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Diffstat (limited to 'distrib/sdl-1.2.12/src/video/SDL_cursor_c.h')
-rw-r--r--distrib/sdl-1.2.12/src/video/SDL_cursor_c.h73
1 files changed, 0 insertions, 73 deletions
diff --git a/distrib/sdl-1.2.12/src/video/SDL_cursor_c.h b/distrib/sdl-1.2.12/src/video/SDL_cursor_c.h
deleted file mode 100644
index fc983e2..0000000
--- a/distrib/sdl-1.2.12/src/video/SDL_cursor_c.h
+++ /dev/null
@@ -1,73 +0,0 @@
-/*
- SDL - Simple DirectMedia Layer
- Copyright (C) 1997-2006 Sam Lantinga
-
- This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Lesser General Public
- License as published by the Free Software Foundation; either
- version 2.1 of the License, or (at your option) any later version.
-
- This library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Lesser General Public License for more details.
-
- You should have received a copy of the GNU Lesser General Public
- License along with this library; if not, write to the Free Software
- Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-
- Sam Lantinga
- slouken@libsdl.org
-*/
-#include "SDL_config.h"
-
-/* Useful variables and functions from SDL_cursor.c */
-#include "SDL_mouse.h"
-
-extern int SDL_CursorInit(Uint32 flags);
-extern void SDL_CursorPaletteChanged(void);
-extern void SDL_DrawCursor(SDL_Surface *screen);
-extern void SDL_DrawCursorNoLock(SDL_Surface *screen);
-extern void SDL_EraseCursor(SDL_Surface *screen);
-extern void SDL_EraseCursorNoLock(SDL_Surface *screen);
-extern void SDL_UpdateCursor(SDL_Surface *screen);
-extern void SDL_ResetCursor(void);
-extern void SDL_MoveCursor(int x, int y);
-extern void SDL_CursorQuit(void);
-
-#define INLINE_MOUSELOCK
-#ifdef INLINE_MOUSELOCK
-/* Inline (macro) versions of the mouse lock functions */
-#include "SDL_mutex.h"
-
-extern SDL_mutex *SDL_cursorlock;
-
-#define SDL_LockCursor() \
- do { \
- if ( SDL_cursorlock ) { \
- SDL_mutexP(SDL_cursorlock); \
- } \
- } while ( 0 )
-#define SDL_UnlockCursor() \
- do { \
- if ( SDL_cursorlock ) { \
- SDL_mutexV(SDL_cursorlock); \
- } \
- } while ( 0 )
-#else
-extern void SDL_LockCursor(void);
-extern void SDL_UnlockCursor(void);
-#endif /* INLINE_MOUSELOCK */
-
-/* Only for low-level mouse cursor drawing */
-extern SDL_Cursor *SDL_cursor;
-extern void SDL_MouseRect(SDL_Rect *area);
-
-/* State definitions for the SDL cursor */
-#define CURSOR_VISIBLE 0x01
-#define CURSOR_USINGSW 0x10
-#define SHOULD_DRAWCURSOR(X) \
- (((X)&(CURSOR_VISIBLE|CURSOR_USINGSW)) == \
- (CURSOR_VISIBLE|CURSOR_USINGSW))
-
-extern volatile int SDL_cursorstate;