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Diffstat (limited to 'distrib/sdl-1.2.12/src/video/fbcon/SDL_fbvideo.h')
-rw-r--r--distrib/sdl-1.2.12/src/video/fbcon/SDL_fbvideo.h182
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diff --git a/distrib/sdl-1.2.12/src/video/fbcon/SDL_fbvideo.h b/distrib/sdl-1.2.12/src/video/fbcon/SDL_fbvideo.h
deleted file mode 100644
index 8a8fa10..0000000
--- a/distrib/sdl-1.2.12/src/video/fbcon/SDL_fbvideo.h
+++ /dev/null
@@ -1,182 +0,0 @@
-/*
- SDL - Simple DirectMedia Layer
- Copyright (C) 1997-2006 Sam Lantinga
-
- This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Lesser General Public
- License as published by the Free Software Foundation; either
- version 2.1 of the License, or (at your option) any later version.
-
- This library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Lesser General Public License for more details.
-
- You should have received a copy of the GNU Lesser General Public
- License along with this library; if not, write to the Free Software
- Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-
- Sam Lantinga
- slouken@libsdl.org
-*/
-#include "SDL_config.h"
-
-#ifndef _SDL_fbvideo_h
-#define _SDL_fbvideo_h
-
-#include <sys/types.h>
-#include <termios.h>
-#include <linux/fb.h>
-
-#include "SDL_mouse.h"
-#include "SDL_mutex.h"
-#include "../SDL_sysvideo.h"
-#if SDL_INPUT_TSLIB
-#include "tslib.h"
-#endif
-
-/* Hidden "this" pointer for the video functions */
-#define _THIS SDL_VideoDevice *this
-
-
-/* This is the structure we use to keep track of video memory */
-typedef struct vidmem_bucket {
- struct vidmem_bucket *prev;
- int used;
- int dirty;
- char *base;
- unsigned int size;
- struct vidmem_bucket *next;
-} vidmem_bucket;
-
-/* Private display data */
-struct SDL_PrivateVideoData {
- int console_fd;
- struct fb_var_screeninfo cache_vinfo;
- struct fb_var_screeninfo saved_vinfo;
- int saved_cmaplen;
- __u16 *saved_cmap;
-
- int current_vt;
- int saved_vt;
- int keyboard_fd;
- int saved_kbd_mode;
- struct termios saved_kbd_termios;
-
- int mouse_fd;
-#if SDL_INPUT_TSLIB
- struct tsdev *ts_dev;
-#endif
-
- char *mapped_mem;
- int mapped_memlen;
- int mapped_offset;
- char *mapped_io;
- long mapped_iolen;
- int flip_page;
- char *flip_address[2];
-
-#define NUM_MODELISTS 4 /* 8, 16, 24, and 32 bits-per-pixel */
- int SDL_nummodes[NUM_MODELISTS];
- SDL_Rect **SDL_modelist[NUM_MODELISTS];
-
- vidmem_bucket surfaces;
- int surfaces_memtotal;
- int surfaces_memleft;
-
- SDL_mutex *hw_lock;
- int switched_away;
- struct fb_var_screeninfo screen_vinfo;
- Uint32 screen_arealen;
- Uint8 *screen_contents;
- __u16 screen_palette[3*256];
-
- void (*wait_vbl)(_THIS);
- void (*wait_idle)(_THIS);
-};
-/* Old variable names */
-#define console_fd (this->hidden->console_fd)
-#define current_vt (this->hidden->current_vt)
-#define saved_vt (this->hidden->saved_vt)
-#define keyboard_fd (this->hidden->keyboard_fd)
-#define saved_kbd_mode (this->hidden->saved_kbd_mode)
-#define saved_kbd_termios (this->hidden->saved_kbd_termios)
-#define mouse_fd (this->hidden->mouse_fd)
-#if SDL_INPUT_TSLIB
-#define ts_dev (this->hidden->ts_dev)
-#endif
-#define cache_vinfo (this->hidden->cache_vinfo)
-#define saved_vinfo (this->hidden->saved_vinfo)
-#define saved_cmaplen (this->hidden->saved_cmaplen)
-#define saved_cmap (this->hidden->saved_cmap)
-#define mapped_mem (this->hidden->mapped_mem)
-#define mapped_memlen (this->hidden->mapped_memlen)
-#define mapped_offset (this->hidden->mapped_offset)
-#define mapped_io (this->hidden->mapped_io)
-#define mapped_iolen (this->hidden->mapped_iolen)
-#define flip_page (this->hidden->flip_page)
-#define flip_address (this->hidden->flip_address)
-#define SDL_nummodes (this->hidden->SDL_nummodes)
-#define SDL_modelist (this->hidden->SDL_modelist)
-#define surfaces (this->hidden->surfaces)
-#define surfaces_memtotal (this->hidden->surfaces_memtotal)
-#define surfaces_memleft (this->hidden->surfaces_memleft)
-#define hw_lock (this->hidden->hw_lock)
-#define switched_away (this->hidden->switched_away)
-#define screen_vinfo (this->hidden->screen_vinfo)
-#define screen_arealen (this->hidden->screen_arealen)
-#define screen_contents (this->hidden->screen_contents)
-#define screen_palette (this->hidden->screen_palette)
-#define wait_vbl (this->hidden->wait_vbl)
-#define wait_idle (this->hidden->wait_idle)
-
-/* Accelerator types that are supported by the driver, but are not
- necessarily in the kernel headers on the system we compile on.
-*/
-#ifndef FB_ACCEL_MATROX_MGAG400
-#define FB_ACCEL_MATROX_MGAG400 26 /* Matrox G400 */
-#endif
-#ifndef FB_ACCEL_3DFX_BANSHEE
-#define FB_ACCEL_3DFX_BANSHEE 31 /* 3Dfx Banshee */
-#endif
-
-/* These functions are defined in SDL_fbvideo.c */
-extern void FB_SavePaletteTo(_THIS, int palette_len, __u16 *area);
-extern void FB_RestorePaletteFrom(_THIS, int palette_len, __u16 *area);
-
-/* These are utility functions for working with video surfaces */
-
-static __inline__ void FB_AddBusySurface(SDL_Surface *surface)
-{
- ((vidmem_bucket *)surface->hwdata)->dirty = 1;
-}
-
-static __inline__ int FB_IsSurfaceBusy(SDL_Surface *surface)
-{
- return ((vidmem_bucket *)surface->hwdata)->dirty;
-}
-
-static __inline__ void FB_WaitBusySurfaces(_THIS)
-{
- vidmem_bucket *bucket;
-
- /* Wait for graphic operations to complete */
- wait_idle(this);
-
- /* Clear all surface dirty bits */
- for ( bucket=&surfaces; bucket; bucket=bucket->next ) {
- bucket->dirty = 0;
- }
-}
-
-static __inline__ void FB_dst_to_xy(_THIS, SDL_Surface *dst, int *x, int *y)
-{
- *x = (long)((char *)dst->pixels - mapped_mem)%this->screen->pitch;
- *y = (long)((char *)dst->pixels - mapped_mem)/this->screen->pitch;
- if ( dst == this->screen ) {
- *x += this->offset_x;
- *y += this->offset_y;
- }
-}
-
-#endif /* _SDL_fbvideo_h */