diff options
Diffstat (limited to 'distrib/sdl-1.2.12/src/video/cybergfx/SDL_amigamouse.c')
-rw-r--r-- | distrib/sdl-1.2.12/src/video/cybergfx/SDL_amigamouse.c | 77 |
1 files changed, 77 insertions, 0 deletions
diff --git a/distrib/sdl-1.2.12/src/video/cybergfx/SDL_amigamouse.c b/distrib/sdl-1.2.12/src/video/cybergfx/SDL_amigamouse.c new file mode 100644 index 0000000..64940a8 --- /dev/null +++ b/distrib/sdl-1.2.12/src/video/cybergfx/SDL_amigamouse.c @@ -0,0 +1,77 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 1997-2006 Sam Lantinga + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2.1 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + + Sam Lantinga + slouken@libsdl.org +*/ +#include "SDL_config.h" + +#include "SDL_mouse.h" +#include "../../events/SDL_events_c.h" +#include "../SDL_cursor_c.h" +#include "SDL_amigamouse_c.h" + + +/* The implementation dependent data for the window manager cursor */ + +typedef void * WMCursor; + +void amiga_FreeWMCursor(_THIS, WMcursor *cursor) +{ +} + +WMcursor *amiga_CreateWMCursor(_THIS, + Uint8 *data, Uint8 *mask, int w, int h, int hot_x, int hot_y) +{ + return (WMcursor *)1; // Amiga has an Hardware cursor, so it's ok to return something unuseful but true +} + +int amiga_ShowWMCursor(_THIS, WMcursor *cursor) +{ + /* Don't do anything if the display is gone */ + if ( SDL_Display == NULL) { + return(0); + } + + /* Set the Amiga prefs cursor cursor, or blank if cursor is NULL */ + + if ( SDL_Window ) { + SDL_Lock_EventThread(); + if ( cursor == NULL ) { + if ( SDL_BlankCursor != NULL ) { +// Hide cursor HERE + SetPointer(SDL_Window,(UWORD *)SDL_BlankCursor,1,1,0,0); + } + } else { +// Show cursor + ClearPointer(SDL_Window); + } + SDL_Unlock_EventThread(); + } + return(1); +} + +void amiga_WarpWMCursor(_THIS, Uint16 x, Uint16 y) +{ +/* FIXME: Not implemented */ +} + +/* Check to see if we need to enter or leave mouse relative mode */ +void amiga_CheckMouseMode(_THIS) +{ +} |