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Diffstat (limited to 'android/utils/display-quartz.m')
-rw-r--r-- | android/utils/display-quartz.m | 111 |
1 files changed, 0 insertions, 111 deletions
diff --git a/android/utils/display-quartz.m b/android/utils/display-quartz.m deleted file mode 100644 index 594657e..0000000 --- a/android/utils/display-quartz.m +++ /dev/null @@ -1,111 +0,0 @@ -/* Copyright (C) 2007-2008 The Android Open Source Project -** -** This software is licensed under the terms of the GNU General Public -** License version 2, as published by the Free Software Foundation, and -** may be copied, distributed, and modified under those terms. -** -** This program is distributed in the hope that it will be useful, -** but WITHOUT ANY WARRANTY; without even the implied warranty of -** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -** GNU General Public License for more details. -*/ - -/* this is the Quartz-specific implementation of - * <android/utils/display.h> - */ - -#include "android/utils/display.h" -#include "android/utils/debug.h" - -#define D(...) VERBOSE_PRINT(init,__VA_ARGS__) - -#include <stdio.h> -#include <Cocoa/Cocoa.h> -#include <Carbon/Carbon.h> -#include <SDL_syswm.h> - -int -get_monitor_resolution( int *px_dpi, int *py_dpi ) -{ - fprintf(stderr, "emulator: FIXME: implement get_monitor_resolution on OS X\n" ); - return -1; -} - -int -get_nearest_monitor_rect( int *x, int *y, int *width, int *height ) -{ - SDL_SysWMinfo info; - NSWindow* window; - - SDL_VERSION(&info.version); - if ( SDL_GetWMInfo(&info) < 0 ) { - D( "%s: SDL_GetWMInfo() failed: %s", __FUNCTION__, SDL_GetError()); - return -1; - } - window = info.nsWindowPtr; - if (window == NULL) { - D( "%s: SDL_GetWMInfo() returned NULL NSWindow ptr", - __FUNCTION__ ); - return -1; - } - else - { - NSRect frame = [ window frame ]; - int fx1 = frame.origin.x; - int fy1 = frame.origin.y; - int fx2 = frame.size.width + fx1; - int fy2 = frame.size.height + fy1; - NSArray* screens = [ NSScreen screens ]; - unsigned int count = [ screens count ]; - int bestScreen = -1; - int bestArea = 0; - - unsigned int n; - printf( "window frame (%d,%d) (%d,%d)\n", fx1, fy1, fx2, fy2 ); - - /* we need to compute which screen has the most window pixels */ - for (n = 0; n < count; n++) { - NSScreen* screen = [ screens objectAtIndex: n ]; - NSRect vis = [ screen visibleFrame ]; - int vx1 = vis.origin.x; - int vy1 = vis.origin.y; - int vx2 = vis.size.width + vx1; - int vy2 = vis.size.height + vy1; - int cx1, cx2, cy1, cy2, cArea; - - //printf( "screen %d/%d frame (%d,%d) (%d,%d)\n", n+1, count, - // vx1, vy1, vx2, vy2 ); - - if (fx1 >= vx2 || vx1 >= fx2 || fy1 >= vy2 || vy1 >= fy2) - continue; - - cx1 = (fx1 < vx1) ? vx1 : fx1; - cx2 = (fx2 > vx2) ? vx2 : fx2; - cy1 = (fy1 < vy1) ? vy1 : fy1; - cy2 = (fy2 > vy2) ? vy2 : fy2; - - if (cx1 >= cx2 || cy1 >= cy2) - continue; - - cArea = (cx2-cx1)*(cy2-cy1); - - if (bestScreen < 0 || cArea > bestArea) { - bestScreen = n; - bestArea = cArea; - } - } - if (bestScreen < 0) - bestScreen = 0; - - { - NSScreen* screen = [ screens objectAtIndex: bestScreen ]; - NSRect vis = [ screen visibleFrame ]; - - *x = vis.origin.x; - *y = vis.origin.y; - *width = vis.size.width; - *height = vis.size.height; - } - return 0; - } -}; |