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Diffstat (limited to 'distrib/sdl-1.2.12/src/video/gem/SDL_gemvideo.h')
-rw-r--r--distrib/sdl-1.2.12/src/video/gem/SDL_gemvideo.h191
1 files changed, 0 insertions, 191 deletions
diff --git a/distrib/sdl-1.2.12/src/video/gem/SDL_gemvideo.h b/distrib/sdl-1.2.12/src/video/gem/SDL_gemvideo.h
deleted file mode 100644
index de96628..0000000
--- a/distrib/sdl-1.2.12/src/video/gem/SDL_gemvideo.h
+++ /dev/null
@@ -1,191 +0,0 @@
-/*
- SDL - Simple DirectMedia Layer
- Copyright (C) 1997-2006 Sam Lantinga
-
- This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Lesser General Public
- License as published by the Free Software Foundation; either
- version 2.1 of the License, or (at your option) any later version.
-
- This library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Lesser General Public License for more details.
-
- You should have received a copy of the GNU Lesser General Public
- License along with this library; if not, write to the Free Software
- Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-
- Sam Lantinga
- slouken@libsdl.org
-*/
-#include "SDL_config.h"
-
-#ifndef _SDL_gemvideo_h
-#define _SDL_gemvideo_h
-
-#include "SDL_mutex.h"
-#include "../SDL_sysvideo.h"
-
-/* The implementation dependent data for the window manager cursor */
-struct WMcursor {
- MFORM *mform_p;
-};
-
-/* Hidden "this" pointer for the video functions */
-#define _THIS SDL_VideoDevice *this
-
-/* Functions prototypes */
-void GEM_wind_redraw(_THIS, int winhandle, short *inside);
-
-/* Private display data */
-
-#define B2S_C2P_1TO2 (1<<0) /* C2P convert buffer 1 to buffer 2 */
-#define B2S_C2P_1TOS (1<<1) /* C2P convert buffer 1 to screen */
-#define B2S_VROCPYFM_1TOS (1<<2) /* vro_cpyfm() buffer 1 to screen */
-#define B2S_VROCPYFM_2TOS (1<<3) /* vro_cpyfm() buffer 2 to screen */
-
-#define SDL_NUMMODES 1 /* Fullscreen */
-
-struct SDL_PrivateVideoData {
- Uint16 buf2scr_ops; /* Operations to get buffer to screen */
- void *buffer1; /* Our shadow buffers */
- void *buffer2;
-
- /* VDI infos */
- short vdi_handle; /* VDI handle */
- short full_w, full_h; /* Fullscreen size */
- short bpp; /* Colour depth */
- short pixelsize; /* Bytes per pixel */
- short old_numcolors; /* Number of colors in saved palette */
- Uint16 pitch; /* Line length */
- Uint16 format; /* Screen format */
- void *screen; /* Screen address */
- Uint32 red, green, blue, alpha; /* Screen components */
- Uint32 screensize;
- short blit_coords[8]; /* Coordinates for bitblt */
- MFDB src_mfdb, dst_mfdb; /* VDI MFDB for bitblt */
- Uint16 old_palette[256][3]; /* Saved current palette */
- Uint16 cur_palette[256][3]; /* SDL application palette */
- /* Function to set/restore palette */
- void (*setpalette)(_THIS, Uint16 newpal[256][3]);
-
- /* GEM infos */
- short desk_x, desk_y; /* Desktop properties */
- short desk_w, desk_h;
- short win_handle; /* Our window handle */
- int window_type; /* Window type */
- const char *title_name; /* Window title */
- const char *icon_name; /* Icon title */
- short version; /* AES version */
- short wfeatures; /* AES window features */
- SDL_bool refresh_name; /* Change window title ? */
- SDL_bool window_fulled; /* Window maximized ? */
- SDL_bool mouse_relative; /* Report relative mouse movement */
- SDL_bool locked; /* AES locked for fullscreen ? */
- SDL_bool lock_redraw; /* Prevent redraw till buffers are setup */
- short message[8]; /* To self-send an AES message */
- void *menubar; /* Menu bar save buffer when going fullscreen */
- SDL_bool use_dev_mouse; /* Use /dev/mouse ? */
- WMcursor *cursor; /* To restore cursor when leaving/entering window */
-
- SDL_bool fullscreen; /* Fullscreen or windowed mode ? */
- SDL_Rect *SDL_modelist[SDL_NUMMODES+1]; /* Mode list */
- SDL_Surface *icon; /* The icon */
-};
-
-/* Hidden structure -> variables names */
-#define VDI_handle (this->hidden->vdi_handle)
-#define VDI_w (this->hidden->full_w)
-#define VDI_h (this->hidden->full_h)
-#define VDI_bpp (this->hidden->bpp)
-#define VDI_pixelsize (this->hidden->pixelsize)
-#define VDI_oldnumcolors (this->hidden->old_numcolors)
-#define VDI_oldpalette (this->hidden->old_palette)
-#define VDI_curpalette (this->hidden->cur_palette)
-#define VDI_setpalette (this->hidden->setpalette)
-#define VDI_pitch (this->hidden->pitch)
-#define VDI_format (this->hidden->format)
-#define VDI_screen (this->hidden->screen)
-#define VDI_redmask (this->hidden->red)
-#define VDI_greenmask (this->hidden->green)
-#define VDI_bluemask (this->hidden->blue)
-#define VDI_alphamask (this->hidden->alpha)
-#define VDI_screensize (this->hidden->screensize)
-#define VDI_src_mfdb (this->hidden->src_mfdb)
-#define VDI_dst_mfdb (this->hidden->dst_mfdb)
-#define VDI_blit_coords (this->hidden->blit_coords)
-
-#define GEM_desk_x (this->hidden->desk_x)
-#define GEM_desk_y (this->hidden->desk_y)
-#define GEM_desk_w (this->hidden->desk_w)
-#define GEM_desk_h (this->hidden->desk_h)
-#define GEM_handle (this->hidden->win_handle)
-#define GEM_win_type (this->hidden->window_type)
-#define GEM_title_name (this->hidden->title_name)
-#define GEM_icon_name (this->hidden->icon_name)
-#define GEM_refresh_name (this->hidden->refresh_name)
-#define GEM_version (this->hidden->version)
-#define GEM_wfeatures (this->hidden->wfeatures)
-#define GEM_win_fulled (this->hidden->window_fulled)
-#define GEM_mouse_relative (this->hidden->mouse_relative)
-#define GEM_locked (this->hidden->locked)
-#define GEM_lock_redraw (this->hidden->lock_redraw)
-#define GEM_message (this->hidden->message)
-#define SDL_modelist (this->hidden->SDL_modelist)
-#define GEM_icon (this->hidden->icon)
-#define GEM_fullscreen (this->hidden->fullscreen)
-#define GEM_menubar (this->hidden->menubar)
-#define GEM_usedevmouse (this->hidden->use_dev_mouse)
-#define GEM_cursor (this->hidden->cursor)
-
-#define GEM_buffer1 (this->hidden->buffer1)
-#define GEM_buffer2 (this->hidden->buffer2)
-#define GEM_bufops (this->hidden->buf2scr_ops)
-
-#define VDI_FBMASK(amask, rmask, gmask, bmask) \
- VDI_alphamask = (amask); \
- VDI_redmask = (rmask); \
- VDI_greenmask = (gmask); \
- VDI_bluemask = (bmask);
-
-/*
- Possible buffer to screen operations:
-
- TC: 8 (chunky),15,16,24,32 bpp
- 8I: 8 bpp planes
- FB: screen framebuffer address available
- FS: fullscreen
-
- TC, FB, FS:
- - draw to screen
- 8I, FB, FS:
- - draw to buffer 1
- - C2P from buffer 1 to screen
-
- TC, !FB, FS:
- - draw to buffer 1
- - vro_cpyfm() from buffer 1 to screen
- 8I, !FB, FS:
- - draw to buffer 1
- - C2P from buffer 1 to buffer 2
- - vro_cpyfm() from buffer 2 to screen
-
- TC, FB, !FS:
- - draw to buffer 1
- - vro_cpyfm() from buffer 1 to screen
- 8I, FB, !FS:
- - draw to buffer 1
- - C2P from buffer 1 to buffer 2
- - vro_cpyfm() from buffer 2 to screen
-
- TC, !FB, !FS:
- - draw to buffer 1
- - vro_cpyfm() from buffer 1 to screen
- 8I, !FB, !FS:
- - draw to buffer 1
- - C2P from buffer 1 to buffer 2
- - vro_cpyfm() from buffer 2 to screen
-*/
-
-#endif /* _SDL_gemvideo_h */