
-
-# other flags
-ifneq ($(HOST_OS),windows)
- AUDIO_LDLIBS += -ldl
-else
-endif
-
-
-EMULATOR_LIBQEMU_CFLAGS += $(AUDIO_CFLAGS)
-EMULATOR_LIBQEMU_LDLIBS += $(AUDIO_LDLIBS)
-
-LOCAL_CFLAGS += -Wno-missing-field-initializers
-
-# migration sources
-#
-ifeq ($(HOST_OS),windows)
- LOCAL_SRC_FILES += migration-dummy-android.c
-else
- LOCAL_SRC_FILES += migration.c \
- migration-exec.c \
- migration-tcp-android.c
-endif
-
-# misc. sources
-#
-CORE_MISC_SOURCES = \
- acl.c \
- aes.c \
- aio-android.c \
- async.c \
- bt-host.c \
- bt-vhci.c \
- buffered_file.c \
- cbuffer.c \
- charpipe.c \
- console.c \
- cutils.c \
- d3des.c \
- input.c \
- ioport.c \
- module.c \
- net-android.c \
- notify.c \
- osdep.c \
- outputchannel.c \
- path.c \
- qemu-char-android.c \
- qemu-config.c \
- qemu-error.c \
- qemu-malloc.c \
- qemu-option.c \
- qemu-sockets-android.c \
- qerror.c \
- readline.c \
- savevm.c \
- shaper.c \
- tcpdump.c \
- vnc-android.c \
- android/boot-properties.c \
- android/config.c \
- android/core-init-utils.c \
- android/gps.c \
- android/hw-kmsg.c \
- android/hw-lcd.c \
- android/hw-events.c \
- android/hw-control.c \
- android/hw-sensors.c \
- android/hw-qemud.c \
- android/looper-qemu.c \
- android/qemu-setup.c \
- android/snapshot.c \
- android/utils/timezone.c \
-
-ifeq ($(HOST_ARCH),x86)
- CORE_MISC_SOURCES += i386-dis.c
-endif
-ifeq ($(HOST_ARCH),x86_64)
- CORE_MISC_SOURCES += i386-dis.c
-endif
-ifeq ($(HOST_ARCH),ppc)
- CORE_MISC_SOURCES += ppc-dis.c \
- cache-utils.c
-endif
-
-ifeq ($(HOST_OS),linux)
- CORE_MISC_SOURCES += usb-linux.c \
- qemu-thread.c
-else
- CORE_MISC_SOURCES += usb-dummy-android.c
-endif
-
-ifeq ($(HOST_OS),windows)
- CORE_MISC_SOURCES += tap-win32.c
-else
- CORE_MISC_SOURCES += posix-aio-compat.c
-endif
-
-LOCAL_SRC_FILES += $(CORE_MISC_SOURCES)
-
-# Required
-LOCAL_CFLAGS += -D_XOPEN_SOURCE=600 -D_BSD_SOURCE=1
-
-SLIRP_SOURCES := \
- bootp.c \
- cksum.c \
- debug.c \
- if.c \
- ip_icmp.c \
- ip_input.c \
- ip_output.c \
- mbuf.c \
- misc.c \
- sbuf.c \
- slirp.c \
- socket.c \
- tcp_input.c \
- tcp_output.c \
- tcp_subr.c \
- tcp_timer.c \
- tftp.c \
- udp.c
-
-LOCAL_SRC_FILES += $(SLIRP_SOURCES:%=slirp-android/%)
-EMULATOR_LIBQEMU_CFLAGS += -I$(LOCAL_PATH)/slirp-android
-
-# socket proxy support
-#
-PROXY_SOURCES := \
- proxy_common.c \
- proxy_http.c \
- proxy_http_connector.c \
- proxy_http_rewriter.c \
-
-LOCAL_SRC_FILES += $(PROXY_SOURCES:%=proxy/%)
-EMULATOR_LIBQEMU_CFLAGS += -I$(LOCAL_PATH)/proxy
-
-# include telephony stuff
-#
-TELEPHONY_SOURCES := \
- android_modem.c \
- modem_driver.c \
- gsm.c \
- sim_card.c \
- sysdeps_qemu.c \
- sms.c \
- remote_call.c
-
-LOCAL_SRC_FILES += $(TELEPHONY_SOURCES:%=telephony/%)
-EMULATOR_LIBQEMU_CFLAGS += -I$(LOCAL_PATH)/telephony
-
-# sources inherited from upstream, but not fully
-# integrated into android emulator
-#
-LOCAL_SRC_FILES += \
- json-lexer.c \
- json-parser.c \
- json-streamer.c \
- qjson.c \
- qbool.c \
- qdict.c \
- qfloat.c \
- qint.c \
- qlist.c \
- qstring.c \
-
-# qemu-options.h is generated from qemu-options.hx with the "hxtool" shell script
-#
-intermediates := $(call intermediates-dir-for,STATIC_LIBRARIES,$(LOCAL_MODULE),true)
-
-QEMU_OPTIONS_H := $(intermediates)/qemu-options.h
-$(QEMU_OPTIONS_H): PRIVATE_PATH := $(LOCAL_PATH)
-$(QEMU_OPTIONS_H): PRIVATE_CUSTOM_TOOL = $(PRIVATE_PATH)/hxtool -h < $< > $@
-$(QEMU_OPTIONS_H): $(LOCAL_PATH)/qemu-options.hx $(LOCAL_PATH)/hxtool
- $(transform-generated-source)
-
-# qemu-monitor.h is generated from qemu-monitor.hx with the "hxtool" shell script
-#
-intermediates := $(call intermediates-dir-for,STATIC_LIBRARIES,$(LOCAL_MODULE),true)
-
-QEMU_MONITOR_H := $(intermediates)/qemu-monitor.h
-$(QEMU_MONITOR_H): PRIVATE_PATH := $(LOCAL_PATH)
-$(QEMU_MONITOR_H): PRIVATE_CUSTOM_TOOL = $(PRIVATE_PATH)/hxtool -h < $< > $@
-$(QEMU_MONITOR_H): $(LOCAL_PATH)/qemu-monitor.hx $(LOCAL_PATH)/hxtool
- $(transform-generated-source)
-
-# hw-config-defs.h is generated from android/avd/hardware-properties.ini
-#
-QEMU_HARDWARE_PROPERTIES_INI := $(LOCAL_PATH)/android/avd/hardware-properties.ini
-QEMU_HW_CONFIG_DEFS_H := $(LOCAL_PATH)/android/avd/hw-config-defs.h
-$(QEMU_HW_CONFIG_DEFS_H): PRIVATE_PATH := $(LOCAL_PATH)
-$(QEMU_HW_CONFIG_DEFS_H): PRIVATE_SOURCES := $(QEMU_HARDWARE_PROPERTIES_INI)
-$(QEMU_HW_CONFIG_DEFS_H): PRIVATE_CUSTOM_TOOL = $(PRIVATE_PATH)/android/tools/gen-hw-config.py $(QEMU_HARDWARE_PROPERTIES_INI) $@
-$(QEMU_HW_CONFIG_DEFS_H): $(QEMU_HARDWARE_PROPERTIES_INI) $(LOCAL_PATH)/android/tools/gen-hw-config.py
- $(hide) rm -f $@
- $(transform-generated-source)
-
-$(LOCAL_PATH)/android/avd/hw-config.h: $(QEMU_HW_CONFIG_DEFS_H)
-
-# gdbstub-xml.c contains C-compilable arrays corresponding to the content
-# of $(LOCAL_PATH)/gdb-xml/, and is generated with the 'feature_to_c.sh' script.
-#
-intermediates := $(call intermediates-dir-for,STATIC_LIBRARIES,$(LOCAL_MODULE),true)
-
-ifeq ($(QEMU_TARGET_XML_SOURCES),)
- QEMU_TARGET_XML_SOURCES := arm-core arm-neon arm-vfp arm-vfp3
- QEMU_TARGET_XML_SOURCES := $(QEMU_TARGET_XML_SOURCES:%=$(LOCAL_PATH)/gdb-xml/%.xml)
-endif
-
-QEMU_GDBSTUB_XML_C := $(intermediates)/gdbstub-xml.c
-$(QEMU_GDBSTUB_XML_C): PRIVATE_PATH := $(LOCAL_PATH)
-$(QEMU_GDBSTUB_XML_C): PRIVATE_SOURCES := $(TARGET_XML_SOURCES)
-$(QEMU_GDBSTUB_XML_C): PRIVATE_CUSTOM_TOOL = $(PRIVATE_PATH)/feature_to_c.sh $@ $(QEMU_TARGET_XML_SOURCES)
-$(QEMU_GDBSTUB_XML_C): $(QEMU_TARGET_XML_SOURCES) $(LOCAL_PATH)/feature_to_c.sh
- $(hide) rm -f $@
- $(transform-generated-source)
-
-LOCAL_GENERATED_SOURCES += $(QEMU_GDBSTUB_XML_C)
-
-EMULATOR_LIBQEMU_CFLAGS += -I$(intermediates)
-
-LOCAL_CFLAGS += $(EMULATOR_LIBQEMU_CFLAGS)
-
-$(call end-emulator-library)
-
-# Block sources, we must compile them with each executable because they
-# are only referenced by the rest of the code using constructor functions.
-# If their object files are put in a static library, these are never compiled
-# into the final linked executable that uses them.
-#
-# Normally, one would solve thus using LOCAL_WHOLE_STATIC_LIBRARIES, but
-# the Darwin linker doesn't support -Wl,--whole-archive or equivalent :-(
-#
-BLOCK_SOURCES += \
- block.c \
- blockdev.c \
- block/qcow.c \
- block/qcow2.c \
- block/qcow2-refcount.c \
- block/qcow2-snapshot.c \
- block/qcow2-cluster.c \
- block/cloop.c \
- block/dmg.c \
- block/vvfat.c \
- block/raw.c
-
-ifeq ($(HOST_OS),windows)
- BLOCK_SOURCES += block/raw-win32.c
-else
- BLOCK_SOURCES += block/raw-posix.c
-endif
-
-BLOCK_CFLAGS += $(EMULATOR_COMMON_CFLAGS)
-BLOCK_CFLAGS += -DCONFIG_BDRV_WHITELIST=""
-
-
-##############################################################################
-##############################################################################
-###
-### emulator-libelff: TARGET-INDEPENDENT ELF/DWARD PARSER
-###
-### THESE ARE USED BY EVERYTHING EXCEPT 'emulator-ui', BUT WE CANNOT PUT
-### THEM IN emulator-libqemu SINCE THE SOURCES ARE C++
-###
-
-$(call start-emulator-library, emulator-libelff)
-
-LOCAL_CPP_EXTENSION := .cc
-
-ELFF_CFLAGS := -I$(LOCAL_PATH)/elff
-ELFF_LDLIBS := -lstdc++
-
-ELFF_SOURCES := \
- dwarf_cu.cc \
- dwarf_die.cc \
- dwarf_utils.cc \
- elf_alloc.cc \
- elf_file.cc \
- elf_mapped_section.cc \
- elff_api.cc \
-
-LOCAL_SRC_FILES += $(ELFF_SOURCES:%=elff/%)
-
-LOCAL_CFLAGS += \
- -fno-exceptions \
- $(ELFF_CFLAGS) \
-
-$(call end-emulator-library)
-
-##############################################################################
-##############################################################################
-###
-### emulator-ui: UI FRONT-END PROGRAM
-###
-###
-$(call start-emulator-program, emulator-ui)
-
-LOCAL_STATIC_LIBRARIES := \
- emulator-common \
- emulator-libui \
- emulator-common \
-
-
-LOCAL_CFLAGS += -DCONFIG_STANDALONE_UI=1
-
-LOCAL_CFLAGS += $(EMULATOR_COMMON_CFLAGS) $(EMULATOR_LIBUI_CFLAGS)
-LOCAL_LDLIBS += $(EMULATOR_COMMON_LDLIBS) $(EMULATOR_LIBUI_LDLIBS)
-
-LOCAL_SRC_FILES := \
- android/cmdline-option.c \
- android/config.c \
- android/help.c \
- android/looper-generic.c \
- android/snapshot.c \
- android/main-common.c \
- android/main-ui.c \
- vl-android-ui.c \
- android/protocol/core-connection.c \
- android/protocol/attach-ui-impl.c \
- android/protocol/fb-updates-impl.c \
- android/protocol/ui-commands-impl.c \
- android/protocol/core-commands-proxy.c \
- android/protocol/user-events-proxy.c \
-
-LOCAL_SRC_FILES += $(SDLMAIN_SOURCES)
-
-$(call end-emulator-program)
diff --git a/Makefile.target b/Makefile.target
deleted file mode 100644
index 57533c3..0000000
--- a/Makefile.target
+++ /dev/null
@@ -1,352 +0,0 @@
-# This file is included several times to build target-specific
-# modules for the Android emulator. It will be called several times
-# (e.g. once for the arm target, and once for the x86 target).
-#
-
-ifndef EMULATOR_TARGET_ARCH
-$(error EMULATOR_TARGET_ARCH is not defined!)
-endif
-
-EMULATOR_TARGET_CPU := $(EMULATOR_TARGET_ARCH)
-ifeq ($(EMULATOR_TARGET_CPU),x86)
- EMULATOR_TARGET_CPU := i386
-endif
-
-##############################################################################
-##############################################################################
-###
-### emulator-target-$CPU: Code generator depends on the target CPU
-###
-###
-
-# Common compiler flags for all target-dependent libraries
-EMULATOR_TARGET_CFLAGS := \
- -I$(LOCAL_PATH)/android/config/$(HOST_PREBUILT_TAG) \
- -I$(LOCAL_PATH)/android/config/target-$(EMULATOR_TARGET_ARCH) \
- -I$(LOCAL_PATH)/target-$(EMULATOR_TARGET_CPU) \
- -I$(LOCAL_PATH)/fpu \
- -DNEED_CPU_H \
-
-TCG_TARGET := $(HOST_ARCH)
-ifeq ($(TCG_TARGET),x86)
- TCG_TARGET := i386
-endif
-
-EMULATOR_TARGET_CFLAGS += \
- -I$(LOCAL_PATH)/tcg \
- -I$(LOCAL_PATH)/tcg/$(TCG_TARGET)
-
-
-$(call start-emulator-library, emulator-target-$(EMULATOR_TARGET_CPU))
-
-# The following is to ensure that "config.h" will map to a target-specific
-# configuration file header.
-LOCAL_CFLAGS += $(EMULATOR_TARGET_CFLAGS)
-
-LOCAL_SRC_FILES += \
- tcg/tcg.c \
-
-##############################################################################
-# Emulated hardware devices.
-#
-
-HW_SOURCES := \
- bt.c \
- bt-hci.c \
- bt-hid.c \
- bt-l2cap.c \
- bt-sdp.c \
- cdrom.c \
- dma.c \
- irq.c \
- goldfish_device.c \
- goldfish_events_device.c \
- goldfish_fb.c \
- goldfish_battery.c \
- goldfish_mmc.c \
- goldfish_memlog.c \
- goldfish_nand.c \
- goldfish_tty.c \
- msmouse.c \
- pci.c \
- qdev.c \
- scsi-disk.c \
- sysbus.c \
- usb-hid.c \
- usb-hub.c \
- usb-msd.c \
- usb-ohci.c \
- usb.c \
- watchdog.c
-
-ifeq ($(EMULATOR_TARGET_ARCH),arm)
-HW_SOURCES += android_arm.c \
- arm_pic.c \
- goldfish_audio.c \
- goldfish_interrupt.c \
- goldfish_switch.c \
- goldfish_timer.c \
- goldfish_trace.c \
- arm_boot.c \
-
-# The following sources must be compiled with the final executables
-# because they contain device_init() or machine_init() statements.
-HW_OBJ_SOURCES := hw/smc91c111.c
-HW_OBJ_CFLAGS := $(EMULATOR_TARGET_CFLAGS)
-
-LOCAL_SRC_FILES += arm-dis.c
-
-# smc91c111.c requires <zlib.h>
-LOCAL_CFLAGS += $(ZLIB_CFLAGS)
-endif
-
-ifeq ($(EMULATOR_TARGET_ARCH),x86)
-HW_SOURCES += \
- apic.c \
- i8259.c \
- mc146818rtc.c \
- piix_pci.c \
- i8254.c \
- pckbd.c \
- ioapic.c \
- ps2.c \
- smbios.c \
- fw_cfg.c
-
-# The following sources must be compiled with the final executables
-# because they contain device_init() or machine_init() statements.
-HW_OBJ_SOURCES := \
- hw/ne2000.c \
- hw/pc.c
-
-HW_OBJ_CFLAGS := $(EMULATOR_TARGET_CFLAGS)
-
-endif
-
-LOCAL_SRC_FILES += $(HW_SOURCES:%=hw/%)
-
-LOCAL_SRC_FILES += \
- exec.c \
- cpu-exec.c \
- translate-all.c \
- trace.c \
- varint.c \
- dcache.c \
- softmmu_outside_jit.c \
-
-##############################################################################
-# CPU-specific emulation.
-#
-LOCAL_CFLAGS += -fno-PIC -fomit-frame-pointer -Wno-sign-compare
-
-ifeq ($(HOST_ARCH),ppc)
- LOCAL_CFLAGS += -D__powerpc__
-endif
-
-ifeq ($(EMULATOR_TARGET_ARCH),arm)
-LOCAL_SRC_FILES += \
- target-arm/op_helper.c \
- target-arm/iwmmxt_helper.c \
- target-arm/neon_helper.c \
- target-arm/helper.c \
- target-arm/translate.c \
- target-arm/machine.c \
- hw/armv7m.c \
- hw/armv7m_nvic.c \
- arm-semi.c \
-
-LOCAL_SRC_FILES += fpu/softfloat.c
-endif
-
-ifeq ($(EMULATOR_TARGET_ARCH), x86)
-LOCAL_SRC_FILES += \
- target-i386/op_helper.c \
- target-i386/helper.c \
- target-i386/translate.c \
- target-i386/machine.c \
-
-LOCAL_SRC_FILES += fpu/softfloat-native.c
-endif
-
-##############################################################################
-# Memory-access checking support.
-# Memory access checker uses information collected by instrumented code in
-# libc.so in order to keep track of memory blocks allocated from heap. Memory
-# checker then uses this information to make sure that every access to allocated
-# memory is within allocated block. This information also allows detecting
-# memory leaks and attempts to free/realloc invalid pointers.
-#
-LOCAL_CFLAGS += \
- -I$(LOCAL_PATH)/memcheck \
- -I$(LOCAL_PATH)/elff
-
-MCHK_SOURCES := \
- memcheck.c \
- memcheck_proc_management.c \
- memcheck_malloc_map.c \
- memcheck_mmrange_map.c \
- memcheck_util.c \
-
-LOCAL_SRC_FILES += $(MCHK_SOURCES:%=memcheck/%)
-
-
-$(call end-emulator-library)
-
-##############################################################################
-##############################################################################
-###
-### qemu-android-$CPU: headless emulator core program
-###
-###
-$(call start-emulator-program, qemu-android-$(EMULATOR_TARGET_ARCH))
-
-LOCAL_CFLAGS += \
- $(EMULATOR_COMMON_CFLAGS) \
- $(ELFF_CFLAGS) \
- $(EMULATOR_LIBQEMU_CFLAGS) \
- $(EMULATOR_TARGET_CFLAGS) \
- -DCONFIG_STANDALONE_CORE \
- -DTARGET_ARCH=\"$(EMULATOR_TARGET_ARCH)\"
-
-LOCAL_CFLAGS += -Wno-missing-field-initializers
-
-
-LOCAL_STATIC_LIBRARIES := \
- emulator-libqemu \
- emulator-target-$(EMULATOR_TARGET_CPU) \
- emulator-libelff \
- emulator-common \
-
-
-LOCAL_LDLIBS += \
- $(EMULATOR_COMMON_LDLIBS) \
- $(EMULATOR_LIBQEMU_LDLIBS) \
- $(ELFF_LDLIBS) \
-
-LOCAL_SRC_FILES := \
- audio/audio.c \
- disas.c \
- dma-helpers.c \
- gdbstub.c \
- keymaps.c \
- loader.c \
- monitor.c \
- qemu-timer.c \
- user-events-qemu.c \
- vl-android.c \
- android/cmdline-option.c \
- android/console.c \
- android/display-core.c \
- android/help.c \
- android/protocol/attach-ui-proxy.c \
- android/protocol/fb-updates-proxy.c \
- android/protocol/user-events-impl.c \
- android/protocol/ui-commands-proxy.c \
- android/protocol/core-commands-impl.c \
- android/protocol/core-commands-qemu.c \
-
-intermediates := $(call intermediates-dir-for,EXECUTABLES,$(LOCAL_MODULE),true)
-$(intermediates)/vl-android.o: $(QEMU_OPTIONS_H)
-$(intermediates)/monitor.o: $(QEMU_MONITOR_H)
-
-ifeq ($(HOST_OS),darwin)
- FRAMEWORKS := OpenGL Cocoa QuickTime ApplicationServices Carbon IOKit
- LOCAL_LDLIBS += $(FRAMEWORKS:%=-Wl,-framework,%)
-endif
-
-# Generate a completely static executable if needed.
-# Note that this means no sound and graphics on Linux.
-#
-ifeq ($(CONFIG_STATIC_EXECUTABLE),true)
- LOCAL_SRC_FILES += dynlink-static.c
- LOCAL_LDLIBS += -static
-endif
-
-# The following files cannot be in static libraries because they contain
-# constructor functions that are otherwise stripped by the final linker
-LOCAL_SRC_FILES += $(HW_OBJ_SOURCES)
-LOCAL_CFLAGS += $(HW_OBJ_CFLAGS)
-
-LOCAL_SRC_FILES += $(BLOCK_SOURCES)
-LOCAL_CFLAGS += $(BLOCK_CFLAGS)
-
-LOCAL_MODULE_TAGS := debug
-
-$(call end-emulator-program)
-
-##############################################################################
-##############################################################################
-###
-### emulator-$ARCH: Standalone emulator program
-###
-###
-
-# Special case, "emulator-arm" is named "emulator" for now.
-ifeq ($(EMULATOR_TARGET_ARCH),arm)
-$(call start-emulator-program, emulator)
-else
-$(call start-emulator-program, emulator-$(EMULATOR_TARGET_ARCH))
-endif
-
-LOCAL_STATIC_LIBRARIES := \
- emulator-libui \
- emulator-libqemu \
- emulator-target-$(EMULATOR_TARGET_CPU) \
- emulator-libelff \
- emulator-common \
-
-LOCAL_LDLIBS += \
- $(EMULATOR_COMMON_LDLIBS) \
- $(EMULATOR_LIBQEMU_LDLIBS) \
- $(EMULATOR_LIBUI_LDLIBS) \
- $(ELFF_LDLIBS) \
-
-LOCAL_CFLAGS += \
- $(EMULATOR_TARGET_CFLAGS) \
- $(EMULATOR_COMMON_CFLAGS) \
- $(EMULATOR_LIBQEMU_CFLAGS) \
- $(EMULATOR_LIBUI_CFLAGS)
-
-LOCAL_CFLAGS += -DTARGET_ARCH=\"$(EMULATOR_TARGET_ARCH)\"
-
-LOCAL_SRC_FILES := \
- audio/audio.c \
- disas.c \
- dma-helpers.c \
- gdbstub.c \
- keymaps.c \
- loader.c \
- monitor.c \
- qemu-timer.c \
- user-events-qemu.c \
- vl-android.c \
- android/cmdline-option.c \
- android/console.c \
- android/display.c \
- android/display-core.c \
- android/help.c \
- android/main-common.c \
- android/main.c \
- android/protocol/core-commands-qemu.c \
- android/protocol/ui-commands-qemu.c \
- android/
-
-# The following files cannot be in static libraries because they contain
-# constructor functions that are otherwise stripped by the final linker
-LOCAL_SRC_FILES += $(HW_OBJ_SOURCES)
-LOCAL_CFLAGS += $(HW_OBJ_CFLAGS)
-
-LOCAL_SRC_FILES += $(BLOCK_SOURCES)
-LOCAL_CFLAGS += $(BLOCK_CFLAGS)
-
-LOCAL_SRC_FILES += $(SDLMAIN_SOURCES)
-
-# Generate a completely static executable if needed.
-# Note that this means no sound and graphics on Linux.
-#
-ifeq ($(CONFIG_STATIC_EXECUTABLE),true)
- LOCAL_SRC_FILES += dynlink-static.c
- LOCAL_LDLIBS += -static
-endif
-
-$(call end-emulator-program)
diff --git a/android/avd/info.c b/android/avd/info.c
index dc53849..3d91a30 100644
--- a/android/avd/info.c
+++ b/android/avd/info.c
@@ -124,7 +124,6 @@ struct AvdInfo {
char inAndroidBuild;
char* androidOut;
char* androidBuildRoot;
- char* targetArch;
/* for the normal virtual device case */
char* deviceName;
@@ -559,7 +558,7 @@ imageLoader_empty( ImageLoader* l, unsigned flags )
}
-/* copy image file from a given source
+/* copy image file from a given source
* assumes locking is needed.
*/
static void
@@ -607,7 +606,7 @@ imageLoader_load( ImageLoader* l,
/* set image state */
l->pState[0] = (flags & IMAGE_DONT_LOCK) == 0
- ? IMAGE_STATE_MUSTLOCK
+ ? IMAGE_STATE_MUSTLOCK
: IMAGE_STATE_READONLY;
/* check user-provided path */
@@ -652,7 +651,7 @@ imageLoader_load( ImageLoader* l,
if (flags & IMAGE_REQUIRED) {
AvdInfo* i = l->info;
- derror("could not find required %s image (%s).",
+ derror("could not find required %s image (%s).",
l->imageText, l->imageFile);
if (i->inAndroidBuild) {
@@ -1191,8 +1190,14 @@ _getBuildImagePaths( AvdInfo* i, AvdInfoParams* params )
if ( !imageLoader_load( l, IMAGE_OPTIONAL |
IMAGE_DONT_LOCK ) )
{
- p = bufprint(temp, end, "%s/prebuilt/android-%s/kernel/kernel-qemu",
- i->androidBuildRoot, i->targetArch);
+#ifdef TARGET_ARM
+#define PREBUILT_KERNEL_PATH "prebuilt/android-arm/kernel/kernel-qemu"
+#endif
+#ifdef TARGET_I386
+#define PREBUILT_KERNEL_PATH "prebuilt/android-x86/kernel/kernel-qemu"
+#endif
+ p = bufprint(temp, end, "%s/%s", i->androidBuildRoot,
+ PREBUILT_KERNEL_PATH);
if (p >= end || !path_exists(temp)) {
derror("bad workspace: cannot find prebuilt kernel in: %s", temp);
exit(1);
@@ -1275,7 +1280,7 @@ _getBuildImagePaths( AvdInfo* i, AvdInfoParams* params )
/* if the user provided one cache image, lock & use it */
if ( params->forcePaths[l->id] != NULL ) {
- imageLoader_load(l, IMAGE_REQUIRED |
+ imageLoader_load(l, IMAGE_REQUIRED |
IMAGE_IGNORE_IF_LOCKED);
}
}
@@ -1393,7 +1398,6 @@ _getBuildHardwareIni( AvdInfo* i )
AvdInfo*
avdInfo_newForAndroidBuild( const char* androidBuildRoot,
const char* androidOut,
- const char* targetArch,
AvdInfoParams* params )
{
AvdInfo* i;
@@ -1404,7 +1408,6 @@ avdInfo_newForAndroidBuild( const char* androidBuildRoot,
i->androidBuildRoot = ASTRDUP(androidBuildRoot);
i->androidOut = ASTRDUP(androidOut);
i->contentPath = ASTRDUP(androidOut);
- i->targetArch = ASTRDUP(targetArch);
/* TODO: find a way to provide better information from the build files */
i->deviceName = ASTRDUP("<build>");
diff --git a/android/avd/info.h b/android/avd/info.h
index 1a65355..2b2899f 100644
--- a/android/avd/info.h
+++ b/android/avd/info.h
@@ -126,7 +126,6 @@ AvdInfo* avdInfo_new( const char* name, AvdInfoParams* params );
*/
AvdInfo* avdInfo_newForAndroidBuild( const char* androidBuildRoot,
const char* androidOut,
- const char* targetArch,
AvdInfoParams* params );
/* Frees an AvdInfo object and the corresponding strings that may be
diff --git a/android/cmdline-options.h b/android/cmdline-options.h
index 70e5f6c..273d151 100644
--- a/android/cmdline-options.h
+++ b/android/cmdline-options.h
@@ -131,9 +131,7 @@ OPT_FLAG( version, "display emulator version number" )
OPT_PARAM( report_console, "<socket>", "report console port to remote socket" )
OPT_PARAM( gps, "<device>", "redirect NMEA GPS to character device" )
-#ifndef CONFIG_STANDALONE_CORE
OPT_PARAM( keyset, "<name>", "specify keyset file name" )
-#endif
OPT_PARAM( shell_serial, "<device>", "specific character device for root shell" )
OPT_FLAG ( old_system, "support old (pre 1.4) system images" )
OPT_PARAM( tcpdump, "<file>", "capture network packets to file" )
diff --git a/android/config/config.h b/android/config/config.h
index e07cc2c..fdfbe31 100644
--- a/android/config/config.h
+++ b/android/config/config.h
@@ -1,9 +1,4 @@
-/* This file is included by target-specific files under
- * android/config/target-$ARCH/config.h, but contains all config
- * definitions that are independent of the target CPU.
- *
- * Do not include directly.
- */
+/* Automatically generated by configure - do not modify */
#include "config-host.h"
#define TARGET_PHYS_ADDR_BITS 32
@@ -16,4 +11,13 @@
#define CONFIG_NAND_LIMITS 1
#endif
#define CONFIG_ANDROID_SNAPSHOTS 1
-#define CONFIG_MEMCHECK 1
+
+#ifdef ARCH_FLAGS_x86
+#define TARGET_ARCH "x86"
+#define TARGET_I386 1
+#else
+#define TARGET_ARCH "arm"
+#define TARGET_ARM 1
+#define CONFIG_SOFTFLOAT 1
+#endif
+
diff --git a/android/config/target-arm/config.h b/android/config/target-arm/config.h
deleted file mode 100644
index d6da04f..0000000
--- a/android/config/target-arm/config.h
+++ /dev/null
@@ -1,5 +0,0 @@
-/* ARM-specific configuration */
-#include "android/config/config.h"
-
-#define TARGET_ARM 1
-#define CONFIG_SOFTFLOAT 1
diff --git a/android/config/target-x86/config.h b/android/config/target-x86/config.h
deleted file mode 100644
index ea31c39..0000000
--- a/android/config/target-x86/config.h
+++ /dev/null
@@ -1,3 +0,0 @@
-/* x86-specific configuration */
-#include "android/config/config.h"
-#define TARGET_I386 1
diff --git a/android/help.c b/android/help.c
index a2180ef..7df6704 100644
--- a/android/help.c
+++ b/android/help.c
@@ -213,7 +213,6 @@ help_disk_images( stralloc_t* out )
datadir );
}
-#ifndef CONFIG_STANDALONE_CORE
static void
help_keys(stralloc_t* out)
{
@@ -254,7 +253,7 @@ help_keys(stralloc_t* out)
PRINTF( "\n" );
PRINTF( " note that NumLock must be deactivated for keypad keys to work\n\n" );
}
-#endif /* !CONFIG_STANDALONE_CORE */
+
static void
help_environment(stralloc_t* out)
@@ -286,7 +285,7 @@ help_environment(stralloc_t* out)
);
}
-#ifndef CONFIG_STANDALONE_CORE
+
static void
help_keyset_file(stralloc_t* out)
{
@@ -356,7 +355,7 @@ help_keyset_file(stralloc_t* out)
"\n"
);
}
-#endif /* !CONFIG_STANDALONE_CORE */
+
static void
help_debug_tags(stralloc_t* out)
@@ -1305,7 +1304,6 @@ help_gps(stralloc_t* out)
}
-#ifndef CONFIG_STANDALONE_CORE
static void
help_keyset(stralloc_t* out)
{
@@ -1345,7 +1343,6 @@ help_keyset(stralloc_t* out)
"\n"
);
}
-#endif /* !CONFIG_STANDALONE_CORE */
static void
help_old_system(stralloc_t* out)
@@ -1497,15 +1494,11 @@ typedef struct {
static const TopicHelp topic_help[] = {
{ "disk-images", "about disk images", help_disk_images },
-#ifndef CONFIG_STANDALONE_CORE
{ "keys", "supported key bindings", help_keys },
-#endif
{ "debug-tags", "debug tags for -debug <tags>", help_debug_tags },
{ "char-devices", "character <device> specification", help_char_devices },
{ "environment", "environment variables", help_environment },
-#ifndef CONFIG_STANDALONE_CORE
{ "keyset-file", "key bindings configuration file", help_keyset_file },
-#endif
{ "virtual-device", "virtual device management", help_virtual_device },
{ "sdk-images", "about disk images when using the SDK", help_sdk_images },
{ "build-images", "about disk images when building Android", help_build_images },
diff --git a/android/main-common.c b/android/main-common.c
index 3c8b320..bb07943 100644
--- a/android/main-common.c
+++ b/android/main-common.c
@@ -19,16 +19,8 @@
#include <process.h>
#endif
-#ifndef CONFIG_STANDALONE_CORE
#include <SDL.h>
#include <SDL_syswm.h>
-#include "android/qemulator.h"
-#include "android/skin/image.h"
-#include "android/skin/trackball.h"
-#include "android/skin/keyboard.h"
-#include "android/skin/file.h"
-#include "android/skin/window.h"
-#endif
#include "console.h"
@@ -39,7 +31,13 @@
#include "android/globals.h"
#include "android/resource.h"
#include "android/user-config.h"
+#include "android/qemulator.h"
#include "android/display.h"
+#include "android/skin/image.h"
+#include "android/skin/trackball.h"
+#include "android/skin/keyboard.h"
+#include "android/skin/file.h"
+#include "android/skin/window.h"
@@ -56,20 +54,6 @@
/*** CONFIGURATION
***/
-#ifdef CONFIG_STANDALONE_CORE
-
-void
-user_config_init( void )
-{
-}
-
-/* only call this function on normal exits, so that ^C doesn't save the configuration */
-void
-user_config_done( void )
-{
-}
-
-#else /* !CONFIG_STANDALONE_CORE */
static AUserConfig* userConfig;
void
@@ -102,7 +86,6 @@ user_config_get_window_pos( int *window_x, int *window_y )
if (userConfig)
auserConfig_getWindowPos(userConfig, window_x, window_y);
}
-#endif /* !CONFIG_STANDALONE_CORE */
unsigned convertBytesToMB( uint64_t size )
{
@@ -122,7 +105,6 @@ uint64_t convertMBToBytes( unsigned megaBytes )
}
-#ifndef CONFIG_STANDALONE_CORE
/***********************************************************************/
/***********************************************************************/
/***** *****/
@@ -217,7 +199,7 @@ write_default_keyset( void )
}
}
-#endif /* !CONFIG_STANDALONE_CORE */
+
/***********************************************************************/
/***********************************************************************/
@@ -227,8 +209,6 @@ write_default_keyset( void )
/***********************************************************************/
/***********************************************************************/
-#ifndef CONFIG_STANDALONE_CORE
-
void *readpng(const unsigned char* base, size_t size, unsigned *_width, unsigned *_height);
#ifdef CONFIG_DARWIN
@@ -289,19 +269,15 @@ sdl_set_window_icon( void )
}
}
-#ifndef CONFIG_STANDALONE_CORE
SDL_Surface* icon = sdl_surface_from_argb32( icon_pixels, icon_w, icon_h );
if (icon != NULL) {
SDL_WM_SetIcon(icon, NULL);
SDL_FreeSurface(icon);
free( icon_pixels );
}
-#endif
-
#endif /* !_WIN32 */
}
}
-#endif /* !CONFIG_STANDALONE_CORE */
/***********************************************************************/
/***********************************************************************/
@@ -314,7 +290,7 @@ sdl_set_window_icon( void )
const char* skin_network_speed = NULL;
const char* skin_network_delay = NULL;
-#ifndef CONFIG_STANDALONE_CORE
+
static void sdl_at_exit(void)
{
user_config_done();
@@ -343,7 +319,6 @@ void sdl_display_init(DisplayState *ds, int full_screen, int no_frame)
android_display_init(ds, qframebuffer_fifo_get());
#endif
}
-#endif
/* list of skin aliases */
static const struct {
@@ -487,26 +462,6 @@ DEFAULT_SKIN:
}
-#ifdef CONFIG_STANDALONE_CORE
-void
-init_sdl_ui(AConfig* skinConfig,
- const char* skinPath,
- AndroidOptions* opts)
-{
- signal(SIGINT, SIG_DFL);
-#ifndef _WIN32
- signal(SIGQUIT, SIG_DFL);
- /* prevent SIGTTIN and SIGTTOUT from stopping us. this is necessary to be
- * able to run the emulator in the background (e.g. "emulator &").
- * despite the fact that the emulator should not grab input or try to
- * write to the output in normal cases, we're stopped on some systems
- * (e.g. OS X)
- */
- signal(SIGTTIN, SIG_IGN);
- signal(SIGTTOU, SIG_IGN);
-#endif
-}
-#else /* !CONFIG_STANDALONE_CORE */
void
init_sdl_ui(AConfig* skinConfig,
const char* skinPath,
@@ -581,7 +536,6 @@ init_sdl_ui(AConfig* skinConfig,
qemulator_get()->onion_rotation = rotate;
}
}
-#endif /* !CONFIG_STANDALONE_CORE */
int64_t get_screen_pixels(AConfig* skinConfig)
{
diff --git a/android/main-ui.c b/android/main-ui.c
index c31cfef..ca83a9a 100644
--- a/android/main-ui.c
+++ b/android/main-ui.c
@@ -812,7 +812,6 @@ int main(int argc, char **argv)
android_avdInfo = avdInfo_newForAndroidBuild(
android_build_root,
android_build_out,
- "arm",
android_avdParams );
if(android_avdInfo == NULL) {
diff --git a/android/main.c b/android/main.c
index 15adaf4..919810b 100644
--- a/android/main.c
+++ b/android/main.c
@@ -26,11 +26,8 @@
#include "console.h"
#include "user-events.h"
-#ifndef CONFIG_STANDALONE_CORE
#include <SDL.h>
#include <SDL_syswm.h>
-#include "android/qemulator.h"
-#endif
#include "math.h"
@@ -51,6 +48,7 @@
#include "android/globals.h"
+#include "android/qemulator.h"
#include "android/display.h"
#include "android/snapshot.h"
@@ -262,7 +260,7 @@ _adjustPartitionSize( const char* description,
if (imageMB > defaultMB) {
snprintf(temp, sizeof temp, "(%d MB > %d MB)", imageMB, defaultMB);
} else {
- snprintf(temp, sizeof temp, "(%" PRUd64" bytes > %" PRUd64" bytes)", imageBytes, defaultBytes);
+ snprintf(temp, sizeof temp, "(%lld bytes > %lld bytes)", imageBytes, defaultBytes);
}
if (inAndroidBuild) {
@@ -605,7 +603,6 @@ int main(int argc, char **argv)
android_avdInfo = avdInfo_newForAndroidBuild(
android_build_root,
android_build_out,
- TARGET_ARCH,
android_avdParams );
if(android_avdInfo == NULL) {
@@ -634,7 +631,6 @@ int main(int argc, char **argv)
exit(1);
}
-#ifndef CONFIG_STANDALONE_CORE
if (opts->keyset) {
parse_keyset(opts->keyset, opts);
if (!android_keyset) {
@@ -657,7 +653,6 @@ int main(int argc, char **argv)
write_default_keyset();
}
}
-#endif /* !CONFIG_STANDALONE_CORE */
if (opts->shared_net_id) {
char* end;
@@ -1095,7 +1090,7 @@ int main(int argc, char **argv)
}
/* Pass LCD density value to the core. */
- snprintf(lcd_density, sizeof(lcd_density), "%d", hw->hw_lcd_density);
+ snprintf(lcd_density, sizeof(lcd_density), "%d", get_device_dpi(opts));
args[n++] = "-lcd-density";
args[n++] = lcd_density;
diff --git a/android/utils/system.h b/android/utils/system.h
index 464957d..c8163c6 100644
--- a/android/utils/system.h
+++ b/android/utils/system.h
@@ -173,12 +173,6 @@ extern void sleep_ms( int timeout );
#ifndef PRIx64
# define PRIx64 "llx"
#endif
-#ifndef PRUd64
-# define PRUd64 "llu"
-#endif
-#ifndef PRUx64
-# define PRUx64 "llx"
-#endif
/* */
diff --git a/hw/hw.h b/hw/hw.h
index efcbe1e..4f9b650 100644
--- a/hw/hw.h
+++ b/hw/hw.h
@@ -4,10 +4,7 @@
#include "qemu-common.h"
#include "irq.h"
-
-#if defined(TARGET_PHYS_ADDRESS_SPACE_BITS) && !defined(NEED_CPU_H)
#include "cpu.h"
-#endif
/* VM Load/Save */
diff --git a/memcheck/memcheck.c b/memcheck/memcheck.c
index 3ccb196..3c8194a 100644
--- a/memcheck/memcheck.c
+++ b/memcheck/memcheck.c
@@ -14,6 +14,12 @@
* Contains implementation of memory checking framework in the emulator.
*/
+/* This file should compile iff qemu is built with memory checking
+ * configuration turned on. */
+#ifndef CONFIG_MEMCHECK
+#error CONFIG_MEMCHECK is not defined.
+#endif // CONFIG_MEMCHECK
+
#include "qemu-queue.h"
#include "qemu_file.h"
#include "elff_api.h"
diff --git a/memcheck/memcheck.h b/memcheck/memcheck.h
index a7761a9..a9a6422 100644
--- a/memcheck/memcheck.h
+++ b/memcheck/memcheck.h
@@ -18,6 +18,12 @@
#ifndef QEMU_MEMCHECK_MEMCHECK_H
#define QEMU_MEMCHECK_MEMCHECK_H
+/* This file should compile iff qemu is built with memory checking
+ * configuration turned on. */
+#ifndef CONFIG_MEMCHECK
+#error CONFIG_MEMCHECK is not defined.
+#endif // CONFIG_MEMCHECK
+
#include "memcheck_common.h"
#ifdef __cplusplus
diff --git a/memcheck/memcheck_common.h b/memcheck/memcheck_common.h
index e753094..e6d12db 100644
--- a/memcheck/memcheck_common.h
+++ b/memcheck/memcheck_common.h
@@ -18,6 +18,12 @@
#ifndef QEMU_MEMCHECK_MEMCHECK_COMMON_H
#define QEMU_MEMCHECK_MEMCHECK_COMMON_H
+/* This file should compile iff qemu is built with memory checking
+ * configuration turned on. */
+#ifndef CONFIG_MEMCHECK
+#error CONFIG_MEMCHECK is not defined.
+#endif // CONFIG_MEMCHECK
+
#include "qemu-common.h"
#include "cpu.h"
diff --git a/memcheck/memcheck_logging.h b/memcheck/memcheck_logging.h
index 94a3c09..c2ae6e9 100644
--- a/memcheck/memcheck_logging.h
+++ b/memcheck/memcheck_logging.h
@@ -17,6 +17,12 @@
#ifndef QEMU_MEMCHECK_MEMCHECK_LOGGING_H
#define QEMU_MEMCHECK_MEMCHECK_LOGGING_H
+/* This file should compile iff qemu is built with memory checking
+ * configuration turned on. */
+#ifndef CONFIG_MEMCHECK
+#error CONFIG_MEMCHECK is not defined.
+#endif // CONFIG_MEMCHECK
+
#include "qemu-common.h"
#include "android/utils/debug.h"
diff --git a/memcheck/memcheck_malloc_map.c b/memcheck/memcheck_malloc_map.c
index d7e8032..07ae889 100644
--- a/memcheck/memcheck_malloc_map.c
+++ b/memcheck/memcheck_malloc_map.c
@@ -15,6 +15,12 @@
* memory blocks allocated by the guest system.
*/
+/* This file should compile iff qemu is built with memory checking
+ * configuration turned on. */
+#ifndef CONFIG_MEMCHECK
+#error CONFIG_MEMCHECK is not defined.
+#endif // CONFIG_MEMCHECK
+
#include "memcheck_malloc_map.h"
#include "memcheck_util.h"
#include "memcheck_logging.h"
diff --git a/memcheck/memcheck_malloc_map.h b/memcheck/memcheck_malloc_map.h
index 1c25738..b356180 100644
--- a/memcheck/memcheck_malloc_map.h
+++ b/memcheck/memcheck_malloc_map.h
@@ -24,6 +24,12 @@
#ifndef QEMU_MEMCHECK_MEMCHECK_MALLOC_MAP_H
#define QEMU_MEMCHECK_MEMCHECK_MALLOC_MAP_H
+/* This file should compile iff qemu is built with memory checking
+ * configuration turned on. */
+#ifndef CONFIG_MEMCHECK
+#error CONFIG_MEMCHECK is not defined.
+#endif // CONFIG_MEMCHECK
+
#include "sys-tree.h"
#include "memcheck_common.h"
diff --git a/memcheck/memcheck_mmrange_map.c b/memcheck/memcheck_mmrange_map.c
index d9a1211..f2609df 100644
--- a/memcheck/memcheck_mmrange_map.c
+++ b/memcheck/memcheck_mmrange_map.c
@@ -15,6 +15,12 @@
* memory mappings in the guest system.
*/
+/* This file should compile iff qemu is built with memory checking
+ * configuration turned on. */
+#ifndef CONFIG_MEMCHECK
+#error CONFIG_MEMCHECK is not defined.
+#endif // CONFIG_MEMCHECK
+
#include "memcheck_mmrange_map.h"
#include "memcheck_logging.h"
diff --git a/memcheck/memcheck_mmrange_map.h b/memcheck/memcheck_mmrange_map.h
index f291c95..f2c9701 100644
--- a/memcheck/memcheck_mmrange_map.h
+++ b/memcheck/memcheck_mmrange_map.h
@@ -22,6 +22,12 @@
#ifndef QEMU_MEMCHECK_MEMCHECK_MMRANGE_MAP_H
#define QEMU_MEMCHECK_MEMCHECK_MMRANGE_MAP_H
+/* This file should compile iff qemu is built with memory checking
+ * configuration turned on. */
+#ifndef CONFIG_MEMCHECK
+#error CONFIG_MEMCHECK is not defined.
+#endif // CONFIG_MEMCHECK
+
#include "sys-tree.h"
#include "memcheck_common.h"
diff --git a/memcheck/memcheck_proc_management.c b/memcheck/memcheck_proc_management.c
index 45cf141..593ba32 100644
--- a/memcheck/memcheck_proc_management.c
+++ b/memcheck/memcheck_proc_management.c
@@ -15,6 +15,12 @@
* memchecker framework.
*/
+/* This file should compile iff qemu is built with memory checking
+ * configuration turned on. */
+#ifndef CONFIG_MEMCHECK
+#error CONFIG_MEMCHECK is not defined.
+#endif // CONFIG_MEMCHECK
+
#include "elff/elff_api.h"
#include "memcheck.h"
#include "memcheck_proc_management.h"
diff --git a/memcheck/memcheck_proc_management.h b/memcheck/memcheck_proc_management.h
index 7f489cf..68b6181 100644
--- a/memcheck/memcheck_proc_management.h
+++ b/memcheck/memcheck_proc_management.h
@@ -18,6 +18,12 @@
#ifndef QEMU_MEMCHECK_MEMCHECK_PROC_MANAGEMENT_H
#define QEMU_MEMCHECK_MEMCHECK_PROC_MANAGEMENT_H
+/* This file should compile iff qemu is built with memory checking
+ * configuration turned on. */
+#ifndef CONFIG_MEMCHECK
+#error CONFIG_MEMCHECK is not defined.
+#endif // CONFIG_MEMCHECK
+
#include "qemu-queue.h"
#include "memcheck_common.h"
#include "memcheck_malloc_map.h"
diff --git a/memcheck/memcheck_util.c b/memcheck/memcheck_util.c
index 8a59914..5449488 100644
--- a/memcheck/memcheck_util.c
+++ b/memcheck/memcheck_util.c
@@ -14,6 +14,12 @@
* Contains implementation of utility routines for memchecker framework.
*/
+/* This file should compile iff qemu is built with memory checking
+ * configuration turned on. */
+#ifndef CONFIG_MEMCHECK
+#error CONFIG_MEMCHECK is not defined.
+#endif // CONFIG_MEMCHECK
+
#include "stdio.h"
#include "qemu-common.h"
#include "android/utils/path.h"
diff --git a/memcheck/memcheck_util.h b/memcheck/memcheck_util.h
index 2a9907e..b75ee53 100644
--- a/memcheck/memcheck_util.h
+++ b/memcheck/memcheck_util.h
@@ -17,6 +17,12 @@
#ifndef QEMU_MEMCHECK_MEMCHECK_UTIL_H
#define QEMU_MEMCHECK_MEMCHECK_UTIL_H
+/* This file should compile iff qemu is built with memory checking
+ * configuration turned on. */
+#ifndef CONFIG_MEMCHECK
+#error CONFIG_MEMCHECK is not defined.
+#endif // CONFIG_MEMCHECK
+
#include "memcheck_common.h"
#include "elff/elff_api.h"
diff --git a/net-android.c b/net-android.c
index 6459eff..234235b 100644
--- a/net-android.c
+++ b/net-android.c
@@ -126,7 +126,7 @@
#include "libslirp.h"
#endif
-#if defined(CONFIG_ANDROID)
+#if defined(CONFIG_SHAPER)
#include "shaper.h"
#endif
@@ -730,7 +730,7 @@ ip_packet_is_internal( const uint8_t* data, size_t size )
return ( data[12] == 10 && data[16] == 10);
}
-#ifdef CONFIG_ANDROID
+#ifdef CONFIG_SHAPER
NetShaper slirp_shaper_in;
NetShaper slirp_shaper_out;
@@ -773,12 +773,12 @@ slirp_init_shapers( void )
netshaper_set_rate( slirp_shaper_in, qemu_net_upload_speed );
}
-#endif /* CONFIG_ANDROID */
+#endif /* CONFIG_SHAPER */
int slirp_can_output(void)
{
-#ifdef CONFIG_ANDROID
+#ifdef CONFIG_SHAPER
return !slirp_vc ||
( netshaper_can_send(slirp_shaper_out) &&
qemu_can_send_packet(slirp_vc) );
@@ -799,7 +799,7 @@ void slirp_output(const uint8_t *pkt, int pkt_len)
if (!slirp_vc)
return;
-#ifdef CONFIG_ANDROID
+#ifdef CONFIG_SHAPER
netshaper_send(slirp_shaper_out, (void*)pkt, pkt_len);
#else
qemu_send_packet(slirp_vc, pkt, pkt_len);
@@ -820,7 +820,7 @@ static ssize_t slirp_receive(VLANClientState *vc, const uint8_t *buf, size_t siz
if (qemu_tcpdump_active)
qemu_tcpdump_packet(buf, size);
-#ifdef CONFIG_ANDROID
+#ifdef CONFIG_SHAPER
netshaper_send(slirp_shaper_in, (char*)buf, size);
#else
slirp_input(buf, size);
diff --git a/target-arm/helper.c b/target-arm/helper.c
index f595b2c..258e2cb 100644
--- a/target-arm/helper.c
+++ b/target-arm/helper.c
@@ -1214,7 +1214,7 @@ static inline int get_phys_addr(CPUState *env, uint32_t address,
int cpu_arm_handle_mmu_fault (CPUState *env, target_ulong address,
int access_type, int mmu_idx, int is_softmmu)
{
- uint32_t phys_addr = 0;
+ uint32_t phys_addr;
int prot;
int ret, is_user;
@@ -1244,7 +1244,7 @@ int cpu_arm_handle_mmu_fault (CPUState *env, target_ulong address,
target_phys_addr_t cpu_get_phys_page_debug(CPUState *env, target_ulong addr)
{
- uint32_t phys_addr = 0;
+ uint32_t phys_addr;
int prot;
int ret;
diff --git a/target-i386/cpu.h b/target-i386/cpu.h
index 88547cb..4e7eb58 100644
--- a/target-i386/cpu.h
+++ b/target-i386/cpu.h
@@ -181,7 +181,7 @@
#define HF2_VINTR_SHIFT 3 /* value of V_INTR_MASKING bit */
#define HF2_GIF_MASK (1 << HF2_GIF_SHIFT)
-#define HF2_HIF_MASK (1 << HF2_HIF_SHIFT)
+#define HF2_HIF_MASK (1 << HF2_HIF_SHIFT)
#define HF2_NMI_MASK (1 << HF2_NMI_SHIFT)
#define HF2_VINTR_MASK (1 << HF2_VINTR_SHIFT)
@@ -409,7 +409,7 @@
#define CPUID_VENDOR_INTEL_3 0x6c65746e /* "ntel" */
#define CPUID_VENDOR_AMD_1 0x68747541 /* "Auth" */
-#define CPUID_VENDOR_AMD_2 0x69746e65 /* "enti" */
+#define CPUID_VENDOR_AMD_2 0x69746e65 /* "enti" */
#define CPUID_VENDOR_AMD_3 0x444d4163 /* "cAMD" */
#define CPUID_MWAIT_IBE (1 << 1) /* Interrupts can exit capability */