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-rw-r--r--android/opengles.h34
1 files changed, 23 insertions, 11 deletions
diff --git a/android/opengles.h b/android/opengles.h
index 7bb6a3a..6330287 100644
--- a/android/opengles.h
+++ b/android/opengles.h
@@ -14,12 +14,6 @@
#include <stddef.h>
-#define ANDROID_OPENGLES_BASE_PORT 22468
-
-/* See the description in render_api.h. */
-typedef void (*OnPostFn)(void* context, int width, int height, int ydir,
- int format, int type, unsigned char* pixels);
-
/* Call this function to initialize the hardware opengles emulation.
* This function will abort if we can't find the corresponding host
* libraries through dlopen() or equivalent.
@@ -30,8 +24,24 @@ int android_initOpenglesEmulation(void);
* At the moment, this must be done before the VM starts. The onPost callback
* may be NULL.
*/
-int android_startOpenglesRenderer(int width, int height,
- OnPostFn onPost, void* onPostContext);
+int android_startOpenglesRenderer(int width, int height);
+
+/* See the description in render_api.h. */
+typedef void (*OnPostFunc)(void* context, int width, int height, int ydir,
+ int format, int type, unsigned char* pixels);
+void android_setPostCallback(OnPostFunc onPost, void* onPostContext);
+
+/* Retrieve the Vendor/Renderer/Version strings describing the underlying GL
+ * implementation. The call only works while the renderer is started.
+ *
+ * Each string is copied into the corresponding buffer. If the original string
+ * (including NUL terminator) is more than xxBufSize bytes, it will be
+ * truncated. In all cases, including failure, the buffer will be NUL-
+ * terminated when this function returns.
+ */
+void android_getOpenglesHardwareStrings(char* vendor, size_t vendorBufSize,
+ char* renderer, size_t rendererBufSize,
+ char* version, size_t versionBufSize);
int android_showOpenglesWindow(void* window, int x, int y, int width, int height, float rotation);
@@ -47,8 +57,10 @@ void android_stopOpenglesRenderer(void);
*/
extern int android_gles_fast_pipes;
-/* Write the path of the Unix socket we're going to use to access GLES on a given <port> */
-/* The result is only valid on Unix systems */
-void android_gles_unix_path(char* buff, size_t buffsize, int port);
+/* Get the address of the socket that clients should connect to to access GLES.
+ * For TCP this is just the port number (as a string) on the loopback address.
+ * For UNIX and Win32 pipes it is the full pathname of the pipe.
+ */
+void android_gles_server_path(char* buff, size_t buffsize);
#endif /* ANDROID_OPENGLES_H */