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-rw-r--r--distrib/sdl-1.2.12/src/joystick/macos/SDL_sysjoystick.c320
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diff --git a/distrib/sdl-1.2.12/src/joystick/macos/SDL_sysjoystick.c b/distrib/sdl-1.2.12/src/joystick/macos/SDL_sysjoystick.c
deleted file mode 100644
index 25609b3..0000000
--- a/distrib/sdl-1.2.12/src/joystick/macos/SDL_sysjoystick.c
+++ /dev/null
@@ -1,320 +0,0 @@
-/*
- SDL - Simple DirectMedia Layer
- Copyright (C) 1997-2006 Sam Lantinga
-
- This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Lesser General Public
- License as published by the Free Software Foundation; either
- version 2.1 of the License, or (at your option) any later version.
-
- This library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Lesser General Public License for more details.
-
- You should have received a copy of the GNU Lesser General Public
- License along with this library; if not, write to the Free Software
- Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-
- Sam Lantinga
- slouken@libsdl.org
-*/
-#include "SDL_config.h"
-
-#ifdef SDL_JOYSTICK_MACOS
-
-/* SDL stuff -- "SDL_sysjoystick.c"
- MacOS joystick functions by Frederick Reitberger
-
- The code that follows is meant for SDL. Use at your own risk.
-*/
-
-#include <InputSprocket.h>
-
-#include "SDL_joystick.h"
-#include "../SDL_sysjoystick.h"
-#include "../SDL_joystick_c.h"
-
-
-/* The max number of joysticks we will detect */
-#define MAX_JOYSTICKS 16
-/* Limit ourselves to 32 elements per device */
-#define kMaxReferences 32
-
-#define ISpSymmetricAxisToFloat(axis) ((((float) axis) - kISpAxisMiddle) / (kISpAxisMaximum-kISpAxisMiddle))
-#define ISpAsymmetricAxisToFloat(axis) (((float) axis) / (kISpAxisMaximum))
-
-
-static ISpDeviceReference SYS_Joysticks[MAX_JOYSTICKS];
-static ISpElementListReference SYS_Elements[MAX_JOYSTICKS];
-static ISpDeviceDefinition SYS_DevDef[MAX_JOYSTICKS];
-
-struct joystick_hwdata
-{
- char name[64];
-/* Uint8 id;*/
- ISpElementReference refs[kMaxReferences];
- /* gonna need some sort of mapping info */
-};
-
-
-/* Function to scan the system for joysticks.
- * Joystick 0 should be the system default joystick.
- * This function should return the number of available joysticks, or -1
- * on an unrecoverable fatal error.
- */
-int SDL_SYS_JoystickInit(void)
-{
- static ISpDeviceClass classes[4] = {
- kISpDeviceClass_Joystick,
- #if kISpDeviceClass_Gamepad
- kISpDeviceClass_Gamepad,
- #endif
- kISpDeviceClass_Wheel,
- 0
- };
- OSErr err;
- int i;
- UInt32 count, numJoysticks;
-
- if ( (Ptr)0 == (Ptr)ISpStartup ) {
- SDL_SetError("InputSprocket not installed");
- return -1; // InputSprocket not installed
- }
-
- if( (Ptr)0 == (Ptr)ISpGetVersion ) {
- SDL_SetError("InputSprocket not version 1.1 or newer");
- return -1; // old version of ISp (not at least 1.1)
- }
-
- ISpStartup();
-
- /* Get all the joysticks */
- numJoysticks = 0;
- for ( i=0; classes[i]; ++i ) {
- count = 0;
- err = ISpDevices_ExtractByClass(
- classes[i],
- MAX_JOYSTICKS-numJoysticks,
- &count,
- &SYS_Joysticks[numJoysticks]);
- numJoysticks += count;
- }
-
- for(i = 0; i < numJoysticks; i++)
- {
- ISpDevice_GetDefinition(
- SYS_Joysticks[i], sizeof(ISpDeviceDefinition),
- &SYS_DevDef[i]);
-
- err = ISpElementList_New(
- 0, NULL,
- &SYS_Elements[i], 0);
-
- if (err) {
- SDL_OutOfMemory();
- return -1;
- }
-
- ISpDevice_GetElementList(
- SYS_Joysticks[i],
- &SYS_Elements[i]);
- }
-
- ISpDevices_Deactivate(numJoysticks, SYS_Joysticks);
-
- return numJoysticks;
-}
-
-/* Function to get the device-dependent name of a joystick */
-const char *SDL_SYS_JoystickName(int index)
-{
- static char name[64];
- int len;
-
- /* convert pascal string to c-string */
- len = SYS_DevDef[index].deviceName[0];
- if ( len >= sizeof(name) ) {
- len = (sizeof(name) - 1);
- }
- SDL_memcpy(name, &SYS_DevDef[index].deviceName[1], len);
- name[len] = '\0';
-
- return name;
-}
-
-/* Function to open a joystick for use.
- The joystick to open is specified by the index field of the joystick.
- This should fill the nbuttons and naxes fields of the joystick structure.
- It returns 0, or -1 if there is an error.
- */
-int SDL_SYS_JoystickOpen(SDL_Joystick *joystick)
-{
- int index;
- UInt32 count, gotCount, count2;
- long numAxis, numButtons, numHats, numBalls;
-
- count = kMaxReferences;
- count2 = 0;
- numAxis = numButtons = numHats = numBalls = 0;
-
- index = joystick->index;
-
- /* allocate memory for system specific hardware data */
- joystick->hwdata = (struct joystick_hwdata *) SDL_malloc(sizeof(*joystick->hwdata));
- if (joystick->hwdata == NULL)
- {
- SDL_OutOfMemory();
- return(-1);
- }
- SDL_memset(joystick->hwdata, 0, sizeof(*joystick->hwdata));
- SDL_strlcpy(joystick->hwdata->name, SDL_SYS_JoystickName(index), SDL_arraysize(joystick->hwdata->name));
- joystick->name = joystick->hwdata->name;
-
- ISpElementList_ExtractByKind(
- SYS_Elements[index],
- kISpElementKind_Axis,
- count,
- &gotCount,
- joystick->hwdata->refs);
-
- numAxis = gotCount;
- count -= gotCount;
- count2 += gotCount;
-
- ISpElementList_ExtractByKind(
- SYS_Elements[index],
- kISpElementKind_DPad,
- count,
- &gotCount,
- &(joystick->hwdata->refs[count2]));
-
- numHats = gotCount;
- count -= gotCount;
- count2 += gotCount;
-
- ISpElementList_ExtractByKind(
- SYS_Elements[index],
- kISpElementKind_Button,
- count,
- &gotCount,
- &(joystick->hwdata->refs[count2]));
-
- numButtons = gotCount;
- count -= gotCount;
- count2 += gotCount;
-
- joystick->naxes = numAxis;
- joystick->nhats = numHats;
- joystick->nballs = numBalls;
- joystick->nbuttons = numButtons;
-
- ISpDevices_Activate(
- 1,
- &SYS_Joysticks[index]);
-
- return 0;
-}
-
-/* Function to update the state of a joystick - called as a device poll.
- * This function shouldn't update the joystick structure directly,
- * but instead should call SDL_PrivateJoystick*() to deliver events
- * and update joystick device state.
- */
-void SDL_SYS_JoystickUpdate(SDL_Joystick *joystick)
-{
- int i, j;
- ISpAxisData a;
- ISpDPadData b;
- //ISpDeltaData c;
- ISpButtonData d;
-
- for(i = 0, j = 0; i < joystick->naxes; i++, j++)
- {
- Sint16 value;
-
- ISpElement_GetSimpleState(
- joystick->hwdata->refs[j],
- &a);
- value = (ISpSymmetricAxisToFloat(a)* 32767.0);
- if ( value != joystick->axes[i] ) {
- SDL_PrivateJoystickAxis(joystick, i, value);
- }
- }
-
- for(i = 0; i < joystick->nhats; i++, j++)
- {
- Uint8 pos;
-
- ISpElement_GetSimpleState(
- joystick->hwdata->refs[j],
- &b);
- switch(b) {
- case kISpPadIdle:
- pos = SDL_HAT_CENTERED;
- break;
- case kISpPadLeft:
- pos = SDL_HAT_LEFT;
- break;
- case kISpPadUpLeft:
- pos = SDL_HAT_LEFTUP;
- break;
- case kISpPadUp:
- pos = SDL_HAT_UP;
- break;
- case kISpPadUpRight:
- pos = SDL_HAT_RIGHTUP;
- break;
- case kISpPadRight:
- pos = SDL_HAT_RIGHT;
- break;
- case kISpPadDownRight:
- pos = SDL_HAT_RIGHTDOWN;
- break;
- case kISpPadDown:
- pos = SDL_HAT_DOWN;
- break;
- case kISpPadDownLeft:
- pos = SDL_HAT_LEFTDOWN;
- break;
- }
- if ( pos != joystick->hats[i] ) {
- SDL_PrivateJoystickHat(joystick, i, pos);
- }
- }
-
- for(i = 0; i < joystick->nballs; i++, j++)
- {
- /* ignore balls right now */
- }
-
- for(i = 0; i < joystick->nbuttons; i++, j++)
- {
- ISpElement_GetSimpleState(
- joystick->hwdata->refs[j],
- &d);
- if ( d != joystick->buttons[i] ) {
- SDL_PrivateJoystickButton(joystick, i, d);
- }
- }
-}
-
-/* Function to close a joystick after use */
-void SDL_SYS_JoystickClose(SDL_Joystick *joystick)
-{
- int index;
-
- index = joystick->index;
-
- ISpDevices_Deactivate(
- 1,
- &SYS_Joysticks[index]);
-}
-
-/* Function to perform any system-specific joystick related cleanup */
-void SDL_SYS_JoystickQuit(void)
-{
- ISpShutdown();
-}
-
-#endif /* SDL_JOYSTICK_MACOS */