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-rw-r--r--distrib/sdl-1.2.12/src/thread/epoc/SDL_systhread.cpp124
1 files changed, 0 insertions, 124 deletions
diff --git a/distrib/sdl-1.2.12/src/thread/epoc/SDL_systhread.cpp b/distrib/sdl-1.2.12/src/thread/epoc/SDL_systhread.cpp
deleted file mode 100644
index 708f004..0000000
--- a/distrib/sdl-1.2.12/src/thread/epoc/SDL_systhread.cpp
+++ /dev/null
@@ -1,124 +0,0 @@
-/*
- SDL - Simple DirectMedia Layer
- Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga
-
- This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Library General Public
- License as published by the Free Software Foundation; either
- version 2 of the License, or (at your option) any later version.
-
- This library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Library General Public License for more details.
-
- You should have received a copy of the GNU Library General Public
- License along with this library; if not, write to the Free
- Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-
- Sam Lantinga
- slouken@libsdl.org
-*/
-#include "SDL_config.h"
-
-/*
- SDL_systhread.cpp
- Epoc thread management routines for SDL
-
- Epoc version by Markus Mertama (w@iki.fi)
-*/
-
-
-extern "C" {
-#undef NULL
-#include "SDL_error.h"
-#include "SDL_thread.h"
-#include "../SDL_systhread.h"
- };
-
-#include <e32std.h>
-
-
-static int object_count;
-
-int RunThread(TAny* data)
-{
- SDL_RunThread(data);
- return(0);
-}
-
-
-TInt NewThread(const TDesC& aName, TAny* aPtr1, TAny* aPtr2)
- {
- return ((RThread*)(aPtr1))->Create(aName,
- RunThread,
- KDefaultStackSize,
- NULL,
- aPtr2);
- }
-
-int CreateUnique(TInt (*aFunc)(const TDesC& aName, TAny*, TAny*), TAny* aPtr1, TAny* aPtr2)
- {
- TBuf<16> name;
- TInt status = KErrNone;
- do
- {
- object_count++;
- name.Format(_L("SDL_%x"), object_count);
- status = aFunc(name, aPtr1, aPtr2);
- }
- while(status == KErrAlreadyExists);
- return status;
- }
-
-
-int SDL_SYS_CreateThread(SDL_Thread *thread, void *args)
-{
- RThread rthread;
-
- TInt status = CreateUnique(NewThread, &rthread, args);
- if (status != KErrNone)
- {
- delete(((RThread*)(thread->handle)));
- thread->handle = NULL;
- SDL_SetError("Not enough resources to create thread");
- return(-1);
- }
- rthread.Resume();
- thread->handle = rthread.Handle();
- return(0);
-}
-
-void SDL_SYS_SetupThread(void)
-{
- return;
-}
-
-Uint32 SDL_ThreadID(void)
-{
- RThread current;
- TThreadId id = current.Id();
- return id;
-}
-
-void SDL_SYS_WaitThread(SDL_Thread *thread)
-{
- RUndertaker taker;
- taker.Create();
- TRequestStatus status;
- taker.Logon(status, thread->handle);
- User::WaitForRequest(status);
- taker.Close();
-}
-
-/* WARNING: This function is really a last resort.
- * Threads should be signaled and then exit by themselves.
- * TerminateThread() doesn't perform stack and DLL cleanup.
- */
-void SDL_SYS_KillThread(SDL_Thread *thread)
-{
- RThread rthread;
- rthread.SetHandle(thread->handle);
- rthread.Kill(0);
- rthread.Close();
-}