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-rw-r--r--distrib/sdl-1.2.12/src/video/picogui/SDL_pgevents.c117
1 files changed, 0 insertions, 117 deletions
diff --git a/distrib/sdl-1.2.12/src/video/picogui/SDL_pgevents.c b/distrib/sdl-1.2.12/src/video/picogui/SDL_pgevents.c
deleted file mode 100644
index 0d6b530..0000000
--- a/distrib/sdl-1.2.12/src/video/picogui/SDL_pgevents.c
+++ /dev/null
@@ -1,117 +0,0 @@
-/*
- SDL - Simple DirectMedia Layer
- Copyright (C) 1997-2006 Sam Lantinga
-
- This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Lesser General Public
- License as published by the Free Software Foundation; either
- version 2.1 of the License, or (at your option) any later version.
-
- This library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Lesser General Public License for more details.
-
- You should have received a copy of the GNU Lesser General Public
- License along with this library; if not, write to the Free Software
- Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-
- Sam Lantinga
- slouken@libsdl.org
-
- Micah Dowty
- micahjd@users.sourceforge.net
-*/
-#include "SDL_config.h"
-
-#include "SDL.h"
-#include "../../events/SDL_sysevents.h"
-#include "../../events/SDL_events_c.h"
-#include "SDL_pgvideo.h"
-#include "SDL_pgevents_c.h"
-
-int PG_HandleClose(struct pgEvent *evt)
-{
- SDL_PrivateQuit();
- return 1; /* Intercept the event's normal quit handling */
-}
-
-int PG_HandleResize(struct pgEvent *evt)
-{
- SDL_PrivateResize(evt->e.size.w, evt->e.size.h);
- return 0;
-}
-
-int PG_HandleKey(struct pgEvent *evt)
-{
- SDL_keysym sym;
- SDL_memset(&sym,0,sizeof(sym));
- sym.sym = evt->e.kbd.key;
- sym.mod = evt->e.kbd.mods;
- SDL_PrivateKeyboard(evt->type == PG_WE_KBD_KEYDOWN, &sym);
- return 0;
-}
-
-int PG_HandleChar(struct pgEvent *evt)
-{
- SDL_keysym sym;
- SDL_memset(&sym,0,sizeof(sym));
- sym.unicode = evt->e.kbd.key;
- sym.mod = evt->e.kbd.mods;
- SDL_PrivateKeyboard(evt->type == PG_WE_KBD_KEYDOWN, &sym);
- return 0;
-}
-
-int PG_HandleMouseButton(struct pgEvent *evt)
-{
- /* We need to focus the canvas when it's clicked */
- if (evt->extra) {
- SDL_VideoDevice *this = (SDL_VideoDevice *) evt->extra;
- pgFocus(this->hidden->wCanvas);
- }
- SDL_PrivateMouseButton(evt->type == PG_WE_PNTR_DOWN, evt->e.pntr.chbtn,
- evt->e.pntr.x, evt->e.pntr.y);
- return 0;
-}
-
-int PG_HandleMouseMotion(struct pgEvent *evt)
-{
- SDL_PrivateMouseMotion(evt->e.pntr.btn,0,evt->e.pntr.x, evt->e.pntr.y);
- return 0;
-}
-
-void PG_PumpEvents(_THIS)
-{
- /* Process all pending events */
- pgEventPoll();
-}
-
-void PG_InitOSKeymap(_THIS)
-{
- /* We need no keymap */
-}
-
-void PG_InitEvents(_THIS)
-{
- /* Turn on all the mouse and keyboard triggers for our canvas, normally less important
- * events like mouse movement are ignored to save bandwidth. */
- pgSetWidget(this->hidden->wCanvas, PG_WP_TRIGGERMASK,
- pgGetWidget(this->hidden->wCanvas, PG_WP_TRIGGERMASK) |
- PG_TRIGGER_UP | PG_TRIGGER_DOWN | PG_TRIGGER_MOVE |
- PG_TRIGGER_KEYUP | PG_TRIGGER_KEYDOWN | PG_TRIGGER_CHAR,0);
-
- /* Start our canvas out focused, so we get keyboard input */
- pgFocus(this->hidden->wCanvas);
-
- /* Set up bindings for all the above event handlers */
- pgBind(this->hidden->wApp, PG_WE_CLOSE, &PG_HandleClose, NULL);
- pgBind(this->hidden->wCanvas, PG_WE_BUILD, &PG_HandleResize, NULL);
- pgBind(this->hidden->wCanvas, PG_WE_KBD_CHAR, &PG_HandleChar, NULL);
- pgBind(this->hidden->wCanvas, PG_WE_KBD_KEYUP, &PG_HandleKey, NULL);
- pgBind(this->hidden->wCanvas, PG_WE_KBD_KEYDOWN, &PG_HandleKey, NULL);
- pgBind(this->hidden->wCanvas, PG_WE_PNTR_MOVE, &PG_HandleMouseMotion, NULL);
- pgBind(this->hidden->wCanvas, PG_WE_PNTR_UP, &PG_HandleMouseButton, NULL);
- pgBind(this->hidden->wCanvas, PG_WE_PNTR_DOWN, &PG_HandleMouseButton, this);
-}
-
-/* end of SDL_pgevents.c ... */