diff options
Diffstat (limited to 'distrib/sdl-1.2.12/src/audio/windib/SDL_dibaudio.c')
-rw-r--r-- | distrib/sdl-1.2.12/src/audio/windib/SDL_dibaudio.c | 343 |
1 files changed, 0 insertions, 343 deletions
diff --git a/distrib/sdl-1.2.12/src/audio/windib/SDL_dibaudio.c b/distrib/sdl-1.2.12/src/audio/windib/SDL_dibaudio.c deleted file mode 100644 index 3a86126..0000000 --- a/distrib/sdl-1.2.12/src/audio/windib/SDL_dibaudio.c +++ /dev/null @@ -1,343 +0,0 @@ -/* - SDL - Simple DirectMedia Layer - Copyright (C) 1997-2006 Sam Lantinga - - This library is free software; you can redistribute it and/or - modify it under the terms of the GNU Lesser General Public - License as published by the Free Software Foundation; either - version 2.1 of the License, or (at your option) any later version. - - This library is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - Lesser General Public License for more details. - - You should have received a copy of the GNU Lesser General Public - License along with this library; if not, write to the Free Software - Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA - - Sam Lantinga - slouken@libsdl.org -*/ -#include "SDL_config.h" - -/* Allow access to a raw mixing buffer */ - -#define WIN32_LEAN_AND_MEAN -#include <windows.h> -#include <mmsystem.h> - -#include "SDL_timer.h" -#include "SDL_audio.h" -#include "../SDL_audio_c.h" -#include "SDL_dibaudio.h" -#if defined(_WIN32_WCE) && (_WIN32_WCE < 300) -#include "win_ce_semaphore.h" -#endif - - -/* Audio driver functions */ -static int DIB_OpenAudio(_THIS, SDL_AudioSpec *spec); -static void DIB_ThreadInit(_THIS); -static void DIB_WaitAudio(_THIS); -static Uint8 *DIB_GetAudioBuf(_THIS); -static void DIB_PlayAudio(_THIS); -static void DIB_WaitDone(_THIS); -static void DIB_CloseAudio(_THIS); - -int volatile dibaudio_thread_debug = 0; -int volatile dibaudio_cb_debug = 0; -int volatile dibaudio_main_debug = 0; - -/* Audio driver bootstrap functions */ - -static int Audio_Available(void) -{ - return(1); -} - -static void Audio_DeleteDevice(SDL_AudioDevice *device) -{ - SDL_free(device->hidden); - SDL_free(device); -} - -static SDL_AudioDevice *Audio_CreateDevice(int devindex) -{ - SDL_AudioDevice *this; - - /* Initialize all variables that we clean on shutdown */ - this = (SDL_AudioDevice *)SDL_malloc(sizeof(SDL_AudioDevice)); - if ( this ) { - SDL_memset(this, 0, (sizeof *this)); - this->hidden = (struct SDL_PrivateAudioData *) - SDL_malloc((sizeof *this->hidden)); - } - if ( (this == NULL) || (this->hidden == NULL) ) { - SDL_OutOfMemory(); - if ( this ) { - SDL_free(this); - } - return(0); - } - SDL_memset(this->hidden, 0, (sizeof *this->hidden)); - - /* Set the function pointers */ - this->OpenAudio = DIB_OpenAudio; - this->ThreadInit = DIB_ThreadInit; - this->WaitAudio = DIB_WaitAudio; - this->PlayAudio = DIB_PlayAudio; - this->GetAudioBuf = DIB_GetAudioBuf; - this->WaitDone = DIB_WaitDone; - this->CloseAudio = DIB_CloseAudio; - - this->free = Audio_DeleteDevice; - - return this; -} - -AudioBootStrap WAVEOUT_bootstrap = { - "waveout", "Win95/98/NT/2000 WaveOut", - Audio_Available, Audio_CreateDevice -}; - - -/* The Win32 callback for filling the WAVE device */ -static void CALLBACK FillSound(HWAVEOUT hwo, UINT uMsg, DWORD_PTR dwInstance, - DWORD dwParam1, DWORD dwParam2) -{ - SDL_AudioDevice *this = (SDL_AudioDevice *)dwInstance; - - /* Only service "buffer done playing" messages */ - if ( uMsg != WOM_DONE ) - return; - - /* Signal that we are done playing a buffer */ - dibaudio_cb_debug = 1; - EnterCriticalSection( &audio_cs ); - dibaudio_cb_debug = 2; - SetEvent( audio_event ); - dibaudio_cb_debug = 3; - LeaveCriticalSection( &audio_cs ); - dibaudio_cb_debug = 4; -} - -static void SetMMerror(char *function, MMRESULT code) -{ - size_t len; - char errbuf[MAXERRORLENGTH]; -#ifdef _WIN32_WCE - wchar_t werrbuf[MAXERRORLENGTH]; -#endif - - SDL_snprintf(errbuf, SDL_arraysize(errbuf), "%s: ", function); - len = SDL_strlen(errbuf); - -#ifdef _WIN32_WCE - /* UNICODE version */ - waveOutGetErrorText(code, werrbuf, MAXERRORLENGTH-len); - WideCharToMultiByte(CP_ACP,0,werrbuf,-1,errbuf+len,MAXERRORLENGTH-len,NULL,NULL); -#else - waveOutGetErrorText(code, errbuf+len, (UINT)(MAXERRORLENGTH-len)); -#endif - - SDL_SetError("%s",errbuf); -} - -/* Set high priority for the audio thread */ -static void DIB_ThreadInit(_THIS) -{ - SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_HIGHEST); -} - -void DIB_WaitAudio(_THIS) -{ - /* Wait for an audio chunk to finish */ - dibaudio_thread_debug = 1; - WaitForSingleObject(audio_event, INFINITE); - dibaudio_thread_debug = 2; - ResetEvent( audio_event ); - dibaudio_thread_debug = 3; -} - -Uint8 *DIB_GetAudioBuf(_THIS) -{ - Uint8 *retval; - - dibaudio_thread_debug = 4; - EnterCriticalSection( &audio_cs ); - dibaudio_thread_debug = 5; - retval = (Uint8 *)(wavebuf[next_buffer].lpData); - return retval; -} - -void DIB_PlayAudio(_THIS) -{ - /* Queue it up */ - dibaudio_thread_debug = 6; - waveOutWrite(sound, &wavebuf[next_buffer], sizeof(wavebuf[0])); - dibaudio_thread_debug = 7; - next_buffer = (next_buffer+1)%NUM_BUFFERS; - LeaveCriticalSection( &audio_cs ); - dibaudio_thread_debug = 8; -} - -void DIB_WaitDone(_THIS) -{ - int i, left, tries = 5; - - dibaudio_thread_debug = 9; - - /* give some time for the wave output to send the last buffer, - * but don't hang if one was cancelled - */ - do { - left = NUM_BUFFERS; - for ( i=0; i<NUM_BUFFERS; ++i ) { - if ( wavebuf[i].dwFlags & WHDR_DONE ) { - --left; - } - } - if ( left == 0 ) - break; - - SDL_Delay(100); - } while ( --tries > 0 ); - - dibaudio_thread_debug = 10; -} - -void DIB_CloseAudio(_THIS) -{ - int i; - - /* Close up audio */ - if ( audio_event != INVALID_HANDLE_VALUE ) { -#if defined(_WIN32_WCE) && (_WIN32_WCE < 300) - CloseSynchHandle(audio_event); -#else - CloseHandle(audio_event); -#endif - } - if ( sound ) { - waveOutReset(sound); - } - - /* Clean up mixing buffers */ - for ( i=0; i<NUM_BUFFERS; ++i ) { - if ( wavebuf[i].dwUser != 0xFFFF ) { - waveOutUnprepareHeader(sound, &wavebuf[i], - sizeof(wavebuf[i])); - wavebuf[i].dwUser = 0xFFFF; - } - } - /* Free raw mixing buffer */ - if ( mixbuf != NULL ) { - SDL_free(mixbuf); - mixbuf = NULL; - } - - if ( sound ) - waveOutClose(sound); -} - -int DIB_OpenAudio(_THIS, SDL_AudioSpec *spec) -{ - MMRESULT result; - int i; - WAVEFORMATEX waveformat; - - /* Initialize the wavebuf structures for closing */ - sound = NULL; - InitializeCriticalSection( &audio_cs ); - audio_event = INVALID_HANDLE_VALUE; - for ( i = 0; i < NUM_BUFFERS; ++i ) - wavebuf[i].dwUser = 0xFFFF; - mixbuf = NULL; - - /* Set basic WAVE format parameters */ - SDL_memset(&waveformat, 0, sizeof(waveformat)); - waveformat.wFormatTag = WAVE_FORMAT_PCM; - - /* Determine the audio parameters from the AudioSpec */ - switch ( spec->format & 0xFF ) { - case 8: - /* Unsigned 8 bit audio data */ - spec->format = AUDIO_U8; - waveformat.wBitsPerSample = 8; - break; - case 16: - /* Signed 16 bit audio data */ - spec->format = AUDIO_S16; - waveformat.wBitsPerSample = 16; - break; - default: - SDL_SetError("Unsupported audio format"); - return(-1); - } - waveformat.nChannels = spec->channels; - waveformat.nSamplesPerSec = spec->freq; - waveformat.nBlockAlign = - waveformat.nChannels * (waveformat.wBitsPerSample/8); - waveformat.nAvgBytesPerSec = - waveformat.nSamplesPerSec * waveformat.nBlockAlign; - - /* Check the buffer size -- minimum of 1/4 second (word aligned) */ - if ( spec->samples < (spec->freq/4) ) - spec->samples = ((spec->freq/4)+3)&~3; - - /* Update the fragment size as size in bytes */ - SDL_CalculateAudioSpec(spec); - - /* Open the audio device */ - result = waveOutOpen(&sound, WAVE_MAPPER, &waveformat, - (DWORD_PTR)FillSound, (DWORD_PTR)this, CALLBACK_FUNCTION); - if ( result != MMSYSERR_NOERROR ) { - SetMMerror("waveOutOpen()", result); - return(-1); - } - -#ifdef SOUND_DEBUG - /* Check the sound device we retrieved */ - { - WAVEOUTCAPS caps; - - result = waveOutGetDevCaps((UINT)sound, &caps, sizeof(caps)); - if ( result != MMSYSERR_NOERROR ) { - SetMMerror("waveOutGetDevCaps()", result); - return(-1); - } - printf("Audio device: %s\n", caps.szPname); - } -#endif - - /* Create the audio buffer semaphore */ - audio_event = CreateEvent( NULL, TRUE, FALSE, NULL ); - if ( audio_event == NULL ) { - SDL_SetError("Couldn't create semaphore"); - return(-1); - } - - /* Create the sound buffers */ - mixbuf = (Uint8 *)SDL_malloc(NUM_BUFFERS*spec->size); - if ( mixbuf == NULL ) { - SDL_SetError("Out of memory"); - return(-1); - } - for ( i = 0; i < NUM_BUFFERS; ++i ) { - SDL_memset(&wavebuf[i], 0, sizeof(wavebuf[i])); - wavebuf[i].lpData = (LPSTR) &mixbuf[i*spec->size]; - wavebuf[i].dwBufferLength = spec->size; - wavebuf[i].dwFlags = WHDR_DONE; - result = waveOutPrepareHeader(sound, &wavebuf[i], - sizeof(wavebuf[i])); - if ( result != MMSYSERR_NOERROR ) { - SetMMerror("waveOutPrepareHeader()", result); - return(-1); - } - } - - /* Ready to go! */ - next_buffer = 0; - return(0); -} |