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Diffstat (limited to 'distrib/sdl-1.2.12/src/video/photon/SDL_ph_events.c')
-rw-r--r--distrib/sdl-1.2.12/src/video/photon/SDL_ph_events.c624
1 files changed, 624 insertions, 0 deletions
diff --git a/distrib/sdl-1.2.12/src/video/photon/SDL_ph_events.c b/distrib/sdl-1.2.12/src/video/photon/SDL_ph_events.c
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index 0000000..47405b7
--- /dev/null
+++ b/distrib/sdl-1.2.12/src/video/photon/SDL_ph_events.c
@@ -0,0 +1,624 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2006 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+/* Handle the event stream, converting photon events into SDL events */
+
+#include <stdio.h>
+#include <setjmp.h>
+#include <sys/time.h>
+
+#include <Ph.h>
+#include <photon/PkKeyDef.h>
+
+#include "SDL.h"
+#include "SDL_syswm.h"
+#include "../SDL_sysvideo.h"
+#include "../../events/SDL_sysevents.h"
+#include "../../events/SDL_events_c.h"
+#include "SDL_ph_video.h"
+#include "SDL_ph_modes_c.h"
+#include "SDL_ph_image_c.h"
+#include "SDL_ph_events_c.h"
+#include "SDL_phyuv_c.h"
+
+/* The translation tables from a photon keysym to a SDL keysym */
+static SDLKey ODD_keymap[256];
+static SDLKey MISC_keymap[0xFF + 1];
+SDL_keysym *ph_TranslateKey(PhKeyEvent_t *key, SDL_keysym *keysym);
+
+/* Check to see if this is a repeated key.
+ (idea shamelessly lifted from GII -- thanks guys! :) */
+static int ph_WarpedMotion(_THIS, PhEvent_t *winEvent)
+{
+ PhRect_t *rect = PhGetRects( winEvent );
+
+ int centre_x, centre_y;
+ int dx, dy;
+ short abs_x, abs_y;
+ int posted;
+
+ centre_x = SDL_VideoSurface->w / 2;
+ centre_y = SDL_VideoSurface->h / 2;
+
+ dx = rect->ul.x - centre_x;
+ dy = rect->ul.y - centre_y;
+
+ posted = SDL_PrivateMouseMotion( 0, 1, dx, dy );
+
+ /* Move mouse cursor to middle of the window */
+ PtGetAbsPosition( window, &abs_x, &abs_y );
+ PhMoveCursorAbs(PhInputGroup(NULL), abs_x + centre_x, abs_y + centre_y);
+
+ return (posted);
+}
+
+/* Control which motion flags the window has set, a flags value of -1 sets
+ * MOTION_BUTTON and MOTION_NOBUTTON */
+
+static void set_motion_sensitivity(_THIS, unsigned int flags)
+{
+ int rid;
+ int fields = Ph_EV_PTR_MOTION_BUTTON | Ph_EV_PTR_MOTION_NOBUTTON;
+ PhRegion_t region;
+
+ if( window )
+ {
+ rid = PtWidgetRid(window);
+ if( rid != 0 && PhRegionQuery(rid, &region, NULL, NULL, 0) == 0 )
+ {
+ region.events_sense=(region.events_sense & ~fields)|(flags & fields);
+ PhRegionChange(Ph_REGION_EV_SENSE, 0, &region, NULL, NULL);
+ }
+ }
+}
+
+/* Convert the photon button state value to an SDL value */
+static Uint8 ph2sdl_mousebutton(unsigned short button_state)
+{
+ Uint8 mouse_button = 0;
+
+ if (button_state & Ph_BUTTON_SELECT)
+ mouse_button |= SDL_BUTTON_LEFT;
+ if (button_state & Ph_BUTTON_MENU)
+ mouse_button |= SDL_BUTTON_RIGHT;
+ if (button_state & Ph_BUTTON_ADJUST)
+ mouse_button |= SDL_BUTTON_MIDDLE;
+
+ return (mouse_button);
+}
+
+static int ph_DispatchEvent(_THIS)
+{
+ int posted;
+ PhRect_t* rect;
+ PhPointerEvent_t* pointerEvent;
+ PhKeyEvent_t* keyEvent;
+ PhWindowEvent_t* winEvent;
+ int i, buttons;
+ SDL_Rect sdlrects[PH_SDL_MAX_RECTS];
+
+ posted = 0;
+
+ switch (phevent->type)
+ {
+ case Ph_EV_BOUNDARY:
+ {
+ if (phevent->subtype == Ph_EV_PTR_ENTER)
+ {
+ posted = SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS);
+ }
+ else if (phevent->subtype ==Ph_EV_PTR_LEAVE)
+ {
+ posted = SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS);
+ }
+ }
+ break;
+
+ case Ph_EV_PTR_MOTION_BUTTON:
+ case Ph_EV_PTR_MOTION_NOBUTTON:
+ {
+ if (SDL_VideoSurface)
+ {
+ pointerEvent = PhGetData(phevent);
+ rect = PhGetRects(phevent);
+
+ if (mouse_relative)
+ {
+ posted = ph_WarpedMotion(this, phevent);
+ }
+ else
+ {
+ posted = SDL_PrivateMouseMotion(0, 0, rect->ul.x, rect->ul.y);
+ }
+ }
+ }
+ break;
+
+ case Ph_EV_BUT_PRESS:
+ {
+ pointerEvent = PhGetData(phevent);
+ buttons = ph2sdl_mousebutton(pointerEvent->buttons);
+ if (buttons != 0)
+ {
+ posted = SDL_PrivateMouseButton(SDL_PRESSED, buttons, 0, 0);
+ }
+ }
+ break;
+
+ case Ph_EV_BUT_RELEASE:
+ {
+ pointerEvent = PhGetData(phevent);
+ buttons = ph2sdl_mousebutton(pointerEvent->buttons);
+ if (phevent->subtype == Ph_EV_RELEASE_REAL && buttons != 0)
+ {
+ posted = SDL_PrivateMouseButton(SDL_RELEASED, buttons, 0, 0);
+ }
+ else if(phevent->subtype == Ph_EV_RELEASE_PHANTOM)
+ {
+ /* If the mouse is outside the window,
+ * only a phantom release event is sent, so
+ * check if the window doesn't have mouse focus.
+ * Not perfect, maybe checking the mouse button
+ * state for Ph_EV_BOUNDARY events would be
+ * better. */
+ if ((SDL_GetAppState() & SDL_APPMOUSEFOCUS) == 0)
+ {
+ posted = SDL_PrivateMouseButton(SDL_RELEASED, buttons, 0, 0);
+ }
+ }
+ }
+ break;
+
+ case Ph_EV_WM:
+ {
+ winEvent = PhGetData(phevent);
+
+ /* losing focus */
+ if ((winEvent->event_f==Ph_WM_FOCUS) && (winEvent->event_state==Ph_WM_EVSTATE_FOCUSLOST))
+ {
+ set_motion_sensitivity(this, Ph_EV_PTR_MOTION_BUTTON);
+ posted = SDL_PrivateAppActive(0, SDL_APPINPUTFOCUS);
+ }
+ /* gaining focus */
+ else if ((winEvent->event_f==Ph_WM_FOCUS) && (winEvent->event_state==Ph_WM_EVSTATE_FOCUS))
+ {
+ set_motion_sensitivity(this, -1);
+ posted = SDL_PrivateAppActive(1, SDL_APPINPUTFOCUS);
+ }
+ /* request quit */
+ else if (winEvent->event_f==Ph_WM_CLOSE)
+ {
+ posted = SDL_PrivateQuit();
+ }
+ /* request hide/unhide */
+ else if (winEvent->event_f==Ph_WM_HIDE)
+ {
+ if (currently_hided)
+ {
+ /* got unhide window event */
+ /* TODO: restore application's palette if in palette mode */
+ currently_hided=0;
+ }
+ else
+ {
+ /* got hide window event */
+ /* TODO: restore original palette if in palette mode */
+ currently_hided=1;
+ }
+ }
+ /* request to resize */
+ else if (winEvent->event_f==Ph_WM_RESIZE)
+ {
+ currently_maximized=0;
+ #if (_NTO_VERSION < 630)
+ SDL_PrivateResize(winEvent->size.w+1, winEvent->size.h+1);
+ #else
+ /* QNX 6.3.0 have this bug fixed */
+ SDL_PrivateResize(winEvent->size.w, winEvent->size.h);
+ #endif /* _NTO_VERSION */
+ }
+ /* request to move */
+ else if (winEvent->event_f==Ph_WM_MOVE)
+ {
+ if (current_overlay!=NULL)
+ {
+ int lockedstate=current_overlay->hwdata->locked;
+ int chromastate=current_overlay->hwdata->ischromakey;
+ int error;
+ SDL_Rect src, dst;
+
+ current_overlay->hwdata->locked=1;
+ src.x = 0;
+ src.y = 0;
+ src.w = current_overlay->w;
+ src.y = current_overlay->h;
+ dst.x=current_overlay->hwdata->CurrentViewPort.pos.x;
+ dst.y=current_overlay->hwdata->CurrentViewPort.pos.y;
+ dst.w=current_overlay->hwdata->CurrentViewPort.size.w;
+ dst.h=current_overlay->hwdata->CurrentViewPort.size.h;
+ current_overlay->hwdata->ischromakey=0;
+ error=ph_DisplayYUVOverlay(this, current_overlay, &src, &dst);
+ if (!error)
+ {
+ current_overlay->hwdata->ischromakey=chromastate;
+ current_overlay->hwdata->locked=lockedstate;
+ }
+ }
+ }
+ /* maximize request */
+ else if (winEvent->event_f==Ph_WM_MAX)
+ {
+ /* window already moved and resized here */
+ currently_maximized=1;
+ }
+ /* restore request */
+ else if (winEvent->event_f==Ph_WM_RESTORE)
+ {
+ /* window already moved and resized here */
+ currently_maximized=0;
+ }
+ }
+ break;
+
+ /* window has been resized, moved or removed */
+ case Ph_EV_EXPOSE:
+ {
+ if (phevent->num_rects!=0)
+ {
+ int numrects;
+
+ if (SDL_VideoSurface)
+ {
+ rect = PhGetRects(phevent);
+ if (phevent->num_rects>PH_SDL_MAX_RECTS)
+ {
+ /* sorry, buffers underrun, we'll update only first PH_SDL_MAX_RECTS rects */
+ numrects=PH_SDL_MAX_RECTS;
+ }
+
+ for(i=0; i<phevent->num_rects; i++)
+ {
+ sdlrects[i].x = rect[i].ul.x;
+ sdlrects[i].y = rect[i].ul.y;
+ sdlrects[i].w = rect[i].lr.x - rect[i].ul.x + 1;
+ sdlrects[i].h = rect[i].lr.y - rect[i].ul.y + 1;
+ }
+
+ this->UpdateRects(this, phevent->num_rects, sdlrects);
+
+ if (current_overlay!=NULL)
+ {
+ int lockedstate=current_overlay->hwdata->locked;
+ int error;
+ SDL_Rect src, dst;
+
+ current_overlay->hwdata->locked=1;
+ src.x = 0;
+ src.y = 0;
+ src.w = current_overlay->w;
+ src.y = current_overlay->h;
+ dst.x=current_overlay->hwdata->CurrentViewPort.pos.x;
+ dst.y=current_overlay->hwdata->CurrentViewPort.pos.y;
+ dst.w=current_overlay->hwdata->CurrentViewPort.size.w;
+ dst.h=current_overlay->hwdata->CurrentViewPort.size.h;
+ current_overlay->hwdata->forcedredraw=1;
+ error=ph_DisplayYUVOverlay(this, current_overlay, &src, &dst);
+ if (!error)
+ {
+ current_overlay->hwdata->forcedredraw=0;
+ current_overlay->hwdata->locked=lockedstate;
+ }
+ }
+ }
+ }
+ }
+ break;
+
+ case Ph_EV_KEY:
+ {
+ SDL_keysym keysym;
+
+ posted = 0;
+
+ keyEvent = PhGetData(phevent);
+
+ if (Pk_KF_Key_Down & keyEvent->key_flags)
+ {
+ /* split the wheel events from real key events */
+ if ((keyEvent->key_cap==Pk_Up) && (keyEvent->key_scan==0) && ((keyEvent->key_flags & Pk_KF_Scan_Valid)==Pk_KF_Scan_Valid))
+ {
+ posted = SDL_PrivateMouseButton(SDL_PRESSED, SDL_BUTTON_WHEELUP, 0, 0);
+ break;
+ }
+ if ((keyEvent->key_cap==Pk_Down) && (keyEvent->key_scan==0) && ((keyEvent->key_flags & Pk_KF_Scan_Valid)==Pk_KF_Scan_Valid))
+ {
+ posted = SDL_PrivateMouseButton(SDL_PRESSED, SDL_BUTTON_WHEELDOWN, 0, 0);
+ break;
+ }
+ posted = SDL_PrivateKeyboard(SDL_PRESSED, ph_TranslateKey(keyEvent, &keysym));
+ }
+ else /* must be key release */
+ {
+ /* split the wheel events from real key events */
+ if ((keyEvent->key_cap==Pk_Up) && (keyEvent->key_scan==0) && ((keyEvent->key_flags & Pk_KF_Scan_Valid)==Pk_KF_Scan_Valid))
+ {
+ posted = SDL_PrivateMouseButton(SDL_RELEASED, SDL_BUTTON_WHEELUP, 0, 0);
+ break;
+ }
+ if ((keyEvent->key_cap==Pk_Down) && (keyEvent->key_scan==0) && ((keyEvent->key_flags & Pk_KF_Scan_Valid)==Pk_KF_Scan_Valid))
+ {
+ posted = SDL_PrivateMouseButton(SDL_RELEASED, SDL_BUTTON_WHEELDOWN, 0, 0);
+ break;
+ }
+ posted = SDL_PrivateKeyboard(SDL_RELEASED, ph_TranslateKey( keyEvent, &keysym));
+ }
+ }
+ break;
+
+ case Ph_EV_INFO:
+ {
+ if (phevent->subtype==Ph_OFFSCREEN_INVALID)
+ {
+ unsigned long* EvInfoData;
+
+ EvInfoData=(unsigned long*)PhGetData(phevent);
+
+ switch (*EvInfoData)
+ {
+ case Pg_VIDEO_MODE_SWITCHED:
+ {
+ }
+ break;
+ case Pg_ENTERED_DIRECT:
+ {
+ }
+ break;
+ case Pg_EXITED_DIRECT:
+ {
+ }
+ break;
+ case Pg_DRIVER_STARTED:
+ {
+ }
+ break;
+ }
+ }
+ }
+ break;
+ }
+
+ return(posted);
+}
+
+/* perform a blocking read if no events available */
+int ph_Pending(_THIS)
+{
+ /* Flush the display connection and look to see if events are queued */
+ PgFlush();
+
+ while (1)
+ {
+ switch(PhEventPeek(phevent, EVENT_SIZE))
+ {
+ case Ph_EVENT_MSG:
+ return 1;
+ case -1:
+ SDL_SetError("ph_Pending(): PhEventNext failed.\n");
+ return 0;
+ default:
+ return 0;
+ }
+ }
+
+ /* Oh well, nothing is ready .. */
+ return(0);
+}
+
+void ph_PumpEvents(_THIS)
+{
+ /* Flush the display connection and look to see if events are queued */
+ PgFlush();
+
+ while (ph_Pending(this))
+ {
+ PtEventHandler(phevent);
+ ph_DispatchEvent(this);
+ }
+}
+
+void ph_InitKeymap(void)
+{
+ int i;
+
+ /* Odd keys used in international keyboards */
+ for (i=0; i<SDL_arraysize(ODD_keymap); ++i)
+ {
+ ODD_keymap[i] = SDLK_UNKNOWN;
+ }
+
+ /* Map the miscellaneous keys */
+ for (i=0; i<SDL_arraysize(MISC_keymap); ++i)
+ {
+ MISC_keymap[i] = SDLK_UNKNOWN;
+ }
+
+ MISC_keymap[Pk_BackSpace&0xFF] = SDLK_BACKSPACE;
+ MISC_keymap[Pk_Tab&0xFF] = SDLK_TAB;
+ MISC_keymap[Pk_Clear&0xFF] = SDLK_CLEAR;
+ MISC_keymap[Pk_Return&0xFF] = SDLK_RETURN;
+ MISC_keymap[Pk_Pause&0xFF] = SDLK_PAUSE;
+ MISC_keymap[Pk_Escape&0xFF] = SDLK_ESCAPE;
+ MISC_keymap[Pk_Delete&0xFF] = SDLK_DELETE;
+
+ MISC_keymap[Pk_KP_0&0xFF] = SDLK_KP0;
+ MISC_keymap[Pk_KP_1&0xFF] = SDLK_KP1;
+ MISC_keymap[Pk_KP_2&0xFF] = SDLK_KP2;
+ MISC_keymap[Pk_KP_3&0xFF] = SDLK_KP3;
+ MISC_keymap[Pk_KP_4&0xFF] = SDLK_KP4;
+ MISC_keymap[Pk_KP_5&0xFF] = SDLK_KP5;
+ MISC_keymap[Pk_KP_6&0xFF] = SDLK_KP6;
+ MISC_keymap[Pk_KP_7&0xFF] = SDLK_KP7;
+ MISC_keymap[Pk_KP_8&0xFF] = SDLK_KP8;
+ MISC_keymap[Pk_KP_9&0xFF] = SDLK_KP9;
+
+ MISC_keymap[Pk_KP_Decimal&0xFF] = SDLK_KP_PERIOD;
+ MISC_keymap[Pk_KP_Divide&0xFF] = SDLK_KP_DIVIDE;
+ MISC_keymap[Pk_KP_Multiply&0xFF] = SDLK_KP_MULTIPLY;
+ MISC_keymap[Pk_KP_Subtract&0xFF] = SDLK_KP_MINUS;
+ MISC_keymap[Pk_KP_Add&0xFF] = SDLK_KP_PLUS;
+ MISC_keymap[Pk_KP_Enter&0xFF] = SDLK_KP_ENTER;
+ MISC_keymap[Pk_KP_Equal&0xFF] = SDLK_KP_EQUALS;
+
+ MISC_keymap[Pk_Up&0xFF] = SDLK_UP;
+ MISC_keymap[Pk_Down&0xFF] = SDLK_DOWN;
+ MISC_keymap[Pk_Right&0xFF] = SDLK_RIGHT;
+ MISC_keymap[Pk_Left&0xFF] = SDLK_LEFT;
+ MISC_keymap[Pk_Insert&0xFF] = SDLK_INSERT;
+ MISC_keymap[Pk_Home&0xFF] = SDLK_HOME;
+ MISC_keymap[Pk_End&0xFF] = SDLK_END;
+ MISC_keymap[Pk_Pg_Up&0xFF] = SDLK_PAGEUP;
+ MISC_keymap[Pk_Pg_Down&0xFF] = SDLK_PAGEDOWN;
+
+ MISC_keymap[Pk_F1&0xFF] = SDLK_F1;
+ MISC_keymap[Pk_F2&0xFF] = SDLK_F2;
+ MISC_keymap[Pk_F3&0xFF] = SDLK_F3;
+ MISC_keymap[Pk_F4&0xFF] = SDLK_F4;
+ MISC_keymap[Pk_F5&0xFF] = SDLK_F5;
+ MISC_keymap[Pk_F6&0xFF] = SDLK_F6;
+ MISC_keymap[Pk_F7&0xFF] = SDLK_F7;
+ MISC_keymap[Pk_F8&0xFF] = SDLK_F8;
+ MISC_keymap[Pk_F9&0xFF] = SDLK_F9;
+ MISC_keymap[Pk_F10&0xFF] = SDLK_F10;
+ MISC_keymap[Pk_F11&0xFF] = SDLK_F11;
+ MISC_keymap[Pk_F12&0xFF] = SDLK_F12;
+ MISC_keymap[Pk_F13&0xFF] = SDLK_F13;
+ MISC_keymap[Pk_F14&0xFF] = SDLK_F14;
+ MISC_keymap[Pk_F15&0xFF] = SDLK_F15;
+
+ MISC_keymap[Pk_Num_Lock&0xFF] = SDLK_NUMLOCK;
+ MISC_keymap[Pk_Caps_Lock&0xFF] = SDLK_CAPSLOCK;
+ MISC_keymap[Pk_Scroll_Lock&0xFF] = SDLK_SCROLLOCK;
+ MISC_keymap[Pk_Shift_R&0xFF] = SDLK_RSHIFT;
+ MISC_keymap[Pk_Shift_L&0xFF] = SDLK_LSHIFT;
+ MISC_keymap[Pk_Control_R&0xFF] = SDLK_RCTRL;
+ MISC_keymap[Pk_Control_L&0xFF] = SDLK_LCTRL;
+ MISC_keymap[Pk_Alt_R&0xFF] = SDLK_RALT;
+ MISC_keymap[Pk_Alt_L&0xFF] = SDLK_LALT;
+ MISC_keymap[Pk_Meta_R&0xFF] = SDLK_RMETA;
+ MISC_keymap[Pk_Meta_L&0xFF] = SDLK_LMETA;
+ MISC_keymap[Pk_Super_L&0xFF] = SDLK_LSUPER;
+ MISC_keymap[Pk_Super_R&0xFF] = SDLK_RSUPER;
+ MISC_keymap[Pk_Mode_switch&0xFF] = SDLK_MODE; /* "Alt Gr" key */
+
+ MISC_keymap[Pk_Help&0xFF] = SDLK_HELP;
+ MISC_keymap[Pk_Print&0xFF] = SDLK_PRINT;
+ MISC_keymap[Pk_Break&0xFF] = SDLK_BREAK;
+ MISC_keymap[Pk_Menu&0xFF] = SDLK_MENU; /* Windows "Menu" key */
+
+ MISC_keymap[Pk_Hyper_R&0xFF] = SDLK_RSUPER; /* Right "Windows" */
+
+ /* Left "Windows" key, but it can't be catched by application */
+ MISC_keymap[Pk_Hyper_L&0xFF] = SDLK_LSUPER;
+}
+
+static unsigned long cap;
+
+SDL_keysym *ph_TranslateKey(PhKeyEvent_t *key, SDL_keysym *keysym)
+{
+ /* 'sym' is set to the value of the key with modifiers applied to it.
+ This member is valid only if Pk_KF_Sym_Valid is set in the key_flags.
+ We will assume it is valid. */
+
+ /* FIXME: This needs to check whether the cap & scancode is valid */
+
+ cap = key->key_cap;
+
+ switch (cap>>8)
+ {
+ case 0x00: /* Latin 1 */
+ case 0x01: /* Latin 2 */
+ case 0x02: /* Latin 3 */
+ case 0x03: /* Latin 4 */
+ case 0x04: /* Katakana */
+ case 0x05: /* Arabic */
+ case 0x06: /* Cyrillic */
+ case 0x07: /* Greek */
+ case 0x08: /* Technical */
+ case 0x0A: /* Publishing */
+ case 0x0C: /* Hebrew */
+ case 0x0D: /* Thai */
+ keysym->sym = (SDLKey)(cap&0xFF);
+ /* Map capital letter syms to lowercase */
+ if ((keysym->sym >= 'A')&&(keysym->sym <= 'Z'))
+ keysym->sym += ('a'-'A');
+ break;
+ case 0xF0:
+ keysym->sym = MISC_keymap[cap&0xFF];
+ break;
+ default:
+ keysym->sym = SDLK_UNKNOWN;
+ break;
+ }
+
+ keysym->scancode = key->key_scan;
+ keysym->unicode = 0;
+
+ if (SDL_TranslateUNICODE)
+ {
+ char utf8[MB_CUR_MAX];
+ int utf8len;
+ wchar_t unicode;
+
+ switch (keysym->scancode)
+ {
+ /* Esc key */
+ case 0x01: keysym->unicode = 27;
+ break;
+ /* BackSpace key */
+ case 0x0E: keysym->unicode = 127;
+ break;
+ /* Enter key */
+ case 0x1C: keysym->unicode = 10;
+ break;
+ default:
+ utf8len = PhKeyToMb(utf8, key);
+ if (utf8len > 0)
+ {
+ utf8len = mbtowc(&unicode, utf8, utf8len);
+ if (utf8len > 0)
+ {
+ keysym->unicode = unicode;
+ }
+ }
+ break;
+ }
+
+ }
+
+ return (keysym);
+}
+
+void ph_InitOSKeymap(_THIS)
+{
+ ph_InitKeymap();
+}