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Diffstat (limited to 'distrib/sdl-1.2.12/src/audio/paudio/SDL_paudio.c')
-rw-r--r--distrib/sdl-1.2.12/src/audio/paudio/SDL_paudio.c511
1 files changed, 0 insertions, 511 deletions
diff --git a/distrib/sdl-1.2.12/src/audio/paudio/SDL_paudio.c b/distrib/sdl-1.2.12/src/audio/paudio/SDL_paudio.c
deleted file mode 100644
index 7b07b59..0000000
--- a/distrib/sdl-1.2.12/src/audio/paudio/SDL_paudio.c
+++ /dev/null
@@ -1,511 +0,0 @@
-/*
- SDL - Simple DirectMedia Layer
- Copyright (C) 1997-2006 Sam Lantinga
-
- This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Lesser General Public
- License as published by the Free Software Foundation; either
- version 2.1 of the License, or (at your option) any later version.
-
- This library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Lesser General Public License for more details.
-
- You should have received a copy of the GNU Lesser General Public
- License along with this library; if not, write to the Free Software
- Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-
- Carsten Griwodz
- griff@kom.tu-darmstadt.de
-
- based on linux/SDL_dspaudio.c by Sam Lantinga
-*/
-#include "SDL_config.h"
-
-/* Allow access to a raw mixing buffer */
-
-#include <errno.h>
-#include <unistd.h>
-#include <fcntl.h>
-#include <sys/time.h>
-#include <sys/ioctl.h>
-#include <sys/stat.h>
-
-#include "SDL_timer.h"
-#include "SDL_audio.h"
-#include "../SDL_audiomem.h"
-#include "../SDL_audio_c.h"
-#include "../SDL_audiodev_c.h"
-#include "SDL_paudio.h"
-
-#define DEBUG_AUDIO 1
-
-/* A conflict within AIX 4.3.3 <sys/> headers and probably others as well.
- * I guess nobody ever uses audio... Shame over AIX header files. */
-#include <sys/machine.h>
-#undef BIG_ENDIAN
-#include <sys/audio.h>
-
-/* The tag name used by paud audio */
-#define Paud_DRIVER_NAME "paud"
-
-/* Open the audio device for playback, and don't block if busy */
-/* #define OPEN_FLAGS (O_WRONLY|O_NONBLOCK) */
-#define OPEN_FLAGS O_WRONLY
-
-/* Audio driver functions */
-static int Paud_OpenAudio(_THIS, SDL_AudioSpec *spec);
-static void Paud_WaitAudio(_THIS);
-static void Paud_PlayAudio(_THIS);
-static Uint8 *Paud_GetAudioBuf(_THIS);
-static void Paud_CloseAudio(_THIS);
-
-/* Audio driver bootstrap functions */
-
-static int Audio_Available(void)
-{
- int fd;
- int available;
-
- available = 0;
- fd = SDL_OpenAudioPath(NULL, 0, OPEN_FLAGS, 0);
- if ( fd >= 0 ) {
- available = 1;
- close(fd);
- }
- return(available);
-}
-
-static void Audio_DeleteDevice(SDL_AudioDevice *device)
-{
- SDL_free(device->hidden);
- SDL_free(device);
-}
-
-static SDL_AudioDevice *Audio_CreateDevice(int devindex)
-{
- SDL_AudioDevice *this;
-
- /* Initialize all variables that we clean on shutdown */
- this = (SDL_AudioDevice *)SDL_malloc(sizeof(SDL_AudioDevice));
- if ( this ) {
- SDL_memset(this, 0, (sizeof *this));
- this->hidden = (struct SDL_PrivateAudioData *)
- SDL_malloc((sizeof *this->hidden));
- }
- if ( (this == NULL) || (this->hidden == NULL) ) {
- SDL_OutOfMemory();
- if ( this ) {
- SDL_free(this);
- }
- return(0);
- }
- SDL_memset(this->hidden, 0, (sizeof *this->hidden));
- audio_fd = -1;
-
- /* Set the function pointers */
- this->OpenAudio = Paud_OpenAudio;
- this->WaitAudio = Paud_WaitAudio;
- this->PlayAudio = Paud_PlayAudio;
- this->GetAudioBuf = Paud_GetAudioBuf;
- this->CloseAudio = Paud_CloseAudio;
-
- this->free = Audio_DeleteDevice;
-
- return this;
-}
-
-AudioBootStrap Paud_bootstrap = {
- Paud_DRIVER_NAME, "AIX Paudio",
- Audio_Available, Audio_CreateDevice
-};
-
-/* This function waits until it is possible to write a full sound buffer */
-static void Paud_WaitAudio(_THIS)
-{
- fd_set fdset;
-
- /* See if we need to use timed audio synchronization */
- if ( frame_ticks ) {
- /* Use timer for general audio synchronization */
- Sint32 ticks;
-
- ticks = ((Sint32)(next_frame - SDL_GetTicks()))-FUDGE_TICKS;
- if ( ticks > 0 ) {
- SDL_Delay(ticks);
- }
- } else {
- audio_buffer paud_bufinfo;
-
- /* Use select() for audio synchronization */
- struct timeval timeout;
- FD_ZERO(&fdset);
- FD_SET(audio_fd, &fdset);
-
- if ( ioctl(audio_fd, AUDIO_BUFFER, &paud_bufinfo) < 0 ) {
-#ifdef DEBUG_AUDIO
- fprintf(stderr, "Couldn't get audio buffer information\n");
-#endif
- timeout.tv_sec = 10;
- timeout.tv_usec = 0;
- } else {
- long ms_in_buf = paud_bufinfo.write_buf_time;
- timeout.tv_sec = ms_in_buf/1000;
- ms_in_buf = ms_in_buf - timeout.tv_sec*1000;
- timeout.tv_usec = ms_in_buf*1000;
-#ifdef DEBUG_AUDIO
- fprintf( stderr,
- "Waiting for write_buf_time=%ld,%ld\n",
- timeout.tv_sec,
- timeout.tv_usec );
-#endif
- }
-
-#ifdef DEBUG_AUDIO
- fprintf(stderr, "Waiting for audio to get ready\n");
-#endif
- if ( select(audio_fd+1, NULL, &fdset, NULL, &timeout) <= 0 ) {
- const char *message = "Audio timeout - buggy audio driver? (disabled)";
- /*
- * In general we should never print to the screen,
- * but in this case we have no other way of letting
- * the user know what happened.
- */
- fprintf(stderr, "SDL: %s - %s\n", strerror(errno), message);
- this->enabled = 0;
- /* Don't try to close - may hang */
- audio_fd = -1;
-#ifdef DEBUG_AUDIO
- fprintf(stderr, "Done disabling audio\n");
-#endif
- }
-#ifdef DEBUG_AUDIO
- fprintf(stderr, "Ready!\n");
-#endif
- }
-}
-
-static void Paud_PlayAudio(_THIS)
-{
- int written;
-
- /* Write the audio data, checking for EAGAIN on broken audio drivers */
- do {
- written = write(audio_fd, mixbuf, mixlen);
- if ( (written < 0) && ((errno == 0) || (errno == EAGAIN)) ) {
- SDL_Delay(1); /* Let a little CPU time go by */
- }
- } while ( (written < 0) &&
- ((errno == 0) || (errno == EAGAIN) || (errno == EINTR)) );
-
- /* If timer synchronization is enabled, set the next write frame */
- if ( frame_ticks ) {
- next_frame += frame_ticks;
- }
-
- /* If we couldn't write, assume fatal error for now */
- if ( written < 0 ) {
- this->enabled = 0;
- }
-#ifdef DEBUG_AUDIO
- fprintf(stderr, "Wrote %d bytes of audio data\n", written);
-#endif
-}
-
-static Uint8 *Paud_GetAudioBuf(_THIS)
-{
- return mixbuf;
-}
-
-static void Paud_CloseAudio(_THIS)
-{
- if ( mixbuf != NULL ) {
- SDL_FreeAudioMem(mixbuf);
- mixbuf = NULL;
- }
- if ( audio_fd >= 0 ) {
- close(audio_fd);
- audio_fd = -1;
- }
-}
-
-static int Paud_OpenAudio(_THIS, SDL_AudioSpec *spec)
-{
- char audiodev[1024];
- int format;
- int bytes_per_sample;
- Uint16 test_format;
- audio_init paud_init;
- audio_buffer paud_bufinfo;
- audio_status paud_status;
- audio_control paud_control;
- audio_change paud_change;
-
- /* Reset the timer synchronization flag */
- frame_ticks = 0.0;
-
- /* Open the audio device */
- audio_fd = SDL_OpenAudioPath(audiodev, sizeof(audiodev), OPEN_FLAGS, 0);
- if ( audio_fd < 0 ) {
- SDL_SetError("Couldn't open %s: %s", audiodev, strerror(errno));
- return -1;
- }
-
- /*
- * We can't set the buffer size - just ask the device for the maximum
- * that we can have.
- */
- if ( ioctl(audio_fd, AUDIO_BUFFER, &paud_bufinfo) < 0 ) {
- SDL_SetError("Couldn't get audio buffer information");
- return -1;
- }
-
- mixbuf = NULL;
-
- if ( spec->channels > 1 )
- spec->channels = 2;
- else
- spec->channels = 1;
-
- /*
- * Fields in the audio_init structure:
- *
- * Ignored by us:
- *
- * paud.loadpath[LOAD_PATH]; * DSP code to load, MWave chip only?
- * paud.slot_number; * slot number of the adapter
- * paud.device_id; * adapter identification number
- *
- * Input:
- *
- * paud.srate; * the sampling rate in Hz
- * paud.bits_per_sample; * 8, 16, 32, ...
- * paud.bsize; * block size for this rate
- * paud.mode; * ADPCM, PCM, MU_LAW, A_LAW, SOURCE_MIX
- * paud.channels; * 1=mono, 2=stereo
- * paud.flags; * FIXED - fixed length data
- * * LEFT_ALIGNED, RIGHT_ALIGNED (var len only)
- * * TWOS_COMPLEMENT - 2's complement data
- * * SIGNED - signed? comment seems wrong in sys/audio.h
- * * BIG_ENDIAN
- * paud.operation; * PLAY, RECORD
- *
- * Output:
- *
- * paud.flags; * PITCH - pitch is supported
- * * INPUT - input is supported
- * * OUTPUT - output is supported
- * * MONITOR - monitor is supported
- * * VOLUME - volume is supported
- * * VOLUME_DELAY - volume delay is supported
- * * BALANCE - balance is supported
- * * BALANCE_DELAY - balance delay is supported
- * * TREBLE - treble control is supported
- * * BASS - bass control is supported
- * * BESTFIT_PROVIDED - best fit returned
- * * LOAD_CODE - DSP load needed
- * paud.rc; * NO_PLAY - DSP code can't do play requests
- * * NO_RECORD - DSP code can't do record requests
- * * INVALID_REQUEST - request was invalid
- * * CONFLICT - conflict with open's flags
- * * OVERLOADED - out of DSP MIPS or memory
- * paud.position_resolution; * smallest increment for position
- */
-
- paud_init.srate = spec->freq;
- paud_init.mode = PCM;
- paud_init.operation = PLAY;
- paud_init.channels = spec->channels;
-
- /* Try for a closest match on audio format */
- format = 0;
- for ( test_format = SDL_FirstAudioFormat(spec->format);
- ! format && test_format; ) {
-#ifdef DEBUG_AUDIO
- fprintf(stderr, "Trying format 0x%4.4x\n", test_format);
-#endif
- switch ( test_format ) {
- case AUDIO_U8:
- bytes_per_sample = 1;
- paud_init.bits_per_sample = 8;
- paud_init.flags = TWOS_COMPLEMENT | FIXED;
- format = 1;
- break;
- case AUDIO_S8:
- bytes_per_sample = 1;
- paud_init.bits_per_sample = 8;
- paud_init.flags = SIGNED |
- TWOS_COMPLEMENT | FIXED;
- format = 1;
- break;
- case AUDIO_S16LSB:
- bytes_per_sample = 2;
- paud_init.bits_per_sample = 16;
- paud_init.flags = SIGNED |
- TWOS_COMPLEMENT | FIXED;
- format = 1;
- break;
- case AUDIO_S16MSB:
- bytes_per_sample = 2;
- paud_init.bits_per_sample = 16;
- paud_init.flags = BIG_ENDIAN |
- SIGNED |
- TWOS_COMPLEMENT | FIXED;
- format = 1;
- break;
- case AUDIO_U16LSB:
- bytes_per_sample = 2;
- paud_init.bits_per_sample = 16;
- paud_init.flags = TWOS_COMPLEMENT | FIXED;
- format = 1;
- break;
- case AUDIO_U16MSB:
- bytes_per_sample = 2;
- paud_init.bits_per_sample = 16;
- paud_init.flags = BIG_ENDIAN |
- TWOS_COMPLEMENT | FIXED;
- format = 1;
- break;
- default:
- break;
- }
- if ( ! format ) {
- test_format = SDL_NextAudioFormat();
- }
- }
- if ( format == 0 ) {
-#ifdef DEBUG_AUDIO
- fprintf(stderr, "Couldn't find any hardware audio formats\n");
-#endif
- SDL_SetError("Couldn't find any hardware audio formats");
- return -1;
- }
- spec->format = test_format;
-
- /*
- * We know the buffer size and the max number of subsequent writes
- * that can be pending. If more than one can pend, allow the application
- * to do something like double buffering between our write buffer and
- * the device's own buffer that we are filling with write() anyway.
- *
- * We calculate spec->samples like this because SDL_CalculateAudioSpec()
- * will give put paud_bufinfo.write_buf_cap (or paud_bufinfo.write_buf_cap/2)
- * into spec->size in return.
- */
- if ( paud_bufinfo.request_buf_cap == 1 )
- {
- spec->samples = paud_bufinfo.write_buf_cap
- / bytes_per_sample
- / spec->channels;
- }
- else
- {
- spec->samples = paud_bufinfo.write_buf_cap
- / bytes_per_sample
- / spec->channels
- / 2;
- }
- paud_init.bsize = bytes_per_sample * spec->channels;
-
- SDL_CalculateAudioSpec(spec);
-
- /*
- * The AIX paud device init can't modify the values of the audio_init
- * structure that we pass to it. So we don't need any recalculation
- * of this stuff and no reinit call as in linux dsp and dma code.
- *
- * /dev/paud supports all of the encoding formats, so we don't need
- * to do anything like reopening the device, either.
- */
- if ( ioctl(audio_fd, AUDIO_INIT, &paud_init) < 0 ) {
- switch ( paud_init.rc )
- {
- case 1 :
- SDL_SetError("Couldn't set audio format: DSP can't do play requests");
- return -1;
- break;
- case 2 :
- SDL_SetError("Couldn't set audio format: DSP can't do record requests");
- return -1;
- break;
- case 4 :
- SDL_SetError("Couldn't set audio format: request was invalid");
- return -1;
- break;
- case 5 :
- SDL_SetError("Couldn't set audio format: conflict with open's flags");
- return -1;
- break;
- case 6 :
- SDL_SetError("Couldn't set audio format: out of DSP MIPS or memory");
- return -1;
- break;
- default :
- SDL_SetError("Couldn't set audio format: not documented in sys/audio.h");
- return -1;
- break;
- }
- }
-
- /* Allocate mixing buffer */
- mixlen = spec->size;
- mixbuf = (Uint8 *)SDL_AllocAudioMem(mixlen);
- if ( mixbuf == NULL ) {
- return -1;
- }
- SDL_memset(mixbuf, spec->silence, spec->size);
-
- /*
- * Set some paramters: full volume, first speaker that we can find.
- * Ignore the other settings for now.
- */
- paud_change.input = AUDIO_IGNORE; /* the new input source */
- paud_change.output = OUTPUT_1; /* EXTERNAL_SPEAKER,INTERNAL_SPEAKER,OUTPUT_1 */
- paud_change.monitor = AUDIO_IGNORE; /* the new monitor state */
- paud_change.volume = 0x7fffffff; /* volume level [0-0x7fffffff] */
- paud_change.volume_delay = AUDIO_IGNORE; /* the new volume delay */
- paud_change.balance = 0x3fffffff; /* the new balance */
- paud_change.balance_delay = AUDIO_IGNORE; /* the new balance delay */
- paud_change.treble = AUDIO_IGNORE; /* the new treble state */
- paud_change.bass = AUDIO_IGNORE; /* the new bass state */
- paud_change.pitch = AUDIO_IGNORE; /* the new pitch state */
-
- paud_control.ioctl_request = AUDIO_CHANGE;
- paud_control.request_info = (char*)&paud_change;
- if ( ioctl(audio_fd, AUDIO_CONTROL, &paud_control) < 0 ) {
-#ifdef DEBUG_AUDIO
- fprintf(stderr, "Can't change audio display settings\n" );
-#endif
- }
-
- /*
- * Tell the device to expect data. Actual start will wait for
- * the first write() call.
- */
- paud_control.ioctl_request = AUDIO_START;
- paud_control.position = 0;
- if ( ioctl(audio_fd, AUDIO_CONTROL, &paud_control) < 0 ) {
-#ifdef DEBUG_AUDIO
- fprintf(stderr, "Can't start audio play\n" );
-#endif
- SDL_SetError("Can't start audio play");
- return -1;
- }
-
- /* Check to see if we need to use select() workaround */
- { char *workaround;
- workaround = SDL_getenv("SDL_DSP_NOSELECT");
- if ( workaround ) {
- frame_ticks = (float)(spec->samples*1000)/spec->freq;
- next_frame = SDL_GetTicks()+frame_ticks;
- }
- }
-
- /* Get the parent process id (we're the parent of the audio thread) */
- parent = getpid();
-
- /* We're ready to rock and roll. :-) */
- return 0;
-}
-