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Diffstat (limited to 'distrib/sdl-1.2.12/src/video/maccommon/SDL_macgl.c')
-rw-r--r--distrib/sdl-1.2.12/src/video/maccommon/SDL_macgl.c197
1 files changed, 0 insertions, 197 deletions
diff --git a/distrib/sdl-1.2.12/src/video/maccommon/SDL_macgl.c b/distrib/sdl-1.2.12/src/video/maccommon/SDL_macgl.c
deleted file mode 100644
index 76bc529..0000000
--- a/distrib/sdl-1.2.12/src/video/maccommon/SDL_macgl.c
+++ /dev/null
@@ -1,197 +0,0 @@
-/*
- SDL - Simple DirectMedia Layer
- Copyright (C) 1997-2006 Sam Lantinga
-
- This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Lesser General Public
- License as published by the Free Software Foundation; either
- version 2.1 of the License, or (at your option) any later version.
-
- This library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Lesser General Public License for more details.
-
- You should have received a copy of the GNU Lesser General Public
- License along with this library; if not, write to the Free Software
- Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-
- Sam Lantinga
- slouken@libsdl.org
-*/
-#include "SDL_config.h"
-
-/* AGL implementation of SDL OpenGL support */
-
-#include "SDL_lowvideo.h"
-#include "SDL_macgl_c.h"
-#include "SDL_loadso.h"
-
-
-/* krat: adding OpenGL support */
-int Mac_GL_Init(_THIS)
-{
-#if SDL_VIDEO_OPENGL
- AGLPixelFormat format;
- int i = 0;
- GLint attributes [ 26 ]; /* 26 is max possible in this setup */
- GLboolean noerr;
-
- /* load the gl driver from a default path */
- if ( ! this->gl_config.driver_loaded ) {
- /* no driver has been loaded, use default (ourselves) */
- if ( Mac_GL_LoadLibrary(this, NULL) < 0 ) {
- return(-1);
- }
- }
-
- attributes[i++] = AGL_RGBA;
- if ( this->gl_config.red_size != 0 &&
- this->gl_config.blue_size != 0 &&
- this->gl_config.green_size != 0 ) {
- attributes[i++] = AGL_RED_SIZE;
- attributes[i++] = this->gl_config.red_size;
- attributes[i++] = AGL_GREEN_SIZE;
- attributes[i++] = this->gl_config.green_size;
- attributes[i++] = AGL_BLUE_SIZE;
- attributes[i++] = this->gl_config.blue_size;
- attributes[i++] = AGL_ALPHA_SIZE;
- attributes[i++] = this->gl_config.alpha_size;
- }
- if ( this->gl_config.double_buffer ) {
- attributes[i++] = AGL_DOUBLEBUFFER;
- }
- if ( this->gl_config.depth_size != 0 ) {
- attributes[i++] = AGL_DEPTH_SIZE;
- attributes[i++] = this->gl_config.depth_size;
- }
- if ( this->gl_config.stencil_size != 0 ) {
- attributes[i++] = AGL_STENCIL_SIZE;
- attributes[i++] = this->gl_config.stencil_size;
- }
- if ( this->gl_config.accum_red_size != 0 &&
- this->gl_config.accum_blue_size != 0 &&
- this->gl_config.accum_green_size != 0 ) {
-
- attributes[i++] = AGL_ACCUM_RED_SIZE;
- attributes[i++] = this->gl_config.accum_red_size;
- attributes[i++] = AGL_ACCUM_GREEN_SIZE;
- attributes[i++] = this->gl_config.accum_green_size;
- attributes[i++] = AGL_ACCUM_BLUE_SIZE;
- attributes[i++] = this->gl_config.accum_blue_size;
- attributes[i++] = AGL_ACCUM_ALPHA_SIZE;
- attributes[i++] = this->gl_config.accum_alpha_size;
- }
- if ( this->gl_config.stereo ) {
- attributes[i++] = AGL_STEREO;
- }
-#if defined(AGL_SAMPLE_BUFFERS_ARB) && defined(AGL_SAMPLES_ARB)
- if ( this->gl_config.multisamplebuffers != 0 ) {
- attributes[i++] = AGL_SAMPLE_BUFFERS_ARB;
- attributes[i++] = this->gl_config.multisamplebuffers;
- }
- if ( this->gl_config.multisamplesamples != 0 ) {
- attributes[i++] = AGL_SAMPLES_ARB;
- attributes[i++] = this->gl_config.multisamplesamples;
- }
-#endif
- if ( this->gl_config.accelerated > 0 ) {
- attributes[i++] = AGL_ACCELERATED;
- attributes[i++] = AGL_NO_RECOVERY;
- }
-
- attributes[i++] = AGL_ALL_RENDERERS;
- attributes[i] = AGL_NONE;
-
- format = aglChoosePixelFormat(NULL, 0, attributes);
- if ( format == NULL ) {
- SDL_SetError("Couldn't match OpenGL desired format");
- return(-1);
- }
-
- glContext = aglCreateContext(format, NULL);
- if ( glContext == NULL ) {
- SDL_SetError("Couldn't create OpenGL context");
- return(-1);
- }
- aglDestroyPixelFormat(format);
-
- #if TARGET_API_MAC_CARBON
- noerr = aglSetDrawable(glContext, GetWindowPort(SDL_Window));
- #else
- noerr = aglSetDrawable(glContext, (AGLDrawable)SDL_Window);
- #endif
-
- if(!noerr) {
- SDL_SetError("Unable to bind GL context to window");
- return(-1);
- }
- return(0);
-#else
- SDL_SetError("OpenGL support not configured");
- return(-1);
-#endif
-}
-
-void Mac_GL_Quit(_THIS)
-{
-#if SDL_VIDEO_OPENGL
- if ( glContext != NULL ) {
- aglSetCurrentContext(NULL);
- aglSetDrawable(glContext, NULL);
- aglDestroyContext(glContext);
- glContext = NULL;
- }
-#endif
-}
-
-#if SDL_VIDEO_OPENGL
-
-/* Make the current context active */
-int Mac_GL_MakeCurrent(_THIS)
-{
- int retval;
-
- retval = 0;
- if( ! aglSetCurrentContext(glContext) ) {
- SDL_SetError("Unable to make GL context current");
- retval = -1;
- }
- return(retval);
-}
-
-void Mac_GL_SwapBuffers(_THIS)
-{
- aglSwapBuffers(glContext);
-}
-
-int Mac_GL_LoadLibrary(_THIS, const char *location)
-{
- if (location == NULL)
-#if __MACH__
- location = "/System/Library/Frameworks/OpenGL.framework/OpenGL";
-#else
- location = "OpenGLLibrary";
-#endif
-
- this->hidden->libraryHandle = SDL_LoadObject(location);
-
- this->gl_config.driver_loaded = 1;
- return (this->hidden->libraryHandle != NULL) ? 0 : -1;
-}
-
-void Mac_GL_UnloadLibrary(_THIS)
-{
- SDL_UnloadObject(this->hidden->libraryHandle);
-
- this->hidden->libraryHandle = NULL;
- this->gl_config.driver_loaded = 0;
-}
-
-void* Mac_GL_GetProcAddress(_THIS, const char *proc)
-{
- return SDL_LoadFunction( this->hidden->libraryHandle, proc );
-}
-
-#endif /* SDL_VIDEO_OPENGL */
-