diff options
Diffstat (limited to 'android/protocol/fb-updates-proxy.c')
-rw-r--r-- | android/protocol/fb-updates-proxy.c | 332 |
1 files changed, 332 insertions, 0 deletions
diff --git a/android/protocol/fb-updates-proxy.c b/android/protocol/fb-updates-proxy.c new file mode 100644 index 0000000..fee1195 --- /dev/null +++ b/android/protocol/fb-updates-proxy.c @@ -0,0 +1,332 @@ +/* Copyright (C) 2010 The Android Open Source Project +** +** This software is licensed under the terms of the GNU General Public +** License version 2, as published by the Free Software Foundation, and +** may be copied, distributed, and modified under those terms. +** +** This program is distributed in the hope that it will be useful, +** but WITHOUT ANY WARRANTY; without even the implied warranty of +** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +** GNU General Public License for more details. +*/ + +/* + * Contains core-side framebuffer service that sends framebuffer updates + * to the UI connected to the core. + */ + +#include "console.h" +#include "framebuffer.h" +#include "android/looper.h" +#include "android/display-core.h" +#include "android/async-utils.h" +#include "android/protocol/fb-updates.h" +#include "android/protocol/fb-updates-proxy.h" +#include "android/utils/system.h" +#include "android/utils/debug.h" + +/* Descriptor for the Core-side implementation of the "framebufer" service. + */ +struct ProxyFramebuffer { + /* Writer used to send FB update notification messages. */ + AsyncWriter fb_update_writer; + + /* Reader used to read FB requests from the client. */ + AsyncReader fb_req_reader; + + /* I/O associated with this descriptor. */ + LoopIo io; + + /* Framebuffer used for this service. */ + QFrameBuffer* fb; + + /* Looper used to communicate framebuffer updates. */ + Looper* looper; + + /* Head of the list of pending FB update notifications. */ + struct FBUpdateNotify* fb_update_head; + + /* Tail of the list of pending FB update notifications. */ + struct FBUpdateNotify* fb_update_tail; + + /* Socket used to communicate framebuffer updates. */ + int sock; + + /* Framebuffer request header. */ + FBRequestHeader fb_req_header; +}; + +/* Framebuffer update notification descriptor. */ +typedef struct FBUpdateNotify { + /* Links all pending FB update notifications. */ + struct FBUpdateNotify* next_fb_update; + + /* Core framebuffer instance that owns the message. */ + ProxyFramebuffer* proxy_fb; + + /* Size of the message to transfer. */ + size_t message_size; + + /* Update message. */ + FBUpdateMessage message; +} FBUpdateNotify; + +/* + * Gets pointer in framebuffer's pixels for the given pixel. + * Param: + * fb Framebuffer containing pixels. + * x, and y identify the pixel to get pointer for. + * Return: + * Pointer in framebuffer's pixels for the given pixel. + */ +static const uint8_t* +_pixel_offset(const QFrameBuffer* fb, int x, int y) +{ + return (const uint8_t*)fb->pixels + y * fb->pitch + x * fb->bytes_per_pixel; +} + +/* + * Copies pixels from a framebuffer rectangle. + * Param: + * rect - Buffer where to copy pixel. + * fb - Framebuffer containing the rectangle to copy. + * x, y, w, and h - dimensions of the rectangle to copy. + */ +static void +_copy_fb_rect(uint8_t* rect, const QFrameBuffer* fb, int x, int y, int w, int h) +{ + const uint8_t* start = _pixel_offset(fb, x, y); + for (; h > 0; h--) { + memcpy(rect, start, w * fb->bytes_per_pixel); + start += fb->pitch; + rect += w * fb->bytes_per_pixel; + } +} + +/* + * Allocates and initializes framebuffer update notification descriptor. + * Param: + * ds - Display state for the framebuffer. + * fb Framebuffer containing pixels. + * x, y, w, and h identify the rectangle that is being updated. + * Return: + * Initialized framebuffer update notification descriptor. + */ +static FBUpdateNotify* +fbupdatenotify_create(ProxyFramebuffer* proxy_fb, const QFrameBuffer* fb, + int x, int y, int w, int h) +{ + const size_t rect_size = w * h * fb->bytes_per_pixel; + FBUpdateNotify* ret = malloc(sizeof(FBUpdateNotify) + rect_size); + + ret->next_fb_update = NULL; + ret->proxy_fb = proxy_fb; + ret->message_size = sizeof(FBUpdateMessage) + rect_size; + ret->message.x = x; + ret->message.y = y; + ret->message.w = w; + ret->message.h = h; + _copy_fb_rect(ret->message.rect, fb, x, y, w, h); + return ret; +} + +/* + * Deletes FBUpdateNotify descriptor, created with fbupdatenotify_create. + * Param: + * desc - Descreptor to delete. + */ +static void +fbupdatenotify_delete(FBUpdateNotify* desc) +{ + if (desc != NULL) { + free(desc); + } +} + +/* Implemented in android/console.c */ +extern void destroy_control_fb_client(void); + +/* + * Asynchronous write I/O callback launched when writing framebuffer + * notifications to the socket. + * Param: + * proxy_fb - ProxyFramebuffer instance. + */ +static void +_proxyFb_io_write(ProxyFramebuffer* proxy_fb) +{ + while (proxy_fb->fb_update_head != NULL) { + FBUpdateNotify* current_update = proxy_fb->fb_update_head; + // Lets continue writing of the current notification. + const AsyncStatus status = + asyncWriter_write(&proxy_fb->fb_update_writer, &proxy_fb->io); + switch (status) { + case ASYNC_COMPLETE: + // Done with the current update. Move on to the next one. + break; + case ASYNC_ERROR: + // Done with the current update. Move on to the next one. + loopIo_dontWantWrite(&proxy_fb->io); + break; + + case ASYNC_NEED_MORE: + // Transfer will eventually come back into this routine. + return; + } + + // Advance the list of updates + proxy_fb->fb_update_head = current_update->next_fb_update; + if (proxy_fb->fb_update_head == NULL) { + proxy_fb->fb_update_tail = NULL; + } + fbupdatenotify_delete(current_update); + + if (proxy_fb->fb_update_head != NULL) { + // Schedule the next one. + asyncWriter_init(&proxy_fb->fb_update_writer, + &proxy_fb->fb_update_head->message, + proxy_fb->fb_update_head->message_size, + &proxy_fb->io); + } + } +} + +/* + * Asynchronous read I/O callback launched when reading framebuffer requests + * from the socket. + * Param: + * proxy_fb - ProxyFramebuffer instance. + */ +static void +_proxyFb_io_read(ProxyFramebuffer* proxy_fb) +{ + // Read the request header. + const AsyncStatus status = + asyncReader_read(&proxy_fb->fb_req_reader, &proxy_fb->io); + switch (status) { + case ASYNC_COMPLETE: + // Request header is received + switch (proxy_fb->fb_req_header.request_type) { + case AFB_REQUEST_REFRESH: + // Force full screen update to be sent + proxyFb_update(proxy_fb, proxy_fb->fb, + 0, 0, proxy_fb->fb->width, + proxy_fb->fb->height); + break; + default: + derror("Unknown framebuffer request %d\n", + proxy_fb->fb_req_header.request_type); + break; + } + proxy_fb->fb_req_header.request_type = -1; + asyncReader_init(&proxy_fb->fb_req_reader, &proxy_fb->fb_req_header, + sizeof(proxy_fb->fb_req_header), &proxy_fb->io); + break; + case ASYNC_ERROR: + loopIo_dontWantRead(&proxy_fb->io); + if (errno == ECONNRESET) { + // UI has exited. We need to destroy framebuffer service. + destroy_control_fb_client(); + } + break; + + case ASYNC_NEED_MORE: + // Transfer will eventually come back into this routine. + return; + } +} + +/* + * Asynchronous I/O callback launched when writing framebuffer notifications + * to the socket. + * Param: + * opaque - ProxyFramebuffer instance. + */ +static void +_proxyFb_io_fun(void* opaque, int fd, unsigned events) +{ + if (events & LOOP_IO_READ) { + _proxyFb_io_read((ProxyFramebuffer*)opaque); + } else if (events & LOOP_IO_WRITE) { + _proxyFb_io_write((ProxyFramebuffer*)opaque); + } +} + +ProxyFramebuffer* +proxyFb_create(int sock, const char* protocol, QFrameBuffer* fb) +{ + // At this point we're implementing the -raw protocol only. + ProxyFramebuffer* ret; + ANEW0(ret); + ret->sock = sock; + ret->looper = looper_newCore(); + ret->fb = fb; + ret->fb_update_head = NULL; + ret->fb_update_tail = NULL; + loopIo_init(&ret->io, ret->looper, sock, _proxyFb_io_fun, ret); + asyncReader_init(&ret->fb_req_reader, &ret->fb_req_header, + sizeof(ret->fb_req_header), &ret->io); + return ret; +} + +void +proxyFb_destroy(ProxyFramebuffer* proxy_fb) +{ + if (proxy_fb != NULL) { + if (proxy_fb->looper != NULL) { + // Stop all I/O that may still be going on. + loopIo_done(&proxy_fb->io); + // Delete all pending frame updates. + while (proxy_fb->fb_update_head != NULL) { + FBUpdateNotify* pending_update = proxy_fb->fb_update_head; + proxy_fb->fb_update_head = pending_update->next_fb_update; + fbupdatenotify_delete(pending_update); + } + proxy_fb->fb_update_tail = NULL; + looper_free(proxy_fb->looper); + proxy_fb->looper = NULL; + } + } +} + +void +proxyFb_update(ProxyFramebuffer* proxy_fb, + struct QFrameBuffer* fb, int x, int y, int w, int h) +{ + AsyncStatus status; + FBUpdateNotify* descr = fbupdatenotify_create(proxy_fb, fb, x, y, w, h); + + // Lets see if we should list it behind other pending updates. + if (proxy_fb->fb_update_tail != NULL) { + proxy_fb->fb_update_tail->next_fb_update = descr; + proxy_fb->fb_update_tail = descr; + return; + } + + // We're first in the list. Just send it now. + proxy_fb->fb_update_head = proxy_fb->fb_update_tail = descr; + asyncWriter_init(&proxy_fb->fb_update_writer, + &proxy_fb->fb_update_head->message, + proxy_fb->fb_update_head->message_size, &proxy_fb->io); + status = asyncWriter_write(&proxy_fb->fb_update_writer, &proxy_fb->io); + switch (status) { + case ASYNC_COMPLETE: + fbupdatenotify_delete(descr); + proxy_fb->fb_update_head = proxy_fb->fb_update_tail = NULL; + return; + case ASYNC_ERROR: + fbupdatenotify_delete(descr); + proxy_fb->fb_update_head = proxy_fb->fb_update_tail = NULL; + return; + case ASYNC_NEED_MORE: + // Update transfer will eventually complete in _proxyFb_io_fun + return; + } +} + +int +proxyFb_get_bits_per_pixel(ProxyFramebuffer* proxy_fb) +{ + return (proxy_fb != NULL && proxy_fb->fb != NULL) ? + proxy_fb->fb->bits_per_pixel : -1; +} |