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Diffstat (limited to 'distrib/sdl-1.2.12/src/video/dga/SDL_dgavideo.c')
-rw-r--r--distrib/sdl-1.2.12/src/video/dga/SDL_dgavideo.c1100
1 files changed, 0 insertions, 1100 deletions
diff --git a/distrib/sdl-1.2.12/src/video/dga/SDL_dgavideo.c b/distrib/sdl-1.2.12/src/video/dga/SDL_dgavideo.c
deleted file mode 100644
index 331fcd2..0000000
--- a/distrib/sdl-1.2.12/src/video/dga/SDL_dgavideo.c
+++ /dev/null
@@ -1,1100 +0,0 @@
-/*
- SDL - Simple DirectMedia Layer
- Copyright (C) 1997-2006 Sam Lantinga
-
- This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Lesser General Public
- License as published by the Free Software Foundation; either
- version 2.1 of the License, or (at your option) any later version.
-
- This library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Lesser General Public License for more details.
-
- You should have received a copy of the GNU Lesser General Public
- License along with this library; if not, write to the Free Software
- Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-
- Sam Lantinga
- slouken@libsdl.org
-*/
-#include "SDL_config.h"
-
-/* DGA 2.0 based SDL video driver implementation.
-*/
-
-#include <stdio.h>
-
-#include <X11/Xlib.h>
-#include "../Xext/extensions/xf86dga.h"
-
-#include "SDL_video.h"
-#include "SDL_mouse.h"
-#include "../SDL_sysvideo.h"
-#include "../SDL_pixels_c.h"
-#include "../../events/SDL_events_c.h"
-#include "SDL_dgavideo.h"
-#include "SDL_dgamouse_c.h"
-#include "SDL_dgaevents_c.h"
-
-/* get function pointers... */
-#include "../x11/SDL_x11dyn.h"
-
-/*#define DGA_DEBUG*/
-
-/* Heheh we're using X11 event code */
-extern void X11_SaveScreenSaver(Display *display, int *saved_timeout, BOOL *dpms);
-extern void X11_DisableScreenSaver(Display *display);
-extern void X11_RestoreScreenSaver(Display *display, int saved_timeout, BOOL dpms);
-
-/* Initialization/Query functions */
-static int DGA_VideoInit(_THIS, SDL_PixelFormat *vformat);
-static SDL_Rect **DGA_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags);
-static SDL_Surface *DGA_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags);
-static int DGA_SetColors(_THIS, int firstcolor, int ncolors,
- SDL_Color *colors);
-static int DGA_SetGammaRamp(_THIS, Uint16 *ramp);
-static void DGA_VideoQuit(_THIS);
-
-/* Hardware surface functions */
-static int DGA_InitHWSurfaces(_THIS, SDL_Surface *screen, Uint8 *base, int size);
-static void DGA_FreeHWSurfaces(_THIS);
-static int DGA_AllocHWSurface(_THIS, SDL_Surface *surface);
-static int DGA_FillHWRect(_THIS, SDL_Surface *dst, SDL_Rect *rect, Uint32 color);
-static int DGA_CheckHWBlit(_THIS, SDL_Surface *src, SDL_Surface *dst);
-static int DGA_LockHWSurface(_THIS, SDL_Surface *surface);
-static void DGA_UnlockHWSurface(_THIS, SDL_Surface *surface);
-static void DGA_FreeHWSurface(_THIS, SDL_Surface *surface);
-static int DGA_FlipHWSurface(_THIS, SDL_Surface *surface);
-
-/* DGA driver bootstrap functions */
-
-static int DGA_Available(void)
-{
- const char *display = NULL;
- Display *dpy = NULL;
- int available = 0;
-
- /* The driver is available is available if the display is local
- and the DGA 2.0+ extension is available, and we can map mem.
- */
- if ( SDL_X11_LoadSymbols() ) {
- if ( (SDL_strncmp(XDisplayName(display), ":", 1) == 0) ||
- (SDL_strncmp(XDisplayName(display), "unix:", 5) == 0) ) {
- dpy = XOpenDisplay(display);
- if ( dpy ) {
- int events, errors, major, minor;
-
- if ( SDL_NAME(XDGAQueryExtension)(dpy, &events, &errors) &&
- SDL_NAME(XDGAQueryVersion)(dpy, &major, &minor) ) {
- int screen;
-
- screen = DefaultScreen(dpy);
- if ( (major >= 2) &&
- SDL_NAME(XDGAOpenFramebuffer)(dpy, screen) ) {
- available = 1;
- SDL_NAME(XDGACloseFramebuffer)(dpy, screen);
- }
- }
- XCloseDisplay(dpy);
- }
- }
- SDL_X11_UnloadSymbols();
- }
- return(available);
-}
-
-static void DGA_DeleteDevice(SDL_VideoDevice *device)
-{
- if (device != NULL) {
- SDL_free(device->hidden);
- SDL_free(device);
- SDL_X11_UnloadSymbols();
- }
-}
-
-static SDL_VideoDevice *DGA_CreateDevice(int devindex)
-{
- SDL_VideoDevice *device = NULL;
-
- /* Initialize all variables that we clean on shutdown */
- if (SDL_X11_LoadSymbols()) {
- device = (SDL_VideoDevice *)SDL_malloc(sizeof(SDL_VideoDevice));
- if ( device ) {
- SDL_memset(device, 0, (sizeof *device));
- device->hidden = (struct SDL_PrivateVideoData *)
- SDL_malloc((sizeof *device->hidden));
- }
- if ( (device == NULL) || (device->hidden == NULL) ) {
- SDL_OutOfMemory();
- if ( device ) {
- SDL_free(device);
- }
- SDL_X11_UnloadSymbols();
- return(0);
- }
- SDL_memset(device->hidden, 0, (sizeof *device->hidden));
-
- /* Set the function pointers */
- device->VideoInit = DGA_VideoInit;
- device->ListModes = DGA_ListModes;
- device->SetVideoMode = DGA_SetVideoMode;
- device->SetColors = DGA_SetColors;
- device->UpdateRects = NULL;
- device->VideoQuit = DGA_VideoQuit;
- device->AllocHWSurface = DGA_AllocHWSurface;
- device->CheckHWBlit = DGA_CheckHWBlit;
- device->FillHWRect = DGA_FillHWRect;
- device->SetHWColorKey = NULL;
- device->SetHWAlpha = NULL;
- device->LockHWSurface = DGA_LockHWSurface;
- device->UnlockHWSurface = DGA_UnlockHWSurface;
- device->FlipHWSurface = DGA_FlipHWSurface;
- device->FreeHWSurface = DGA_FreeHWSurface;
- device->SetGammaRamp = DGA_SetGammaRamp;
- device->GetGammaRamp = NULL;
- device->SetCaption = NULL;
- device->SetIcon = NULL;
- device->IconifyWindow = NULL;
- device->GrabInput = NULL;
- device->GetWMInfo = NULL;
- device->InitOSKeymap = DGA_InitOSKeymap;
- device->PumpEvents = DGA_PumpEvents;
-
- device->free = DGA_DeleteDevice;
- }
-
- return device;
-}
-
-VideoBootStrap DGA_bootstrap = {
- "dga", "XFree86 DGA 2.0",
- DGA_Available, DGA_CreateDevice
-};
-
-static int DGA_AddMode(_THIS, int bpp, int w, int h)
-{
- SDL_Rect *mode;
- int index;
- int next_mode;
-
- /* Check to see if we already have this mode */
- if ( bpp < 8 ) { /* Not supported */
- return(0);
- }
- index = ((bpp+7)/8)-1;
- if ( SDL_nummodes[index] > 0 ) {
- mode = SDL_modelist[index][SDL_nummodes[index]-1];
- if ( (mode->w == w) && (mode->h == h) ) {
- return(0);
- }
- }
-
- /* Set up the new video mode rectangle */
- mode = (SDL_Rect *)SDL_malloc(sizeof *mode);
- if ( mode == NULL ) {
- SDL_OutOfMemory();
- return(-1);
- }
- mode->x = 0;
- mode->y = 0;
- mode->w = w;
- mode->h = h;
-
- /* Allocate the new list of modes, and fill in the new mode */
- next_mode = SDL_nummodes[index];
- SDL_modelist[index] = (SDL_Rect **)
- SDL_realloc(SDL_modelist[index], (1+next_mode+1)*sizeof(SDL_Rect *));
- if ( SDL_modelist[index] == NULL ) {
- SDL_OutOfMemory();
- SDL_nummodes[index] = 0;
- SDL_free(mode);
- return(-1);
- }
- SDL_modelist[index][next_mode] = mode;
- SDL_modelist[index][next_mode+1] = NULL;
- SDL_nummodes[index]++;
-
- return(0);
-}
-
-/* This whole function is a hack. :) */
-static Uint32 get_video_size(_THIS)
-{
- /* This is a non-exported function from libXxf86dga.a */
- extern unsigned char *SDL_NAME(XDGAGetMappedMemory)(int screen);
- FILE *proc;
- unsigned long mem;
- unsigned start, stop;
- char line[BUFSIZ];
- Uint32 size;
-
- mem = (unsigned long)SDL_NAME(XDGAGetMappedMemory)(DGA_Screen);
- size = 0;
- proc = fopen("/proc/self/maps", "r");
- if ( proc ) {
- while ( fgets(line, sizeof(line)-1, proc) ) {
- SDL_sscanf(line, "%x-%x", &start, &stop);
- if ( start == mem ) {
- size = (Uint32)((stop-start)/1024);
- break;
- }
- }
- fclose(proc);
- }
- return(size);
-}
-
-#ifdef DGA_DEBUG
-static void PrintMode(SDL_NAME(XDGAMode) *mode)
-{
- printf("Mode: %s (%dx%d) at %d bpp (%f refresh, %d pitch) num: %d\n",
- mode->name,
- mode->viewportWidth, mode->viewportHeight,
- mode->depth == 24 ? mode->bitsPerPixel : mode->depth,
- mode->verticalRefresh, mode->bytesPerScanline, mode->num);
- printf("\tRGB: 0x%8.8x 0x%8.8x 0x%8.8x (%d - %s)\n",
- mode->redMask, mode->greenMask, mode->blueMask,
- mode->visualClass,
- mode->visualClass == TrueColor ? "truecolor" :
- mode->visualClass == DirectColor ? "directcolor" :
- mode->visualClass == PseudoColor ? "pseudocolor" : "unknown");
- printf("\tFlags: ");
- if ( mode->flags & XDGAConcurrentAccess )
- printf(" XDGAConcurrentAccess");
- if ( mode->flags & XDGASolidFillRect )
- printf(" XDGASolidFillRect");
- if ( mode->flags & XDGABlitRect )
- printf(" XDGABlitRect");
- if ( mode->flags & XDGABlitTransRect )
- printf(" XDGABlitTransRect");
- if ( mode->flags & XDGAPixmap )
- printf(" XDGAPixmap");
- if ( mode->flags & XDGAInterlaced )
- printf(" XDGAInterlaced");
- if ( mode->flags & XDGADoublescan )
- printf(" XDGADoublescan");
- if ( mode->viewportFlags & XDGAFlipRetrace )
- printf(" XDGAFlipRetrace");
- if ( mode->viewportFlags & XDGAFlipImmediate )
- printf(" XDGAFlipImmediate");
- printf("\n");
-}
-#endif /* DGA_DEBUG */
-
-static int cmpmodes(const void *va, const void *vb)
-{
- const SDL_NAME(XDGAMode) *a = (const SDL_NAME(XDGAMode) *)va;
- const SDL_NAME(XDGAMode) *b = (const SDL_NAME(XDGAMode) *)vb;
-
- if ( (a->viewportWidth == b->viewportWidth) &&
- (b->viewportHeight == a->viewportHeight) ) {
- /* Prefer 32 bpp over 24 bpp, 16 bpp over 15 bpp */
- int a_bpp = a->depth == 24 ? a->bitsPerPixel : a->depth;
- int b_bpp = b->depth == 24 ? b->bitsPerPixel : b->depth;
- if ( a_bpp != b_bpp ) {
- return b_bpp - a_bpp;
- }
- /* Prefer DirectColor visuals, for gamma support */
- if ( a->visualClass == DirectColor && b->visualClass != DirectColor )
- return -1;
- if ( b->visualClass == DirectColor && a->visualClass != DirectColor )
- return 1;
- /* Maintain server refresh rate sorting */
- return a->num - b->num;
- } else if ( a->viewportWidth == b->viewportWidth ) {
- return b->viewportHeight - a->viewportHeight;
- } else {
- return b->viewportWidth - a->viewportWidth;
- }
-}
-static void UpdateHWInfo(_THIS, SDL_NAME(XDGAMode) *mode)
-{
- this->info.wm_available = 0;
- this->info.hw_available = 1;
- if ( mode->flags & XDGABlitRect ) {
- this->info.blit_hw = 1;
- } else {
- this->info.blit_hw = 0;
- }
- if ( mode->flags & XDGABlitTransRect ) {
- this->info.blit_hw_CC = 1;
- } else {
- this->info.blit_hw_CC = 0;
- }
- if ( mode->flags & XDGASolidFillRect ) {
- this->info.blit_fill = 1;
- } else {
- this->info.blit_fill = 0;
- }
- this->info.video_mem = get_video_size(this);
-}
-
-static int DGA_VideoInit(_THIS, SDL_PixelFormat *vformat)
-{
- const char *display;
- int event_base, error_base;
- int major_version, minor_version;
- Visual *visual;
- SDL_NAME(XDGAMode) *modes;
- int i, num_modes;
-
- /* Open the X11 display */
- display = NULL; /* Get it from DISPLAY environment variable */
-
- DGA_Display = XOpenDisplay(display);
- if ( DGA_Display == NULL ) {
- SDL_SetError("Couldn't open X11 display");
- return(-1);
- }
-
- /* Check for the DGA extension */
- if ( ! SDL_NAME(XDGAQueryExtension)(DGA_Display, &event_base, &error_base) ||
- ! SDL_NAME(XDGAQueryVersion)(DGA_Display, &major_version, &minor_version) ) {
- SDL_SetError("DGA extension not available");
- XCloseDisplay(DGA_Display);
- return(-1);
- }
- if ( major_version < 2 ) {
- SDL_SetError("DGA driver requires DGA 2.0 or newer");
- XCloseDisplay(DGA_Display);
- return(-1);
- }
- DGA_event_base = event_base;
-
- /* Determine the current screen size */
- this->info.current_w = DisplayWidth(DGA_Display, DGA_Screen);
- this->info.current_h = DisplayHeight(DGA_Display, DGA_Screen);
-
- /* Determine the current screen depth */
- visual = DefaultVisual(DGA_Display, DGA_Screen);
- {
- XPixmapFormatValues *pix_format;
- int i, num_formats;
-
- vformat->BitsPerPixel = DefaultDepth(DGA_Display, DGA_Screen);
- pix_format = XListPixmapFormats(DGA_Display, &num_formats);
- if ( pix_format == NULL ) {
- SDL_SetError("Couldn't determine screen formats");
- XCloseDisplay(DGA_Display);
- return(-1);
- }
- for ( i=0; i<num_formats; ++i ) {
- if ( vformat->BitsPerPixel == pix_format[i].depth )
- break;
- }
- if ( i != num_formats )
- vformat->BitsPerPixel = pix_format[i].bits_per_pixel;
- XFree((char *)pix_format);
- }
- if ( vformat->BitsPerPixel > 8 ) {
- vformat->Rmask = visual->red_mask;
- vformat->Gmask = visual->green_mask;
- vformat->Bmask = visual->blue_mask;
- }
-
- /* Open access to the framebuffer */
- if ( ! SDL_NAME(XDGAOpenFramebuffer)(DGA_Display, DGA_Screen) ) {
- SDL_SetError("Unable to map the video memory");
- XCloseDisplay(DGA_Display);
- return(-1);
- }
-
- /* Save DPMS and screensaver settings */
- X11_SaveScreenSaver(DGA_Display, &screensaver_timeout, &dpms_enabled);
- X11_DisableScreenSaver(DGA_Display);
-
- /* Query for the list of available video modes */
- modes = SDL_NAME(XDGAQueryModes)(DGA_Display, DGA_Screen, &num_modes);
- SDL_qsort(modes, num_modes, sizeof *modes, cmpmodes);
- for ( i=0; i<num_modes; ++i ) {
- if ( ((modes[i].visualClass == PseudoColor) ||
- (modes[i].visualClass == DirectColor) ||
- (modes[i].visualClass == TrueColor)) &&
- !(modes[i].flags & (XDGAInterlaced|XDGADoublescan)) ) {
-#ifdef DGA_DEBUG
- PrintMode(&modes[i]);
-#endif
- DGA_AddMode(this, modes[i].bitsPerPixel,
- modes[i].viewportWidth,
- modes[i].viewportHeight);
- }
- }
- UpdateHWInfo(this, modes);
- XFree(modes);
-
- /* Create the hardware surface lock mutex */
- hw_lock = SDL_CreateMutex();
- if ( hw_lock == NULL ) {
- SDL_SetError("Unable to create lock mutex");
- DGA_VideoQuit(this);
- return(-1);
- }
-
-#ifdef LOCK_DGA_DISPLAY
- /* Create the event lock so we're thread-safe.. :-/ */
- event_lock = SDL_CreateMutex();
-#endif /* LOCK_DGA_DISPLAY */
-
- /* We're done! */
- return(0);
-}
-
-SDL_Rect **DGA_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags)
-{
- return(SDL_modelist[((format->BitsPerPixel+7)/8)-1]);
-}
-
-/* Various screen update functions available */
-static void DGA_DirectUpdate(_THIS, int numrects, SDL_Rect *rects);
-
-SDL_Surface *DGA_SetVideoMode(_THIS, SDL_Surface *current,
- int width, int height, int bpp, Uint32 flags)
-{
- SDL_NAME(XDGAMode) *modes;
- int i, num_modes;
- SDL_NAME(XDGADevice) *mode;
- int screen_len;
- Uint8 *surfaces_mem;
- int surfaces_len;
-
- /* Free any previous colormap */
- if ( DGA_colormap ) {
- XFreeColormap(DGA_Display, DGA_colormap);
- DGA_colormap = 0;
- }
-
- /* Search for a matching video mode */
- modes = SDL_NAME(XDGAQueryModes)(DGA_Display, DGA_Screen, &num_modes);
- SDL_qsort(modes, num_modes, sizeof *modes, cmpmodes);
- for ( i=0; i<num_modes; ++i ) {
- int depth;
-
- depth = modes[i].depth;
- if ( depth == 24 ) { /* Distinguish between 24 and 32 bpp */
- depth = modes[i].bitsPerPixel;
- }
- if ( (depth == bpp) &&
- (modes[i].viewportWidth == width) &&
- (modes[i].viewportHeight == height) &&
- ((modes[i].visualClass == PseudoColor) ||
- (modes[i].visualClass == DirectColor) ||
- (modes[i].visualClass == TrueColor)) &&
- !(modes[i].flags & (XDGAInterlaced|XDGADoublescan)) ) {
- break;
- }
- }
- if ( i == num_modes ) {
- SDL_SetError("No matching video mode found");
- return(NULL);
- }
-#ifdef DGA_DEBUG
- PrintMode(&modes[i]);
-#endif
-
- /* Set the video mode */
- mode = SDL_NAME(XDGASetMode)(DGA_Display, DGA_Screen, modes[i].num);
- XFree(modes);
- if ( mode == NULL ) {
- SDL_SetError("Unable to switch to requested mode");
- return(NULL);
- }
- DGA_visualClass = mode->mode.visualClass;
- memory_base = (Uint8 *)mode->data;
- memory_pitch = mode->mode.bytesPerScanline;
-
- /* Set up the new mode framebuffer */
- current->flags = (SDL_FULLSCREEN|SDL_HWSURFACE);
- current->w = mode->mode.viewportWidth;
- current->h = mode->mode.viewportHeight;
- current->pitch = memory_pitch;
- current->pixels = memory_base;
- if ( ! SDL_ReallocFormat(current, mode->mode.bitsPerPixel,
- mode->mode.redMask,
- mode->mode.greenMask,
- mode->mode.blueMask, 0) ) {
- return(NULL);
- }
- screen_len = current->h*current->pitch;
-
- /* Create a colormap if necessary */
- if ( (DGA_visualClass == PseudoColor) ||
- (DGA_visualClass == DirectColor) ) {
- DGA_colormap = SDL_NAME(XDGACreateColormap)(DGA_Display, DGA_Screen,
- mode, AllocAll);
- if ( DGA_visualClass == PseudoColor ) {
- current->flags |= SDL_HWPALETTE;
- } else {
- /* Initialize the colormap to the identity mapping */
- SDL_GetGammaRamp(0, 0, 0);
- this->screen = current;
- DGA_SetGammaRamp(this, this->gamma);
- this->screen = NULL;
- }
- } else {
- DGA_colormap = SDL_NAME(XDGACreateColormap)(DGA_Display, DGA_Screen,
- mode, AllocNone);
- }
- SDL_NAME(XDGAInstallColormap)(DGA_Display, DGA_Screen, DGA_colormap);
-
- /* Update the hardware capabilities */
- UpdateHWInfo(this, &mode->mode);
-
- /* Set up the information for hardware surfaces */
- surfaces_mem = (Uint8 *)current->pixels + screen_len;
- surfaces_len = (mode->mode.imageHeight*current->pitch - screen_len);
-
- /* Update for double-buffering, if we can */
- SDL_NAME(XDGASetViewport)(DGA_Display, DGA_Screen, 0, 0, XDGAFlipRetrace);
- if ( flags & SDL_DOUBLEBUF ) {
- if ( mode->mode.imageHeight >= (current->h*2) ) {
- current->flags |= SDL_DOUBLEBUF;
- flip_page = 0;
- flip_yoffset[0] = 0;
- flip_yoffset[1] = current->h;
- flip_address[0] = memory_base;
- flip_address[1] = memory_base+screen_len;
- surfaces_mem += screen_len;
- surfaces_len -= screen_len;
- }
- }
-
- /* Allocate memory tracking for hardware surfaces */
- DGA_FreeHWSurfaces(this);
- if ( surfaces_len < 0 ) {
- surfaces_len = 0;
- }
- DGA_InitHWSurfaces(this, current, surfaces_mem, surfaces_len);
-
- /* Expose the back buffer as surface memory */
- if ( current->flags & SDL_DOUBLEBUF ) {
- this->screen = current;
- DGA_FlipHWSurface(this, current);
- this->screen = NULL;
- }
-
- /* Set the update rectangle function */
- this->UpdateRects = DGA_DirectUpdate;
-
- /* Enable mouse and keyboard support */
- { long input_mask;
- input_mask = (KeyPressMask | KeyReleaseMask);
- input_mask |= (ButtonPressMask | ButtonReleaseMask);
- input_mask |= PointerMotionMask;
- SDL_NAME(XDGASelectInput)(DGA_Display, DGA_Screen, input_mask);
- }
-
- /* We're done */
- return(current);
-}
-
-#ifdef DGA_DEBUG
-static void DGA_DumpHWSurfaces(_THIS)
-{
- vidmem_bucket *bucket;
-
- printf("Memory left: %d (%d total)\n", surfaces_memleft, surfaces_memtotal);
- printf("\n");
- printf(" Base Size\n");
- for ( bucket=&surfaces; bucket; bucket=bucket->next ) {
- printf("Bucket: %p, %d (%s)\n", bucket->base, bucket->size, bucket->used ? "used" : "free");
- if ( bucket->prev ) {
- if ( bucket->base != bucket->prev->base+bucket->prev->size ) {
- printf("Warning, corrupt bucket list! (prev)\n");
- }
- } else {
- if ( bucket != &surfaces ) {
- printf("Warning, corrupt bucket list! (!prev)\n");
- }
- }
- if ( bucket->next ) {
- if ( bucket->next->base != bucket->base+bucket->size ) {
- printf("Warning, corrupt bucket list! (next)\n");
- }
- }
- }
- printf("\n");
-}
-#endif
-
-static int DGA_InitHWSurfaces(_THIS, SDL_Surface *screen, Uint8 *base, int size)
-{
- vidmem_bucket *bucket;
-
- surfaces_memtotal = size;
- surfaces_memleft = size;
-
- if ( surfaces_memleft > 0 ) {
- bucket = (vidmem_bucket *)SDL_malloc(sizeof(*bucket));
- if ( bucket == NULL ) {
- SDL_OutOfMemory();
- return(-1);
- }
- bucket->prev = &surfaces;
- bucket->used = 0;
- bucket->dirty = 0;
- bucket->base = base;
- bucket->size = size;
- bucket->next = NULL;
- } else {
- bucket = NULL;
- }
-
- surfaces.prev = NULL;
- surfaces.used = 1;
- surfaces.dirty = 0;
- surfaces.base = screen->pixels;
- surfaces.size = (unsigned int)((long)base - (long)surfaces.base);
- surfaces.next = bucket;
- screen->hwdata = (struct private_hwdata *)&surfaces;
- return(0);
-}
-static void DGA_FreeHWSurfaces(_THIS)
-{
- vidmem_bucket *bucket, *freeable;
-
- bucket = surfaces.next;
- while ( bucket ) {
- freeable = bucket;
- bucket = bucket->next;
- SDL_free(freeable);
- }
- surfaces.next = NULL;
-}
-
-static __inline__ void DGA_AddBusySurface(SDL_Surface *surface)
-{
- ((vidmem_bucket *)surface->hwdata)->dirty = 1;
-}
-
-static __inline__ int DGA_IsSurfaceBusy(SDL_Surface *surface)
-{
- return ((vidmem_bucket *)surface->hwdata)->dirty;
-}
-
-static __inline__ void DGA_WaitBusySurfaces(_THIS)
-{
- vidmem_bucket *bucket;
-
- /* Wait for graphic operations to complete */
- SDL_NAME(XDGASync)(DGA_Display, DGA_Screen);
-
- /* Clear all surface dirty bits */
- for ( bucket=&surfaces; bucket; bucket=bucket->next ) {
- bucket->dirty = 0;
- }
-}
-
-static int DGA_AllocHWSurface(_THIS, SDL_Surface *surface)
-{
- vidmem_bucket *bucket;
- int size;
- int extra;
- int retval = 0;
-
-/* Temporarily, we only allow surfaces the same width as display.
- Some blitters require the pitch between two hardware surfaces
- to be the same. Others have interesting alignment restrictions.
-*/
-if ( surface->pitch > SDL_VideoSurface->pitch ) {
- SDL_SetError("Surface requested wider than screen");
- return(-1);
-}
-surface->pitch = SDL_VideoSurface->pitch;
- size = surface->h * surface->pitch;
-#ifdef DGA_DEBUG
- fprintf(stderr, "Allocating bucket of %d bytes\n", size);
-#endif
- LOCK_DISPLAY();
-
- /* Quick check for available mem */
- if ( size > surfaces_memleft ) {
- SDL_SetError("Not enough video memory");
- retval = -1;
- goto done;
- }
-
- /* Search for an empty bucket big enough */
- for ( bucket=&surfaces; bucket; bucket=bucket->next ) {
- if ( ! bucket->used && (size <= bucket->size) ) {
- break;
- }
- }
- if ( bucket == NULL ) {
- SDL_SetError("Video memory too fragmented");
- retval = -1;
- goto done;
- }
-
- /* Create a new bucket for left-over memory */
- extra = (bucket->size - size);
- if ( extra ) {
- vidmem_bucket *newbucket;
-
-#ifdef DGA_DEBUG
- fprintf(stderr, "Adding new free bucket of %d bytes\n", extra);
-#endif
- newbucket = (vidmem_bucket *)SDL_malloc(sizeof(*newbucket));
- if ( newbucket == NULL ) {
- SDL_OutOfMemory();
- retval = -1;
- goto done;
- }
- newbucket->prev = bucket;
- newbucket->used = 0;
- newbucket->base = bucket->base+size;
- newbucket->size = extra;
- newbucket->next = bucket->next;
- if ( bucket->next ) {
- bucket->next->prev = newbucket;
- }
- bucket->next = newbucket;
- }
-
- /* Set the current bucket values and return it! */
- bucket->used = 1;
- bucket->size = size;
- bucket->dirty = 0;
-#ifdef DGA_DEBUG
- fprintf(stderr, "Allocated %d bytes at %p\n", bucket->size, bucket->base);
-#endif
- surfaces_memleft -= size;
- surface->flags |= SDL_HWSURFACE;
- surface->pixels = bucket->base;
- surface->hwdata = (struct private_hwdata *)bucket;
-done:
- UNLOCK_DISPLAY();
- return(retval);
-}
-static void DGA_FreeHWSurface(_THIS, SDL_Surface *surface)
-{
- vidmem_bucket *bucket, *freeable;
-
- /* Wait for any pending operations involving this surface */
- if ( DGA_IsSurfaceBusy(surface) ) {
- LOCK_DISPLAY();
- DGA_WaitBusySurfaces(this);
- UNLOCK_DISPLAY();
- }
-
- /* Look for the bucket in the current list */
- for ( bucket=&surfaces; bucket; bucket=bucket->next ) {
- if ( bucket == (vidmem_bucket *)surface->hwdata ) {
- break;
- }
- }
- if ( bucket && bucket->used ) {
- /* Add the memory back to the total */
-#ifdef DGA_DEBUG
- printf("Freeing bucket of %d bytes\n", bucket->size);
-#endif
- surfaces_memleft += bucket->size;
-
- /* Can we merge the space with surrounding buckets? */
- bucket->used = 0;
- if ( bucket->next && ! bucket->next->used ) {
-#ifdef DGA_DEBUG
- printf("Merging with next bucket, for %d total bytes\n", bucket->size+bucket->next->size);
-#endif
- freeable = bucket->next;
- bucket->size += bucket->next->size;
- bucket->next = bucket->next->next;
- if ( bucket->next ) {
- bucket->next->prev = bucket;
- }
- SDL_free(freeable);
- }
- if ( bucket->prev && ! bucket->prev->used ) {
-#ifdef DGA_DEBUG
- printf("Merging with previous bucket, for %d total bytes\n", bucket->prev->size+bucket->size);
-#endif
- freeable = bucket;
- bucket->prev->size += bucket->size;
- bucket->prev->next = bucket->next;
- if ( bucket->next ) {
- bucket->next->prev = bucket->prev;
- }
- SDL_free(freeable);
- }
- }
- surface->pixels = NULL;
- surface->hwdata = NULL;
-}
-
-static __inline__ void DGA_dst_to_xy(_THIS, SDL_Surface *dst, int *x, int *y)
-{
- *x = (long)((Uint8 *)dst->pixels - memory_base)%memory_pitch;
- *y = (long)((Uint8 *)dst->pixels - memory_base)/memory_pitch;
-}
-
-static int DGA_FillHWRect(_THIS, SDL_Surface *dst, SDL_Rect *rect, Uint32 color)
-{
- int x, y;
- unsigned int w, h;
-
- /* Don't fill the visible part of the screen, wait until flipped */
- LOCK_DISPLAY();
- if ( was_flipped && (dst == this->screen) ) {
- while ( SDL_NAME(XDGAGetViewportStatus)(DGA_Display, DGA_Screen) )
- /* Keep waiting for the hardware ... */ ;
- was_flipped = 0;
- }
- DGA_dst_to_xy(this, dst, &x, &y);
- x += rect->x;
- y += rect->y;
- w = rect->w;
- h = rect->h;
-#if 0
- printf("Hardware accelerated rectangle fill: %dx%d at %d,%d\n", w, h, x, y);
-#endif
- SDL_NAME(XDGAFillRectangle)(DGA_Display, DGA_Screen, x, y, w, h, color);
- if ( !(this->screen->flags & SDL_DOUBLEBUF) ) {
- XFlush(DGA_Display);
- }
- DGA_AddBusySurface(dst);
- UNLOCK_DISPLAY();
- return(0);
-}
-
-static int HWAccelBlit(SDL_Surface *src, SDL_Rect *srcrect,
- SDL_Surface *dst, SDL_Rect *dstrect)
-{
- SDL_VideoDevice *this;
- int srcx, srcy;
- int dstx, dsty;
- unsigned int w, h;
-
- this = current_video;
- /* Don't blit to the visible part of the screen, wait until flipped */
- LOCK_DISPLAY();
- if ( was_flipped && (dst == this->screen) ) {
- while ( SDL_NAME(XDGAGetViewportStatus)(DGA_Display, DGA_Screen) )
- /* Keep waiting for the hardware ... */ ;
- was_flipped = 0;
- }
- DGA_dst_to_xy(this, src, &srcx, &srcy);
- srcx += srcrect->x;
- srcy += srcrect->y;
- DGA_dst_to_xy(this, dst, &dstx, &dsty);
- dstx += dstrect->x;
- dsty += dstrect->y;
- w = srcrect->w;
- h = srcrect->h;
-#if 0
- printf("Blitting %dx%d from %d,%d to %d,%d\n", w, h, srcx, srcy, dstx, dsty);
-#endif
- if ( (src->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY ) {
- SDL_NAME(XDGACopyTransparentArea)(DGA_Display, DGA_Screen,
- srcx, srcy, w, h, dstx, dsty, src->format->colorkey);
- } else {
- SDL_NAME(XDGACopyArea)(DGA_Display, DGA_Screen,
- srcx, srcy, w, h, dstx, dsty);
- }
- if ( !(this->screen->flags & SDL_DOUBLEBUF) ) {
- XFlush(DGA_Display);
- }
- DGA_AddBusySurface(src);
- DGA_AddBusySurface(dst);
- UNLOCK_DISPLAY();
- return(0);
-}
-
-static int DGA_CheckHWBlit(_THIS, SDL_Surface *src, SDL_Surface *dst)
-{
- int accelerated;
-
- /* Set initial acceleration on */
- src->flags |= SDL_HWACCEL;
-
- /* Set the surface attributes */
- if ( (src->flags & SDL_SRCALPHA) == SDL_SRCALPHA ) {
- if ( ! this->info.blit_hw_A ) {
- src->flags &= ~SDL_HWACCEL;
- }
- }
- if ( (src->flags & SDL_SRCCOLORKEY) == SDL_SRCCOLORKEY ) {
- if ( ! this->info.blit_hw_CC ) {
- src->flags &= ~SDL_HWACCEL;
- }
- }
-
- /* Check to see if final surface blit is accelerated */
- accelerated = !!(src->flags & SDL_HWACCEL);
- if ( accelerated ) {
- src->map->hw_blit = HWAccelBlit;
- }
- return(accelerated);
-}
-
-static __inline__ void DGA_WaitFlip(_THIS)
-{
- if ( was_flipped ) {
- while ( SDL_NAME(XDGAGetViewportStatus)(DGA_Display, DGA_Screen) )
- /* Keep waiting for the hardware ... */ ;
- was_flipped = 0;
- }
-}
-
-static int DGA_LockHWSurface(_THIS, SDL_Surface *surface)
-{
- if ( surface == this->screen ) {
- SDL_mutexP(hw_lock);
- LOCK_DISPLAY();
- if ( DGA_IsSurfaceBusy(surface) ) {
- DGA_WaitBusySurfaces(this);
- }
- DGA_WaitFlip(this);
- UNLOCK_DISPLAY();
- } else {
- if ( DGA_IsSurfaceBusy(surface) ) {
- LOCK_DISPLAY();
- DGA_WaitBusySurfaces(this);
- UNLOCK_DISPLAY();
- }
- }
- return(0);
-}
-static void DGA_UnlockHWSurface(_THIS, SDL_Surface *surface)
-{
- if ( surface == this->screen ) {
- SDL_mutexV(hw_lock);
- }
-}
-
-static int DGA_FlipHWSurface(_THIS, SDL_Surface *surface)
-{
- /* Wait for vertical retrace and then flip display */
- LOCK_DISPLAY();
- if ( DGA_IsSurfaceBusy(this->screen) ) {
- DGA_WaitBusySurfaces(this);
- }
- DGA_WaitFlip(this);
- SDL_NAME(XDGASetViewport)(DGA_Display, DGA_Screen,
- 0, flip_yoffset[flip_page], XDGAFlipRetrace);
- XFlush(DGA_Display);
- UNLOCK_DISPLAY();
- was_flipped = 1;
- flip_page = !flip_page;
-
- surface->pixels = flip_address[flip_page];
- return(0);
-}
-
-static void DGA_DirectUpdate(_THIS, int numrects, SDL_Rect *rects)
-{
- /* The application is already updating the visible video memory */
- return;
-}
-
-static int DGA_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors)
-{
- int i;
- XColor *xcmap;
-
- /* This happens on initialization */
- if ( ! DGA_colormap ) {
- return(0);
- }
- xcmap = SDL_stack_alloc(XColor, ncolors);
- for ( i=0; i<ncolors; ++i ) {
- xcmap[i].pixel = firstcolor + i;
- xcmap[i].red = (colors[i].r<<8)|colors[i].r;
- xcmap[i].green = (colors[i].g<<8)|colors[i].g;
- xcmap[i].blue = (colors[i].b<<8)|colors[i].b;
- xcmap[i].flags = (DoRed|DoGreen|DoBlue);
- }
- LOCK_DISPLAY();
- XStoreColors(DGA_Display, DGA_colormap, xcmap, ncolors);
- XSync(DGA_Display, False);
- UNLOCK_DISPLAY();
- SDL_stack_free(xcmap);
-
- /* That was easy. :) */
- return(1);
-}
-
-int DGA_SetGammaRamp(_THIS, Uint16 *ramp)
-{
- int i, ncolors;
- XColor xcmap[256];
-
- /* See if actually setting the gamma is supported */
- if ( DGA_visualClass != DirectColor ) {
- SDL_SetError("Gamma correction not supported on this visual");
- return(-1);
- }
-
- /* Calculate the appropriate palette for the given gamma ramp */
- if ( this->screen->format->BitsPerPixel <= 16 ) {
- ncolors = 64; /* Is this right? */
- } else {
- ncolors = 256;
- }
- for ( i=0; i<ncolors; ++i ) {
- Uint8 c = (256 * i / ncolors);
- xcmap[i].pixel = SDL_MapRGB(this->screen->format, c, c, c);
- xcmap[i].red = ramp[0*256+c];
- xcmap[i].green = ramp[1*256+c];
- xcmap[i].blue = ramp[2*256+c];
- xcmap[i].flags = (DoRed|DoGreen|DoBlue);
- }
- LOCK_DISPLAY();
- XStoreColors(DGA_Display, DGA_colormap, xcmap, ncolors);
- XSync(DGA_Display, False);
- UNLOCK_DISPLAY();
- return(0);
-}
-
-void DGA_VideoQuit(_THIS)
-{
- int i, j;
-
- if ( DGA_Display ) {
- /* Free colormap, if necessary */
- if ( DGA_colormap ) {
- XFreeColormap(DGA_Display, DGA_colormap);
- DGA_colormap = 0;
- }
-
- /* Unmap memory and reset video mode */
- SDL_NAME(XDGACloseFramebuffer)(DGA_Display, DGA_Screen);
- if ( this->screen ) {
- /* Tell SDL not to free the pixels */
- DGA_FreeHWSurface(this, this->screen);
- }
- SDL_NAME(XDGASetMode)(DGA_Display, DGA_Screen, 0);
-
- /* Clear the lock mutex */
- if ( hw_lock != NULL ) {
- SDL_DestroyMutex(hw_lock);
- hw_lock = NULL;
- }
-#ifdef LOCK_DGA_DISPLAY
- if ( event_lock != NULL ) {
- SDL_DestroyMutex(event_lock);
- event_lock = NULL;
- }
-#endif /* LOCK_DGA_DISPLAY */
-
- /* Clean up defined video modes */
- for ( i=0; i<NUM_MODELISTS; ++i ) {
- if ( SDL_modelist[i] != NULL ) {
- for ( j=0; SDL_modelist[i][j]; ++j ) {
- SDL_free(SDL_modelist[i][j]);
- }
- SDL_free(SDL_modelist[i]);
- SDL_modelist[i] = NULL;
- }
- }
-
- /* Clean up the memory bucket list */
- DGA_FreeHWSurfaces(this);
-
- /* Restore DPMS and screensaver settings */
- X11_RestoreScreenSaver(DGA_Display, screensaver_timeout, dpms_enabled);
-
- /* Close up the display */
- XCloseDisplay(DGA_Display);
- }
-}