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Diffstat (limited to 'distrib/sdl-1.2.12/src/video/cybergfx/SDL_amigaevents.c')
-rw-r--r--distrib/sdl-1.2.12/src/video/cybergfx/SDL_amigaevents.c535
1 files changed, 0 insertions, 535 deletions
diff --git a/distrib/sdl-1.2.12/src/video/cybergfx/SDL_amigaevents.c b/distrib/sdl-1.2.12/src/video/cybergfx/SDL_amigaevents.c
deleted file mode 100644
index 333d0fa..0000000
--- a/distrib/sdl-1.2.12/src/video/cybergfx/SDL_amigaevents.c
+++ /dev/null
@@ -1,535 +0,0 @@
-/*
- SDL - Simple DirectMedia Layer
- Copyright (C) 1997-2006 Sam Lantinga
-
- This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Lesser General Public
- License as published by the Free Software Foundation; either
- version 2.1 of the License, or (at your option) any later version.
-
- This library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Lesser General Public License for more details.
-
- You should have received a copy of the GNU Lesser General Public
- License along with this library; if not, write to the Free Software
- Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-
- Sam Lantinga
- slouken@libsdl.org
-*/
-#include "SDL_config.h"
-
-/* Handle the event stream, converting Amiga events into SDL events */
-#include "SDL.h"
-
-#include "SDL_syswm.h"
-#include "../SDL_sysvideo.h"
-#include "../../events/SDL_sysevents.h"
-#include "../../events/SDL_events_c.h"
-#include "SDL_cgxvideo.h"
-#include "SDL_cgxmodes_c.h"
-#include "SDL_cgximage_c.h"
-#include "SDL_cgxwm_c.h"
-#include "SDL_amigaevents_c.h"
-
-
-/* The translation tables from an Amiga keysym to a SDL keysym */
-static SDLKey MISC_keymap[256];
-SDL_keysym *amiga_TranslateKey(int code, SDL_keysym *keysym);
-struct IOStdReq *ConReq=NULL;
-struct MsgPort *ConPort=NULL;
-
-/* Note: The X server buffers and accumulates mouse motion events, so
- the motion event generated by the warp may not appear exactly as we
- expect it to. We work around this (and improve performance) by only
- warping the pointer when it reaches the edge, and then wait for it.
-*/
-#define MOUSE_FUDGE_FACTOR 8
-
-#if 0
-
-static inline int amiga_WarpedMotion(_THIS, struct IntuiMessage *m)
-{
- int w, h, i;
- int deltax, deltay;
- int posted;
-
- w = SDL_VideoSurface->w;
- h = SDL_VideoSurface->h;
- deltax = xevent->xmotion.x - mouse_last.x;
- deltay = xevent->xmotion.y - mouse_last.y;
-#ifdef DEBUG_MOTION
- printf("Warped mouse motion: %d,%d\n", deltax, deltay);
-#endif
- mouse_last.x = xevent->xmotion.x;
- mouse_last.y = xevent->xmotion.y;
- posted = SDL_PrivateMouseMotion(0, 1, deltax, deltay);
-
- if ( (xevent->xmotion.x < MOUSE_FUDGE_FACTOR) ||
- (xevent->xmotion.x > (w-MOUSE_FUDGE_FACTOR)) ||
- (xevent->xmotion.y < MOUSE_FUDGE_FACTOR) ||
- (xevent->xmotion.y > (h-MOUSE_FUDGE_FACTOR)) ) {
- /* Get the events that have accumulated */
- while ( XCheckTypedEvent(SDL_Display, MotionNotify, xevent) ) {
- deltax = xevent->xmotion.x - mouse_last.x;
- deltay = xevent->xmotion.y - mouse_last.y;
-#ifdef DEBUG_MOTION
- printf("Extra mouse motion: %d,%d\n", deltax, deltay);
-#endif
- mouse_last.x = xevent->xmotion.x;
- mouse_last.y = xevent->xmotion.y;
- posted += SDL_PrivateMouseMotion(0, 1, deltax, deltay);
- }
- mouse_last.x = w/2;
- mouse_last.y = h/2;
- XWarpPointer(SDL_Display, None, SDL_Window, 0, 0, 0, 0,
- mouse_last.x, mouse_last.y);
- for ( i=0; i<10; ++i ) {
- XMaskEvent(SDL_Display, PointerMotionMask, xevent);
- if ( (xevent->xmotion.x >
- (mouse_last.x-MOUSE_FUDGE_FACTOR)) &&
- (xevent->xmotion.x <
- (mouse_last.x+MOUSE_FUDGE_FACTOR)) &&
- (xevent->xmotion.y >
- (mouse_last.y-MOUSE_FUDGE_FACTOR)) &&
- (xevent->xmotion.y <
- (mouse_last.y+MOUSE_FUDGE_FACTOR)) ) {
- break;
- }
-#ifdef DEBUG_XEVENTS
- printf("Lost mouse motion: %d,%d\n", xevent->xmotion.x, xevent->xmotion.y);
-#endif
- }
-#ifdef DEBUG_XEVENTS
- if ( i == 10 ) {
- printf("Warning: didn't detect mouse warp motion\n");
- }
-#endif
- }
- return(posted);
-}
-
-#endif
-
-static int amiga_GetButton(int code)
-{
- switch(code)
- {
- case IECODE_MBUTTON:
- return SDL_BUTTON_MIDDLE;
- case IECODE_RBUTTON:
- return SDL_BUTTON_RIGHT;
- default:
- return SDL_BUTTON_LEFT;
- }
-}
-
-static int amiga_DispatchEvent(_THIS,struct IntuiMessage *msg)
-{
- int class=msg->Class,code=msg->Code;
- int posted;
-
- posted = 0;
- switch (class) {
- /* Gaining mouse coverage? */
- case IDCMP_ACTIVEWINDOW:
- posted = SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS);
- break;
-
- /* Losing mouse coverage? */
- case IDCMP_INACTIVEWINDOW:
- posted = SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS);
- break;
-#if 0
- /* Gaining input focus? */
- case IDCMP_ACTIVEWINDOW:
- posted = SDL_PrivateAppActive(1, SDL_APPINPUTFOCUS);
-
- /* Queue entry into fullscreen mode */
- switch_waiting = 0x01 | SDL_FULLSCREEN;
- switch_time = SDL_GetTicks() + 1500;
- break;
-
- /* Losing input focus? */
- case IDCMP_INACTIVEWINDOW:
- posted = SDL_PrivateAppActive(0, SDL_APPINPUTFOCUS);
-
- /* Queue leaving fullscreen mode */
- switch_waiting = 0x01;
- switch_time = SDL_GetTicks() + 200;
- break;
-#endif
- /* Mouse motion? */
- case IDCMP_MOUSEMOVE:
- if ( SDL_VideoSurface ) {
- posted = SDL_PrivateMouseMotion(0, 0,
- msg->MouseX-SDL_Window->BorderLeft,
- msg->MouseY-SDL_Window->BorderTop);
- }
- break;
-
- /* Mouse button press? */
- case IDCMP_MOUSEBUTTONS:
-
- if(!(code&IECODE_UP_PREFIX))
- {
- posted = SDL_PrivateMouseButton(SDL_PRESSED,
- amiga_GetButton(code), 0, 0);
- }
- /* Mouse button release? */
- else
- {
- code&=~IECODE_UP_PREFIX;
- posted = SDL_PrivateMouseButton(SDL_RELEASED,
- amiga_GetButton(code), 0, 0);
- }
- break;
-
- case IDCMP_RAWKEY:
-
- /* Key press? */
-
- if( !(code&IECODE_UP_PREFIX) )
- {
- SDL_keysym keysym;
- posted = SDL_PrivateKeyboard(SDL_PRESSED,
- amiga_TranslateKey(code, &keysym));
- }
- else
- {
- /* Key release? */
-
- SDL_keysym keysym;
- code&=~IECODE_UP_PREFIX;
-
- /* Check to see if this is a repeated key */
-/* if ( ! X11_KeyRepeat(SDL_Display, &xevent) ) */
-
- posted = SDL_PrivateKeyboard(SDL_RELEASED,
- amiga_TranslateKey(code, &keysym));
- }
- break;
- /* Have we been iconified? */
-#if 0
- case UnmapNotify: {
-#ifdef DEBUG_XEVENTS
-printf("UnmapNotify!\n");
-#endif
- posted=SDL_PrivateAppActive(0, SDL_APPACTIVE|SDL_APPINPUTFOCUS);
- }
- break;
-
- /* Have we been restored? */
-
- case MapNotify: {
-#ifdef DEBUG_XEVENTS
-printf("MapNotify!\n");
-#endif
-
- posted = SDL_PrivateAppActive(1, SDL_APPACTIVE);
-
- if ( SDL_VideoSurface &&
- (SDL_VideoSurface->flags & SDL_FULLSCREEN) )
- {
- CGX_EnterFullScreen(this);
- } else {
- X11_GrabInputNoLock(this, this->input_grab);
- }
- if ( SDL_VideoSurface ) {
- CGX_RefreshDisplay(this);
- }
- }
- break;
- case Expose:
- if ( SDL_VideoSurface && (xevent.xexpose.count == 0) ) {
- CGX_RefreshDisplay(this);
- }
- break;
-#endif
-
- /* Have we been resized? */
- case IDCMP_NEWSIZE:
- SDL_PrivateResize(SDL_Window->Width-SDL_Window->BorderLeft-SDL_Window->BorderRight,
- SDL_Window->Height-SDL_Window->BorderTop-SDL_Window->BorderBottom);
-
- break;
-
- /* Have we been requested to quit? */
- case IDCMP_CLOSEWINDOW:
- posted = SDL_PrivateQuit();
- break;
-
- /* Do we need to refresh ourselves? */
-
- default: {
- /* Only post the event if we're watching for it */
- if ( SDL_ProcessEvents[SDL_SYSWMEVENT] == SDL_ENABLE ) {
- SDL_SysWMmsg wmmsg;
-
- SDL_VERSION(&wmmsg.version);
-#if 0
- wmmsg.subsystem = SDL_SYSWM_CGX;
- wmmsg.event.xevent = xevent;
-#endif
- posted = SDL_PrivateSysWMEvent(&wmmsg);
- }
- }
- break;
- }
- ReplyMsg((struct Message *)msg);
-
-
- return(posted);
-}
-
-void amiga_PumpEvents(_THIS)
-{
- int pending;
- struct IntuiMessage *m;
-
- /* Keep processing pending events */
- pending = 0;
- while ( m=(struct IntuiMessage *)GetMsg(SDL_Window->UserPort) ) {
- amiga_DispatchEvent(this,m);
- ++pending;
- }
-}
-
-void amiga_InitKeymap(void)
-{
- int i;
-
- /* Map the miscellaneous keys */
- for ( i=0; i<SDL_arraysize(MISC_keymap); ++i )
- MISC_keymap[i] = SDLK_UNKNOWN;
-
- /* These X keysyms have 0xFF as the high byte */
- MISC_keymap[65] = SDLK_BACKSPACE;
- MISC_keymap[66] = SDLK_TAB;
- MISC_keymap[70] = SDLK_CLEAR;
- MISC_keymap[70] = SDLK_DELETE;
- MISC_keymap[68] = SDLK_RETURN;
-// MISC_keymap[XK_Pause&0xFF] = SDLK_PAUSE;
- MISC_keymap[69] = SDLK_ESCAPE;
- MISC_keymap[70] = SDLK_DELETE;
-/*
- SDLK_SPACE = 32,
- SDLK_MINUS = 45,
- SDLK_LESS = 60,
- SDLK_COMMA = 44,
- SDLK_PERIOD = 46,
- SDLK_0 = 48,
- SDLK_1 = 49,
- SDLK_2 = 50,
- SDLK_3 = 51,
- SDLK_4 = 52,
- SDLK_5 = 53,
- SDLK_6 = 54,
- SDLK_7 = 55,
- SDLK_8 = 56,
- SDLK_9 = 57,
- SDLK_BACKQUOTE = 96,
- SDLK_BACKSLASH = 92,
- SDLK_a = 97,
- SDLK_b = 98,
- SDLK_c = 99,
- SDLK_d = 100,
- SDLK_e = 101,
- SDLK_f = 102,
- SDLK_g = 103,
- SDLK_h = 104,
- SDLK_i = 105,
- SDLK_j = 106,
- SDLK_k = 107,
- SDLK_l = 108,
- SDLK_m = 109,
- SDLK_n = 110,
- SDLK_o = 111,
- SDLK_p = 112,
- SDLK_q = 113,
- SDLK_r = 114,
- SDLK_s = 115,
- SDLK_t = 116,
- SDLK_u = 117,
- SDLK_v = 118,
- SDLK_w = 119,
- SDLK_x = 120,
- SDLK_y = 121,
- SDLK_z = 122,
-*/
- MISC_keymap[15] = SDLK_KP0; /* Keypad 0-9 */
- MISC_keymap[29] = SDLK_KP1;
- MISC_keymap[30] = SDLK_KP2;
- MISC_keymap[31] = SDLK_KP3;
- MISC_keymap[45] = SDLK_KP4;
- MISC_keymap[46] = SDLK_KP5;
- MISC_keymap[47] = SDLK_KP6;
- MISC_keymap[61] = SDLK_KP7;
- MISC_keymap[62] = SDLK_KP8;
- MISC_keymap[63] = SDLK_KP9;
- MISC_keymap[60] = SDLK_KP_PERIOD;
- MISC_keymap[92] = SDLK_KP_DIVIDE;
- MISC_keymap[93] = SDLK_KP_MULTIPLY;
- MISC_keymap[74] = SDLK_KP_MINUS;
- MISC_keymap[94] = SDLK_KP_PLUS;
- MISC_keymap[67] = SDLK_KP_ENTER;
-// MISC_keymap[XK_KP_Equal&0xFF] = SDLK_KP_EQUALS;
-
- MISC_keymap[76] = SDLK_UP;
- MISC_keymap[77] = SDLK_DOWN;
- MISC_keymap[78] = SDLK_RIGHT;
- MISC_keymap[79] = SDLK_LEFT;
-/*
- MISC_keymap[XK_Insert&0xFF] = SDLK_INSERT;
- MISC_keymap[XK_Home&0xFF] = SDLK_HOME;
- MISC_keymap[XK_End&0xFF] = SDLK_END;
-*/
-// Mappati sulle parentesi del taastierino
- MISC_keymap[90] = SDLK_PAGEUP;
- MISC_keymap[91] = SDLK_PAGEDOWN;
-
- MISC_keymap[80] = SDLK_F1;
- MISC_keymap[81] = SDLK_F2;
- MISC_keymap[82] = SDLK_F3;
- MISC_keymap[83] = SDLK_F4;
- MISC_keymap[84] = SDLK_F5;
- MISC_keymap[85] = SDLK_F6;
- MISC_keymap[86] = SDLK_F7;
- MISC_keymap[87] = SDLK_F8;
- MISC_keymap[88] = SDLK_F9;
- MISC_keymap[89] = SDLK_F10;
-// MISC_keymap[XK_F11&0xFF] = SDLK_F11;
-// MISC_keymap[XK_F12&0xFF] = SDLK_F12;
-// MISC_keymap[XK_F13&0xFF] = SDLK_F13;
-// MISC_keymap[XK_F14&0xFF] = SDLK_F14;
-// MISC_keymap[XK_F15&0xFF] = SDLK_F15;
-
-// MISC_keymap[XK_Num_Lock&0xFF] = SDLK_NUMLOCK;
- MISC_keymap[98] = SDLK_CAPSLOCK;
-// MISC_keymap[XK_Scroll_Lock&0xFF] = SDLK_SCROLLOCK;
- MISC_keymap[97] = SDLK_RSHIFT;
- MISC_keymap[96] = SDLK_LSHIFT;
- MISC_keymap[99] = SDLK_LCTRL;
- MISC_keymap[99] = SDLK_LCTRL;
- MISC_keymap[101] = SDLK_RALT;
- MISC_keymap[100] = SDLK_LALT;
-// MISC_keymap[XK_Meta_R&0xFF] = SDLK_RMETA;
-// MISC_keymap[XK_Meta_L&0xFF] = SDLK_LMETA;
- MISC_keymap[103] = SDLK_LSUPER; /* Left "Windows" */
- MISC_keymap[102] = SDLK_RSUPER; /* Right "Windows */
-
- MISC_keymap[95] = SDLK_HELP;
-}
-
-SDL_keysym *amiga_TranslateKey(int code, SDL_keysym *keysym)
-{
- #ifdef STORMC4_WOS
- static struct Library *KeymapBase=NULL; /* Linking failed in WOS version if ConsoleDevice was used */
- #else
- static struct Library *ConsoleDevice=NULL;
- #endif
-
- /* Get the raw keyboard scancode */
- keysym->scancode = code;
- keysym->sym = MISC_keymap[code];
-
-#ifdef DEBUG_KEYS
- fprintf(stderr, "Translating key 0x%.4x (%d)\n", xsym, xkey->keycode);
-#endif
- /* Get the translated SDL virtual keysym */
- if ( keysym->sym==SDLK_UNKNOWN )
- {
- #ifdef STORMC4_WOS
- if(!KeymapBase)
- #else
- if(!ConsoleDevice)
- #endif
- {
- #ifdef STORMC4_WOS
- KeymapBase=OpenLibrary("keymap.library", 0L);
- #else
- if(ConPort=CreateMsgPort())
- {
- if(ConReq=CreateIORequest(ConPort,sizeof(struct IOStdReq)))
- {
- if(!OpenDevice("console.device",-1,(struct IORequest *)ConReq,0))
- ConsoleDevice=(struct Library *)ConReq->io_Device;
- else
- {
- DeleteIORequest(ConReq);
- ConReq=NULL;
- }
- }
- else
- {
- DeleteMsgPort(ConPort);
- ConPort=NULL;
- }
- }
- #endif
- }
-
- #ifdef STORMC4_WOS
- if(KeymapBase)
- #else
- if(ConsoleDevice)
- #endif
- {
- struct InputEvent event;
- long actual;
- char buffer[5];
-
- event.ie_Qualifier=0;
- event.ie_Class=IECLASS_RAWKEY;
- event.ie_SubClass=0L;
- event.ie_Code=code;
- event.ie_X=event.ie_Y=0;
- event.ie_EventAddress=NULL;
- event.ie_NextEvent=NULL;
- event.ie_Prev1DownCode=event.ie_Prev1DownQual=event.ie_Prev2DownCode=event.ie_Prev2DownQual=0;
-
- #ifdef STORMC4_WOS
- if( (actual=MapRawKey(&event,buffer,5,NULL))>=0)
- #else
- if( (actual=RawKeyConvert(&event,buffer,5,NULL))>=0)
- #endif
- {
- if(actual>1)
- {
- D(bug("Warning (%ld) character conversion!\n",actual));
- }
- else if(actual==1)
- {
- keysym->sym=*buffer;
- D(bug("Converted rawcode %ld to <%lc>\n",code,*buffer));
-// Bufferizzo x le successive chiamate!
- MISC_keymap[code]=*buffer;
- }
- }
- }
-
- }
- keysym->mod = KMOD_NONE;
-
- /* If UNICODE is on, get the UNICODE value for the key */
- keysym->unicode = 0;
- if ( SDL_TranslateUNICODE ) {
-#if 0
- static XComposeStatus state;
- /* Until we handle the IM protocol, use XLookupString() */
- unsigned char keybuf[32];
- if ( XLookupString(xkey, (char *)keybuf, sizeof(keybuf),
- NULL, &state) ) {
- keysym->unicode = keybuf[0];
- }
-#endif
- }
- return(keysym);
-}
-
-void amiga_InitOSKeymap(_THIS)
-{
- amiga_InitKeymap();
-}