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-rw-r--r--distrib/sdl-1.2.12/src/video/ataricommon/SDL_atarigl_c.h109
1 files changed, 0 insertions, 109 deletions
diff --git a/distrib/sdl-1.2.12/src/video/ataricommon/SDL_atarigl_c.h b/distrib/sdl-1.2.12/src/video/ataricommon/SDL_atarigl_c.h
deleted file mode 100644
index 4626d44..0000000
--- a/distrib/sdl-1.2.12/src/video/ataricommon/SDL_atarigl_c.h
+++ /dev/null
@@ -1,109 +0,0 @@
-/*
- SDL - Simple DirectMedia Layer
- Copyright (C) 1997-2004 Sam Lantinga
-
- This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Library General Public
- License as published by the Free Software Foundation; either
- version 2 of the License, or (at your option) any later version.
-
- This library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Library General Public License for more details.
-
- You should have received a copy of the GNU Library General Public
- License along with this library; if not, write to the Free
- Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-
- Sam Lantinga
- slouken@libsdl.org
-*/
-#include "SDL_config.h"
-
-/* Atari OSMesa.ldg implementation of SDL OpenGL support */
-
-#ifndef _SDL_ATARIGL_H_
-#define _SDL_ATARIGL_H_
-
-#if SDL_VIDEO_OPENGL
-#include <GL/osmesa.h>
-#endif
-
-#include "../SDL_sysvideo.h"
-
-/* Hidden "this" pointer for the video functions */
-#define _THIS SDL_VideoDevice *this
-
-struct SDL_PrivateGLData {
-
- int gl_active; /* to stop switching drivers while we have a valid context */
-
- int gl_oldmesa; /* Old OpenGL support ? */
-
- int gl_pixelsize; /* for CopyShadow functions */
-
- SDL_bool gl_upsidedown; /* Some implementations draw upside down */
-
- Uint8 *gl_shadow; /* Shadow buffer for old implementations */
-
- /* for unsupported OSMesa buffer formats */
- void (*ConvertSurface)(_THIS, SDL_Surface *surface);
-
- /* to convert the shadow buffer to the screen format */
- void (*CopyShadow)(_THIS, SDL_Surface *surface);
-
-#if SDL_VIDEO_OPENGL
- OSMesaContext ctx;
-
- /* OpenGL functions */
- void (*glGetIntegerv)( GLenum pname, GLint *value );
- void (*glFinish)(void);
- void (*glFlush)(void);
-
- /* osmesa.ldg */
- OSMesaContext (*OSMesaCreateContextExt)( GLenum format, GLint depthBits, GLint stencilBits, GLint accumBits, OSMesaContext sharelist);
- void (*OSMesaDestroyContext)( OSMesaContext ctx );
- GLboolean (*OSMesaMakeCurrent)( OSMesaContext ctx, void *buffer, GLenum type, GLsizei width, GLsizei height );
- void (*OSMesaPixelStore)( GLint pname, GLint value );
- void * (*OSMesaGetProcAddress)( const char *funcName );
-
- /* mesa_gl.ldg, tiny_gl.ldg */
- void *(*OSMesaCreateLDG)( long format, long type, long width, long height );
- void (*OSMesaDestroyLDG)(void);
-
- /* Info needed to compare existing context with new asked one */
- int width, height;
- GLenum format;
- GLint depth,stencil,accum;
-#endif
-};
-
-/* Variable names */
-#define gl_active (this->gl_data->gl_active)
-#define gl_ctx (this->gl_data->ctx)
-#define gl_oldmesa (this->gl_data->gl_oldmesa)
-#define gl_pixelsize (this->gl_data->gl_pixelsize)
-#define gl_upsidedown (this->gl_data->gl_upsidedown)
-#define gl_shadow (this->gl_data->gl_shadow)
-#define gl_convert (this->gl_data->ConvertSurface)
-#define gl_copyshadow (this->gl_data->CopyShadow)
-#define gl_curformat (this->gl_data->format)
-#define gl_curdepth (this->gl_data->depth)
-#define gl_curstencil (this->gl_data->stencil)
-#define gl_curaccum (this->gl_data->accum)
-#define gl_curwidth (this->gl_data->width)
-#define gl_curheight (this->gl_data->height)
-
-/* OpenGL functions */
-extern int SDL_AtariGL_Init(_THIS, SDL_Surface *current);
-extern void SDL_AtariGL_Quit(_THIS, SDL_bool unload);
-extern void SDL_AtariGL_InitPointers(_THIS);
-
-extern int SDL_AtariGL_LoadLibrary(_THIS, const char *path);
-extern void *SDL_AtariGL_GetProcAddress(_THIS, const char *proc);
-extern int SDL_AtariGL_GetAttribute(_THIS, SDL_GLattr attrib, int* value);
-extern int SDL_AtariGL_MakeCurrent(_THIS);
-extern void SDL_AtariGL_SwapBuffers(_THIS);
-
-#endif /* _SDL_ATARIGL_H_ */