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Diffstat (limited to 'distrib/sdl-1.2.12/src/audio/SDL_audio.c')
-rw-r--r--distrib/sdl-1.2.12/src/audio/SDL_audio.c695
1 files changed, 0 insertions, 695 deletions
diff --git a/distrib/sdl-1.2.12/src/audio/SDL_audio.c b/distrib/sdl-1.2.12/src/audio/SDL_audio.c
deleted file mode 100644
index 3e2316d..0000000
--- a/distrib/sdl-1.2.12/src/audio/SDL_audio.c
+++ /dev/null
@@ -1,695 +0,0 @@
-/*
- SDL - Simple DirectMedia Layer
- Copyright (C) 1997-2006 Sam Lantinga
-
- This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Lesser General Public
- License as published by the Free Software Foundation; either
- version 2.1 of the License, or (at your option) any later version.
-
- This library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Lesser General Public License for more details.
-
- You should have received a copy of the GNU Lesser General Public
- License along with this library; if not, write to the Free Software
- Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-
- Sam Lantinga
- slouken@libsdl.org
-*/
-#include "SDL_config.h"
-
-/* Allow access to a raw mixing buffer */
-
-#include "SDL.h"
-#include "SDL_audio_c.h"
-#include "SDL_audiomem.h"
-#include "SDL_sysaudio.h"
-
-#ifdef __OS2__
-/* We'll need the DosSetPriority() API! */
-#define INCL_DOSPROCESS
-#include <os2.h>
-#endif
-
-/* Available audio drivers */
-static AudioBootStrap *bootstrap[] = {
-#if SDL_AUDIO_DRIVER_BSD
- &BSD_AUDIO_bootstrap,
-#endif
-#if SDL_AUDIO_DRIVER_OSS
- &DSP_bootstrap,
- &DMA_bootstrap,
-#endif
-#if SDL_AUDIO_DRIVER_ALSA
- &ALSA_bootstrap,
-#endif
-#if SDL_AUDIO_DRIVER_PULSE
- &PULSE_bootstrap,
-#endif
-#if SDL_AUDIO_DRIVER_QNXNTO
- &QNXNTOAUDIO_bootstrap,
-#endif
-#if SDL_AUDIO_DRIVER_SUNAUDIO
- &SUNAUDIO_bootstrap,
-#endif
-#if SDL_AUDIO_DRIVER_DMEDIA
- &DMEDIA_bootstrap,
-#endif
-#if SDL_AUDIO_DRIVER_ARTS
- &ARTS_bootstrap,
-#endif
-#if SDL_AUDIO_DRIVER_ESD
- &ESD_bootstrap,
-#endif
-#if SDL_AUDIO_DRIVER_NAS
- &NAS_bootstrap,
-#endif
-#if SDL_AUDIO_DRIVER_DSOUND
- &DSOUND_bootstrap,
-#endif
-#if SDL_AUDIO_DRIVER_WAVEOUT
- &WAVEOUT_bootstrap,
-#endif
-#if SDL_AUDIO_DRIVER_PAUD
- &Paud_bootstrap,
-#endif
-#if SDL_AUDIO_DRIVER_BAUDIO
- &BAUDIO_bootstrap,
-#endif
-#if SDL_AUDIO_DRIVER_COREAUDIO
- &COREAUDIO_bootstrap,
-#endif
-#if SDL_AUDIO_DRIVER_SNDMGR
- &SNDMGR_bootstrap,
-#endif
-#if SDL_AUDIO_DRIVER_MINT
- &MINTAUDIO_GSXB_bootstrap,
- &MINTAUDIO_MCSN_bootstrap,
- &MINTAUDIO_STFA_bootstrap,
- &MINTAUDIO_XBIOS_bootstrap,
- &MINTAUDIO_DMA8_bootstrap,
-#endif
-#if SDL_AUDIO_DRIVER_DISK
- &DISKAUD_bootstrap,
-#endif
-#if SDL_AUDIO_DRIVER_DUMMY
- &DUMMYAUD_bootstrap,
-#endif
-#if SDL_AUDIO_DRIVER_DC
- &DCAUD_bootstrap,
-#endif
-#if SDL_AUDIO_DRIVER_NDS
- &NDSAUD_bootstrap,
-#endif
-#if SDL_AUDIO_DRIVER_MMEAUDIO
- &MMEAUDIO_bootstrap,
-#endif
-#if SDL_AUDIO_DRIVER_DART
- &DART_bootstrap,
-#endif
-#if SDL_AUDIO_DRIVER_EPOCAUDIO
- &EPOCAudio_bootstrap,
-#endif
- NULL
-};
-SDL_AudioDevice *current_audio = NULL;
-
-/* Various local functions */
-int SDL_AudioInit(const char *driver_name);
-void SDL_AudioQuit(void);
-
-/* The general mixing thread function */
-int SDLCALL SDL_RunAudio(void *audiop)
-{
- SDL_AudioDevice *audio = (SDL_AudioDevice *)audiop;
- Uint8 *stream;
- int stream_len;
- void *udata;
- void (SDLCALL *fill)(void *userdata,Uint8 *stream, int len);
- int silence;
-
- /* Perform any thread setup */
- if ( audio->ThreadInit ) {
- audio->ThreadInit(audio);
- }
- audio->threadid = SDL_ThreadID();
-
- /* Set up the mixing function */
- fill = audio->spec.callback;
- udata = audio->spec.userdata;
-
- if ( audio->convert.needed ) {
- if ( audio->convert.src_format == AUDIO_U8 ) {
- silence = 0x80;
- } else {
- silence = 0;
- }
- stream_len = audio->convert.len;
- } else {
- silence = audio->spec.silence;
- stream_len = audio->spec.size;
- }
-
-#ifdef __OS2__
- /* Increase the priority of this thread to make sure that
- the audio will be continuous all the time! */
-#ifdef USE_DOSSETPRIORITY
- if (SDL_getenv("SDL_USE_TIMECRITICAL_AUDIO"))
- {
-#ifdef DEBUG_BUILD
- printf("[SDL_RunAudio] : Setting priority to TimeCritical+0! (TID%d)\n", SDL_ThreadID());
-#endif
- DosSetPriority(PRTYS_THREAD, PRTYC_TIMECRITICAL, 0, 0);
- }
- else
- {
-#ifdef DEBUG_BUILD
- printf("[SDL_RunAudio] : Setting priority to ForegroundServer+0! (TID%d)\n", SDL_ThreadID());
-#endif
- DosSetPriority(PRTYS_THREAD, PRTYC_FOREGROUNDSERVER, 0, 0);
- }
-#endif
-#endif
-
- /* Loop, filling the audio buffers */
- while ( audio->enabled ) {
-
- /* Fill the current buffer with sound */
- if ( audio->convert.needed ) {
- if ( audio->convert.buf ) {
- stream = audio->convert.buf;
- } else {
- continue;
- }
- } else {
- stream = audio->GetAudioBuf(audio);
- if ( stream == NULL ) {
- stream = audio->fake_stream;
- }
- }
-
- SDL_memset(stream, silence, stream_len);
-
- if ( ! audio->paused ) {
- SDL_mutexP(audio->mixer_lock);
- (*fill)(udata, stream, stream_len);
- SDL_mutexV(audio->mixer_lock);
- }
-
- /* Convert the audio if necessary */
- if ( audio->convert.needed ) {
- SDL_ConvertAudio(&audio->convert);
- stream = audio->GetAudioBuf(audio);
- if ( stream == NULL ) {
- stream = audio->fake_stream;
- }
- SDL_memcpy(stream, audio->convert.buf,
- audio->convert.len_cvt);
- }
-
- /* Ready current buffer for play and change current buffer */
- if ( stream != audio->fake_stream ) {
- audio->PlayAudio(audio);
- }
-
- /* Wait for an audio buffer to become available */
- if ( stream == audio->fake_stream ) {
- SDL_Delay((audio->spec.samples*1000)/audio->spec.freq);
- } else {
- audio->WaitAudio(audio);
- }
- }
-
- /* Wait for the audio to drain.. */
- if ( audio->WaitDone ) {
- audio->WaitDone(audio);
- }
-
-#ifdef __OS2__
-#ifdef DEBUG_BUILD
- printf("[SDL_RunAudio] : Task exiting. (TID%d)\n", SDL_ThreadID());
-#endif
-#endif
- return(0);
-}
-
-static void SDL_LockAudio_Default(SDL_AudioDevice *audio)
-{
- if ( audio->thread && (SDL_ThreadID() == audio->threadid) ) {
- return;
- }
- SDL_mutexP(audio->mixer_lock);
-}
-
-static void SDL_UnlockAudio_Default(SDL_AudioDevice *audio)
-{
- if ( audio->thread && (SDL_ThreadID() == audio->threadid) ) {
- return;
- }
- SDL_mutexV(audio->mixer_lock);
-}
-
-static Uint16 SDL_ParseAudioFormat(const char *string)
-{
- Uint16 format = 0;
-
- switch (*string) {
- case 'U':
- ++string;
- format |= 0x0000;
- break;
- case 'S':
- ++string;
- format |= 0x8000;
- break;
- default:
- return 0;
- }
- switch (SDL_atoi(string)) {
- case 8:
- string += 1;
- format |= 8;
- break;
- case 16:
- string += 2;
- format |= 16;
- if ( SDL_strcmp(string, "LSB") == 0
-#if SDL_BYTEORDER == SDL_LIL_ENDIAN
- || SDL_strcmp(string, "SYS") == 0
-#endif
- ) {
- format |= 0x0000;
- }
- if ( SDL_strcmp(string, "MSB") == 0
-#if SDL_BYTEORDER == SDL_BIG_ENDIAN
- || SDL_strcmp(string, "SYS") == 0
-#endif
- ) {
- format |= 0x1000;
- }
- break;
- default:
- return 0;
- }
- return format;
-}
-
-int SDL_AudioInit(const char *driver_name)
-{
- SDL_AudioDevice *audio;
- int i = 0, idx;
-
- /* Check to make sure we don't overwrite 'current_audio' */
- if ( current_audio != NULL ) {
- SDL_AudioQuit();
- }
-
- /* Select the proper audio driver */
- audio = NULL;
- idx = 0;
-#if SDL_AUDIO_DRIVER_ESD
- if ( (driver_name == NULL) && (SDL_getenv("ESPEAKER") != NULL) ) {
- /* Ahem, we know that if ESPEAKER is set, user probably wants
- to use ESD, but don't start it if it's not already running.
- This probably isn't the place to do this, but... Shh! :)
- */
- for ( i=0; bootstrap[i]; ++i ) {
- if ( SDL_strcasecmp(bootstrap[i]->name, "esd") == 0 ) {
-#ifdef HAVE_PUTENV
- const char *esd_no_spawn;
-
- /* Don't start ESD if it's not running */
- esd_no_spawn = getenv("ESD_NO_SPAWN");
- if ( esd_no_spawn == NULL ) {
- putenv("ESD_NO_SPAWN=1");
- }
-#endif
- if ( bootstrap[i]->available() ) {
- audio = bootstrap[i]->create(0);
- break;
- }
-#ifdef HAVE_UNSETENV
- if ( esd_no_spawn == NULL ) {
- unsetenv("ESD_NO_SPAWN");
- }
-#endif
- }
- }
- }
-#endif /* SDL_AUDIO_DRIVER_ESD */
- if ( audio == NULL ) {
- if ( driver_name != NULL ) {
-#if 0 /* This will be replaced with a better driver selection API */
- if ( SDL_strrchr(driver_name, ':') != NULL ) {
- idx = atoi(SDL_strrchr(driver_name, ':')+1);
- }
-#endif
- for ( i=0; bootstrap[i]; ++i ) {
- if (SDL_strcasecmp(bootstrap[i]->name, driver_name) == 0) {
- if ( bootstrap[i]->available() ) {
- audio=bootstrap[i]->create(idx);
- break;
- }
- }
- }
- } else {
- for ( i=0; bootstrap[i]; ++i ) {
- if ( bootstrap[i]->available() ) {
- audio = bootstrap[i]->create(idx);
- if ( audio != NULL ) {
- break;
- }
- }
- }
- }
- if ( audio == NULL ) {
- SDL_SetError("No available audio device");
-#if 0 /* Don't fail SDL_Init() if audio isn't available.
- SDL_OpenAudio() will handle it at that point. *sigh*
- */
- return(-1);
-#endif
- }
- }
- current_audio = audio;
- if ( current_audio ) {
- current_audio->name = bootstrap[i]->name;
- if ( !current_audio->LockAudio && !current_audio->UnlockAudio ) {
- current_audio->LockAudio = SDL_LockAudio_Default;
- current_audio->UnlockAudio = SDL_UnlockAudio_Default;
- }
- }
- return(0);
-}
-
-char *SDL_AudioDriverName(char *namebuf, int maxlen)
-{
- if ( current_audio != NULL ) {
- SDL_strlcpy(namebuf, current_audio->name, maxlen);
- return(namebuf);
- }
- return(NULL);
-}
-
-int SDL_OpenAudio(SDL_AudioSpec *desired, SDL_AudioSpec *obtained)
-{
- SDL_AudioDevice *audio;
- const char *env;
-
- /* Start up the audio driver, if necessary */
- if ( ! current_audio ) {
- if ( (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) ||
- (current_audio == NULL) ) {
- return(-1);
- }
- }
- audio = current_audio;
-
- if (audio->opened) {
- SDL_SetError("Audio device is already opened");
- return(-1);
- }
-
- /* Verify some parameters */
- if ( desired->freq == 0 ) {
- env = SDL_getenv("SDL_AUDIO_FREQUENCY");
- if ( env ) {
- desired->freq = SDL_atoi(env);
- }
- }
- if ( desired->freq == 0 ) {
- /* Pick some default audio frequency */
- desired->freq = 22050;
- }
- if ( desired->format == 0 ) {
- env = SDL_getenv("SDL_AUDIO_FORMAT");
- if ( env ) {
- desired->format = SDL_ParseAudioFormat(env);
- }
- }
- if ( desired->format == 0 ) {
- /* Pick some default audio format */
- desired->format = AUDIO_S16;
- }
- if ( desired->channels == 0 ) {
- env = SDL_getenv("SDL_AUDIO_CHANNELS");
- if ( env ) {
- desired->channels = (Uint8)SDL_atoi(env);
- }
- }
- if ( desired->channels == 0 ) {
- /* Pick a default number of channels */
- desired->channels = 2;
- }
- switch ( desired->channels ) {
- case 1: /* Mono */
- case 2: /* Stereo */
- case 4: /* surround */
- case 6: /* surround with center and lfe */
- break;
- default:
- SDL_SetError("1 (mono) and 2 (stereo) channels supported");
- return(-1);
- }
- if ( desired->samples == 0 ) {
- env = SDL_getenv("SDL_AUDIO_SAMPLES");
- if ( env ) {
- desired->samples = (Uint16)SDL_atoi(env);
- }
- }
- if ( desired->samples == 0 ) {
- /* Pick a default of ~46 ms at desired frequency */
- int samples = (desired->freq / 1000) * 46;
- int power2 = 1;
- while ( power2 < samples ) {
- power2 *= 2;
- }
- desired->samples = power2;
- }
- if ( desired->callback == NULL ) {
- SDL_SetError("SDL_OpenAudio() passed a NULL callback");
- return(-1);
- }
-
-#if SDL_THREADS_DISABLED
- /* Uses interrupt driven audio, without thread */
-#else
- /* Create a semaphore for locking the sound buffers */
- audio->mixer_lock = SDL_CreateMutex();
- if ( audio->mixer_lock == NULL ) {
- SDL_SetError("Couldn't create mixer lock");
- SDL_CloseAudio();
- return(-1);
- }
-#endif /* SDL_THREADS_DISABLED */
-
- /* Calculate the silence and size of the audio specification */
- SDL_CalculateAudioSpec(desired);
-
- /* Open the audio subsystem */
- SDL_memcpy(&audio->spec, desired, sizeof(audio->spec));
- audio->convert.needed = 0;
- audio->enabled = 1;
- audio->paused = 1;
-
- audio->opened = audio->OpenAudio(audio, &audio->spec)+1;
-
- if ( ! audio->opened ) {
- SDL_CloseAudio();
- return(-1);
- }
-
- /* If the audio driver changes the buffer size, accept it */
- if ( audio->spec.samples != desired->samples ) {
- desired->samples = audio->spec.samples;
- SDL_CalculateAudioSpec(desired);
- }
-
- /* Allocate a fake audio memory buffer */
- audio->fake_stream = SDL_AllocAudioMem(audio->spec.size);
- if ( audio->fake_stream == NULL ) {
- SDL_CloseAudio();
- SDL_OutOfMemory();
- return(-1);
- }
-
- /* See if we need to do any conversion */
- if ( obtained != NULL ) {
- SDL_memcpy(obtained, &audio->spec, sizeof(audio->spec));
- } else if ( desired->freq != audio->spec.freq ||
- desired->format != audio->spec.format ||
- desired->channels != audio->spec.channels ) {
- /* Build an audio conversion block */
- if ( SDL_BuildAudioCVT(&audio->convert,
- desired->format, desired->channels,
- desired->freq,
- audio->spec.format, audio->spec.channels,
- audio->spec.freq) < 0 ) {
- SDL_CloseAudio();
- return(-1);
- }
- if ( audio->convert.needed ) {
- audio->convert.len = (int) ( ((double) desired->size) /
- audio->convert.len_ratio );
- audio->convert.buf =(Uint8 *)SDL_AllocAudioMem(
- audio->convert.len*audio->convert.len_mult);
- if ( audio->convert.buf == NULL ) {
- SDL_CloseAudio();
- SDL_OutOfMemory();
- return(-1);
- }
- }
- }
-
- /* Start the audio thread if necessary */
- switch (audio->opened) {
- case 1:
- /* Start the audio thread */
-#if (defined(__WIN32__) && !defined(_WIN32_WCE)) && !defined(HAVE_LIBC) && !defined(__SYMBIAN32__)
-#undef SDL_CreateThread
- audio->thread = SDL_CreateThread(SDL_RunAudio, audio, NULL, NULL);
-#else
- audio->thread = SDL_CreateThread(SDL_RunAudio, audio);
-#endif
- if ( audio->thread == NULL ) {
- SDL_CloseAudio();
- SDL_SetError("Couldn't create audio thread");
- return(-1);
- }
- break;
-
- default:
- /* The audio is now playing */
- break;
- }
-
- return(0);
-}
-
-SDL_audiostatus SDL_GetAudioStatus(void)
-{
- SDL_AudioDevice *audio = current_audio;
- SDL_audiostatus status;
-
- status = SDL_AUDIO_STOPPED;
- if ( audio && audio->enabled ) {
- if ( audio->paused ) {
- status = SDL_AUDIO_PAUSED;
- } else {
- status = SDL_AUDIO_PLAYING;
- }
- }
- return(status);
-}
-
-void SDL_PauseAudio (int pause_on)
-{
- SDL_AudioDevice *audio = current_audio;
-
- if ( audio ) {
- audio->paused = pause_on;
- }
-}
-
-void SDL_LockAudio (void)
-{
- SDL_AudioDevice *audio = current_audio;
-
- /* Obtain a lock on the mixing buffers */
- if ( audio && audio->LockAudio ) {
- audio->LockAudio(audio);
- }
-}
-
-void SDL_UnlockAudio (void)
-{
- SDL_AudioDevice *audio = current_audio;
-
- /* Release lock on the mixing buffers */
- if ( audio && audio->UnlockAudio ) {
- audio->UnlockAudio(audio);
- }
-}
-
-void SDL_CloseAudio (void)
-{
- SDL_QuitSubSystem(SDL_INIT_AUDIO);
-}
-
-void SDL_AudioQuit(void)
-{
- SDL_AudioDevice *audio = current_audio;
-
- if ( audio ) {
- audio->enabled = 0;
- if ( audio->thread != NULL ) {
- SDL_WaitThread(audio->thread, NULL);
- }
- if ( audio->mixer_lock != NULL ) {
- SDL_DestroyMutex(audio->mixer_lock);
- }
- if ( audio->fake_stream != NULL ) {
- SDL_FreeAudioMem(audio->fake_stream);
- }
- if ( audio->convert.needed ) {
- SDL_FreeAudioMem(audio->convert.buf);
-
- }
- if ( audio->opened ) {
- audio->CloseAudio(audio);
- audio->opened = 0;
- }
- /* Free the driver data */
- audio->free(audio);
- current_audio = NULL;
- }
-}
-
-#define NUM_FORMATS 6
-static int format_idx;
-static int format_idx_sub;
-static Uint16 format_list[NUM_FORMATS][NUM_FORMATS] = {
- { AUDIO_U8, AUDIO_S8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB },
- { AUDIO_S8, AUDIO_U8, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB },
- { AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_U8, AUDIO_S8 },
- { AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_U8, AUDIO_S8 },
- { AUDIO_U16LSB, AUDIO_U16MSB, AUDIO_S16LSB, AUDIO_S16MSB, AUDIO_U8, AUDIO_S8 },
- { AUDIO_U16MSB, AUDIO_U16LSB, AUDIO_S16MSB, AUDIO_S16LSB, AUDIO_U8, AUDIO_S8 },
-};
-
-Uint16 SDL_FirstAudioFormat(Uint16 format)
-{
- for ( format_idx=0; format_idx < NUM_FORMATS; ++format_idx ) {
- if ( format_list[format_idx][0] == format ) {
- break;
- }
- }
- format_idx_sub = 0;
- return(SDL_NextAudioFormat());
-}
-
-Uint16 SDL_NextAudioFormat(void)
-{
- if ( (format_idx == NUM_FORMATS) || (format_idx_sub == NUM_FORMATS) ) {
- return(0);
- }
- return(format_list[format_idx][format_idx_sub++]);
-}
-
-void SDL_CalculateAudioSpec(SDL_AudioSpec *spec)
-{
- switch (spec->format) {
- case AUDIO_U8:
- spec->silence = 0x80;
- break;
- default:
- spec->silence = 0x00;
- break;
- }
- spec->size = (spec->format&0xFF)/8;
- spec->size *= spec->channels;
- spec->size *= spec->samples;
-}