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Diffstat (limited to 'distrib/sdl-1.2.12/src/video/SDL_blit_A.c')
-rw-r--r--distrib/sdl-1.2.12/src/video/SDL_blit_A.c2872
1 files changed, 0 insertions, 2872 deletions
diff --git a/distrib/sdl-1.2.12/src/video/SDL_blit_A.c b/distrib/sdl-1.2.12/src/video/SDL_blit_A.c
deleted file mode 100644
index b46d3f6..0000000
--- a/distrib/sdl-1.2.12/src/video/SDL_blit_A.c
+++ /dev/null
@@ -1,2872 +0,0 @@
-/*
- SDL - Simple DirectMedia Layer
- Copyright (C) 1997-2006 Sam Lantinga
-
- This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Lesser General Public
- License as published by the Free Software Foundation; either
- version 2.1 of the License, or (at your option) any later version.
-
- This library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Lesser General Public License for more details.
-
- You should have received a copy of the GNU Lesser General Public
- License along with this library; if not, write to the Free Software
- Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-
- Sam Lantinga
- slouken@libsdl.org
-*/
-#include "SDL_config.h"
-
-#include "SDL_video.h"
-#include "SDL_blit.h"
-
-/*
- In Visual C, VC6 has mmintrin.h in the "Processor Pack" add-on.
- Checking if _mm_free is #defined in malloc.h is is the only way to
- determine if the Processor Pack is installed, as far as I can tell.
-*/
-
-#if SDL_ASSEMBLY_ROUTINES
-# if defined(__GNUC__) && (defined(__i386__) || defined(__x86_64__))
-# define MMX_ASMBLIT 1
-# define GCC_ASMBLIT 1
-# elif defined(_MSC_VER) && defined(_M_IX86)
-# if (_MSC_VER <= 1200)
-# include <malloc.h>
-# if defined(_mm_free)
-# define HAVE_MMINTRIN_H 1
-# endif
-# else /* Visual Studio > VC6 always has mmintrin.h */
-# define HAVE_MMINTRIN_H 1
-# endif
-# if HAVE_MMINTRIN_H
-# define MMX_ASMBLIT 1
-# define MSVC_ASMBLIT 1
-# endif
-# endif
-#endif /* SDL_ASSEMBLY_ROUTINES */
-
-/* Function to check the CPU flags */
-#include "SDL_cpuinfo.h"
-#if GCC_ASMBLIT
-#include "mmx.h"
-#elif MSVC_ASMBLIT
-#include <mmintrin.h>
-#include <mm3dnow.h>
-#endif
-
-/* Functions to perform alpha blended blitting */
-
-/* N->1 blending with per-surface alpha */
-static void BlitNto1SurfaceAlpha(SDL_BlitInfo *info)
-{
- int width = info->d_width;
- int height = info->d_height;
- Uint8 *src = info->s_pixels;
- int srcskip = info->s_skip;
- Uint8 *dst = info->d_pixels;
- int dstskip = info->d_skip;
- Uint8 *palmap = info->table;
- SDL_PixelFormat *srcfmt = info->src;
- SDL_PixelFormat *dstfmt = info->dst;
- int srcbpp = srcfmt->BytesPerPixel;
-
- const unsigned A = srcfmt->alpha;
-
- while ( height-- ) {
- DUFFS_LOOP4(
- {
- Uint32 Pixel;
- unsigned sR;
- unsigned sG;
- unsigned sB;
- unsigned dR;
- unsigned dG;
- unsigned dB;
- DISEMBLE_RGB(src, srcbpp, srcfmt, Pixel, sR, sG, sB);
- dR = dstfmt->palette->colors[*dst].r;
- dG = dstfmt->palette->colors[*dst].g;
- dB = dstfmt->palette->colors[*dst].b;
- ALPHA_BLEND(sR, sG, sB, A, dR, dG, dB);
- dR &= 0xff;
- dG &= 0xff;
- dB &= 0xff;
- /* Pack RGB into 8bit pixel */
- if ( palmap == NULL ) {
- *dst =((dR>>5)<<(3+2))|
- ((dG>>5)<<(2))|
- ((dB>>6)<<(0));
- } else {
- *dst = palmap[((dR>>5)<<(3+2))|
- ((dG>>5)<<(2)) |
- ((dB>>6)<<(0))];
- }
- dst++;
- src += srcbpp;
- },
- width);
- src += srcskip;
- dst += dstskip;
- }
-}
-
-/* N->1 blending with pixel alpha */
-static void BlitNto1PixelAlpha(SDL_BlitInfo *info)
-{
- int width = info->d_width;
- int height = info->d_height;
- Uint8 *src = info->s_pixels;
- int srcskip = info->s_skip;
- Uint8 *dst = info->d_pixels;
- int dstskip = info->d_skip;
- Uint8 *palmap = info->table;
- SDL_PixelFormat *srcfmt = info->src;
- SDL_PixelFormat *dstfmt = info->dst;
- int srcbpp = srcfmt->BytesPerPixel;
-
- /* FIXME: fix alpha bit field expansion here too? */
- while ( height-- ) {
- DUFFS_LOOP4(
- {
- Uint32 Pixel;
- unsigned sR;
- unsigned sG;
- unsigned sB;
- unsigned sA;
- unsigned dR;
- unsigned dG;
- unsigned dB;
- DISEMBLE_RGBA(src,srcbpp,srcfmt,Pixel,sR,sG,sB,sA);
- dR = dstfmt->palette->colors[*dst].r;
- dG = dstfmt->palette->colors[*dst].g;
- dB = dstfmt->palette->colors[*dst].b;
- ALPHA_BLEND(sR, sG, sB, sA, dR, dG, dB);
- dR &= 0xff;
- dG &= 0xff;
- dB &= 0xff;
- /* Pack RGB into 8bit pixel */
- if ( palmap == NULL ) {
- *dst =((dR>>5)<<(3+2))|
- ((dG>>5)<<(2))|
- ((dB>>6)<<(0));
- } else {
- *dst = palmap[((dR>>5)<<(3+2))|
- ((dG>>5)<<(2)) |
- ((dB>>6)<<(0)) ];
- }
- dst++;
- src += srcbpp;
- },
- width);
- src += srcskip;
- dst += dstskip;
- }
-}
-
-/* colorkeyed N->1 blending with per-surface alpha */
-static void BlitNto1SurfaceAlphaKey(SDL_BlitInfo *info)
-{
- int width = info->d_width;
- int height = info->d_height;
- Uint8 *src = info->s_pixels;
- int srcskip = info->s_skip;
- Uint8 *dst = info->d_pixels;
- int dstskip = info->d_skip;
- Uint8 *palmap = info->table;
- SDL_PixelFormat *srcfmt = info->src;
- SDL_PixelFormat *dstfmt = info->dst;
- int srcbpp = srcfmt->BytesPerPixel;
- Uint32 ckey = srcfmt->colorkey;
-
- const int A = srcfmt->alpha;
-
- while ( height-- ) {
- DUFFS_LOOP(
- {
- Uint32 Pixel;
- unsigned sR;
- unsigned sG;
- unsigned sB;
- unsigned dR;
- unsigned dG;
- unsigned dB;
- DISEMBLE_RGB(src, srcbpp, srcfmt, Pixel, sR, sG, sB);
- if ( Pixel != ckey ) {
- dR = dstfmt->palette->colors[*dst].r;
- dG = dstfmt->palette->colors[*dst].g;
- dB = dstfmt->palette->colors[*dst].b;
- ALPHA_BLEND(sR, sG, sB, A, dR, dG, dB);
- dR &= 0xff;
- dG &= 0xff;
- dB &= 0xff;
- /* Pack RGB into 8bit pixel */
- if ( palmap == NULL ) {
- *dst =((dR>>5)<<(3+2))|
- ((dG>>5)<<(2)) |
- ((dB>>6)<<(0));
- } else {
- *dst = palmap[((dR>>5)<<(3+2))|
- ((dG>>5)<<(2)) |
- ((dB>>6)<<(0)) ];
- }
- }
- dst++;
- src += srcbpp;
- },
- width);
- src += srcskip;
- dst += dstskip;
- }
-}
-
-#if GCC_ASMBLIT
-/* fast RGB888->(A)RGB888 blending with surface alpha=128 special case */
-static void BlitRGBtoRGBSurfaceAlpha128MMX(SDL_BlitInfo *info)
-{
- int width = info->d_width;
- int height = info->d_height;
- Uint32 *srcp = (Uint32 *)info->s_pixels;
- int srcskip = info->s_skip >> 2;
- Uint32 *dstp = (Uint32 *)info->d_pixels;
- int dstskip = info->d_skip >> 2;
- Uint32 dalpha = info->dst->Amask;
- Uint8 load[8];
-
- *(Uint64 *)load = 0x00fefefe00fefefeULL;/* alpha128 mask */
- movq_m2r(*load, mm4); /* alpha128 mask -> mm4 */
- *(Uint64 *)load = 0x0001010100010101ULL;/* !alpha128 mask */
- movq_m2r(*load, mm3); /* !alpha128 mask -> mm3 */
- movd_m2r(dalpha, mm7); /* dst alpha mask */
- punpckldq_r2r(mm7, mm7); /* dst alpha mask | dst alpha mask -> mm7 */
- while(height--) {
- DUFFS_LOOP_DOUBLE2(
- {
- Uint32 s = *srcp++;
- Uint32 d = *dstp;
- *dstp++ = ((((s & 0x00fefefe) + (d & 0x00fefefe)) >> 1)
- + (s & d & 0x00010101)) | dalpha;
- },{
- movq_m2r((*dstp), mm2);/* 2 x dst -> mm2(ARGBARGB) */
- movq_r2r(mm2, mm6); /* 2 x dst -> mm6(ARGBARGB) */
-
- movq_m2r((*srcp), mm1);/* 2 x src -> mm1(ARGBARGB) */
- movq_r2r(mm1, mm5); /* 2 x src -> mm5(ARGBARGB) */
-
- pand_r2r(mm4, mm6); /* dst & mask -> mm6 */
- pand_r2r(mm4, mm5); /* src & mask -> mm5 */
- paddd_r2r(mm6, mm5); /* mm6 + mm5 -> mm5 */
- pand_r2r(mm1, mm2); /* src & dst -> mm2 */
- psrld_i2r(1, mm5); /* mm5 >> 1 -> mm5 */
- pand_r2r(mm3, mm2); /* mm2 & !mask -> mm2 */
- paddd_r2r(mm5, mm2); /* mm5 + mm2 -> mm2 */
-
- por_r2r(mm7, mm2); /* mm7(full alpha) | mm2 -> mm2 */
- movq_r2m(mm2, (*dstp));/* mm2 -> 2 x dst pixels */
- dstp += 2;
- srcp += 2;
- }, width);
- srcp += srcskip;
- dstp += dstskip;
- }
- emms();
-}
-
-/* fast RGB888->(A)RGB888 blending with surface alpha */
-static void BlitRGBtoRGBSurfaceAlphaMMX(SDL_BlitInfo *info)
-{
- SDL_PixelFormat* df = info->dst;
- unsigned alpha = info->src->alpha;
-
- if (alpha == 128 && (df->Rmask | df->Gmask | df->Bmask) == 0x00FFFFFF) {
- /* only call a128 version when R,G,B occupy lower bits */
- BlitRGBtoRGBSurfaceAlpha128MMX(info);
- } else {
- int width = info->d_width;
- int height = info->d_height;
- Uint32 *srcp = (Uint32 *)info->s_pixels;
- int srcskip = info->s_skip >> 2;
- Uint32 *dstp = (Uint32 *)info->d_pixels;
- int dstskip = info->d_skip >> 2;
-
- pxor_r2r(mm5, mm5); /* 0 -> mm5 */
- /* form the alpha mult */
- movd_m2r(alpha, mm4); /* 0000000A -> mm4 */
- punpcklwd_r2r(mm4, mm4); /* 00000A0A -> mm4 */
- punpckldq_r2r(mm4, mm4); /* 0A0A0A0A -> mm4 */
- alpha = (0xff << df->Rshift) | (0xff << df->Gshift) | (0xff << df->Bshift);
- movd_m2r(alpha, mm0); /* 00000FFF -> mm0 */
- punpcklbw_r2r(mm0, mm0); /* 00FFFFFF -> mm0 */
- pand_r2r(mm0, mm4); /* 0A0A0A0A -> mm4, minus 1 chan */
- /* at this point mm4 can be 000A0A0A or 0A0A0A00 or another combo */
- movd_m2r(df->Amask, mm7); /* dst alpha mask */
- punpckldq_r2r(mm7, mm7); /* dst alpha mask | dst alpha mask -> mm7 */
-
- while(height--) {
- DUFFS_LOOP_DOUBLE2({
- /* One Pixel Blend */
- movd_m2r((*srcp), mm1);/* src(ARGB) -> mm1 (0000ARGB)*/
- movd_m2r((*dstp), mm2);/* dst(ARGB) -> mm2 (0000ARGB)*/
- punpcklbw_r2r(mm5, mm1); /* 0A0R0G0B -> mm1(src) */
- punpcklbw_r2r(mm5, mm2); /* 0A0R0G0B -> mm2(dst) */
-
- psubw_r2r(mm2, mm1);/* src - dst -> mm1 */
- pmullw_r2r(mm4, mm1); /* mm1 * alpha -> mm1 */
- psrlw_i2r(8, mm1); /* mm1 >> 8 -> mm1 */
- paddb_r2r(mm1, mm2); /* mm1 + mm2(dst) -> mm2 */
-
- packuswb_r2r(mm5, mm2); /* ARGBARGB -> mm2 */
- por_r2r(mm7, mm2); /* mm7(full alpha) | mm2 -> mm2 */
- movd_r2m(mm2, *dstp);/* mm2 -> pixel */
- ++srcp;
- ++dstp;
- },{
- /* Two Pixels Blend */
- movq_m2r((*srcp), mm0);/* 2 x src -> mm0(ARGBARGB)*/
- movq_m2r((*dstp), mm2);/* 2 x dst -> mm2(ARGBARGB) */
- movq_r2r(mm0, mm1); /* 2 x src -> mm1(ARGBARGB) */
- movq_r2r(mm2, mm6); /* 2 x dst -> mm6(ARGBARGB) */
-
- punpcklbw_r2r(mm5, mm0); /* low - 0A0R0G0B -> mm0(src1) */
- punpckhbw_r2r(mm5, mm1); /* high - 0A0R0G0B -> mm1(src2) */
- punpcklbw_r2r(mm5, mm2); /* low - 0A0R0G0B -> mm2(dst1) */
- punpckhbw_r2r(mm5, mm6); /* high - 0A0R0G0B -> mm6(dst2) */
-
- psubw_r2r(mm2, mm0);/* src1 - dst1 -> mm0 */
- pmullw_r2r(mm4, mm0); /* mm0 * alpha -> mm0 */
- psrlw_i2r(8, mm0); /* mm0 >> 8 -> mm1 */
- paddb_r2r(mm0, mm2); /* mm0 + mm2(dst1) -> mm2 */
-
- psubw_r2r(mm6, mm1);/* src2 - dst2 -> mm1 */
- pmullw_r2r(mm4, mm1); /* mm1 * alpha -> mm1 */
- psrlw_i2r(8, mm1); /* mm1 >> 8 -> mm1 */
- paddb_r2r(mm1, mm6); /* mm1 + mm6(dst2) -> mm6 */
-
- packuswb_r2r(mm6, mm2); /* ARGBARGB -> mm2 */
- por_r2r(mm7, mm2); /* mm7(dst alpha) | mm2 -> mm2 */
-
- movq_r2m(mm2, *dstp);/* mm2 -> 2 x pixel */
-
- srcp += 2;
- dstp += 2;
- }, width);
- srcp += srcskip;
- dstp += dstskip;
- }
- emms();
- }
-}
-
-/* fast ARGB888->(A)RGB888 blending with pixel alpha */
-static void BlitRGBtoRGBPixelAlphaMMX(SDL_BlitInfo *info)
-{
- int width = info->d_width;
- int height = info->d_height;
- Uint32 *srcp = (Uint32 *)info->s_pixels;
- int srcskip = info->s_skip >> 2;
- Uint32 *dstp = (Uint32 *)info->d_pixels;
- int dstskip = info->d_skip >> 2;
- SDL_PixelFormat* sf = info->src;
- Uint32 amask = sf->Amask;
-
- pxor_r2r(mm6, mm6); /* 0 -> mm6 */
- /* form multiplication mask */
- movd_m2r(sf->Amask, mm7); /* 0000F000 -> mm7 */
- punpcklbw_r2r(mm7, mm7); /* FF000000 -> mm7 */
- pcmpeqb_r2r(mm0, mm0); /* FFFFFFFF -> mm0 */
- movq_r2r(mm0, mm3); /* FFFFFFFF -> mm3 (for later) */
- pxor_r2r(mm0, mm7); /* 00FFFFFF -> mm7 (mult mask) */
- /* form channel masks */
- movq_r2r(mm7, mm0); /* 00FFFFFF -> mm0 */
- packsswb_r2r(mm6, mm0); /* 00000FFF -> mm0 (channel mask) */
- packsswb_r2r(mm6, mm3); /* 0000FFFF -> mm3 */
- pxor_r2r(mm0, mm3); /* 0000F000 -> mm3 (~channel mask) */
- /* get alpha channel shift */
- __asm__ __volatile__ (
- "movd %0, %%mm5"
- : : "rm" ((Uint32) sf->Ashift) ); /* Ashift -> mm5 */
-
- while(height--) {
- DUFFS_LOOP4({
- Uint32 alpha = *srcp & amask;
- /* FIXME: Here we special-case opaque alpha since the
- compositioning used (>>8 instead of /255) doesn't handle
- it correctly. Also special-case alpha=0 for speed?
- Benchmark this! */
- if(alpha == 0) {
- /* do nothing */
- } else if(alpha == amask) {
- /* opaque alpha -- copy RGB, keep dst alpha */
- /* using MMX here to free up regular registers for other things */
- movd_m2r((*srcp), mm1);/* src(ARGB) -> mm1 (0000ARGB)*/
- movd_m2r((*dstp), mm2);/* dst(ARGB) -> mm2 (0000ARGB)*/
- pand_r2r(mm0, mm1); /* src & chanmask -> mm1 */
- pand_r2r(mm3, mm2); /* dst & ~chanmask -> mm2 */
- por_r2r(mm1, mm2); /* src | dst -> mm2 */
- movd_r2m(mm2, (*dstp)); /* mm2 -> dst */
- } else {
- movd_m2r((*srcp), mm1);/* src(ARGB) -> mm1 (0000ARGB)*/
- punpcklbw_r2r(mm6, mm1); /* 0A0R0G0B -> mm1 */
-
- movd_m2r((*dstp), mm2);/* dst(ARGB) -> mm2 (0000ARGB)*/
- punpcklbw_r2r(mm6, mm2); /* 0A0R0G0B -> mm2 */
-
- __asm__ __volatile__ (
- "movd %0, %%mm4"
- : : "r" (alpha) ); /* 0000A000 -> mm4 */
- psrld_r2r(mm5, mm4); /* mm4 >> mm5 -> mm4 (0000000A) */
- punpcklwd_r2r(mm4, mm4); /* 00000A0A -> mm4 */
- punpcklwd_r2r(mm4, mm4); /* 0A0A0A0A -> mm4 */
- pand_r2r(mm7, mm4); /* 000A0A0A -> mm4, preserve dst alpha on add */
-
- /* blend */
- psubw_r2r(mm2, mm1);/* src - dst -> mm1 */
- pmullw_r2r(mm4, mm1); /* mm1 * alpha -> mm1 */
- psrlw_i2r(8, mm1); /* mm1 >> 8 -> mm1(000R0G0B) */
- paddb_r2r(mm1, mm2); /* mm1 + mm2(dst) -> mm2 */
-
- packuswb_r2r(mm6, mm2); /* 0000ARGB -> mm2 */
- movd_r2m(mm2, *dstp);/* mm2 -> dst */
- }
- ++srcp;
- ++dstp;
- }, width);
- srcp += srcskip;
- dstp += dstskip;
- }
- emms();
-}
-/* End GCC_ASMBLIT */
-
-#elif MSVC_ASMBLIT
-/* fast RGB888->(A)RGB888 blending with surface alpha=128 special case */
-static void BlitRGBtoRGBSurfaceAlpha128MMX(SDL_BlitInfo *info)
-{
- int width = info->d_width;
- int height = info->d_height;
- Uint32 *srcp = (Uint32 *)info->s_pixels;
- int srcskip = info->s_skip >> 2;
- Uint32 *dstp = (Uint32 *)info->d_pixels;
- int dstskip = info->d_skip >> 2;
- Uint32 dalpha = info->dst->Amask;
-
- __m64 src1, src2, dst1, dst2, lmask, hmask, dsta;
-
- hmask = _mm_set_pi32(0x00fefefe, 0x00fefefe); /* alpha128 mask -> hmask */
- lmask = _mm_set_pi32(0x00010101, 0x00010101); /* !alpha128 mask -> lmask */
- dsta = _mm_set_pi32(dalpha, dalpha); /* dst alpha mask -> dsta */
-
- while (height--) {
- int n = width;
- if ( n & 1 ) {
- Uint32 s = *srcp++;
- Uint32 d = *dstp;
- *dstp++ = ((((s & 0x00fefefe) + (d & 0x00fefefe)) >> 1)
- + (s & d & 0x00010101)) | dalpha;
- n--;
- }
-
- for (n >>= 1; n > 0; --n) {
- dst1 = *(__m64*)dstp; /* 2 x dst -> dst1(ARGBARGB) */
- dst2 = dst1; /* 2 x dst -> dst2(ARGBARGB) */
-
- src1 = *(__m64*)srcp; /* 2 x src -> src1(ARGBARGB) */
- src2 = src1; /* 2 x src -> src2(ARGBARGB) */
-
- dst2 = _mm_and_si64(dst2, hmask); /* dst & mask -> dst2 */
- src2 = _mm_and_si64(src2, hmask); /* src & mask -> src2 */
- src2 = _mm_add_pi32(src2, dst2); /* dst2 + src2 -> src2 */
- src2 = _mm_srli_pi32(src2, 1); /* src2 >> 1 -> src2 */
-
- dst1 = _mm_and_si64(dst1, src1); /* src & dst -> dst1 */
- dst1 = _mm_and_si64(dst1, lmask); /* dst1 & !mask -> dst1 */
- dst1 = _mm_add_pi32(dst1, src2); /* src2 + dst1 -> dst1 */
- dst1 = _mm_or_si64(dst1, dsta); /* dsta(full alpha) | dst1 -> dst1 */
-
- *(__m64*)dstp = dst1; /* dst1 -> 2 x dst pixels */
- dstp += 2;
- srcp += 2;
- }
-
- srcp += srcskip;
- dstp += dstskip;
- }
- _mm_empty();
-}
-
-/* fast RGB888->(A)RGB888 blending with surface alpha */
-static void BlitRGBtoRGBSurfaceAlphaMMX(SDL_BlitInfo *info)
-{
- SDL_PixelFormat* df = info->dst;
- Uint32 chanmask = df->Rmask | df->Gmask | df->Bmask;
- unsigned alpha = info->src->alpha;
-
- if (alpha == 128 && (df->Rmask | df->Gmask | df->Bmask) == 0x00FFFFFF) {
- /* only call a128 version when R,G,B occupy lower bits */
- BlitRGBtoRGBSurfaceAlpha128MMX(info);
- } else {
- int width = info->d_width;
- int height = info->d_height;
- Uint32 *srcp = (Uint32 *)info->s_pixels;
- int srcskip = info->s_skip >> 2;
- Uint32 *dstp = (Uint32 *)info->d_pixels;
- int dstskip = info->d_skip >> 2;
- Uint32 dalpha = df->Amask;
- Uint32 amult;
-
- __m64 src1, src2, dst1, dst2, mm_alpha, mm_zero, dsta;
-
- mm_zero = _mm_setzero_si64(); /* 0 -> mm_zero */
- /* form the alpha mult */
- amult = alpha | (alpha << 8);
- amult = amult | (amult << 16);
- chanmask = (0xff << df->Rshift) | (0xff << df->Gshift) | (0xff << df->Bshift);
- mm_alpha = _mm_set_pi32(0, amult & chanmask); /* 0000AAAA -> mm_alpha, minus 1 chan */
- mm_alpha = _mm_unpacklo_pi8(mm_alpha, mm_zero); /* 0A0A0A0A -> mm_alpha, minus 1 chan */
- /* at this point mm_alpha can be 000A0A0A or 0A0A0A00 or another combo */
- dsta = _mm_set_pi32(dalpha, dalpha); /* dst alpha mask -> dsta */
-
- while (height--) {
- int n = width;
- if (n & 1) {
- /* One Pixel Blend */
- src2 = _mm_cvtsi32_si64(*srcp); /* src(ARGB) -> src2 (0000ARGB)*/
- src2 = _mm_unpacklo_pi8(src2, mm_zero); /* 0A0R0G0B -> src2 */
-
- dst1 = _mm_cvtsi32_si64(*dstp); /* dst(ARGB) -> dst1 (0000ARGB)*/
- dst1 = _mm_unpacklo_pi8(dst1, mm_zero); /* 0A0R0G0B -> dst1 */
-
- src2 = _mm_sub_pi16(src2, dst1); /* src2 - dst2 -> src2 */
- src2 = _mm_mullo_pi16(src2, mm_alpha); /* src2 * alpha -> src2 */
- src2 = _mm_srli_pi16(src2, 8); /* src2 >> 8 -> src2 */
- dst1 = _mm_add_pi8(src2, dst1); /* src2 + dst1 -> dst1 */
-
- dst1 = _mm_packs_pu16(dst1, mm_zero); /* 0000ARGB -> dst1 */
- dst1 = _mm_or_si64(dst1, dsta); /* dsta | dst1 -> dst1 */
- *dstp = _mm_cvtsi64_si32(dst1); /* dst1 -> pixel */
-
- ++srcp;
- ++dstp;
-
- n--;
- }
-
- for (n >>= 1; n > 0; --n) {
- /* Two Pixels Blend */
- src1 = *(__m64*)srcp; /* 2 x src -> src1(ARGBARGB)*/
- src2 = src1; /* 2 x src -> src2(ARGBARGB) */
- src1 = _mm_unpacklo_pi8(src1, mm_zero); /* low - 0A0R0G0B -> src1 */
- src2 = _mm_unpackhi_pi8(src2, mm_zero); /* high - 0A0R0G0B -> src2 */
-
- dst1 = *(__m64*)dstp;/* 2 x dst -> dst1(ARGBARGB) */
- dst2 = dst1; /* 2 x dst -> dst2(ARGBARGB) */
- dst1 = _mm_unpacklo_pi8(dst1, mm_zero); /* low - 0A0R0G0B -> dst1 */
- dst2 = _mm_unpackhi_pi8(dst2, mm_zero); /* high - 0A0R0G0B -> dst2 */
-
- src1 = _mm_sub_pi16(src1, dst1);/* src1 - dst1 -> src1 */
- src1 = _mm_mullo_pi16(src1, mm_alpha); /* src1 * alpha -> src1 */
- src1 = _mm_srli_pi16(src1, 8); /* src1 >> 8 -> src1 */
- dst1 = _mm_add_pi8(src1, dst1); /* src1 + dst1(dst1) -> dst1 */
-
- src2 = _mm_sub_pi16(src2, dst2);/* src2 - dst2 -> src2 */
- src2 = _mm_mullo_pi16(src2, mm_alpha); /* src2 * alpha -> src2 */
- src2 = _mm_srli_pi16(src2, 8); /* src2 >> 8 -> src2 */
- dst2 = _mm_add_pi8(src2, dst2); /* src2 + dst2(dst2) -> dst2 */
-
- dst1 = _mm_packs_pu16(dst1, dst2); /* 0A0R0G0B(res1), 0A0R0G0B(res2) -> dst1(ARGBARGB) */
- dst1 = _mm_or_si64(dst1, dsta); /* dsta | dst1 -> dst1 */
-
- *(__m64*)dstp = dst1; /* dst1 -> 2 x pixel */
-
- srcp += 2;
- dstp += 2;
- }
- srcp += srcskip;
- dstp += dstskip;
- }
- _mm_empty();
- }
-}
-
-/* fast ARGB888->(A)RGB888 blending with pixel alpha */
-static void BlitRGBtoRGBPixelAlphaMMX(SDL_BlitInfo *info)
-{
- int width = info->d_width;
- int height = info->d_height;
- Uint32 *srcp = (Uint32 *)info->s_pixels;
- int srcskip = info->s_skip >> 2;
- Uint32 *dstp = (Uint32 *)info->d_pixels;
- int dstskip = info->d_skip >> 2;
- SDL_PixelFormat* sf = info->src;
- Uint32 chanmask = sf->Rmask | sf->Gmask | sf->Bmask;
- Uint32 amask = sf->Amask;
- Uint32 ashift = sf->Ashift;
- Uint64 multmask;
-
- __m64 src1, dst1, mm_alpha, mm_zero, dmask;
-
- mm_zero = _mm_setzero_si64(); /* 0 -> mm_zero */
- multmask = ~(0xFFFFi64 << (ashift * 2));
- dmask = *(__m64*) &multmask; /* dst alpha mask -> dmask */
-
- while(height--) {
- DUFFS_LOOP4({
- Uint32 alpha = *srcp & amask;
- if (alpha == 0) {
- /* do nothing */
- } else if (alpha == amask) {
- /* opaque alpha -- copy RGB, keep dst alpha */
- *dstp = (*srcp & chanmask) | (*dstp & ~chanmask);
- } else {
- src1 = _mm_cvtsi32_si64(*srcp); /* src(ARGB) -> src1 (0000ARGB)*/
- src1 = _mm_unpacklo_pi8(src1, mm_zero); /* 0A0R0G0B -> src1 */
-
- dst1 = _mm_cvtsi32_si64(*dstp); /* dst(ARGB) -> dst1 (0000ARGB)*/
- dst1 = _mm_unpacklo_pi8(dst1, mm_zero); /* 0A0R0G0B -> dst1 */
-
- mm_alpha = _mm_cvtsi32_si64(alpha); /* alpha -> mm_alpha (0000000A) */
- mm_alpha = _mm_srli_si64(mm_alpha, ashift); /* mm_alpha >> ashift -> mm_alpha(0000000A) */
- mm_alpha = _mm_unpacklo_pi16(mm_alpha, mm_alpha); /* 00000A0A -> mm_alpha */
- mm_alpha = _mm_unpacklo_pi32(mm_alpha, mm_alpha); /* 0A0A0A0A -> mm_alpha */
- mm_alpha = _mm_and_si64(mm_alpha, dmask); /* 000A0A0A -> mm_alpha, preserve dst alpha on add */
-
- /* blend */
- src1 = _mm_sub_pi16(src1, dst1);/* src1 - dst1 -> src1 */
- src1 = _mm_mullo_pi16(src1, mm_alpha); /* (src1 - dst1) * alpha -> src1 */
- src1 = _mm_srli_pi16(src1, 8); /* src1 >> 8 -> src1(000R0G0B) */
- dst1 = _mm_add_pi8(src1, dst1); /* src1 + dst1 -> dst1(0A0R0G0B) */
- dst1 = _mm_packs_pu16(dst1, mm_zero); /* 0000ARGB -> dst1 */
-
- *dstp = _mm_cvtsi64_si32(dst1); /* dst1 -> pixel */
- }
- ++srcp;
- ++dstp;
- }, width);
- srcp += srcskip;
- dstp += dstskip;
- }
- _mm_empty();
-}
-/* End MSVC_ASMBLIT */
-
-#endif /* GCC_ASMBLIT, MSVC_ASMBLIT */
-
-#if SDL_ALTIVEC_BLITTERS
-#if __MWERKS__
-#pragma altivec_model on
-#endif
-#if HAVE_ALTIVEC_H
-#include <altivec.h>
-#endif
-#include <assert.h>
-
-#if (defined(__MACOSX__) && (__GNUC__ < 4))
- #define VECUINT8_LITERAL(a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p) \
- (vector unsigned char) ( a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p )
- #define VECUINT16_LITERAL(a,b,c,d,e,f,g,h) \
- (vector unsigned short) ( a,b,c,d,e,f,g,h )
-#else
- #define VECUINT8_LITERAL(a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p) \
- (vector unsigned char) { a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p }
- #define VECUINT16_LITERAL(a,b,c,d,e,f,g,h) \
- (vector unsigned short) { a,b,c,d,e,f,g,h }
-#endif
-
-#define UNALIGNED_PTR(x) (((size_t) x) & 0x0000000F)
-#define VECPRINT(msg, v) do { \
- vector unsigned int tmpvec = (vector unsigned int)(v); \
- unsigned int *vp = (unsigned int *)&tmpvec; \
- printf("%s = %08X %08X %08X %08X\n", msg, vp[0], vp[1], vp[2], vp[3]); \
-} while (0)
-
-/* the permuation vector that takes the high bytes out of all the appropriate shorts
- (vector unsigned char)(
- 0x00, 0x10, 0x02, 0x12,
- 0x04, 0x14, 0x06, 0x16,
- 0x08, 0x18, 0x0A, 0x1A,
- 0x0C, 0x1C, 0x0E, 0x1E );
-*/
-#define VEC_MERGE_PERMUTE() (vec_add(vec_lvsl(0, (int*)NULL), (vector unsigned char)vec_splat_u16(0x0F)))
-#define VEC_U32_24() (vec_add(vec_splat_u32(12), vec_splat_u32(12)))
-#define VEC_ALPHA_MASK() ((vector unsigned char)vec_sl((vector unsigned int)vec_splat_s8(-1), VEC_U32_24()))
-#define VEC_ALIGNER(src) ((UNALIGNED_PTR(src)) \
- ? vec_lvsl(0, src) \
- : vec_add(vec_lvsl(8, src), vec_splat_u8(8)))
-
-
-#define VEC_MULTIPLY_ALPHA(vs, vd, valpha, mergePermute, v1_16, v8_16) do { \
- /* vtemp1 contains source AAGGAAGGAAGGAAGG */ \
- vector unsigned short vtemp1 = vec_mule(vs, valpha); \
- /* vtemp2 contains source RRBBRRBBRRBBRRBB */ \
- vector unsigned short vtemp2 = vec_mulo(vs, valpha); \
- /* valpha2 is 255-alpha */ \
- vector unsigned char valpha2 = vec_nor(valpha, valpha); \
- /* vtemp3 contains dest AAGGAAGGAAGGAAGG */ \
- vector unsigned short vtemp3 = vec_mule(vd, valpha2); \
- /* vtemp4 contains dest RRBBRRBBRRBBRRBB */ \
- vector unsigned short vtemp4 = vec_mulo(vd, valpha2); \
- /* add source and dest */ \
- vtemp1 = vec_add(vtemp1, vtemp3); \
- vtemp2 = vec_add(vtemp2, vtemp4); \
- /* vtemp1 = (vtemp1 + 1) + ((vtemp1 + 1) >> 8) */ \
- vtemp1 = vec_add(vtemp1, v1_16); \
- vtemp3 = vec_sr(vtemp1, v8_16); \
- vtemp1 = vec_add(vtemp1, vtemp3); \
- /* vtemp2 = (vtemp2 + 1) + ((vtemp2 + 1) >> 8) */ \
- vtemp2 = vec_add(vtemp2, v1_16); \
- vtemp4 = vec_sr(vtemp2, v8_16); \
- vtemp2 = vec_add(vtemp2, vtemp4); \
- /* (>>8) and get ARGBARGBARGBARGB */ \
- vd = (vector unsigned char)vec_perm(vtemp1, vtemp2, mergePermute); \
-} while (0)
-
-/* Calculate the permute vector used for 32->32 swizzling */
-static vector unsigned char calc_swizzle32(const SDL_PixelFormat *srcfmt,
- const SDL_PixelFormat *dstfmt)
-{
- /*
- * We have to assume that the bits that aren't used by other
- * colors is alpha, and it's one complete byte, since some formats
- * leave alpha with a zero mask, but we should still swizzle the bits.
- */
- /* ARGB */
- const static struct SDL_PixelFormat default_pixel_format = {
- NULL, 0, 0,
- 0, 0, 0, 0,
- 16, 8, 0, 24,
- 0x00FF0000, 0x0000FF00, 0x000000FF, 0xFF000000,
- 0, 0};
- if (!srcfmt) {
- srcfmt = &default_pixel_format;
- }
- if (!dstfmt) {
- dstfmt = &default_pixel_format;
- }
- const vector unsigned char plus = VECUINT8_LITERAL
- ( 0x00, 0x00, 0x00, 0x00,
- 0x04, 0x04, 0x04, 0x04,
- 0x08, 0x08, 0x08, 0x08,
- 0x0C, 0x0C, 0x0C, 0x0C );
- vector unsigned char vswiz;
- vector unsigned int srcvec;
-#define RESHIFT(X) (3 - ((X) >> 3))
- Uint32 rmask = RESHIFT(srcfmt->Rshift) << (dstfmt->Rshift);
- Uint32 gmask = RESHIFT(srcfmt->Gshift) << (dstfmt->Gshift);
- Uint32 bmask = RESHIFT(srcfmt->Bshift) << (dstfmt->Bshift);
- Uint32 amask;
- /* Use zero for alpha if either surface doesn't have alpha */
- if (dstfmt->Amask) {
- amask = ((srcfmt->Amask) ? RESHIFT(srcfmt->Ashift) : 0x10) << (dstfmt->Ashift);
- } else {
- amask = 0x10101010 & ((dstfmt->Rmask | dstfmt->Gmask | dstfmt->Bmask) ^ 0xFFFFFFFF);
- }
-#undef RESHIFT
- ((unsigned int *)(char*)&srcvec)[0] = (rmask | gmask | bmask | amask);
- vswiz = vec_add(plus, (vector unsigned char)vec_splat(srcvec, 0));
- return(vswiz);
-}
-
-static void Blit32to565PixelAlphaAltivec(SDL_BlitInfo *info)
-{
- int height = info->d_height;
- Uint8 *src = (Uint8 *)info->s_pixels;
- int srcskip = info->s_skip;
- Uint8 *dst = (Uint8 *)info->d_pixels;
- int dstskip = info->d_skip;
- SDL_PixelFormat *srcfmt = info->src;
-
- vector unsigned char v0 = vec_splat_u8(0);
- vector unsigned short v8_16 = vec_splat_u16(8);
- vector unsigned short v1_16 = vec_splat_u16(1);
- vector unsigned short v2_16 = vec_splat_u16(2);
- vector unsigned short v3_16 = vec_splat_u16(3);
- vector unsigned int v8_32 = vec_splat_u32(8);
- vector unsigned int v16_32 = vec_add(v8_32, v8_32);
- vector unsigned short v3f = VECUINT16_LITERAL(
- 0x003f, 0x003f, 0x003f, 0x003f,
- 0x003f, 0x003f, 0x003f, 0x003f);
- vector unsigned short vfc = VECUINT16_LITERAL(
- 0x00fc, 0x00fc, 0x00fc, 0x00fc,
- 0x00fc, 0x00fc, 0x00fc, 0x00fc);
-
- /*
- 0x10 - 0x1f is the alpha
- 0x00 - 0x0e evens are the red
- 0x01 - 0x0f odds are zero
- */
- vector unsigned char vredalpha1 = VECUINT8_LITERAL(
- 0x10, 0x00, 0x01, 0x01,
- 0x10, 0x02, 0x01, 0x01,
- 0x10, 0x04, 0x01, 0x01,
- 0x10, 0x06, 0x01, 0x01
- );
- vector unsigned char vredalpha2 = (vector unsigned char)(
- vec_add((vector unsigned int)vredalpha1, vec_sl(v8_32, v16_32))
- );
- /*
- 0x00 - 0x0f is ARxx ARxx ARxx ARxx
- 0x11 - 0x0f odds are blue
- */
- vector unsigned char vblue1 = VECUINT8_LITERAL(
- 0x00, 0x01, 0x02, 0x11,
- 0x04, 0x05, 0x06, 0x13,
- 0x08, 0x09, 0x0a, 0x15,
- 0x0c, 0x0d, 0x0e, 0x17
- );
- vector unsigned char vblue2 = (vector unsigned char)(
- vec_add((vector unsigned int)vblue1, v8_32)
- );
- /*
- 0x00 - 0x0f is ARxB ARxB ARxB ARxB
- 0x10 - 0x0e evens are green
- */
- vector unsigned char vgreen1 = VECUINT8_LITERAL(
- 0x00, 0x01, 0x10, 0x03,
- 0x04, 0x05, 0x12, 0x07,
- 0x08, 0x09, 0x14, 0x0b,
- 0x0c, 0x0d, 0x16, 0x0f
- );
- vector unsigned char vgreen2 = (vector unsigned char)(
- vec_add((vector unsigned int)vgreen1, vec_sl(v8_32, v8_32))
- );
- vector unsigned char vgmerge = VECUINT8_LITERAL(
- 0x00, 0x02, 0x00, 0x06,
- 0x00, 0x0a, 0x00, 0x0e,
- 0x00, 0x12, 0x00, 0x16,
- 0x00, 0x1a, 0x00, 0x1e);
- vector unsigned char mergePermute = VEC_MERGE_PERMUTE();
- vector unsigned char vpermute = calc_swizzle32(srcfmt, NULL);
- vector unsigned char valphaPermute = vec_and(vec_lvsl(0, (int *)NULL), vec_splat_u8(0xC));
-
- vector unsigned short vf800 = (vector unsigned short)vec_splat_u8(-7);
- vf800 = vec_sl(vf800, vec_splat_u16(8));
-
- while(height--) {
- int extrawidth;
- vector unsigned char valigner;
- vector unsigned char vsrc;
- vector unsigned char voverflow;
- int width = info->d_width;
-
-#define ONE_PIXEL_BLEND(condition, widthvar) \
- while (condition) { \
- Uint32 Pixel; \
- unsigned sR, sG, sB, dR, dG, dB, sA; \
- DISEMBLE_RGBA(src, 4, srcfmt, Pixel, sR, sG, sB, sA); \
- if(sA) { \
- unsigned short dstpixel = *((unsigned short *)dst); \
- dR = (dstpixel >> 8) & 0xf8; \
- dG = (dstpixel >> 3) & 0xfc; \
- dB = (dstpixel << 3) & 0xf8; \
- ACCURATE_ALPHA_BLEND(sR, sG, sB, sA, dR, dG, dB); \
- *((unsigned short *)dst) = ( \
- ((dR & 0xf8) << 8) | ((dG & 0xfc) << 3) | (dB >> 3) \
- ); \
- } \
- src += 4; \
- dst += 2; \
- widthvar--; \
- }
- ONE_PIXEL_BLEND((UNALIGNED_PTR(dst)) && (width), width);
- extrawidth = (width % 8);
- valigner = VEC_ALIGNER(src);
- vsrc = (vector unsigned char)vec_ld(0, src);
- width -= extrawidth;
- while (width) {
- vector unsigned char valpha;
- vector unsigned char vsrc1, vsrc2;
- vector unsigned char vdst1, vdst2;
- vector unsigned short vR, vG, vB;
- vector unsigned short vpixel, vrpixel, vgpixel, vbpixel;
-
- /* Load 8 pixels from src as ARGB */
- voverflow = (vector unsigned char)vec_ld(15, src);
- vsrc = vec_perm(vsrc, voverflow, valigner);
- vsrc1 = vec_perm(vsrc, vsrc, vpermute);
- src += 16;
- vsrc = (vector unsigned char)vec_ld(15, src);
- voverflow = vec_perm(voverflow, vsrc, valigner);
- vsrc2 = vec_perm(voverflow, voverflow, vpermute);
- src += 16;
-
- /* Load 8 pixels from dst as XRGB */
- voverflow = vec_ld(0, dst);
- vR = vec_and((vector unsigned short)voverflow, vf800);
- vB = vec_sl((vector unsigned short)voverflow, v3_16);
- vG = vec_sl(vB, v2_16);
- vdst1 = (vector unsigned char)vec_perm((vector unsigned char)vR, (vector unsigned char)vR, vredalpha1);
- vdst1 = vec_perm(vdst1, (vector unsigned char)vB, vblue1);
- vdst1 = vec_perm(vdst1, (vector unsigned char)vG, vgreen1);
- vdst2 = (vector unsigned char)vec_perm((vector unsigned char)vR, (vector unsigned char)vR, vredalpha2);
- vdst2 = vec_perm(vdst2, (vector unsigned char)vB, vblue2);
- vdst2 = vec_perm(vdst2, (vector unsigned char)vG, vgreen2);
-
- /* Alpha blend 8 pixels as ARGB */
- valpha = vec_perm(vsrc1, v0, valphaPermute);
- VEC_MULTIPLY_ALPHA(vsrc1, vdst1, valpha, mergePermute, v1_16, v8_16);
- valpha = vec_perm(vsrc2, v0, valphaPermute);
- VEC_MULTIPLY_ALPHA(vsrc2, vdst2, valpha, mergePermute, v1_16, v8_16);
-
- /* Convert 8 pixels to 565 */
- vpixel = (vector unsigned short)vec_packpx((vector unsigned int)vdst1, (vector unsigned int)vdst2);
- vgpixel = (vector unsigned short)vec_perm(vdst1, vdst2, vgmerge);
- vgpixel = vec_and(vgpixel, vfc);
- vgpixel = vec_sl(vgpixel, v3_16);
- vrpixel = vec_sl(vpixel, v1_16);
- vrpixel = vec_and(vrpixel, vf800);
- vbpixel = vec_and(vpixel, v3f);
- vdst1 = vec_or((vector unsigned char)vrpixel, (vector unsigned char)vgpixel);
- vdst1 = vec_or(vdst1, (vector unsigned char)vbpixel);
-
- /* Store 8 pixels */
- vec_st(vdst1, 0, dst);
-
- width -= 8;
- dst += 16;
- }
- ONE_PIXEL_BLEND((extrawidth), extrawidth);
-#undef ONE_PIXEL_BLEND
- src += srcskip;
- dst += dstskip;
- }
-}
-
-static void Blit32to32SurfaceAlphaKeyAltivec(SDL_BlitInfo *info)
-{
- unsigned alpha = info->src->alpha;
- int height = info->d_height;
- Uint32 *srcp = (Uint32 *)info->s_pixels;
- int srcskip = info->s_skip >> 2;
- Uint32 *dstp = (Uint32 *)info->d_pixels;
- int dstskip = info->d_skip >> 2;
- SDL_PixelFormat *srcfmt = info->src;
- SDL_PixelFormat *dstfmt = info->dst;
- unsigned sA = srcfmt->alpha;
- unsigned dA = dstfmt->Amask ? SDL_ALPHA_OPAQUE : 0;
- Uint32 rgbmask = srcfmt->Rmask | srcfmt->Gmask | srcfmt->Bmask;
- Uint32 ckey = info->src->colorkey;
- vector unsigned char mergePermute;
- vector unsigned char vsrcPermute;
- vector unsigned char vdstPermute;
- vector unsigned char vsdstPermute;
- vector unsigned char valpha;
- vector unsigned char valphamask;
- vector unsigned char vbits;
- vector unsigned char v0;
- vector unsigned short v1;
- vector unsigned short v8;
- vector unsigned int vckey;
- vector unsigned int vrgbmask;
-
- mergePermute = VEC_MERGE_PERMUTE();
- v0 = vec_splat_u8(0);
- v1 = vec_splat_u16(1);
- v8 = vec_splat_u16(8);
-
- /* set the alpha to 255 on the destination surf */
- valphamask = VEC_ALPHA_MASK();
-
- vsrcPermute = calc_swizzle32(srcfmt, NULL);
- vdstPermute = calc_swizzle32(NULL, dstfmt);
- vsdstPermute = calc_swizzle32(dstfmt, NULL);
-
- /* set a vector full of alpha and 255-alpha */
- ((unsigned char *)&valpha)[0] = alpha;
- valpha = vec_splat(valpha, 0);
- vbits = (vector unsigned char)vec_splat_s8(-1);
-
- ckey &= rgbmask;
- ((unsigned int *)(char*)&vckey)[0] = ckey;
- vckey = vec_splat(vckey, 0);
- ((unsigned int *)(char*)&vrgbmask)[0] = rgbmask;
- vrgbmask = vec_splat(vrgbmask, 0);
-
- while(height--) {
- int width = info->d_width;
-#define ONE_PIXEL_BLEND(condition, widthvar) \
- while (condition) { \
- Uint32 Pixel; \
- unsigned sR, sG, sB, dR, dG, dB; \
- RETRIEVE_RGB_PIXEL(((Uint8 *)srcp), 4, Pixel); \
- if(sA && Pixel != ckey) { \
- RGB_FROM_PIXEL(Pixel, srcfmt, sR, sG, sB); \
- DISEMBLE_RGB(((Uint8 *)dstp), 4, dstfmt, Pixel, dR, dG, dB); \
- ACCURATE_ALPHA_BLEND(sR, sG, sB, sA, dR, dG, dB); \
- ASSEMBLE_RGBA(((Uint8 *)dstp), 4, dstfmt, dR, dG, dB, dA); \
- } \
- dstp++; \
- srcp++; \
- widthvar--; \
- }
- ONE_PIXEL_BLEND((UNALIGNED_PTR(dstp)) && (width), width);
- if (width > 0) {
- int extrawidth = (width % 4);
- vector unsigned char valigner = VEC_ALIGNER(srcp);
- vector unsigned char vs = (vector unsigned char)vec_ld(0, srcp);
- width -= extrawidth;
- while (width) {
- vector unsigned char vsel;
- vector unsigned char voverflow;
- vector unsigned char vd;
- vector unsigned char vd_orig;
-
- /* s = *srcp */
- voverflow = (vector unsigned char)vec_ld(15, srcp);
- vs = vec_perm(vs, voverflow, valigner);
-
- /* vsel is set for items that match the key */
- vsel = (vector unsigned char)vec_and((vector unsigned int)vs, vrgbmask);
- vsel = (vector unsigned char)vec_cmpeq((vector unsigned int)vsel, vckey);
-
- /* permute to source format */
- vs = vec_perm(vs, valpha, vsrcPermute);
-
- /* d = *dstp */
- vd = (vector unsigned char)vec_ld(0, dstp);
- vd_orig = vd = vec_perm(vd, v0, vsdstPermute);
-
- VEC_MULTIPLY_ALPHA(vs, vd, valpha, mergePermute, v1, v8);
-
- /* set the alpha channel to full on */
- vd = vec_or(vd, valphamask);
-
- /* mask out color key */
- vd = vec_sel(vd, vd_orig, vsel);
-
- /* permute to dest format */
- vd = vec_perm(vd, vbits, vdstPermute);
-
- /* *dstp = res */
- vec_st((vector unsigned int)vd, 0, dstp);
-
- srcp += 4;
- dstp += 4;
- width -= 4;
- vs = voverflow;
- }
- ONE_PIXEL_BLEND((extrawidth), extrawidth);
- }
-#undef ONE_PIXEL_BLEND
-
- srcp += srcskip;
- dstp += dstskip;
- }
-}
-
-
-static void Blit32to32PixelAlphaAltivec(SDL_BlitInfo *info)
-{
- int width = info->d_width;
- int height = info->d_height;
- Uint32 *srcp = (Uint32 *)info->s_pixels;
- int srcskip = info->s_skip >> 2;
- Uint32 *dstp = (Uint32 *)info->d_pixels;
- int dstskip = info->d_skip >> 2;
- SDL_PixelFormat *srcfmt = info->src;
- SDL_PixelFormat *dstfmt = info->dst;
- vector unsigned char mergePermute;
- vector unsigned char valphaPermute;
- vector unsigned char vsrcPermute;
- vector unsigned char vdstPermute;
- vector unsigned char vsdstPermute;
- vector unsigned char valphamask;
- vector unsigned char vpixelmask;
- vector unsigned char v0;
- vector unsigned short v1;
- vector unsigned short v8;
-
- v0 = vec_splat_u8(0);
- v1 = vec_splat_u16(1);
- v8 = vec_splat_u16(8);
- mergePermute = VEC_MERGE_PERMUTE();
- valphamask = VEC_ALPHA_MASK();
- valphaPermute = vec_and(vec_lvsl(0, (int *)NULL), vec_splat_u8(0xC));
- vpixelmask = vec_nor(valphamask, v0);
- vsrcPermute = calc_swizzle32(srcfmt, NULL);
- vdstPermute = calc_swizzle32(NULL, dstfmt);
- vsdstPermute = calc_swizzle32(dstfmt, NULL);
-
- while ( height-- ) {
- width = info->d_width;
-#define ONE_PIXEL_BLEND(condition, widthvar) while ((condition)) { \
- Uint32 Pixel; \
- unsigned sR, sG, sB, dR, dG, dB, sA, dA; \
- DISEMBLE_RGBA((Uint8 *)srcp, 4, srcfmt, Pixel, sR, sG, sB, sA); \
- if(sA) { \
- DISEMBLE_RGBA((Uint8 *)dstp, 4, dstfmt, Pixel, dR, dG, dB, dA); \
- ACCURATE_ALPHA_BLEND(sR, sG, sB, sA, dR, dG, dB); \
- ASSEMBLE_RGBA((Uint8 *)dstp, 4, dstfmt, dR, dG, dB, dA); \
- } \
- ++srcp; \
- ++dstp; \
- widthvar--; \
- }
- ONE_PIXEL_BLEND((UNALIGNED_PTR(dstp)) && (width), width);
- if (width > 0) {
- /* vsrcPermute */
- /* vdstPermute */
- int extrawidth = (width % 4);
- vector unsigned char valigner = VEC_ALIGNER(srcp);
- vector unsigned char vs = (vector unsigned char)vec_ld(0, srcp);
- width -= extrawidth;
- while (width) {
- vector unsigned char voverflow;
- vector unsigned char vd;
- vector unsigned char valpha;
- vector unsigned char vdstalpha;
- /* s = *srcp */
- voverflow = (vector unsigned char)vec_ld(15, srcp);
- vs = vec_perm(vs, voverflow, valigner);
- vs = vec_perm(vs, v0, vsrcPermute);
-
- valpha = vec_perm(vs, v0, valphaPermute);
-
- /* d = *dstp */
- vd = (vector unsigned char)vec_ld(0, dstp);
- vd = vec_perm(vd, v0, vsdstPermute);
- vdstalpha = vec_and(vd, valphamask);
-
- VEC_MULTIPLY_ALPHA(vs, vd, valpha, mergePermute, v1, v8);
-
- /* set the alpha to the dest alpha */
- vd = vec_and(vd, vpixelmask);
- vd = vec_or(vd, vdstalpha);
- vd = vec_perm(vd, v0, vdstPermute);
-
- /* *dstp = res */
- vec_st((vector unsigned int)vd, 0, dstp);
-
- srcp += 4;
- dstp += 4;
- width -= 4;
- vs = voverflow;
-
- }
- ONE_PIXEL_BLEND((extrawidth), extrawidth);
- }
- srcp += srcskip;
- dstp += dstskip;
-#undef ONE_PIXEL_BLEND
- }
-}
-
-/* fast ARGB888->(A)RGB888 blending with pixel alpha */
-static void BlitRGBtoRGBPixelAlphaAltivec(SDL_BlitInfo *info)
-{
- int width = info->d_width;
- int height = info->d_height;
- Uint32 *srcp = (Uint32 *)info->s_pixels;
- int srcskip = info->s_skip >> 2;
- Uint32 *dstp = (Uint32 *)info->d_pixels;
- int dstskip = info->d_skip >> 2;
- vector unsigned char mergePermute;
- vector unsigned char valphaPermute;
- vector unsigned char valphamask;
- vector unsigned char vpixelmask;
- vector unsigned char v0;
- vector unsigned short v1;
- vector unsigned short v8;
- v0 = vec_splat_u8(0);
- v1 = vec_splat_u16(1);
- v8 = vec_splat_u16(8);
- mergePermute = VEC_MERGE_PERMUTE();
- valphamask = VEC_ALPHA_MASK();
- valphaPermute = vec_and(vec_lvsl(0, (int *)NULL), vec_splat_u8(0xC));
-
-
- vpixelmask = vec_nor(valphamask, v0);
- while(height--) {
- width = info->d_width;
-#define ONE_PIXEL_BLEND(condition, widthvar) \
- while ((condition)) { \
- Uint32 dalpha; \
- Uint32 d; \
- Uint32 s1; \
- Uint32 d1; \
- Uint32 s = *srcp; \
- Uint32 alpha = s >> 24; \
- if(alpha) { \
- if(alpha == SDL_ALPHA_OPAQUE) { \
- *dstp = (s & 0x00ffffff) | (*dstp & 0xff000000); \
- } else { \
- d = *dstp; \
- dalpha = d & 0xff000000; \
- s1 = s & 0xff00ff; \
- d1 = d & 0xff00ff; \
- d1 = (d1 + ((s1 - d1) * alpha >> 8)) & 0xff00ff; \
- s &= 0xff00; \
- d &= 0xff00; \
- d = (d + ((s - d) * alpha >> 8)) & 0xff00; \
- *dstp = d1 | d | dalpha; \
- } \
- } \
- ++srcp; \
- ++dstp; \
- widthvar--; \
- }
- ONE_PIXEL_BLEND((UNALIGNED_PTR(dstp)) && (width), width);
- if (width > 0) {
- int extrawidth = (width % 4);
- vector unsigned char valigner = VEC_ALIGNER(srcp);
- vector unsigned char vs = (vector unsigned char)vec_ld(0, srcp);
- width -= extrawidth;
- while (width) {
- vector unsigned char voverflow;
- vector unsigned char vd;
- vector unsigned char valpha;
- vector unsigned char vdstalpha;
- /* s = *srcp */
- voverflow = (vector unsigned char)vec_ld(15, srcp);
- vs = vec_perm(vs, voverflow, valigner);
-
- valpha = vec_perm(vs, v0, valphaPermute);
-
- /* d = *dstp */
- vd = (vector unsigned char)vec_ld(0, dstp);
- vdstalpha = vec_and(vd, valphamask);
-
- VEC_MULTIPLY_ALPHA(vs, vd, valpha, mergePermute, v1, v8);
-
- /* set the alpha to the dest alpha */
- vd = vec_and(vd, vpixelmask);
- vd = vec_or(vd, vdstalpha);
-
- /* *dstp = res */
- vec_st((vector unsigned int)vd, 0, dstp);
-
- srcp += 4;
- dstp += 4;
- width -= 4;
- vs = voverflow;
- }
- ONE_PIXEL_BLEND((extrawidth), extrawidth);
- }
- srcp += srcskip;
- dstp += dstskip;
- }
-#undef ONE_PIXEL_BLEND
-}
-
-static void Blit32to32SurfaceAlphaAltivec(SDL_BlitInfo *info)
-{
- /* XXX : 6 */
- unsigned alpha = info->src->alpha;
- int height = info->d_height;
- Uint32 *srcp = (Uint32 *)info->s_pixels;
- int srcskip = info->s_skip >> 2;
- Uint32 *dstp = (Uint32 *)info->d_pixels;
- int dstskip = info->d_skip >> 2;
- SDL_PixelFormat *srcfmt = info->src;
- SDL_PixelFormat *dstfmt = info->dst;
- unsigned sA = srcfmt->alpha;
- unsigned dA = dstfmt->Amask ? SDL_ALPHA_OPAQUE : 0;
- vector unsigned char mergePermute;
- vector unsigned char vsrcPermute;
- vector unsigned char vdstPermute;
- vector unsigned char vsdstPermute;
- vector unsigned char valpha;
- vector unsigned char valphamask;
- vector unsigned char vbits;
- vector unsigned short v1;
- vector unsigned short v8;
-
- mergePermute = VEC_MERGE_PERMUTE();
- v1 = vec_splat_u16(1);
- v8 = vec_splat_u16(8);
-
- /* set the alpha to 255 on the destination surf */
- valphamask = VEC_ALPHA_MASK();
-
- vsrcPermute = calc_swizzle32(srcfmt, NULL);
- vdstPermute = calc_swizzle32(NULL, dstfmt);
- vsdstPermute = calc_swizzle32(dstfmt, NULL);
-
- /* set a vector full of alpha and 255-alpha */
- ((unsigned char *)&valpha)[0] = alpha;
- valpha = vec_splat(valpha, 0);
- vbits = (vector unsigned char)vec_splat_s8(-1);
-
- while(height--) {
- int width = info->d_width;
-#define ONE_PIXEL_BLEND(condition, widthvar) while ((condition)) { \
- Uint32 Pixel; \
- unsigned sR, sG, sB, dR, dG, dB; \
- DISEMBLE_RGB(((Uint8 *)srcp), 4, srcfmt, Pixel, sR, sG, sB); \
- DISEMBLE_RGB(((Uint8 *)dstp), 4, dstfmt, Pixel, dR, dG, dB); \
- ACCURATE_ALPHA_BLEND(sR, sG, sB, sA, dR, dG, dB); \
- ASSEMBLE_RGBA(((Uint8 *)dstp), 4, dstfmt, dR, dG, dB, dA); \
- ++srcp; \
- ++dstp; \
- widthvar--; \
- }
- ONE_PIXEL_BLEND((UNALIGNED_PTR(dstp)) && (width), width);
- if (width > 0) {
- int extrawidth = (width % 4);
- vector unsigned char valigner = VEC_ALIGNER(srcp);
- vector unsigned char vs = (vector unsigned char)vec_ld(0, srcp);
- width -= extrawidth;
- while (width) {
- vector unsigned char voverflow;
- vector unsigned char vd;
-
- /* s = *srcp */
- voverflow = (vector unsigned char)vec_ld(15, srcp);
- vs = vec_perm(vs, voverflow, valigner);
- vs = vec_perm(vs, valpha, vsrcPermute);
-
- /* d = *dstp */
- vd = (vector unsigned char)vec_ld(0, dstp);
- vd = vec_perm(vd, vd, vsdstPermute);
-
- VEC_MULTIPLY_ALPHA(vs, vd, valpha, mergePermute, v1, v8);
-
- /* set the alpha channel to full on */
- vd = vec_or(vd, valphamask);
- vd = vec_perm(vd, vbits, vdstPermute);
-
- /* *dstp = res */
- vec_st((vector unsigned int)vd, 0, dstp);
-
- srcp += 4;
- dstp += 4;
- width -= 4;
- vs = voverflow;
- }
- ONE_PIXEL_BLEND((extrawidth), extrawidth);
- }
-#undef ONE_PIXEL_BLEND
-
- srcp += srcskip;
- dstp += dstskip;
- }
-
-}
-
-
-/* fast RGB888->(A)RGB888 blending */
-static void BlitRGBtoRGBSurfaceAlphaAltivec(SDL_BlitInfo *info)
-{
- unsigned alpha = info->src->alpha;
- int height = info->d_height;
- Uint32 *srcp = (Uint32 *)info->s_pixels;
- int srcskip = info->s_skip >> 2;
- Uint32 *dstp = (Uint32 *)info->d_pixels;
- int dstskip = info->d_skip >> 2;
- vector unsigned char mergePermute;
- vector unsigned char valpha;
- vector unsigned char valphamask;
- vector unsigned short v1;
- vector unsigned short v8;
-
- mergePermute = VEC_MERGE_PERMUTE();
- v1 = vec_splat_u16(1);
- v8 = vec_splat_u16(8);
-
- /* set the alpha to 255 on the destination surf */
- valphamask = VEC_ALPHA_MASK();
-
- /* set a vector full of alpha and 255-alpha */
- ((unsigned char *)&valpha)[0] = alpha;
- valpha = vec_splat(valpha, 0);
-
- while(height--) {
- int width = info->d_width;
-#define ONE_PIXEL_BLEND(condition, widthvar) while ((condition)) { \
- Uint32 s = *srcp; \
- Uint32 d = *dstp; \
- Uint32 s1 = s & 0xff00ff; \
- Uint32 d1 = d & 0xff00ff; \
- d1 = (d1 + ((s1 - d1) * alpha >> 8)) \
- & 0xff00ff; \
- s &= 0xff00; \
- d &= 0xff00; \
- d = (d + ((s - d) * alpha >> 8)) & 0xff00; \
- *dstp = d1 | d | 0xff000000; \
- ++srcp; \
- ++dstp; \
- widthvar--; \
- }
- ONE_PIXEL_BLEND((UNALIGNED_PTR(dstp)) && (width), width);
- if (width > 0) {
- int extrawidth = (width % 4);
- vector unsigned char valigner = VEC_ALIGNER(srcp);
- vector unsigned char vs = (vector unsigned char)vec_ld(0, srcp);
- width -= extrawidth;
- while (width) {
- vector unsigned char voverflow;
- vector unsigned char vd;
-
- /* s = *srcp */
- voverflow = (vector unsigned char)vec_ld(15, srcp);
- vs = vec_perm(vs, voverflow, valigner);
-
- /* d = *dstp */
- vd = (vector unsigned char)vec_ld(0, dstp);
-
- VEC_MULTIPLY_ALPHA(vs, vd, valpha, mergePermute, v1, v8);
-
- /* set the alpha channel to full on */
- vd = vec_or(vd, valphamask);
-
- /* *dstp = res */
- vec_st((vector unsigned int)vd, 0, dstp);
-
- srcp += 4;
- dstp += 4;
- width -= 4;
- vs = voverflow;
- }
- ONE_PIXEL_BLEND((extrawidth), extrawidth);
- }
-#undef ONE_PIXEL_BLEND
-
- srcp += srcskip;
- dstp += dstskip;
- }
-}
-#if __MWERKS__
-#pragma altivec_model off
-#endif
-#endif /* SDL_ALTIVEC_BLITTERS */
-
-/* fast RGB888->(A)RGB888 blending with surface alpha=128 special case */
-static void BlitRGBtoRGBSurfaceAlpha128(SDL_BlitInfo *info)
-{
- int width = info->d_width;
- int height = info->d_height;
- Uint32 *srcp = (Uint32 *)info->s_pixels;
- int srcskip = info->s_skip >> 2;
- Uint32 *dstp = (Uint32 *)info->d_pixels;
- int dstskip = info->d_skip >> 2;
-
- while(height--) {
- DUFFS_LOOP4({
- Uint32 s = *srcp++;
- Uint32 d = *dstp;
- *dstp++ = ((((s & 0x00fefefe) + (d & 0x00fefefe)) >> 1)
- + (s & d & 0x00010101)) | 0xff000000;
- }, width);
- srcp += srcskip;
- dstp += dstskip;
- }
-}
-
-/* fast RGB888->(A)RGB888 blending with surface alpha */
-static void BlitRGBtoRGBSurfaceAlpha(SDL_BlitInfo *info)
-{
- unsigned alpha = info->src->alpha;
- if(alpha == 128) {
- BlitRGBtoRGBSurfaceAlpha128(info);
- } else {
- int width = info->d_width;
- int height = info->d_height;
- Uint32 *srcp = (Uint32 *)info->s_pixels;
- int srcskip = info->s_skip >> 2;
- Uint32 *dstp = (Uint32 *)info->d_pixels;
- int dstskip = info->d_skip >> 2;
- Uint32 s;
- Uint32 d;
- Uint32 s1;
- Uint32 d1;
-
- while(height--) {
- DUFFS_LOOP_DOUBLE2({
- /* One Pixel Blend */
- s = *srcp;
- d = *dstp;
- s1 = s & 0xff00ff;
- d1 = d & 0xff00ff;
- d1 = (d1 + ((s1 - d1) * alpha >> 8))
- & 0xff00ff;
- s &= 0xff00;
- d &= 0xff00;
- d = (d + ((s - d) * alpha >> 8)) & 0xff00;
- *dstp = d1 | d | 0xff000000;
- ++srcp;
- ++dstp;
- },{
- /* Two Pixels Blend */
- s = *srcp;
- d = *dstp;
- s1 = s & 0xff00ff;
- d1 = d & 0xff00ff;
- d1 += (s1 - d1) * alpha >> 8;
- d1 &= 0xff00ff;
-
- s = ((s & 0xff00) >> 8) |
- ((srcp[1] & 0xff00) << 8);
- d = ((d & 0xff00) >> 8) |
- ((dstp[1] & 0xff00) << 8);
- d += (s - d) * alpha >> 8;
- d &= 0x00ff00ff;
-
- *dstp++ = d1 | ((d << 8) & 0xff00) | 0xff000000;
- ++srcp;
-
- s1 = *srcp;
- d1 = *dstp;
- s1 &= 0xff00ff;
- d1 &= 0xff00ff;
- d1 += (s1 - d1) * alpha >> 8;
- d1 &= 0xff00ff;
-
- *dstp = d1 | ((d >> 8) & 0xff00) | 0xff000000;
- ++srcp;
- ++dstp;
- }, width);
- srcp += srcskip;
- dstp += dstskip;
- }
- }
-}
-
-/* fast ARGB888->(A)RGB888 blending with pixel alpha */
-static void BlitRGBtoRGBPixelAlpha(SDL_BlitInfo *info)
-{
- int width = info->d_width;
- int height = info->d_height;
- Uint32 *srcp = (Uint32 *)info->s_pixels;
- int srcskip = info->s_skip >> 2;
- Uint32 *dstp = (Uint32 *)info->d_pixels;
- int dstskip = info->d_skip >> 2;
-
- while(height--) {
- DUFFS_LOOP4({
- Uint32 dalpha;
- Uint32 d;
- Uint32 s1;
- Uint32 d1;
- Uint32 s = *srcp;
- Uint32 alpha = s >> 24;
- /* FIXME: Here we special-case opaque alpha since the
- compositioning used (>>8 instead of /255) doesn't handle
- it correctly. Also special-case alpha=0 for speed?
- Benchmark this! */
- if(alpha) {
- if(alpha == SDL_ALPHA_OPAQUE) {
- *dstp = (s & 0x00ffffff) | (*dstp & 0xff000000);
- } else {
- /*
- * take out the middle component (green), and process
- * the other two in parallel. One multiply less.
- */
- d = *dstp;
- dalpha = d & 0xff000000;
- s1 = s & 0xff00ff;
- d1 = d & 0xff00ff;
- d1 = (d1 + ((s1 - d1) * alpha >> 8)) & 0xff00ff;
- s &= 0xff00;
- d &= 0xff00;
- d = (d + ((s - d) * alpha >> 8)) & 0xff00;
- *dstp = d1 | d | dalpha;
- }
- }
- ++srcp;
- ++dstp;
- }, width);
- srcp += srcskip;
- dstp += dstskip;
- }
-}
-
-#if GCC_ASMBLIT
-/* fast (as in MMX with prefetch) ARGB888->(A)RGB888 blending with pixel alpha */
-static void BlitRGBtoRGBPixelAlphaMMX3DNOW(SDL_BlitInfo *info)
-{
- int width = info->d_width;
- int height = info->d_height;
- Uint32 *srcp = (Uint32 *)info->s_pixels;
- int srcskip = info->s_skip >> 2;
- Uint32 *dstp = (Uint32 *)info->d_pixels;
- int dstskip = info->d_skip >> 2;
- SDL_PixelFormat* sf = info->src;
- Uint32 amask = sf->Amask;
-
- __asm__ (
- /* make mm6 all zeros. */
- "pxor %%mm6, %%mm6\n"
-
- /* Make a mask to preserve the alpha. */
- "movd %0, %%mm7\n\t" /* 0000F000 -> mm7 */
- "punpcklbw %%mm7, %%mm7\n\t" /* FF000000 -> mm7 */
- "pcmpeqb %%mm4, %%mm4\n\t" /* FFFFFFFF -> mm4 */
- "movq %%mm4, %%mm3\n\t" /* FFFFFFFF -> mm3 (for later) */
- "pxor %%mm4, %%mm7\n\t" /* 00FFFFFF -> mm7 (mult mask) */
-
- /* form channel masks */
- "movq %%mm7, %%mm4\n\t" /* 00FFFFFF -> mm4 */
- "packsswb %%mm6, %%mm4\n\t" /* 00000FFF -> mm4 (channel mask) */
- "packsswb %%mm6, %%mm3\n\t" /* 0000FFFF -> mm3 */
- "pxor %%mm4, %%mm3\n\t" /* 0000F000 -> mm3 (~channel mask) */
-
- /* get alpha channel shift */
- "movd %1, %%mm5\n\t" /* Ashift -> mm5 */
-
- : /* nothing */ : "rm" (amask), "rm" ((Uint32) sf->Ashift) );
-
- while(height--) {
-
- DUFFS_LOOP4({
- Uint32 alpha;
-
- __asm__ (
- "prefetch 64(%0)\n"
- "prefetch 64(%1)\n"
- : : "r" (srcp), "r" (dstp) );
-
- alpha = *srcp & amask;
- /* FIXME: Here we special-case opaque alpha since the
- compositioning used (>>8 instead of /255) doesn't handle
- it correctly. Also special-case alpha=0 for speed?
- Benchmark this! */
- if(alpha == 0) {
- /* do nothing */
- }
- else if(alpha == amask) {
- /* opaque alpha -- copy RGB, keep dst alpha */
- /* using MMX here to free up regular registers for other things */
- __asm__ (
- "movd (%0), %%mm0\n\t" /* src(ARGB) -> mm0 (0000ARGB)*/
- "movd (%1), %%mm1\n\t" /* dst(ARGB) -> mm1 (0000ARGB)*/
- "pand %%mm4, %%mm0\n\t" /* src & chanmask -> mm0 */
- "pand %%mm3, %%mm1\n\t" /* dst & ~chanmask -> mm2 */
- "por %%mm0, %%mm1\n\t" /* src | dst -> mm1 */
- "movd %%mm1, (%1) \n\t" /* mm1 -> dst */
-
- : : "r" (srcp), "r" (dstp) );
- }
-
- else {
- __asm__ (
- /* load in the source, and dst. */
- "movd (%0), %%mm0\n" /* mm0(s) = 0 0 0 0 | As Rs Gs Bs */
- "movd (%1), %%mm1\n" /* mm1(d) = 0 0 0 0 | Ad Rd Gd Bd */
-
- /* Move the src alpha into mm2 */
-
- /* if supporting pshufw */
- /*"pshufw $0x55, %%mm0, %%mm2\n" */ /* mm2 = 0 As 0 As | 0 As 0 As */
- /*"psrlw $8, %%mm2\n" */
-
- /* else: */
- "movd %2, %%mm2\n"
- "psrld %%mm5, %%mm2\n" /* mm2 = 0 0 0 0 | 0 0 0 As */
- "punpcklwd %%mm2, %%mm2\n" /* mm2 = 0 0 0 0 | 0 As 0 As */
- "punpckldq %%mm2, %%mm2\n" /* mm2 = 0 As 0 As | 0 As 0 As */
- "pand %%mm7, %%mm2\n" /* to preserve dest alpha */
-
- /* move the colors into words. */
- "punpcklbw %%mm6, %%mm0\n" /* mm0 = 0 As 0 Rs | 0 Gs 0 Bs */
- "punpcklbw %%mm6, %%mm1\n" /* mm0 = 0 Ad 0 Rd | 0 Gd 0 Bd */
-
- /* src - dst */
- "psubw %%mm1, %%mm0\n" /* mm0 = As-Ad Rs-Rd | Gs-Gd Bs-Bd */
-
- /* A * (src-dst) */
- "pmullw %%mm2, %%mm0\n" /* mm0 = 0*As-d As*Rs-d | As*Gs-d As*Bs-d */
- "psrlw $8, %%mm0\n" /* mm0 = 0>>8 Rc>>8 | Gc>>8 Bc>>8 */
- "paddb %%mm1, %%mm0\n" /* mm0 = 0+Ad Rc+Rd | Gc+Gd Bc+Bd */
-
- "packuswb %%mm0, %%mm0\n" /* mm0 = | Ac Rc Gc Bc */
-
- "movd %%mm0, (%1)\n" /* result in mm0 */
-
- : : "r" (srcp), "r" (dstp), "r" (alpha) );
-
- }
- ++srcp;
- ++dstp;
- }, width);
- srcp += srcskip;
- dstp += dstskip;
- }
-
- __asm__ (
- "emms\n"
- : );
-}
-/* End GCC_ASMBLIT*/
-
-#elif MSVC_ASMBLIT
-/* fast (as in MMX with prefetch) ARGB888->(A)RGB888 blending with pixel alpha */
-static void BlitRGBtoRGBPixelAlphaMMX3DNOW(SDL_BlitInfo *info)
-{
- int width = info->d_width;
- int height = info->d_height;
- Uint32 *srcp = (Uint32 *)info->s_pixels;
- int srcskip = info->s_skip >> 2;
- Uint32 *dstp = (Uint32 *)info->d_pixels;
- int dstskip = info->d_skip >> 2;
- SDL_PixelFormat* sf = info->src;
- Uint32 chanmask = sf->Rmask | sf->Gmask | sf->Bmask;
- Uint32 amask = sf->Amask;
- Uint32 ashift = sf->Ashift;
- Uint64 multmask;
-
- __m64 src1, dst1, mm_alpha, mm_zero, dmask;
-
- mm_zero = _mm_setzero_si64(); /* 0 -> mm_zero */
- multmask = ~(0xFFFFi64 << (ashift * 2));
- dmask = *(__m64*) &multmask; /* dst alpha mask -> dmask */
-
- while(height--) {
- DUFFS_LOOP4({
- Uint32 alpha;
-
- _m_prefetch(srcp + 16);
- _m_prefetch(dstp + 16);
-
- alpha = *srcp & amask;
- if (alpha == 0) {
- /* do nothing */
- } else if (alpha == amask) {
- /* copy RGB, keep dst alpha */
- *dstp = (*srcp & chanmask) | (*dstp & ~chanmask);
- } else {
- src1 = _mm_cvtsi32_si64(*srcp); /* src(ARGB) -> src1 (0000ARGB)*/
- src1 = _mm_unpacklo_pi8(src1, mm_zero); /* 0A0R0G0B -> src1 */
-
- dst1 = _mm_cvtsi32_si64(*dstp); /* dst(ARGB) -> dst1 (0000ARGB)*/
- dst1 = _mm_unpacklo_pi8(dst1, mm_zero); /* 0A0R0G0B -> dst1 */
-
- mm_alpha = _mm_cvtsi32_si64(alpha); /* alpha -> mm_alpha (0000000A) */
- mm_alpha = _mm_srli_si64(mm_alpha, ashift); /* mm_alpha >> ashift -> mm_alpha(0000000A) */
- mm_alpha = _mm_unpacklo_pi16(mm_alpha, mm_alpha); /* 00000A0A -> mm_alpha */
- mm_alpha = _mm_unpacklo_pi32(mm_alpha, mm_alpha); /* 0A0A0A0A -> mm_alpha */
- mm_alpha = _mm_and_si64(mm_alpha, dmask); /* 000A0A0A -> mm_alpha, preserve dst alpha on add */
-
- /* blend */
- src1 = _mm_sub_pi16(src1, dst1);/* src - dst -> src1 */
- src1 = _mm_mullo_pi16(src1, mm_alpha); /* (src - dst) * alpha -> src1 */
- src1 = _mm_srli_pi16(src1, 8); /* src1 >> 8 -> src1(000R0G0B) */
- dst1 = _mm_add_pi8(src1, dst1); /* src1 + dst1(dst) -> dst1(0A0R0G0B) */
- dst1 = _mm_packs_pu16(dst1, mm_zero); /* 0000ARGB -> dst1 */
-
- *dstp = _mm_cvtsi64_si32(dst1); /* dst1 -> pixel */
- }
- ++srcp;
- ++dstp;
- }, width);
- srcp += srcskip;
- dstp += dstskip;
- }
- _mm_empty();
-}
-/* End MSVC_ASMBLIT */
-
-#endif /* GCC_ASMBLIT, MSVC_ASMBLIT */
-
-/* 16bpp special case for per-surface alpha=50%: blend 2 pixels in parallel */
-
-/* blend a single 16 bit pixel at 50% */
-#define BLEND16_50(d, s, mask) \
- ((((s & mask) + (d & mask)) >> 1) + (s & d & (~mask & 0xffff)))
-
-/* blend two 16 bit pixels at 50% */
-#define BLEND2x16_50(d, s, mask) \
- (((s & (mask | mask << 16)) >> 1) + ((d & (mask | mask << 16)) >> 1) \
- + (s & d & (~(mask | mask << 16))))
-
-static void Blit16to16SurfaceAlpha128(SDL_BlitInfo *info, Uint16 mask)
-{
- int width = info->d_width;
- int height = info->d_height;
- Uint16 *srcp = (Uint16 *)info->s_pixels;
- int srcskip = info->s_skip >> 1;
- Uint16 *dstp = (Uint16 *)info->d_pixels;
- int dstskip = info->d_skip >> 1;
-
- while(height--) {
- if(((uintptr_t)srcp ^ (uintptr_t)dstp) & 2) {
- /*
- * Source and destination not aligned, pipeline it.
- * This is mostly a win for big blits but no loss for
- * small ones
- */
- Uint32 prev_sw;
- int w = width;
-
- /* handle odd destination */
- if((uintptr_t)dstp & 2) {
- Uint16 d = *dstp, s = *srcp;
- *dstp = BLEND16_50(d, s, mask);
- dstp++;
- srcp++;
- w--;
- }
- srcp++; /* srcp is now 32-bit aligned */
-
- /* bootstrap pipeline with first halfword */
- prev_sw = ((Uint32 *)srcp)[-1];
-
- while(w > 1) {
- Uint32 sw, dw, s;
- sw = *(Uint32 *)srcp;
- dw = *(Uint32 *)dstp;
-#if SDL_BYTEORDER == SDL_BIG_ENDIAN
- s = (prev_sw << 16) + (sw >> 16);
-#else
- s = (prev_sw >> 16) + (sw << 16);
-#endif
- prev_sw = sw;
- *(Uint32 *)dstp = BLEND2x16_50(dw, s, mask);
- dstp += 2;
- srcp += 2;
- w -= 2;
- }
-
- /* final pixel if any */
- if(w) {
- Uint16 d = *dstp, s;
-#if SDL_BYTEORDER == SDL_BIG_ENDIAN
- s = (Uint16)prev_sw;
-#else
- s = (Uint16)(prev_sw >> 16);
-#endif
- *dstp = BLEND16_50(d, s, mask);
- srcp++;
- dstp++;
- }
- srcp += srcskip - 1;
- dstp += dstskip;
- } else {
- /* source and destination are aligned */
- int w = width;
-
- /* first odd pixel? */
- if((uintptr_t)srcp & 2) {
- Uint16 d = *dstp, s = *srcp;
- *dstp = BLEND16_50(d, s, mask);
- srcp++;
- dstp++;
- w--;
- }
- /* srcp and dstp are now 32-bit aligned */
-
- while(w > 1) {
- Uint32 sw = *(Uint32 *)srcp;
- Uint32 dw = *(Uint32 *)dstp;
- *(Uint32 *)dstp = BLEND2x16_50(dw, sw, mask);
- srcp += 2;
- dstp += 2;
- w -= 2;
- }
-
- /* last odd pixel? */
- if(w) {
- Uint16 d = *dstp, s = *srcp;
- *dstp = BLEND16_50(d, s, mask);
- srcp++;
- dstp++;
- }
- srcp += srcskip;
- dstp += dstskip;
- }
- }
-}
-
-#if GCC_ASMBLIT
-/* fast RGB565->RGB565 blending with surface alpha */
-static void Blit565to565SurfaceAlphaMMX(SDL_BlitInfo *info)
-{
- unsigned alpha = info->src->alpha; /* downscale alpha to 5 bits */
- if(alpha == 128) {
- Blit16to16SurfaceAlpha128(info, 0xf7de);
- } else {
- int width = info->d_width;
- int height = info->d_height;
- Uint16 *srcp = (Uint16 *)info->s_pixels;
- int srcskip = info->s_skip >> 1;
- Uint16 *dstp = (Uint16 *)info->d_pixels;
- int dstskip = info->d_skip >> 1;
- Uint32 s, d;
- Uint8 load[8];
-
- alpha &= ~(1+2+4); /* cut alpha to get the exact same behaviour */
- *(Uint64 *)load = alpha;
- alpha >>= 3; /* downscale alpha to 5 bits */
-
- movq_m2r(*load, mm0); /* alpha(0000000A) -> mm0 */
- punpcklwd_r2r(mm0, mm0); /* 00000A0A -> mm0 */
- punpcklwd_r2r(mm0, mm0); /* 0A0A0A0A -> mm0 */
- /* position alpha to allow for mullo and mulhi on diff channels
- to reduce the number of operations */
- psllq_i2r(3, mm0);
-
- /* Setup the 565 color channel masks */
- *(Uint64 *)load = 0x07E007E007E007E0ULL;
- movq_m2r(*load, mm4); /* MASKGREEN -> mm4 */
- *(Uint64 *)load = 0x001F001F001F001FULL;
- movq_m2r(*load, mm7); /* MASKBLUE -> mm7 */
- while(height--) {
- DUFFS_LOOP_QUATRO2(
- {
- s = *srcp++;
- d = *dstp;
- /*
- * shift out the middle component (green) to
- * the high 16 bits, and process all three RGB
- * components at the same time.
- */
- s = (s | s << 16) & 0x07e0f81f;
- d = (d | d << 16) & 0x07e0f81f;
- d += (s - d) * alpha >> 5;
- d &= 0x07e0f81f;
- *dstp++ = d | d >> 16;
- },{
- s = *srcp++;
- d = *dstp;
- /*
- * shift out the middle component (green) to
- * the high 16 bits, and process all three RGB
- * components at the same time.
- */
- s = (s | s << 16) & 0x07e0f81f;
- d = (d | d << 16) & 0x07e0f81f;
- d += (s - d) * alpha >> 5;
- d &= 0x07e0f81f;
- *dstp++ = d | d >> 16;
- s = *srcp++;
- d = *dstp;
- /*
- * shift out the middle component (green) to
- * the high 16 bits, and process all three RGB
- * components at the same time.
- */
- s = (s | s << 16) & 0x07e0f81f;
- d = (d | d << 16) & 0x07e0f81f;
- d += (s - d) * alpha >> 5;
- d &= 0x07e0f81f;
- *dstp++ = d | d >> 16;
- },{
- movq_m2r((*srcp), mm2);/* 4 src pixels -> mm2 */
- movq_m2r((*dstp), mm3);/* 4 dst pixels -> mm3 */
-
- /* red -- does not need a mask since the right shift clears
- the uninteresting bits */
- movq_r2r(mm2, mm5); /* src -> mm5 */
- movq_r2r(mm3, mm6); /* dst -> mm6 */
- psrlw_i2r(11, mm5); /* mm5 >> 11 -> mm5 [000r 000r 000r 000r] */
- psrlw_i2r(11, mm6); /* mm6 >> 11 -> mm6 [000r 000r 000r 000r] */
-
- /* blend */
- psubw_r2r(mm6, mm5);/* src - dst -> mm5 */
- pmullw_r2r(mm0, mm5); /* mm5 * alpha -> mm5 */
- /* alpha used is actually 11 bits
- 11 + 5 = 16 bits, so the sign bits are lost */
- psrlw_i2r(11, mm5); /* mm5 >> 11 -> mm5 */
- paddw_r2r(mm5, mm6); /* mm5 + mm6(dst) -> mm6 */
- psllw_i2r(11, mm6); /* mm6 << 11 -> mm6 */
-
- movq_r2r(mm6, mm1); /* save new reds in dsts */
-
- /* green -- process the bits in place */
- movq_r2r(mm2, mm5); /* src -> mm5 */
- movq_r2r(mm3, mm6); /* dst -> mm6 */
- pand_r2r(mm4, mm5); /* src & MASKGREEN -> mm5 */
- pand_r2r(mm4, mm6); /* dst & MASKGREEN -> mm6 */
-
- /* blend */
- psubw_r2r(mm6, mm5);/* src - dst -> mm5 */
- pmulhw_r2r(mm0, mm5); /* mm5 * alpha -> mm5 */
- /* 11 + 11 - 16 = 6 bits, so all the lower uninteresting
- bits are gone and the sign bits present */
- psllw_i2r(5, mm5); /* mm5 << 5 -> mm5 */
- paddw_r2r(mm5, mm6); /* mm5 + mm6(dst) -> mm6 */
-
- por_r2r(mm6, mm1); /* save new greens in dsts */
-
- /* blue */
- movq_r2r(mm2, mm5); /* src -> mm5 */
- movq_r2r(mm3, mm6); /* dst -> mm6 */
- pand_r2r(mm7, mm5); /* src & MASKBLUE -> mm5[000b 000b 000b 000b] */
- pand_r2r(mm7, mm6); /* dst & MASKBLUE -> mm6[000b 000b 000b 000b] */
-
- /* blend */
- psubw_r2r(mm6, mm5);/* src - dst -> mm5 */
- pmullw_r2r(mm0, mm5); /* mm5 * alpha -> mm5 */
- /* 11 + 5 = 16 bits, so the sign bits are lost and
- the interesting bits will need to be MASKed */
- psrlw_i2r(11, mm5); /* mm5 >> 11 -> mm5 */
- paddw_r2r(mm5, mm6); /* mm5 + mm6(dst) -> mm6 */
- pand_r2r(mm7, mm6); /* mm6 & MASKBLUE -> mm6[000b 000b 000b 000b] */
-
- por_r2r(mm6, mm1); /* save new blues in dsts */
-
- movq_r2m(mm1, *dstp); /* mm1 -> 4 dst pixels */
-
- srcp += 4;
- dstp += 4;
- }, width);
- srcp += srcskip;
- dstp += dstskip;
- }
- emms();
- }
-}
-
-/* fast RGB555->RGB555 blending with surface alpha */
-static void Blit555to555SurfaceAlphaMMX(SDL_BlitInfo *info)
-{
- unsigned alpha = info->src->alpha; /* downscale alpha to 5 bits */
- if(alpha == 128) {
- Blit16to16SurfaceAlpha128(info, 0xfbde);
- } else {
- int width = info->d_width;
- int height = info->d_height;
- Uint16 *srcp = (Uint16 *)info->s_pixels;
- int srcskip = info->s_skip >> 1;
- Uint16 *dstp = (Uint16 *)info->d_pixels;
- int dstskip = info->d_skip >> 1;
- Uint32 s, d;
- Uint8 load[8];
-
- alpha &= ~(1+2+4); /* cut alpha to get the exact same behaviour */
- *(Uint64 *)load = alpha;
- alpha >>= 3; /* downscale alpha to 5 bits */
-
- movq_m2r(*load, mm0); /* alpha(0000000A) -> mm0 */
- punpcklwd_r2r(mm0, mm0); /* 00000A0A -> mm0 */
- punpcklwd_r2r(mm0, mm0); /* 0A0A0A0A -> mm0 */
- /* position alpha to allow for mullo and mulhi on diff channels
- to reduce the number of operations */
- psllq_i2r(3, mm0);
-
- /* Setup the 555 color channel masks */
- *(Uint64 *)load = 0x03E003E003E003E0ULL;
- movq_m2r(*load, mm4); /* MASKGREEN -> mm4 */
- *(Uint64 *)load = 0x001F001F001F001FULL;
- movq_m2r(*load, mm7); /* MASKBLUE -> mm7 */
- while(height--) {
- DUFFS_LOOP_QUATRO2(
- {
- s = *srcp++;
- d = *dstp;
- /*
- * shift out the middle component (green) to
- * the high 16 bits, and process all three RGB
- * components at the same time.
- */
- s = (s | s << 16) & 0x03e07c1f;
- d = (d | d << 16) & 0x03e07c1f;
- d += (s - d) * alpha >> 5;
- d &= 0x03e07c1f;
- *dstp++ = d | d >> 16;
- },{
- s = *srcp++;
- d = *dstp;
- /*
- * shift out the middle component (green) to
- * the high 16 bits, and process all three RGB
- * components at the same time.
- */
- s = (s | s << 16) & 0x03e07c1f;
- d = (d | d << 16) & 0x03e07c1f;
- d += (s - d) * alpha >> 5;
- d &= 0x03e07c1f;
- *dstp++ = d | d >> 16;
- s = *srcp++;
- d = *dstp;
- /*
- * shift out the middle component (green) to
- * the high 16 bits, and process all three RGB
- * components at the same time.
- */
- s = (s | s << 16) & 0x03e07c1f;
- d = (d | d << 16) & 0x03e07c1f;
- d += (s - d) * alpha >> 5;
- d &= 0x03e07c1f;
- *dstp++ = d | d >> 16;
- },{
- movq_m2r((*srcp), mm2);/* 4 src pixels -> mm2 */
- movq_m2r((*dstp), mm3);/* 4 dst pixels -> mm3 */
-
- /* red -- process the bits in place */
- psllq_i2r(5, mm4); /* turn MASKGREEN into MASKRED */
- /* by reusing the GREEN mask we free up another mmx
- register to accumulate the result */
-
- movq_r2r(mm2, mm5); /* src -> mm5 */
- movq_r2r(mm3, mm6); /* dst -> mm6 */
- pand_r2r(mm4, mm5); /* src & MASKRED -> mm5 */
- pand_r2r(mm4, mm6); /* dst & MASKRED -> mm6 */
-
- /* blend */
- psubw_r2r(mm6, mm5);/* src - dst -> mm5 */
- pmulhw_r2r(mm0, mm5); /* mm5 * alpha -> mm5 */
- /* 11 + 15 - 16 = 10 bits, uninteresting bits will be
- cleared by a MASK below */
- psllw_i2r(5, mm5); /* mm5 << 5 -> mm5 */
- paddw_r2r(mm5, mm6); /* mm5 + mm6(dst) -> mm6 */
- pand_r2r(mm4, mm6); /* mm6 & MASKRED -> mm6 */
-
- psrlq_i2r(5, mm4); /* turn MASKRED back into MASKGREEN */
-
- movq_r2r(mm6, mm1); /* save new reds in dsts */
-
- /* green -- process the bits in place */
- movq_r2r(mm2, mm5); /* src -> mm5 */
- movq_r2r(mm3, mm6); /* dst -> mm6 */
- pand_r2r(mm4, mm5); /* src & MASKGREEN -> mm5 */
- pand_r2r(mm4, mm6); /* dst & MASKGREEN -> mm6 */
-
- /* blend */
- psubw_r2r(mm6, mm5);/* src - dst -> mm5 */
- pmulhw_r2r(mm0, mm5); /* mm5 * alpha -> mm5 */
- /* 11 + 10 - 16 = 5 bits, so all the lower uninteresting
- bits are gone and the sign bits present */
- psllw_i2r(5, mm5); /* mm5 << 5 -> mm5 */
- paddw_r2r(mm5, mm6); /* mm5 + mm6(dst) -> mm6 */
-
- por_r2r(mm6, mm1); /* save new greens in dsts */
-
- /* blue */
- movq_r2r(mm2, mm5); /* src -> mm5 */
- movq_r2r(mm3, mm6); /* dst -> mm6 */
- pand_r2r(mm7, mm5); /* src & MASKBLUE -> mm5[000b 000b 000b 000b] */
- pand_r2r(mm7, mm6); /* dst & MASKBLUE -> mm6[000b 000b 000b 000b] */
-
- /* blend */
- psubw_r2r(mm6, mm5);/* src - dst -> mm5 */
- pmullw_r2r(mm0, mm5); /* mm5 * alpha -> mm5 */
- /* 11 + 5 = 16 bits, so the sign bits are lost and
- the interesting bits will need to be MASKed */
- psrlw_i2r(11, mm5); /* mm5 >> 11 -> mm5 */
- paddw_r2r(mm5, mm6); /* mm5 + mm6(dst) -> mm6 */
- pand_r2r(mm7, mm6); /* mm6 & MASKBLUE -> mm6[000b 000b 000b 000b] */
-
- por_r2r(mm6, mm1); /* save new blues in dsts */
-
- movq_r2m(mm1, *dstp);/* mm1 -> 4 dst pixels */
-
- srcp += 4;
- dstp += 4;
- }, width);
- srcp += srcskip;
- dstp += dstskip;
- }
- emms();
- }
-}
-/* End GCC_ASMBLIT */
-
-#elif MSVC_ASMBLIT
-/* fast RGB565->RGB565 blending with surface alpha */
-static void Blit565to565SurfaceAlphaMMX(SDL_BlitInfo *info)
-{
- unsigned alpha = info->src->alpha;
- if(alpha == 128) {
- Blit16to16SurfaceAlpha128(info, 0xf7de);
- } else {
- int width = info->d_width;
- int height = info->d_height;
- Uint16 *srcp = (Uint16 *)info->s_pixels;
- int srcskip = info->s_skip >> 1;
- Uint16 *dstp = (Uint16 *)info->d_pixels;
- int dstskip = info->d_skip >> 1;
- Uint32 s, d;
-
- __m64 src1, dst1, src2, dst2, gmask, bmask, mm_res, mm_alpha;
-
- alpha &= ~(1+2+4); /* cut alpha to get the exact same behaviour */
- mm_alpha = _mm_set_pi32(0, alpha); /* 0000000A -> mm_alpha */
- alpha >>= 3; /* downscale alpha to 5 bits */
-
- mm_alpha = _mm_unpacklo_pi16(mm_alpha, mm_alpha); /* 00000A0A -> mm_alpha */
- mm_alpha = _mm_unpacklo_pi32(mm_alpha, mm_alpha); /* 0A0A0A0A -> mm_alpha */
- /* position alpha to allow for mullo and mulhi on diff channels
- to reduce the number of operations */
- mm_alpha = _mm_slli_si64(mm_alpha, 3);
-
- /* Setup the 565 color channel masks */
- gmask = _mm_set_pi32(0x07E007E0, 0x07E007E0); /* MASKGREEN -> gmask */
- bmask = _mm_set_pi32(0x001F001F, 0x001F001F); /* MASKBLUE -> bmask */
-
- while(height--) {
- DUFFS_LOOP_QUATRO2(
- {
- s = *srcp++;
- d = *dstp;
- /*
- * shift out the middle component (green) to
- * the high 16 bits, and process all three RGB
- * components at the same time.
- */
- s = (s | s << 16) & 0x07e0f81f;
- d = (d | d << 16) & 0x07e0f81f;
- d += (s - d) * alpha >> 5;
- d &= 0x07e0f81f;
- *dstp++ = (Uint16)(d | d >> 16);
- },{
- s = *srcp++;
- d = *dstp;
- /*
- * shift out the middle component (green) to
- * the high 16 bits, and process all three RGB
- * components at the same time.
- */
- s = (s | s << 16) & 0x07e0f81f;
- d = (d | d << 16) & 0x07e0f81f;
- d += (s - d) * alpha >> 5;
- d &= 0x07e0f81f;
- *dstp++ = (Uint16)(d | d >> 16);
- s = *srcp++;
- d = *dstp;
- /*
- * shift out the middle component (green) to
- * the high 16 bits, and process all three RGB
- * components at the same time.
- */
- s = (s | s << 16) & 0x07e0f81f;
- d = (d | d << 16) & 0x07e0f81f;
- d += (s - d) * alpha >> 5;
- d &= 0x07e0f81f;
- *dstp++ = (Uint16)(d | d >> 16);
- },{
- src1 = *(__m64*)srcp; /* 4 src pixels -> src1 */
- dst1 = *(__m64*)dstp; /* 4 dst pixels -> dst1 */
-
- /* red */
- src2 = src1;
- src2 = _mm_srli_pi16(src2, 11); /* src2 >> 11 -> src2 [000r 000r 000r 000r] */
-
- dst2 = dst1;
- dst2 = _mm_srli_pi16(dst2, 11); /* dst2 >> 11 -> dst2 [000r 000r 000r 000r] */
-
- /* blend */
- src2 = _mm_sub_pi16(src2, dst2);/* src - dst -> src2 */
- src2 = _mm_mullo_pi16(src2, mm_alpha); /* src2 * alpha -> src2 */
- src2 = _mm_srli_pi16(src2, 11); /* src2 >> 11 -> src2 */
- dst2 = _mm_add_pi16(src2, dst2); /* src2 + dst2 -> dst2 */
- dst2 = _mm_slli_pi16(dst2, 11); /* dst2 << 11 -> dst2 */
-
- mm_res = dst2; /* RED -> mm_res */
-
- /* green -- process the bits in place */
- src2 = src1;
- src2 = _mm_and_si64(src2, gmask); /* src & MASKGREEN -> src2 */
-
- dst2 = dst1;
- dst2 = _mm_and_si64(dst2, gmask); /* dst & MASKGREEN -> dst2 */
-
- /* blend */
- src2 = _mm_sub_pi16(src2, dst2);/* src - dst -> src2 */
- src2 = _mm_mulhi_pi16(src2, mm_alpha); /* src2 * alpha -> src2 */
- src2 = _mm_slli_pi16(src2, 5); /* src2 << 5 -> src2 */
- dst2 = _mm_add_pi16(src2, dst2); /* src2 + dst2 -> dst2 */
-
- mm_res = _mm_or_si64(mm_res, dst2); /* RED | GREEN -> mm_res */
-
- /* blue */
- src2 = src1;
- src2 = _mm_and_si64(src2, bmask); /* src & MASKBLUE -> src2[000b 000b 000b 000b] */
-
- dst2 = dst1;
- dst2 = _mm_and_si64(dst2, bmask); /* dst & MASKBLUE -> dst2[000b 000b 000b 000b] */
-
- /* blend */
- src2 = _mm_sub_pi16(src2, dst2);/* src - dst -> src2 */
- src2 = _mm_mullo_pi16(src2, mm_alpha); /* src2 * alpha -> src2 */
- src2 = _mm_srli_pi16(src2, 11); /* src2 >> 11 -> src2 */
- dst2 = _mm_add_pi16(src2, dst2); /* src2 + dst2 -> dst2 */
- dst2 = _mm_and_si64(dst2, bmask); /* dst2 & MASKBLUE -> dst2 */
-
- mm_res = _mm_or_si64(mm_res, dst2); /* RED | GREEN | BLUE -> mm_res */
-
- *(__m64*)dstp = mm_res; /* mm_res -> 4 dst pixels */
-
- srcp += 4;
- dstp += 4;
- }, width);
- srcp += srcskip;
- dstp += dstskip;
- }
- _mm_empty();
- }
-}
-
-/* fast RGB555->RGB555 blending with surface alpha */
-static void Blit555to555SurfaceAlphaMMX(SDL_BlitInfo *info)
-{
- unsigned alpha = info->src->alpha;
- if(alpha == 128) {
- Blit16to16SurfaceAlpha128(info, 0xfbde);
- } else {
- int width = info->d_width;
- int height = info->d_height;
- Uint16 *srcp = (Uint16 *)info->s_pixels;
- int srcskip = info->s_skip >> 1;
- Uint16 *dstp = (Uint16 *)info->d_pixels;
- int dstskip = info->d_skip >> 1;
- Uint32 s, d;
-
- __m64 src1, dst1, src2, dst2, rmask, gmask, bmask, mm_res, mm_alpha;
-
- alpha &= ~(1+2+4); /* cut alpha to get the exact same behaviour */
- mm_alpha = _mm_set_pi32(0, alpha); /* 0000000A -> mm_alpha */
- alpha >>= 3; /* downscale alpha to 5 bits */
-
- mm_alpha = _mm_unpacklo_pi16(mm_alpha, mm_alpha); /* 00000A0A -> mm_alpha */
- mm_alpha = _mm_unpacklo_pi32(mm_alpha, mm_alpha); /* 0A0A0A0A -> mm_alpha */
- /* position alpha to allow for mullo and mulhi on diff channels
- to reduce the number of operations */
- mm_alpha = _mm_slli_si64(mm_alpha, 3);
-
- /* Setup the 555 color channel masks */
- rmask = _mm_set_pi32(0x7C007C00, 0x7C007C00); /* MASKRED -> rmask */
- gmask = _mm_set_pi32(0x03E003E0, 0x03E003E0); /* MASKGREEN -> gmask */
- bmask = _mm_set_pi32(0x001F001F, 0x001F001F); /* MASKBLUE -> bmask */
-
- while(height--) {
- DUFFS_LOOP_QUATRO2(
- {
- s = *srcp++;
- d = *dstp;
- /*
- * shift out the middle component (green) to
- * the high 16 bits, and process all three RGB
- * components at the same time.
- */
- s = (s | s << 16) & 0x03e07c1f;
- d = (d | d << 16) & 0x03e07c1f;
- d += (s - d) * alpha >> 5;
- d &= 0x03e07c1f;
- *dstp++ = (Uint16)(d | d >> 16);
- },{
- s = *srcp++;
- d = *dstp;
- /*
- * shift out the middle component (green) to
- * the high 16 bits, and process all three RGB
- * components at the same time.
- */
- s = (s | s << 16) & 0x03e07c1f;
- d = (d | d << 16) & 0x03e07c1f;
- d += (s - d) * alpha >> 5;
- d &= 0x03e07c1f;
- *dstp++ = (Uint16)(d | d >> 16);
- s = *srcp++;
- d = *dstp;
- /*
- * shift out the middle component (green) to
- * the high 16 bits, and process all three RGB
- * components at the same time.
- */
- s = (s | s << 16) & 0x03e07c1f;
- d = (d | d << 16) & 0x03e07c1f;
- d += (s - d) * alpha >> 5;
- d &= 0x03e07c1f;
- *dstp++ = (Uint16)(d | d >> 16);
- },{
- src1 = *(__m64*)srcp; /* 4 src pixels -> src1 */
- dst1 = *(__m64*)dstp; /* 4 dst pixels -> dst1 */
-
- /* red -- process the bits in place */
- src2 = src1;
- src2 = _mm_and_si64(src2, rmask); /* src & MASKRED -> src2 */
-
- dst2 = dst1;
- dst2 = _mm_and_si64(dst2, rmask); /* dst & MASKRED -> dst2 */
-
- /* blend */
- src2 = _mm_sub_pi16(src2, dst2);/* src - dst -> src2 */
- src2 = _mm_mulhi_pi16(src2, mm_alpha); /* src2 * alpha -> src2 */
- src2 = _mm_slli_pi16(src2, 5); /* src2 << 5 -> src2 */
- dst2 = _mm_add_pi16(src2, dst2); /* src2 + dst2 -> dst2 */
- dst2 = _mm_and_si64(dst2, rmask); /* dst2 & MASKRED -> dst2 */
-
- mm_res = dst2; /* RED -> mm_res */
-
- /* green -- process the bits in place */
- src2 = src1;
- src2 = _mm_and_si64(src2, gmask); /* src & MASKGREEN -> src2 */
-
- dst2 = dst1;
- dst2 = _mm_and_si64(dst2, gmask); /* dst & MASKGREEN -> dst2 */
-
- /* blend */
- src2 = _mm_sub_pi16(src2, dst2);/* src - dst -> src2 */
- src2 = _mm_mulhi_pi16(src2, mm_alpha); /* src2 * alpha -> src2 */
- src2 = _mm_slli_pi16(src2, 5); /* src2 << 5 -> src2 */
- dst2 = _mm_add_pi16(src2, dst2); /* src2 + dst2 -> dst2 */
-
- mm_res = _mm_or_si64(mm_res, dst2); /* RED | GREEN -> mm_res */
-
- /* blue */
- src2 = src1; /* src -> src2 */
- src2 = _mm_and_si64(src2, bmask); /* src & MASKBLUE -> src2[000b 000b 000b 000b] */
-
- dst2 = dst1; /* dst -> dst2 */
- dst2 = _mm_and_si64(dst2, bmask); /* dst & MASKBLUE -> dst2[000b 000b 000b 000b] */
-
- /* blend */
- src2 = _mm_sub_pi16(src2, dst2);/* src - dst -> src2 */
- src2 = _mm_mullo_pi16(src2, mm_alpha); /* src2 * alpha -> src2 */
- src2 = _mm_srli_pi16(src2, 11); /* src2 >> 11 -> src2 */
- dst2 = _mm_add_pi16(src2, dst2); /* src2 + dst2 -> dst2 */
- dst2 = _mm_and_si64(dst2, bmask); /* dst2 & MASKBLUE -> dst2 */
-
- mm_res = _mm_or_si64(mm_res, dst2); /* RED | GREEN | BLUE -> mm_res */
-
- *(__m64*)dstp = mm_res; /* mm_res -> 4 dst pixels */
-
- srcp += 4;
- dstp += 4;
- }, width);
- srcp += srcskip;
- dstp += dstskip;
- }
- _mm_empty();
- }
-}
-#endif /* GCC_ASMBLIT, MSVC_ASMBLIT */
-
-/* fast RGB565->RGB565 blending with surface alpha */
-static void Blit565to565SurfaceAlpha(SDL_BlitInfo *info)
-{
- unsigned alpha = info->src->alpha;
- if(alpha == 128) {
- Blit16to16SurfaceAlpha128(info, 0xf7de);
- } else {
- int width = info->d_width;
- int height = info->d_height;
- Uint16 *srcp = (Uint16 *)info->s_pixels;
- int srcskip = info->s_skip >> 1;
- Uint16 *dstp = (Uint16 *)info->d_pixels;
- int dstskip = info->d_skip >> 1;
- alpha >>= 3; /* downscale alpha to 5 bits */
-
- while(height--) {
- DUFFS_LOOP4({
- Uint32 s = *srcp++;
- Uint32 d = *dstp;
- /*
- * shift out the middle component (green) to
- * the high 16 bits, and process all three RGB
- * components at the same time.
- */
- s = (s | s << 16) & 0x07e0f81f;
- d = (d | d << 16) & 0x07e0f81f;
- d += (s - d) * alpha >> 5;
- d &= 0x07e0f81f;
- *dstp++ = (Uint16)(d | d >> 16);
- }, width);
- srcp += srcskip;
- dstp += dstskip;
- }
- }
-}
-
-/* fast RGB555->RGB555 blending with surface alpha */
-static void Blit555to555SurfaceAlpha(SDL_BlitInfo *info)
-{
- unsigned alpha = info->src->alpha; /* downscale alpha to 5 bits */
- if(alpha == 128) {
- Blit16to16SurfaceAlpha128(info, 0xfbde);
- } else {
- int width = info->d_width;
- int height = info->d_height;
- Uint16 *srcp = (Uint16 *)info->s_pixels;
- int srcskip = info->s_skip >> 1;
- Uint16 *dstp = (Uint16 *)info->d_pixels;
- int dstskip = info->d_skip >> 1;
- alpha >>= 3; /* downscale alpha to 5 bits */
-
- while(height--) {
- DUFFS_LOOP4({
- Uint32 s = *srcp++;
- Uint32 d = *dstp;
- /*
- * shift out the middle component (green) to
- * the high 16 bits, and process all three RGB
- * components at the same time.
- */
- s = (s | s << 16) & 0x03e07c1f;
- d = (d | d << 16) & 0x03e07c1f;
- d += (s - d) * alpha >> 5;
- d &= 0x03e07c1f;
- *dstp++ = (Uint16)(d | d >> 16);
- }, width);
- srcp += srcskip;
- dstp += dstskip;
- }
- }
-}
-
-/* fast ARGB8888->RGB565 blending with pixel alpha */
-static void BlitARGBto565PixelAlpha(SDL_BlitInfo *info)
-{
- int width = info->d_width;
- int height = info->d_height;
- Uint32 *srcp = (Uint32 *)info->s_pixels;
- int srcskip = info->s_skip >> 2;
- Uint16 *dstp = (Uint16 *)info->d_pixels;
- int dstskip = info->d_skip >> 1;
-
- while(height--) {
- DUFFS_LOOP4({
- Uint32 s = *srcp;
- unsigned alpha = s >> 27; /* downscale alpha to 5 bits */
- /* FIXME: Here we special-case opaque alpha since the
- compositioning used (>>8 instead of /255) doesn't handle
- it correctly. Also special-case alpha=0 for speed?
- Benchmark this! */
- if(alpha) {
- if(alpha == (SDL_ALPHA_OPAQUE >> 3)) {
- *dstp = (Uint16)((s >> 8 & 0xf800) + (s >> 5 & 0x7e0) + (s >> 3 & 0x1f));
- } else {
- Uint32 d = *dstp;
- /*
- * convert source and destination to G0RAB65565
- * and blend all components at the same time
- */
- s = ((s & 0xfc00) << 11) + (s >> 8 & 0xf800)
- + (s >> 3 & 0x1f);
- d = (d | d << 16) & 0x07e0f81f;
- d += (s - d) * alpha >> 5;
- d &= 0x07e0f81f;
- *dstp = (Uint16)(d | d >> 16);
- }
- }
- srcp++;
- dstp++;
- }, width);
- srcp += srcskip;
- dstp += dstskip;
- }
-}
-
-/* fast ARGB8888->RGB555 blending with pixel alpha */
-static void BlitARGBto555PixelAlpha(SDL_BlitInfo *info)
-{
- int width = info->d_width;
- int height = info->d_height;
- Uint32 *srcp = (Uint32 *)info->s_pixels;
- int srcskip = info->s_skip >> 2;
- Uint16 *dstp = (Uint16 *)info->d_pixels;
- int dstskip = info->d_skip >> 1;
-
- while(height--) {
- DUFFS_LOOP4({
- unsigned alpha;
- Uint32 s = *srcp;
- alpha = s >> 27; /* downscale alpha to 5 bits */
- /* FIXME: Here we special-case opaque alpha since the
- compositioning used (>>8 instead of /255) doesn't handle
- it correctly. Also special-case alpha=0 for speed?
- Benchmark this! */
- if(alpha) {
- if(alpha == (SDL_ALPHA_OPAQUE >> 3)) {
- *dstp = (Uint16)((s >> 9 & 0x7c00) + (s >> 6 & 0x3e0) + (s >> 3 & 0x1f));
- } else {
- Uint32 d = *dstp;
- /*
- * convert source and destination to G0RAB65565
- * and blend all components at the same time
- */
- s = ((s & 0xf800) << 10) + (s >> 9 & 0x7c00)
- + (s >> 3 & 0x1f);
- d = (d | d << 16) & 0x03e07c1f;
- d += (s - d) * alpha >> 5;
- d &= 0x03e07c1f;
- *dstp = (Uint16)(d | d >> 16);
- }
- }
- srcp++;
- dstp++;
- }, width);
- srcp += srcskip;
- dstp += dstskip;
- }
-}
-
-/* General (slow) N->N blending with per-surface alpha */
-static void BlitNtoNSurfaceAlpha(SDL_BlitInfo *info)
-{
- int width = info->d_width;
- int height = info->d_height;
- Uint8 *src = info->s_pixels;
- int srcskip = info->s_skip;
- Uint8 *dst = info->d_pixels;
- int dstskip = info->d_skip;
- SDL_PixelFormat *srcfmt = info->src;
- SDL_PixelFormat *dstfmt = info->dst;
- int srcbpp = srcfmt->BytesPerPixel;
- int dstbpp = dstfmt->BytesPerPixel;
- unsigned sA = srcfmt->alpha;
- unsigned dA = dstfmt->Amask ? SDL_ALPHA_OPAQUE : 0;
-
- if(sA) {
- while ( height-- ) {
- DUFFS_LOOP4(
- {
- Uint32 Pixel;
- unsigned sR;
- unsigned sG;
- unsigned sB;
- unsigned dR;
- unsigned dG;
- unsigned dB;
- DISEMBLE_RGB(src, srcbpp, srcfmt, Pixel, sR, sG, sB);
- DISEMBLE_RGB(dst, dstbpp, dstfmt, Pixel, dR, dG, dB);
- ALPHA_BLEND(sR, sG, sB, sA, dR, dG, dB);
- ASSEMBLE_RGBA(dst, dstbpp, dstfmt, dR, dG, dB, dA);
- src += srcbpp;
- dst += dstbpp;
- },
- width);
- src += srcskip;
- dst += dstskip;
- }
- }
-}
-
-/* General (slow) colorkeyed N->N blending with per-surface alpha */
-static void BlitNtoNSurfaceAlphaKey(SDL_BlitInfo *info)
-{
- int width = info->d_width;
- int height = info->d_height;
- Uint8 *src = info->s_pixels;
- int srcskip = info->s_skip;
- Uint8 *dst = info->d_pixels;
- int dstskip = info->d_skip;
- SDL_PixelFormat *srcfmt = info->src;
- SDL_PixelFormat *dstfmt = info->dst;
- Uint32 ckey = srcfmt->colorkey;
- int srcbpp = srcfmt->BytesPerPixel;
- int dstbpp = dstfmt->BytesPerPixel;
- unsigned sA = srcfmt->alpha;
- unsigned dA = dstfmt->Amask ? SDL_ALPHA_OPAQUE : 0;
-
- while ( height-- ) {
- DUFFS_LOOP4(
- {
- Uint32 Pixel;
- unsigned sR;
- unsigned sG;
- unsigned sB;
- unsigned dR;
- unsigned dG;
- unsigned dB;
- RETRIEVE_RGB_PIXEL(src, srcbpp, Pixel);
- if(sA && Pixel != ckey) {
- RGB_FROM_PIXEL(Pixel, srcfmt, sR, sG, sB);
- DISEMBLE_RGB(dst, dstbpp, dstfmt, Pixel, dR, dG, dB);
- ALPHA_BLEND(sR, sG, sB, sA, dR, dG, dB);
- ASSEMBLE_RGBA(dst, dstbpp, dstfmt, dR, dG, dB, dA);
- }
- src += srcbpp;
- dst += dstbpp;
- },
- width);
- src += srcskip;
- dst += dstskip;
- }
-}
-
-/* General (slow) N->N blending with pixel alpha */
-static void BlitNtoNPixelAlpha(SDL_BlitInfo *info)
-{
- int width = info->d_width;
- int height = info->d_height;
- Uint8 *src = info->s_pixels;
- int srcskip = info->s_skip;
- Uint8 *dst = info->d_pixels;
- int dstskip = info->d_skip;
- SDL_PixelFormat *srcfmt = info->src;
- SDL_PixelFormat *dstfmt = info->dst;
-
- int srcbpp;
- int dstbpp;
-
- /* Set up some basic variables */
- srcbpp = srcfmt->BytesPerPixel;
- dstbpp = dstfmt->BytesPerPixel;
-
- /* FIXME: for 8bpp source alpha, this doesn't get opaque values
- quite right. for <8bpp source alpha, it gets them very wrong
- (check all macros!)
- It is unclear whether there is a good general solution that doesn't
- need a branch (or a divide). */
- while ( height-- ) {
- DUFFS_LOOP4(
- {
- Uint32 Pixel;
- unsigned sR;
- unsigned sG;
- unsigned sB;
- unsigned dR;
- unsigned dG;
- unsigned dB;
- unsigned sA;
- unsigned dA;
- DISEMBLE_RGBA(src, srcbpp, srcfmt, Pixel, sR, sG, sB, sA);
- if(sA) {
- DISEMBLE_RGBA(dst, dstbpp, dstfmt, Pixel, dR, dG, dB, dA);
- ALPHA_BLEND(sR, sG, sB, sA, dR, dG, dB);
- ASSEMBLE_RGBA(dst, dstbpp, dstfmt, dR, dG, dB, dA);
- }
- src += srcbpp;
- dst += dstbpp;
- },
- width);
- src += srcskip;
- dst += dstskip;
- }
-}
-
-
-SDL_loblit SDL_CalculateAlphaBlit(SDL_Surface *surface, int blit_index)
-{
- SDL_PixelFormat *sf = surface->format;
- SDL_PixelFormat *df = surface->map->dst->format;
-
- if(sf->Amask == 0) {
- if((surface->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY) {
- if(df->BytesPerPixel == 1)
- return BlitNto1SurfaceAlphaKey;
- else
-#if SDL_ALTIVEC_BLITTERS
- if (sf->BytesPerPixel == 4 && df->BytesPerPixel == 4 &&
- !(surface->map->dst->flags & SDL_HWSURFACE) && SDL_HasAltiVec())
- return Blit32to32SurfaceAlphaKeyAltivec;
- else
-#endif
- return BlitNtoNSurfaceAlphaKey;
- } else {
- /* Per-surface alpha blits */
- switch(df->BytesPerPixel) {
- case 1:
- return BlitNto1SurfaceAlpha;
-
- case 2:
- if(surface->map->identity) {
- if(df->Gmask == 0x7e0)
- {
-#if MMX_ASMBLIT
- if(SDL_HasMMX())
- return Blit565to565SurfaceAlphaMMX;
- else
-#endif
- return Blit565to565SurfaceAlpha;
- }
- else if(df->Gmask == 0x3e0)
- {
-#if MMX_ASMBLIT
- if(SDL_HasMMX())
- return Blit555to555SurfaceAlphaMMX;
- else
-#endif
- return Blit555to555SurfaceAlpha;
- }
- }
- return BlitNtoNSurfaceAlpha;
-
- case 4:
- if(sf->Rmask == df->Rmask
- && sf->Gmask == df->Gmask
- && sf->Bmask == df->Bmask
- && sf->BytesPerPixel == 4)
- {
-#if MMX_ASMBLIT
- if(sf->Rshift % 8 == 0
- && sf->Gshift % 8 == 0
- && sf->Bshift % 8 == 0
- && SDL_HasMMX())
- return BlitRGBtoRGBSurfaceAlphaMMX;
-#endif
- if((sf->Rmask | sf->Gmask | sf->Bmask) == 0xffffff)
- {
-#if SDL_ALTIVEC_BLITTERS
- if(!(surface->map->dst->flags & SDL_HWSURFACE)
- && SDL_HasAltiVec())
- return BlitRGBtoRGBSurfaceAlphaAltivec;
-#endif
- return BlitRGBtoRGBSurfaceAlpha;
- }
- }
-#if SDL_ALTIVEC_BLITTERS
- if((sf->BytesPerPixel == 4) &&
- !(surface->map->dst->flags & SDL_HWSURFACE) && SDL_HasAltiVec())
- return Blit32to32SurfaceAlphaAltivec;
- else
-#endif
- return BlitNtoNSurfaceAlpha;
-
- case 3:
- default:
- return BlitNtoNSurfaceAlpha;
- }
- }
- } else {
- /* Per-pixel alpha blits */
- switch(df->BytesPerPixel) {
- case 1:
- return BlitNto1PixelAlpha;
-
- case 2:
-#if SDL_ALTIVEC_BLITTERS
- if(sf->BytesPerPixel == 4 && !(surface->map->dst->flags & SDL_HWSURFACE) &&
- df->Gmask == 0x7e0 &&
- df->Bmask == 0x1f && SDL_HasAltiVec())
- return Blit32to565PixelAlphaAltivec;
- else
-#endif
- if(sf->BytesPerPixel == 4 && sf->Amask == 0xff000000
- && sf->Gmask == 0xff00
- && ((sf->Rmask == 0xff && df->Rmask == 0x1f)
- || (sf->Bmask == 0xff && df->Bmask == 0x1f))) {
- if(df->Gmask == 0x7e0)
- return BlitARGBto565PixelAlpha;
- else if(df->Gmask == 0x3e0)
- return BlitARGBto555PixelAlpha;
- }
- return BlitNtoNPixelAlpha;
-
- case 4:
- if(sf->Rmask == df->Rmask
- && sf->Gmask == df->Gmask
- && sf->Bmask == df->Bmask
- && sf->BytesPerPixel == 4)
- {
-#if MMX_ASMBLIT
- if(sf->Rshift % 8 == 0
- && sf->Gshift % 8 == 0
- && sf->Bshift % 8 == 0
- && sf->Ashift % 8 == 0
- && sf->Aloss == 0)
- {
- if(SDL_Has3DNow())
- return BlitRGBtoRGBPixelAlphaMMX3DNOW;
- if(SDL_HasMMX())
- return BlitRGBtoRGBPixelAlphaMMX;
- }
-#endif
- if(sf->Amask == 0xff000000)
- {
-#if SDL_ALTIVEC_BLITTERS
- if(!(surface->map->dst->flags & SDL_HWSURFACE)
- && SDL_HasAltiVec())
- return BlitRGBtoRGBPixelAlphaAltivec;
-#endif
- return BlitRGBtoRGBPixelAlpha;
- }
- }
-#if SDL_ALTIVEC_BLITTERS
- if (sf->Amask && sf->BytesPerPixel == 4 &&
- !(surface->map->dst->flags & SDL_HWSURFACE) && SDL_HasAltiVec())
- return Blit32to32PixelAlphaAltivec;
- else
-#endif
- return BlitNtoNPixelAlpha;
-
- case 3:
- default:
- return BlitNtoNPixelAlpha;
- }
- }
-}
-