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+/* Copyright (C) 2010 The Android Open Source Project
+**
+** This software is licensed under the terms of the GNU General Public
+** License version 2, as published by the Free Software Foundation, and
+** may be copied, distributed, and modified under those terms.
+**
+** This program is distributed in the hope that it will be useful,
+** but WITHOUT ANY WARRANTY; without even the implied warranty of
+** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+** GNU General Public License for more details.
+*/
+
+/*
+ * Contains UI-side framebuffer client that receives framebuffer updates
+ * from the core.
+ */
+
+#ifndef _ANDROID_FRAMEBUFFER_UI_H
+#define _ANDROID_FRAMEBUFFER_UI_H
+
+#include "console.h"
+#include "android/looper.h"
+#include "android/async-utils.h"
+#include "android/core-connection.h"
+
+/* Descriptor for the framebuffer client. */
+typedef struct ClientFramebuffer ClientFramebuffer;
+
+/*
+ * Creates framebuffer client, and connects it with the core.
+ * Param:
+ * console_socket Address of the core's console socket.
+ * protocol Protocol to use for the updates:
+ * -raw Stream pixels over socket
+ * -shared Use shared memory for pixels.
+ * Return:
+ * Descriptor for the framebuffer client on success, or NULL on failure.
+ */
+ClientFramebuffer* clientfb_create(SockAddress* console_socket,
+ const char* protocol);
+
+/*
+ * Disconnects and destroys framebuffer client.
+ * Param:
+ * client_fb Framebuffer client descriptor created with clientfb_create.
+ */
+void clientfb_destroy(ClientFramebuffer* client_fb);
+
+#endif /* _ANDROID_FRAMEBUFFER_UI_H */