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Diffstat (limited to 'distrib/sdl-1.2.12/src/video/macrom/SDL_romvideo.c')
-rw-r--r--distrib/sdl-1.2.12/src/video/macrom/SDL_romvideo.c745
1 files changed, 0 insertions, 745 deletions
diff --git a/distrib/sdl-1.2.12/src/video/macrom/SDL_romvideo.c b/distrib/sdl-1.2.12/src/video/macrom/SDL_romvideo.c
deleted file mode 100644
index f0ab8de..0000000
--- a/distrib/sdl-1.2.12/src/video/macrom/SDL_romvideo.c
+++ /dev/null
@@ -1,745 +0,0 @@
-/*
- SDL - Simple DirectMedia Layer
- Copyright (C) 1997-2006 Sam Lantinga
-
- This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Lesser General Public
- License as published by the Free Software Foundation; either
- version 2.1 of the License, or (at your option) any later version.
-
- This library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Lesser General Public License for more details.
-
- You should have received a copy of the GNU Lesser General Public
- License along with this library; if not, write to the Free Software
- Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-
- Sam Lantinga
- slouken@libsdl.org
-*/
-#include "SDL_config.h"
-
-#if defined(__APPLE__) && defined(__MACH__)
-#include <Carbon/Carbon.h>
-#if USE_QUICKTIME
-#include <QuickTime/Movies.h>
-#endif
-#elif TARGET_API_MAC_CARBON && (UNIVERSAL_INTERFACES_VERSION > 0x0335)
-#include <Carbon.h>
-/* The fullscreen code requires the QuickTime framework, and the window
- is still at the back on Mac OS X, which is where this code is needed.
- */
-#if USE_QUICKTIME
-#include <Movies.h>
-#endif
-#else
-#include <Quickdraw.h>
-#include <LowMem.h>
-#include <Gestalt.h>
-#include <Devices.h>
-#include <DiskInit.h>
-#include <QDOffscreen.h>
-#endif
-
-#include "SDL_video.h"
-#include "SDL_syswm.h"
-#include "../SDL_sysvideo.h"
-#include "SDL_romvideo.h"
-#include "../maccommon/SDL_macgl_c.h"
-#include "../maccommon/SDL_macwm_c.h"
-#include "../maccommon/SDL_macmouse_c.h"
-#include "../maccommon/SDL_macevents_c.h"
-
-/* Initialization/Query functions */
-static int ROM_VideoInit(_THIS, SDL_PixelFormat *vformat);
-static SDL_Rect **ROM_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags);
-static SDL_Surface *ROM_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags);
-static int ROM_SetColors(_THIS, int firstcolor, int ncolors,
- SDL_Color *colors);
-static void ROM_VideoQuit(_THIS);
-
-/* Hardware surface functions */
-static int ROM_AllocHWSurface(_THIS, SDL_Surface *surface);
-static int ROM_LockHWSurface(_THIS, SDL_Surface *surface);
-static void ROM_UnlockHWSurface(_THIS, SDL_Surface *surface);
-static void ROM_FreeHWSurface(_THIS, SDL_Surface *surface);
-
-#if !TARGET_API_MAC_CARBON /* This seems not to be available? -sts Aug 2000 */
-/* Saved state for the menu bar */
-static RgnHandle gSaveGrayRgn = nil;
-static short gSaveMenuBar = 0;
-static Boolean gSaveCSVis = true;
-
-#if powerc
-/* Mixed mode glue to activate the 68K emulator and twiddle a register */
-#define ONEWORDSTUB(p1) \
- { 0x41FA, 0x0010, 0x209F, (p1), 0x41FA, \
- 0x0008, 0x2F10, 0x4E75, 0x0000, 0x0000, 0x0000 }
-
-#define TWOWORDSTUB(p1,p2) \
- { 0x41FA, 0x0012, 0x209F, (p1), (p2), 0x41FA, \
- 0x0008, 0x2F10, 0x4E75, 0x0000, 0x0000, 0x0000 }
-
-#define THREEWORDSTUB(p1,p2,p3) \
- { 0x41FA, 0x0014, 0x209F, (p1), (p2), (p3), 0x41FA, \
- 0x0008, 0x2F10, 0x4E75, 0x0000, 0x0000, 0x0000 }
-
-/* ControlStrip inline glue for PowerPC */
-static pascal Boolean SBIsControlStripVisible(void)
-{
- static short procData[] = TWOWORDSTUB(0x7000, 0xAAF2);
- ProcInfoType procInfo = kD0DispatchedPascalStackBased
- | RESULT_SIZE(SIZE_CODE(sizeof(Boolean)))
- | DISPATCHED_STACK_ROUTINE_SELECTOR_SIZE(kFourByteCode);
-
- return((Boolean) CallUniversalProc((UniversalProcPtr) procData, procInfo, 0x00));
-}
-
-static pascal void SBShowHideControlStrip(Boolean showIt)
-{
- static short procData[] = THREEWORDSTUB(0x303C, 0x0101, 0xAAF2);
- ProcInfoType procInfo = kD0DispatchedPascalStackBased
- | DISPATCHED_STACK_ROUTINE_SELECTOR_SIZE(kFourByteCode)
- | DISPATCHED_STACK_ROUTINE_PARAMETER(1, SIZE_CODE(sizeof(Boolean)));
-
- CallUniversalProc((UniversalProcPtr) procData, procInfo, 0x01, showIt);
-}
-#endif /* powerc */
-#endif /* !TARGET_API_MAC_CARBON */
-
-/* Macintosh toolbox driver bootstrap functions */
-
-static int ROM_Available(void)
-{
- return(1);
-}
-
-static void ROM_DeleteDevice(SDL_VideoDevice *device)
-{
- SDL_free(device->hidden);
- SDL_free(device);
-}
-
-static SDL_VideoDevice *ROM_CreateDevice(int devindex)
-{
- SDL_VideoDevice *device;
-
- /* Initialize all variables that we clean on shutdown */
- device = (SDL_VideoDevice *)SDL_malloc(sizeof(SDL_VideoDevice));
- if ( device ) {
- SDL_memset(device, 0, (sizeof *device));
- device->hidden = (struct SDL_PrivateVideoData *)
- SDL_malloc((sizeof *device->hidden));
- }
- if ( (device == NULL) || (device->hidden == NULL) ) {
- SDL_OutOfMemory();
- if ( device ) {
- SDL_free(device);
- }
- return(0);
- }
- SDL_memset(device->hidden, 0, (sizeof *device->hidden));
-
- /* Set the function pointers */
- device->VideoInit = ROM_VideoInit;
- device->ListModes = ROM_ListModes;
- device->SetVideoMode = ROM_SetVideoMode;
- device->SetColors = ROM_SetColors;
- device->UpdateRects = NULL;
- device->VideoQuit = ROM_VideoQuit;
- device->AllocHWSurface = ROM_AllocHWSurface;
- device->CheckHWBlit = NULL;
- device->FillHWRect = NULL;
- device->SetHWColorKey = NULL;
- device->SetHWAlpha = NULL;
- device->LockHWSurface = ROM_LockHWSurface;
- device->UnlockHWSurface = ROM_UnlockHWSurface;
- device->FlipHWSurface = NULL;
- device->FreeHWSurface = ROM_FreeHWSurface;
-#if SDL_MACCLASSIC_GAMMA_SUPPORT
- device->SetGammaRamp = Mac_SetGammaRamp;
- device->GetGammaRamp = Mac_GetGammaRamp;
-#endif
-#if SDL_VIDEO_OPENGL
- device->GL_MakeCurrent = Mac_GL_MakeCurrent;
- device->GL_SwapBuffers = Mac_GL_SwapBuffers;
- device->GL_LoadLibrary = Mac_GL_LoadLibrary;
- device->GL_GetProcAddress = Mac_GL_GetProcAddress;
-#endif /* Have OpenGL */
- device->SetCaption = Mac_SetCaption;
- device->SetIcon = NULL;
- device->IconifyWindow = NULL;
- device->GrabInput = NULL;
- device->GetWMInfo = NULL;
- device->FreeWMCursor = Mac_FreeWMCursor;
- device->CreateWMCursor = Mac_CreateWMCursor;
- device->ShowWMCursor = Mac_ShowWMCursor;
- device->WarpWMCursor = Mac_WarpWMCursor;
- device->InitOSKeymap = Mac_InitOSKeymap;
- device->PumpEvents = Mac_PumpEvents;
-
- device->free = ROM_DeleteDevice;
-
- return device;
-}
-
-VideoBootStrap TOOLBOX_bootstrap = {
- "toolbox", "MacOS ROM Toolbox",
- ROM_Available, ROM_CreateDevice
-};
-
-
-static int ROM_VideoInit(_THIS, SDL_PixelFormat *vformat)
-{
- long info;
-
- /* Check out some things about the system */
- Gestalt(gestaltQuickdrawVersion, &info);
- if ( info == gestaltOriginalQD ) {
- SDL_SetError("Color Quickdraw not available");
- return(-1);
- }
-
- /* Start ROMintosh events */
- Mac_InitEvents(this);
-
- /* Get a handle to the main monitor */
- SDL_Display = GetMainDevice();
-
- /* Determine the current screen size */
- this->info.current_w = (**SDL_Display).gdRect.right;
- this->info.current_h = (**SDL_Display).gdRect.bottom;
-
- /* Determine pixel format */
- vformat->BitsPerPixel = (**(**SDL_Display).gdPMap).pixelSize;
- switch (vformat->BitsPerPixel) {
- case 16: /* 5-5-5 RGB */
- vformat->Rmask = 0x00007c00;
- vformat->Gmask = 0x000003e0;
- vformat->Bmask = 0x0000001f;
- break;
- default:
- break;
- }
-
- /* Create our palette */
- SDL_CTab = (CTabHandle)NewHandle(sizeof(ColorSpec)*256 + 8);
- if ( SDL_CTab == nil ) {
- SDL_OutOfMemory();
- return(-1);
- }
- (**SDL_CTab).ctSeed = GetCTSeed();
- (**SDL_CTab).ctFlags = 0;
- (**SDL_CTab).ctSize = 255;
- CTabChanged(SDL_CTab);
- SDL_CPal = NewPalette(256, SDL_CTab, pmExplicit+pmTolerant, 0);
-
- /* Get a list of available fullscreen modes */
- SDL_modelist = (SDL_Rect **)SDL_malloc((1+1)*sizeof(SDL_Rect *));
- if ( SDL_modelist ) {
- SDL_modelist[0] = (SDL_Rect *)SDL_malloc(sizeof(SDL_Rect));
- if ( SDL_modelist[0] ) {
- SDL_modelist[0]->x = 0;
- SDL_modelist[0]->y = 0;
- SDL_modelist[0]->w = (**SDL_Display).gdRect.right;
- SDL_modelist[0]->h = (**SDL_Display).gdRect.bottom;
- }
- SDL_modelist[1] = NULL;
- }
-
- /* Fill in some window manager capabilities */
- this->info.wm_available = 1;
-
- /* We're done! */
- return(0);
-}
-
-static SDL_Rect **ROM_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags)
-{
- if ( this->screen->format->BitsPerPixel == format->BitsPerPixel ) {
- if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) {
- return(SDL_modelist);
- } else {
- return((SDL_Rect **)-1);
- }
- } else {
- return((SDL_Rect **)0);
- }
-}
-
-static void ROM_HideMenuBar(_THIS)
-{
-#if !TARGET_API_MAC_CARBON /* This seems not to be available? -sts Aug 2000 */
- RgnHandle drawRgn = nil;
- RgnHandle tempRgn = nil;
- RgnHandle grayRgn = nil;
- WindowPtr window = nil;
- GDHandle gd = nil;
- GrafPtr savePort;
- long response;
- short height;
- EventRecord theEvent;
-
- height = GetMBarHeight();
-
- if ( height > 0 ) {
- tempRgn = NewRgn();
- drawRgn = NewRgn();
- gSaveGrayRgn = NewRgn();
- if ( ! tempRgn || ! drawRgn || ! gSaveGrayRgn ) {
- goto CLEANUP;
- }
- grayRgn = GetGrayRgn(); /* No need to check for this */
-
- GetPort(&savePort);
-
- /* Hide the control strip if it's present, and record its
- previous position into the dirty region for redrawing.
- This isn't necessary, but may help catch stray bits. */
- CopyRgn(grayRgn, tempRgn);
- if (!Gestalt(gestaltControlStripAttr, &response) &&
- (response & (1L << gestaltControlStripExists))) {
- gSaveCSVis = SBIsControlStripVisible();
- if (gSaveCSVis)
- SBShowHideControlStrip(false);
- }
- DiffRgn(grayRgn, tempRgn, drawRgn);
-
- /* Save the gray region once the control strip is hidden*/
- CopyRgn(grayRgn, gSaveGrayRgn);
-
- /* Change the menu height in lowmem */
- gSaveMenuBar = height;
- LMSetMBarHeight(0);
-
- /* Walk the monitor rectangles, and combine any pieces that
- aren't in GrayRgn: menubar, round corners, fake floaters. */
- for(gd = GetDeviceList(); gd; gd = GetNextDevice(gd))
- {
- if (!TestDeviceAttribute(gd, screenDevice)) continue;
- if (!TestDeviceAttribute(gd, screenActive)) continue;
-
- RectRgn(tempRgn, &(*gd)->gdRect); /* Get the whole screen */
- DiffRgn(tempRgn, grayRgn, tempRgn); /* Subtract out GrayRgn */
- UnionRgn(tempRgn, drawRgn, drawRgn);/* Combine all the bits */
- }
-
- /* Add the bits into the GrayRgn */
- UnionRgn(drawRgn, grayRgn, grayRgn);
-
- /* Modify the vis regions of exposed windows */
- window = (FrontWindow()) ? FrontWindow() : (WindowPtr) -1L;
- PaintBehind(window, drawRgn);
- CalcVisBehind(window, drawRgn);
-
- SetPort(savePort);
-
- /* Yield time so that floaters can catch up */
- EventAvail(0, &theEvent);
- EventAvail(0, &theEvent);
- EventAvail(0, &theEvent);
- EventAvail(0, &theEvent);
- }
-
-CLEANUP:
-
- if (tempRgn) DisposeRgn(tempRgn);
- if (drawRgn) DisposeRgn(drawRgn);
-#endif /* !TARGET_API_MAC_CARBON */
-}
-
-static void ROM_ShowMenuBar(_THIS)
-{
-#if !TARGET_API_MAC_CARBON /* This seems not to be available? -sts Aug 2000 */
- RgnHandle drawRgn = nil;
- RgnHandle menuRgn = nil;
- RgnHandle tempRgn = nil;
- RgnHandle grayRgn = nil;
- WindowPtr window = nil;
- GrafPtr wMgrPort;
- GrafPtr savePort;
- Rect menuRect;
- long response;
- short height;
- EventRecord theEvent;
- RGBColor saveRGB;
- RGBColor blackRGB = { 0, 0, 0 };
-
- height = GetMBarHeight();
-
- if ((height <= 0) && (gSaveMenuBar > 0)) {
- drawRgn = NewRgn();
- menuRgn = NewRgn();
- tempRgn = NewRgn();
- if ( ! tempRgn || ! drawRgn || ! gSaveGrayRgn ) {
- goto CLEANUP;
- }
- grayRgn = GetGrayRgn(); /* No need to check for this */
-
- GetPort(&savePort);
- GetWMgrPort(&wMgrPort);
-
- /* Set the height properly */
- LMSetMBarHeight(gSaveMenuBar);
-
- /* Restore the old GrayRgn: rounded corners, etc, but not
- the menubar -- subtract that out first! */
- if (gSaveGrayRgn)
- {
- menuRect = (*GetMainDevice())->gdRect;
- menuRect.bottom = menuRect.top + gSaveMenuBar;
- RectRgn(menuRgn, &menuRect);
-
- DiffRgn(grayRgn, gSaveGrayRgn, drawRgn); /* What do we inval? */
- DiffRgn(drawRgn, menuRgn, drawRgn); /* Clip out the menu */
-
- /* Now redraw the corners and other bits black */
- SetPort(wMgrPort);
- GetClip(tempRgn);
- SetClip(drawRgn);
- GetForeColor(&saveRGB);
- RGBForeColor(&blackRGB);
- PaintRgn(drawRgn);
- RGBForeColor(&saveRGB);
- SetClip(tempRgn);
- SetPort(savePort);
-
- UnionRgn(drawRgn, menuRgn, drawRgn); /* Put back the menu */
-
- /* Now actually restore the GrayRgn */
- CopyRgn(gSaveGrayRgn, grayRgn);
- DisposeRgn(gSaveGrayRgn);
- gSaveGrayRgn = nil;
- }
-
- /* Modify the vis regions of exposed windows and draw menubar */
- window = (FrontWindow()) ? FrontWindow() : (WindowPtr) -1L;
- PaintBehind(window, drawRgn);
- CalcVisBehind(window, drawRgn);
- DrawMenuBar();
-
- SetPort(savePort);
- gSaveMenuBar = 0;
-
- /* Now show the control strip if it's present */
- if (!Gestalt(gestaltControlStripAttr, &response) &&
- (response & (1L << gestaltControlStripExists)))
- {
- if (gSaveCSVis && !SBIsControlStripVisible())
- SBShowHideControlStrip(true);
- gSaveCSVis = true;
- }
-
- /* Yield time so that floaters can catch up */
- EventAvail(0, &theEvent);
- EventAvail(0, &theEvent);
- EventAvail(0, &theEvent);
- EventAvail(0, &theEvent);
- }
-
-CLEANUP:
-
- if (drawRgn) DisposeRgn(drawRgn);
- if (menuRgn) DisposeRgn(menuRgn);
- if (tempRgn) DisposeRgn(tempRgn);
-#endif /* !TARGET_API_MAC_CARBON */
-}
-
-/* Various screen update functions available */
-static void ROM_DirectUpdate(_THIS, int numrects, SDL_Rect *rects);
-static void ROM_WindowUpdate(_THIS, int numrects, SDL_Rect *rects);
-
-static void ROM_UnsetVideoMode(_THIS, SDL_Surface *current)
-{
- /* Free the current window, if any */
- if ( SDL_Window != nil ) {
- GWorldPtr memworld;
-
- /* Handle OpenGL support */
- Mac_GL_Quit(this);
-
- memworld = (GWorldPtr)GetWRefCon(SDL_Window);
- if ( memworld != nil ) {
- UnlockPixels(GetGWorldPixMap(memworld));
- DisposeGWorld(memworld);
- }
- if ( (current->flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) {
-#if USE_QUICKTIME
- EndFullScreen(fullscreen_ctx, nil);
- SDL_Window = nil;
-#else
- ROM_ShowMenuBar(this);
-#endif
- }
- }
- current->pixels = NULL;
- current->flags &= ~(SDL_HWSURFACE|SDL_FULLSCREEN);
-}
-
-static SDL_Surface *ROM_SetVideoMode(_THIS, SDL_Surface *current,
- int width, int height, int bpp, Uint32 flags)
-{
- Rect wrect, orect;
-#if TARGET_API_MAC_CARBON
- Rect tmprect;
-#endif
-
- /* Free any previous video mode */
- ROM_UnsetVideoMode(this, current);
-
- /* Create the ROM window and SDL video surface */
- current->flags = 0; /* Clear flags */
- current->w = width;
- current->h = height;
- SetRect(&wrect, 0, 0, width, height);
- if ( SDL_Window ) {
- /* If we recreate the window, don't move it around */
-#if TARGET_API_MAC_CARBON
- orect = *GetWindowPortBounds(SDL_Window, &tmprect);
-#else
- orect = SDL_Window->portRect;
-#endif
- OffsetRect(&wrect, orect.left, orect.top);
- } else {
- /* Center the window the first time we show it */
- OffsetRect(&wrect,
- (SDL_modelist[0]->w-width)/2, (SDL_modelist[0]->h-height)/2);
- }
-
-#if defined(__MACOSX__) && !USE_QUICKTIME
- /* Hum.. fullscreen mode is broken */
- flags &= ~SDL_FULLSCREEN;
-#endif
- if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) {
- /* Create the fullscreen window and use screen bits */
- current->flags |= SDL_HWSURFACE|SDL_FULLSCREEN;
- if ( SDL_Window ) {
- DisposeWindow(SDL_Window);
- }
-#if USE_QUICKTIME
- BeginFullScreen(&fullscreen_ctx, nil, 0,0, &SDL_Window, nil, 0);
-#else
- SDL_Window = NewCWindow(nil, &wrect, "\p", true, plainDBox,
- (WindowPtr)-1, false, 0);
- ROM_HideMenuBar(this);
-#endif
- current->pitch = (**(**SDL_Display).gdPMap).rowBytes & 0x3FFF;
- current->pixels = (**(**SDL_Display).gdPMap).baseAddr;
- this->UpdateRects = ROM_DirectUpdate;
- } else {
- GWorldPtr memworld;
- PixMapHandle pixmap;
- int style;
-
- style = noGrowDocProc;
- if ( flags & SDL_NOFRAME ) {
- style = plainDBox;
- current->flags |= SDL_NOFRAME;
- } else
- if ( flags & SDL_RESIZABLE ) {
- style = zoomDocProc;
- current->flags |= SDL_RESIZABLE;
- }
- if ( SDL_Window && (style == current_style) ) {
- /* Resize existing window, if necessary */
- if ( ((orect.right-orect.left) != width) ||
- ((orect.bottom-orect.top) != height) ) {
- SizeWindow(SDL_Window, width, height, false);
- }
- } else {
- /* Recreate the window in the new style */
- if ( SDL_Window ) {
- DisposeWindow(SDL_Window);
- }
- SDL_Window = NewCWindow(nil, &wrect, "\p", true,
- style, (WindowPtr)-1, true, 0);
-
- /* Set the window title, if any */
- { char *title;
- SDL_WM_GetCaption(&title, NULL);
- if ( title ) {
- Mac_SetCaption(this, title, NULL);
- }
- }
- }
- current_style = style;
- SetPalette(SDL_Window, SDL_CPal, false);
- ActivatePalette(SDL_Window);
- if ( NewGWorld(&memworld, 0,
-#if TARGET_API_MAC_CARBON
- GetWindowPortBounds(SDL_Window, &tmprect),
-#else
- &SDL_Window->portRect,
-#endif
- SDL_CTab, nil, 0) != noErr ) {
- SDL_SetError("NewGWorld() failed");
- return(NULL);
- }
- SetWRefCon(SDL_Window, (long)memworld);
- pixmap = GetGWorldPixMap(memworld);
- LockPixels(pixmap);
- current->pitch = (**pixmap).rowBytes & 0x3FFF;
- current->pixels = GetPixBaseAddr(pixmap);
- this->UpdateRects = ROM_WindowUpdate;
- }
- SetPortWindowPort(SDL_Window);
- SelectWindow(SDL_Window);
-
- /* Handle OpenGL support */
- if ( flags & SDL_OPENGL ) {
- if ( Mac_GL_Init(this) == 0 ) {
- current->flags |= SDL_OPENGL;
- } else {
- current = NULL;
- }
- }
-
- if ( (flags & SDL_HWPALETTE) && (flags & SDL_FULLSCREEN) )
- current->flags |= SDL_HWPALETTE;
-
- /* We're live! */
- return(current);
-}
-
-/* We don't actually allow hardware surfaces other than the main one */
-static int ROM_AllocHWSurface(_THIS, SDL_Surface *surface)
-{
- return(-1);
-}
-static void ROM_FreeHWSurface(_THIS, SDL_Surface *surface)
-{
- return;
-}
-static int ROM_LockHWSurface(_THIS, SDL_Surface *surface)
-{
- return(0);
-}
-static void ROM_UnlockHWSurface(_THIS, SDL_Surface *surface)
-{
- return;
-}
-
-static void ROM_DirectUpdate(_THIS, int numrects, SDL_Rect *rects)
-{
- /* The application is already updating the visible video memory */
- return;
-}
-
-static void ROM_WindowUpdate(_THIS, int numrects, SDL_Rect *rects)
-{
- GWorldPtr memworld;
- GrafPtr saveport;
- CGrafPtr thePort;
- const BitMap *memBits;
- const BitMap *winBits;
- int i;
- Rect update;
-
- /* Copy from the offscreen GWorld to the window port */
- GetPort(&saveport);
- SetPortWindowPort(SDL_Window);
- thePort = GetWindowPort(SDL_Window);
- memworld = (GWorldPtr)GetWRefCon(SDL_Window);
-#if TARGET_API_MAC_CARBON && ACCESSOR_CALLS_ARE_FUNCTIONS
- memBits = GetPortBitMapForCopyBits((CGrafPtr) memworld);
-#else
- memBits = &((GrafPtr)memworld)->portBits;
-#endif
-#if TARGET_API_MAC_CARBON && ACCESSOR_CALLS_ARE_FUNCTIONS
- winBits = GetPortBitMapForCopyBits(thePort);
-#else
- winBits = &SDL_Window->portBits;
-#endif
- for ( i=0; i<numrects; ++i ) {
- update.left = rects[i].x;
- update.right = rects[i].x+rects[i].w;
- update.top = rects[i].y;
- update.bottom = rects[i].y+rects[i].h;
- CopyBits(memBits, winBits,
- &update, &update, srcCopy, nil);
- }
-#if TARGET_API_MAC_CARBON
- if ( QDIsPortBuffered(thePort) ) {
- QDFlushPortBuffer(thePort, NULL);
- }
-#endif
- SetPort(saveport);
-}
-
-static int ROM_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors)
-{
- CTabHandle cTab;
- int i;
-
- /* Get the colortable from the either the display or window */
- if ( (this->screen->flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) {
- cTab = (**(**SDL_Display).gdPMap).pmTable;
- } else {
- cTab = SDL_CTab;
- }
-
- /* Verify the range of colors */
- if ( (firstcolor+ncolors) > ((**cTab).ctSize+1) ) {
- return(0);
- }
-
- /* Set the screen palette and update the display */
- for ( i=0; i< ncolors; ++i ) {
- int j = firstcolor + i;
- (**cTab).ctTable[j].value = j;
- (**cTab).ctTable[j].rgb.red = colors[i].r << 8 | colors[i].r;
- (**cTab).ctTable[j].rgb.green = colors[i].g << 8 | colors[i].g;
- (**cTab).ctTable[j].rgb.blue = colors[i].b << 8 | colors[i].b;
- }
-
-#if 0
- if ( (this->screen->flags & SDL_FULLSCREEN) == SDL_FULLSCREEN )
-#endif
- {
- GDevice **odisplay;
- odisplay = GetGDevice();
- SetGDevice(SDL_Display);
- SetEntries(0, (**cTab).ctSize, (ColorSpec *)&(**cTab).ctTable);
- SetGDevice(odisplay);
- }
- return(1);
-}
-
-void ROM_VideoQuit(_THIS)
-{
- int i;
-
- /* Free current video mode */
- ROM_UnsetVideoMode(this, this->screen);
- if ( SDL_Window ) {
- DisposeWindow(SDL_Window);
- SDL_Window = nil;
- }
-
- /* Free palette and restore original one */
- if ( SDL_CTab != nil ) {
- DisposeHandle((Handle)SDL_CTab);
- SDL_CTab = nil;
- }
- if ( SDL_CPal != nil ) {
- DisposePalette(SDL_CPal);
- SDL_CPal = nil;
- }
- RestoreDeviceClut(GetMainDevice());
-
-#if SDL_MACCLASSIC_GAMMA_SUPPORT
- Mac_QuitGamma(this);
-#endif
-
- /* Free list of video modes */
- if ( SDL_modelist != NULL ) {
- for ( i=0; SDL_modelist[i]; ++i ) {
- SDL_free(SDL_modelist[i]);
- }
- SDL_free(SDL_modelist);
- SDL_modelist = NULL;
- }
-}
-