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-rw-r--r--distrib/sdl-1.2.12/src/video/cybergfx/SDL_amigamouse.c77
1 files changed, 0 insertions, 77 deletions
diff --git a/distrib/sdl-1.2.12/src/video/cybergfx/SDL_amigamouse.c b/distrib/sdl-1.2.12/src/video/cybergfx/SDL_amigamouse.c
deleted file mode 100644
index 64940a8..0000000
--- a/distrib/sdl-1.2.12/src/video/cybergfx/SDL_amigamouse.c
+++ /dev/null
@@ -1,77 +0,0 @@
-/*
- SDL - Simple DirectMedia Layer
- Copyright (C) 1997-2006 Sam Lantinga
-
- This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Lesser General Public
- License as published by the Free Software Foundation; either
- version 2.1 of the License, or (at your option) any later version.
-
- This library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Lesser General Public License for more details.
-
- You should have received a copy of the GNU Lesser General Public
- License along with this library; if not, write to the Free Software
- Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-
- Sam Lantinga
- slouken@libsdl.org
-*/
-#include "SDL_config.h"
-
-#include "SDL_mouse.h"
-#include "../../events/SDL_events_c.h"
-#include "../SDL_cursor_c.h"
-#include "SDL_amigamouse_c.h"
-
-
-/* The implementation dependent data for the window manager cursor */
-
-typedef void * WMCursor;
-
-void amiga_FreeWMCursor(_THIS, WMcursor *cursor)
-{
-}
-
-WMcursor *amiga_CreateWMCursor(_THIS,
- Uint8 *data, Uint8 *mask, int w, int h, int hot_x, int hot_y)
-{
- return (WMcursor *)1; // Amiga has an Hardware cursor, so it's ok to return something unuseful but true
-}
-
-int amiga_ShowWMCursor(_THIS, WMcursor *cursor)
-{
- /* Don't do anything if the display is gone */
- if ( SDL_Display == NULL) {
- return(0);
- }
-
- /* Set the Amiga prefs cursor cursor, or blank if cursor is NULL */
-
- if ( SDL_Window ) {
- SDL_Lock_EventThread();
- if ( cursor == NULL ) {
- if ( SDL_BlankCursor != NULL ) {
-// Hide cursor HERE
- SetPointer(SDL_Window,(UWORD *)SDL_BlankCursor,1,1,0,0);
- }
- } else {
-// Show cursor
- ClearPointer(SDL_Window);
- }
- SDL_Unlock_EventThread();
- }
- return(1);
-}
-
-void amiga_WarpWMCursor(_THIS, Uint16 x, Uint16 y)
-{
-/* FIXME: Not implemented */
-}
-
-/* Check to see if we need to enter or leave mouse relative mode */
-void amiga_CheckMouseMode(_THIS)
-{
-}