aboutsummaryrefslogtreecommitdiffstats
path: root/distrib/sdl-1.2.12/src/video/cybergfx/SDL_cgxvideo.h
diff options
context:
space:
mode:
Diffstat (limited to 'distrib/sdl-1.2.12/src/video/cybergfx/SDL_cgxvideo.h')
-rw-r--r--distrib/sdl-1.2.12/src/video/cybergfx/SDL_cgxvideo.h172
1 files changed, 172 insertions, 0 deletions
diff --git a/distrib/sdl-1.2.12/src/video/cybergfx/SDL_cgxvideo.h b/distrib/sdl-1.2.12/src/video/cybergfx/SDL_cgxvideo.h
new file mode 100644
index 0000000..9ef76ea
--- /dev/null
+++ b/distrib/sdl-1.2.12/src/video/cybergfx/SDL_cgxvideo.h
@@ -0,0 +1,172 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2006 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+#ifndef _SDL_cgxvideo_h
+#define _SDL_cgxvideo_h
+
+
+#include <exec/exec.h>
+#include <cybergraphx/cybergraphics.h>
+#include <graphics/scale.h>
+#include <graphics/gfx.h>
+#include <intuition/intuition.h>
+#if defined(__SASC) || defined(STORMC4_WOS)
+#include <proto/exec.h>
+#include <proto/cybergraphics.h>
+#include <proto/graphics.h>
+#include <proto/intuition.h>
+#include <proto/console.h>
+#else
+#include <inline/exec.h>
+#include <inline/cybergraphics.h>
+#include <inline/graphics.h>
+#include <inline/intuition.h>
+#include <inline/console.h>
+#endif
+
+#include "SDL_mouse.h"
+#include "../SDL_sysvideo.h"
+#include "mydebug.h"
+
+#define USE_CGX_WRITELUTPIXEL
+
+/* Hidden "this" pointer for the video functions */
+#define _THIS SDL_VideoDevice *this
+
+/* Private display data */
+struct SDL_PrivateVideoData {
+ struct Screen *Public_Display; /* Used for events and window management */
+ struct Screen *GFX_Display; /* Used for graphics and colormap stuff */
+ Uint32 SDL_VisualUnused; /* The visual used by our window */
+ struct Window *SDL_Window; /* Shared by both displays (no X security?) */
+ unsigned char *BlankCursor; /* The invisible cursor */
+
+ char *SDL_windowid; /* Flag: true if we have been passed a window */
+
+ /* The variables used for displaying graphics */
+ Uint8 *Ximage; /* The X image for our window */
+ int swap_pixels; /* Flag: true if display is swapped endian */
+
+ /* Support for internal mouse warping */
+ struct {
+ int x;
+ int y;
+ } mouse_last;
+ struct {
+ int numerator;
+ int denominator;
+ int threshold;
+ } mouse_accel;
+ int mouse_relative;
+
+ /* The current list of available video modes */
+ SDL_Rect **modelist;
+
+ /* available visuals of interest to us, sorted deepest first */
+ struct {
+ Uint32 visual;
+ int depth; /* number of significant bits/pixel */
+ int bpp; /* pixel quantum in bits */
+ } visuals[5]; /* at most entries for 8, 15, 16, 24 */
+ int nvisuals;
+
+ Uint32 vis; /* current visual in use */
+ int depth; /* current visual depth (not bpp) */
+ int BytesPerPixel;
+ int currently_fullscreen,same_format,dbuffer;
+
+ /* Automatic mode switching support (entering/leaving fullscreen) */
+ Uint32 switch_waiting;
+ Uint32 switch_time;
+
+ /* Prevent too many XSync() calls */
+ int blit_queued;
+
+ /* Colormap handling */
+ LONG Pens;
+ Sint32 *XPixels; /* A list of pixels that have been allocated, the size depends on the screen format */
+ struct ScreenBuffer *SB[2];
+ struct RastPort *RP;
+ short *iconcolors; /* List of colors used by the icon */
+};
+
+/* Old variable names */
+#define local_X11 (this->hidden->local_X11)
+#define SDL_Display (this->hidden->Public_Display)
+#define GFX_Display (this->hidden->GFX_Display)
+#define SDL_Screen DefaultScreen(this->hidden->Public_Display)
+
+#define SDL_Visual (this->hidden->vis)
+
+#define SDL_Root RootWindow(SDL_Display, SDL_Screen)
+#define WMwindow (this->hidden->WMwindow)
+#define FSwindow (this->hidden->FSwindow)
+#define SDL_Window (this->hidden->SDL_Window)
+#define WM_DELETE_WINDOW (this->hidden->WM_DELETE_WINDOW)
+#define SDL_BlankCursor (this->hidden->BlankCursor)
+#define SDL_windowid (this->hidden->SDL_windowid)
+#define SDL_Ximage (this->hidden->Ximage)
+#define SDL_GC (this->hidden->gc)
+#define swap_pixels (this->hidden->swap_pixels)
+#define mouse_last (this->hidden->mouse_last)
+#define mouse_accel (this->hidden->mouse_accel)
+#define mouse_relative (this->hidden->mouse_relative)
+#define SDL_modelist (this->hidden->modelist)
+#define SDL_RastPort (this->hidden->RP)
+#define saved_mode (this->hidden->saved_mode)
+#define saved_view (this->hidden->saved_view)
+#define currently_fullscreen (this->hidden->currently_fullscreen)
+#define blit_queued (this->hidden->blit_queued)
+#define SDL_DisplayColormap (this->hidden->GFX_Display->ViewPort.ColorMap)
+#define SDL_XPixels (this->hidden->XPixels)
+#define SDL_iconcolors (this->hidden->iconcolors)
+
+/* Used to get the X cursor from a window-manager specific cursor */
+// extern Cursor SDL_GetWMXCursor(WMcursor *cursor);
+
+extern int CGX_CreateWindow(_THIS, SDL_Surface *screen,
+ int w, int h, int bpp, Uint32 flags);
+extern int CGX_ResizeWindow(_THIS,
+ SDL_Surface *screen, int w, int h, Uint32 flags);
+
+extern void CGX_DestroyWindow(_THIS, SDL_Surface *screen);
+
+extern struct Library *CyberGfxBase;
+extern struct IntuitionBase *IntuitionBase;
+extern struct GfxBase *GfxBase;
+extern struct ExecBase *SysBase;
+extern struct DosLibrary *DOSBase;
+
+struct private_hwdata
+{
+ struct BitMap *bmap;
+ APTR lock;
+ struct SDL_VideoDevice *videodata;
+ APTR mask;
+ int allocated;
+};
+
+int CGX_CheckHWBlit(_THIS,SDL_Surface *src,SDL_Surface *dst);
+int CGX_FillHWRect(_THIS,SDL_Surface *dst,SDL_Rect *dstrect,Uint32 color);
+int CGX_SetHWColorKey(_THIS,SDL_Surface *surface, Uint32 key);
+#endif /* _SDL_x11video_h */