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-rw-r--r--distrib/sdl-1.2.12/src/video/qtopia/SDL_QPEApp.cc63
-rw-r--r--distrib/sdl-1.2.12/src/video/qtopia/SDL_QPEApp.h33
-rw-r--r--distrib/sdl-1.2.12/src/video/qtopia/SDL_QWin.cc527
-rw-r--r--distrib/sdl-1.2.12/src/video/qtopia/SDL_QWin.h110
-rw-r--r--distrib/sdl-1.2.12/src/video/qtopia/SDL_lowvideo.h65
-rw-r--r--distrib/sdl-1.2.12/src/video/qtopia/SDL_sysevents.cc269
-rw-r--r--distrib/sdl-1.2.12/src/video/qtopia/SDL_sysevents_c.h31
-rw-r--r--distrib/sdl-1.2.12/src/video/qtopia/SDL_sysmouse.cc56
-rw-r--r--distrib/sdl-1.2.12/src/video/qtopia/SDL_sysmouse_c.h32
-rw-r--r--distrib/sdl-1.2.12/src/video/qtopia/SDL_sysvideo.cc403
-rw-r--r--distrib/sdl-1.2.12/src/video/qtopia/SDL_syswm.cc35
-rw-r--r--distrib/sdl-1.2.12/src/video/qtopia/SDL_syswm_c.h28
12 files changed, 0 insertions, 1652 deletions
diff --git a/distrib/sdl-1.2.12/src/video/qtopia/SDL_QPEApp.cc b/distrib/sdl-1.2.12/src/video/qtopia/SDL_QPEApp.cc
deleted file mode 100644
index 9623c57..0000000
--- a/distrib/sdl-1.2.12/src/video/qtopia/SDL_QPEApp.cc
+++ /dev/null
@@ -1,63 +0,0 @@
-/*
- SDL - Simple DirectMedia Layer
- Copyright (C) 1997-2004 Sam Lantinga
-
- This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Library General Public
- License as published by the Free Software Foundation; either
- version 2 of the License, or (at your option) any later version.
-
- This library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Library General Public License for more details.
-
- You should have received a copy of the GNU Library General Public
- License along with this library; if not, write to the Free
- Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-
- Sam Lantinga
- slouken@libsdl.org
-*/
-#include "SDL_config.h"
-
-#include <qpe/qpeapplication.h>
-#include <qapplication.h>
-#include <qevent.h>
-
-#include "SDL_thread.h"
-#include "SDL_timer.h"
-#include "SDL_error.h"
-
-/* Flag to tell whether or not the Be application is active or not */
-int SDL_QPEAppActive = 0;
-static QPEApplication *app;
-
-int SDL_InitQPEApp() {
- if(SDL_QPEAppActive <= 0) {
- if(!qApp) {
- int argc = 1;
- char *argv[] = { { "SDLApp" } };
- app = new QPEApplication(argc, argv);
- QWidget dummy;
- app->showMainWidget(&dummy);
- } else {
- app = (QPEApplication*)qApp;
- }
- SDL_QPEAppActive++;
- }
- return 0;
-}
-
-/* Quit the QPE Application, if there's nothing left to do */
-void SDL_QuitQPEApp(void)
-{
- /* Decrement the application reference count */
- SDL_QPEAppActive--;
- /* If the reference count reached zero, clean up the app */
- if ( SDL_QPEAppActive == 0 && app) {
- delete app;
- app = 0;
- qApp = 0;
- }
-}
diff --git a/distrib/sdl-1.2.12/src/video/qtopia/SDL_QPEApp.h b/distrib/sdl-1.2.12/src/video/qtopia/SDL_QPEApp.h
deleted file mode 100644
index 1011ad9..0000000
--- a/distrib/sdl-1.2.12/src/video/qtopia/SDL_QPEApp.h
+++ /dev/null
@@ -1,33 +0,0 @@
-/*
- SDL - Simple DirectMedia Layer
- Copyright (C) 1997-2006 Sam Lantinga
-
- This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Lesser General Public
- License as published by the Free Software Foundation; either
- version 2.1 of the License, or (at your option) any later version.
-
- This library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Lesser General Public License for more details.
-
- You should have received a copy of the GNU Lesser General Public
- License along with this library; if not, write to the Free Software
- Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-
- Sam Lantinga
- slouken@libsdl.org
-*/
-#include "SDL_config.h"
-
-/* Handle the QPE application loop */
-
-/* Initialize the QPE Application, if it's not already started */
-extern int SDL_InitQPEApp(void);
-
-/* Quit the QPE Application, if there's nothing left to do */
-extern void SDL_QuitQPEApp(void);
-
-/* Flag to tell whether the app is active or not */
-extern int SDL_QPEAppActive;
diff --git a/distrib/sdl-1.2.12/src/video/qtopia/SDL_QWin.cc b/distrib/sdl-1.2.12/src/video/qtopia/SDL_QWin.cc
deleted file mode 100644
index 5036246..0000000
--- a/distrib/sdl-1.2.12/src/video/qtopia/SDL_QWin.cc
+++ /dev/null
@@ -1,527 +0,0 @@
-/*
- SDL - Simple DirectMedia Layer
- Copyright (C) 1997-2006 Sam Lantinga
-
- This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Lesser General Public
- License as published by the Free Software Foundation; either
- version 2.1 of the License, or (at your option) any later version.
-
- This library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Lesser General Public License for more details.
-
- You should have received a copy of the GNU Lesser General Public
- License along with this library; if not, write to the Free Software
- Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-
- Sam Lantinga
- slouken@libsdl.org
-*/
-#include "SDL_config.h"
-
-#include "SDL_QWin.h"
-#include <qapplication.h>
-#include <qdirectpainter_qws.h>
-
-screenRotationT screenRotation = SDL_QT_NO_ROTATION;
-
-SDL_QWin::SDL_QWin(const QSize& size)
- : QWidget(0, "SDL_main"), my_painter(0), my_image(0),
- my_inhibit_resize(false), my_mouse_pos(-1,-1), my_flags(0),
- my_has_fullscreen(false), my_locked(0)
-{
- setBackgroundMode(NoBackground);
-}
-
-SDL_QWin::~SDL_QWin() {
- // Nothing to do yet.
- if(my_image) {
- delete my_image;
- }
-}
-
-void SDL_QWin::setImage(QImage *image) {
- if ( my_image ) {
- delete my_image;
- }
- my_image = image;
- // setFixedSize(image->size());
-}
-
-void SDL_QWin::resizeEvent(QResizeEvent *e) {
- if(size() != qApp->desktop()->size()) {
- // Widget is not the correct size, so do the fullscreen magic
- my_has_fullscreen = false;
- enableFullscreen();
- }
- if(my_inhibit_resize) {
- my_inhibit_resize = false;
- } else {
- SDL_PrivateResize(e->size().width(), e->size().height());
- }
-}
-
-void SDL_QWin::focusInEvent(QFocusEvent *) {
- // Always do it here, no matter the size.
- enableFullscreen();
- SDL_PrivateAppActive(true, SDL_APPINPUTFOCUS);
-}
-
-void SDL_QWin::focusOutEvent(QFocusEvent *) {
- my_has_fullscreen = false;
- SDL_PrivateAppActive(false, SDL_APPINPUTFOCUS);
-}
-
-void SDL_QWin::closeEvent(QCloseEvent *e) {
- SDL_PrivateQuit();
- e->ignore();
-}
-
-void SDL_QWin::setMousePos(const QPoint &pos) {
- if(my_image->width() == height()) {
- if (screenRotation == SDL_QT_ROTATION_90)
- my_mouse_pos = QPoint(height()-pos.y(), pos.x());
- else if (screenRotation == SDL_QT_ROTATION_270)
- my_mouse_pos = QPoint(pos.y(), width()-pos.x());
- } else {
- my_mouse_pos = pos;
- }
-}
-
-void SDL_QWin::mouseMoveEvent(QMouseEvent *e) {
- Qt::ButtonState button = e->button();
- int sdlstate = 0;
- if( (button & Qt::LeftButton)) {
- sdlstate |= SDL_BUTTON_LMASK;
- }
- if( (button & Qt::RightButton)) {
- sdlstate |= SDL_BUTTON_RMASK;
- }
- if( (button & Qt::MidButton)) {
- sdlstate |= SDL_BUTTON_MMASK;
- }
- setMousePos(e->pos());
- SDL_PrivateMouseMotion(sdlstate, 0, my_mouse_pos.x(), my_mouse_pos.y());
-}
-
-void SDL_QWin::mousePressEvent(QMouseEvent *e) {
- mouseMoveEvent(e);
- Qt::ButtonState button = e->button();
- SDL_PrivateMouseButton(SDL_PRESSED,
- (button & Qt::LeftButton) ? 1 :
- ((button & Qt::RightButton) ? 2 : 3),
- my_mouse_pos.x(), my_mouse_pos.y());
-}
-
-void SDL_QWin::mouseReleaseEvent(QMouseEvent *e) {
- setMousePos(e->pos());
- Qt::ButtonState button = e->button();
- SDL_PrivateMouseButton(SDL_RELEASED,
- (button & Qt::LeftButton) ? 1 :
- ((button & Qt::RightButton) ? 2 : 3),
- my_mouse_pos.x(), my_mouse_pos.y());
- my_mouse_pos = QPoint(-1, -1);
-}
-
-static inline void
-gs_fastRotateBlit_3 ( unsigned short *fb,
- unsigned short *bits,
- const QRect& rect )
-{
- // FIXME: this only works correctly for 240x320 displays
- int startx, starty;
- int width, height;
-
- startx = rect.left() >> 1;
- starty = rect.top() >> 1;
- width = ((rect.right() - rect.left()) >> 1) + 2;
- height = ((rect.bottom() - rect.top()) >> 1) + 2;
-
- if((startx+width) > 120) {
- width = 120 - startx; // avoid horizontal overflow
- }
- if((starty+height) > 160) {
- height = 160 - starty; // avoid vertical overflow
- }
-
- ulong *sp1, *sp2, *dp1, *dp2;
- ulong stop, sbot, dtop, dbot;
-
- sp1 = (ulong*)bits + startx + starty*240;
- sp2 = sp1 + 120;
- dp1 = (ulong *)fb + (159 - starty) + startx*320;
- dp2 = dp1 + 160;
- int rowadd = (-320*width) - 1;
- int rowadd2 = 240 - width;
- // transfer in cells of 2x2 pixels in words
- for (int y=0; y<height; y++) {
- for (int x=0; x<width; x++) {
- // read source pixels
- stop = *sp1;
- sbot = *sp2;
- // rotate pixels
- dtop = (sbot & 0xffff) + ((stop & 0xffff)<<16);
- dbot = ((sbot & 0xffff0000)>>16) + (stop & 0xffff0000);
- // write to framebuffer
- *dp1 = dtop;
- *dp2 = dbot;
- // update source ptrs
- sp1++; sp2++;
- // update dest ptrs - 2 pix at a time
- dp1 += 320;
- dp2 += 320;
- }
- // adjust src ptrs - skip a row as we work in pairs
- sp1 += rowadd2;
- sp2 += rowadd2;
- // adjust dest ptrs for rotation
- dp1 += rowadd;
- dp2 += rowadd;
- }
-}
-
-static inline void
-gs_fastRotateBlit_1 ( unsigned short *fb,
- unsigned short *bits,
- const QRect& rect ) {
- // FIXME: this only works correctly for 240x320 displays
- int startx, starty;
- int width, height;
-
- startx = rect.left() >> 1;
- starty = rect.top() >> 1;
- width = ((rect.right() - rect.left()) >> 1) + 2;
- height = ((rect.bottom() - rect.top()) >> 1) + 2;
-
- if((startx+width) > 120) {
- width = 120 - startx; // avoid horizontal overflow
- }
- if((starty+height) > 160) {
- height = 160 - starty; // avoid vertical overflow
- }
-
- ulong *sp1, *sp2, *dp1, *dp2;
- ulong stop, sbot, dtop, dbot;
- fb += 320*239; // Move "fb" to top left corner
- sp1 = (ulong*)bits + startx + starty*240;
- sp2 = sp1 + 120;
- dp1 = (ulong*)fb - startx * 320 - starty;
- dp2 = dp1 - 160;
- int rowadd = (320*width) + 1;
- int rowadd2 = 240 - width;
- // transfer in cells of 2x2 pixels in words
- for (int y=0; y<height; y++) {
- for (int x=0; x<width; x++) {
- // read
- stop = *sp1;
- sbot = *sp2;
- // rotate
- dtop = (stop & 0xffff) + ((sbot & 0xffff)<<16);
- dbot = ((stop & 0xffff0000)>>16) + (sbot & 0xffff0000);
- // write
- *dp1 = dtop;
- *dp2 = dbot;
- // update source ptrs
- sp1++; sp2++;
- // update dest ptrs - 2 pix at a time
- dp1 -= 320;
- dp2 -= 320;
- }
- // adjust src ptrs - skip a row as we work in pairs
- sp1 += rowadd2;
- sp2 += rowadd2;
- // adjust dest ptrs for rotation
- dp1 += rowadd;
- dp2 += rowadd;
- }
-}
-
-// desktop, SL-A300 etc
-bool SDL_QWin::repaintRotation0(const QRect& rect) {
- if(my_image->width() == width()) {
- uchar *fb = (uchar*)my_painter->frameBuffer();
- uchar *buf = (uchar*)my_image->bits();
- if(rect == my_image->rect()) {
- SDL_memcpy(fb, buf, width()*height()*2);
- } else {
- int h = rect.height();
- int wd = rect.width()<<1;
- int fblineadd = my_painter->lineStep();
- int buflineadd = my_image->bytesPerLine();
- fb += (rect.left()<<1) + rect.top() * my_painter->lineStep();
- buf += (rect.left()<<1) + rect.top() * my_image->bytesPerLine();
- while(h--) {
- SDL_memcpy(fb, buf, wd);
- fb += fblineadd;
- buf += buflineadd;
- }
- }
- } else {
- return false; // FIXME: Landscape
- }
-#ifdef __i386__
- my_painter->fillRect( rect, QBrush( Qt::NoBrush ) );
-#endif
- return true;
-}
-
-
-// Sharp Zaurus SL-5500 etc
-bool SDL_QWin::repaintRotation3(const QRect& rect) {
- if(my_image->width() == width()) {
- ushort *fb = (ushort*)my_painter->frameBuffer();
- ushort *buf = (ushort*)my_image->bits();
- gs_fastRotateBlit_3(fb, buf, rect);
- } else {
- // landscape mode
- if (screenRotation == SDL_QT_ROTATION_90) {
- uchar *fb = (uchar*)my_painter->frameBuffer();
- uchar *buf = (uchar*)my_image->bits();
- if(rect == my_image->rect()) {
- SDL_memcpy(fb, buf, width()*height()*2);
- } else {
- int h = rect.height();
- int wd = rect.width()<<1;
- int fblineadd = my_painter->lineStep();
- int buflineadd = my_image->bytesPerLine();
- fb += (rect.left()<<1) + rect.top() * my_painter->lineStep();
- buf += (rect.left()<<1) + rect.top() * my_image->bytesPerLine();
- while(h--) {
- SDL_memcpy(fb, buf, wd);
- fb += fblineadd;
- buf += buflineadd;
- }
- }
- } else if (screenRotation == SDL_QT_ROTATION_270) {
- int h = rect.height();
- int wd = rect.width();
- int fblineadd = my_painter->lineStep() - (rect.width() << 1);
- int buflineadd = my_image->bytesPerLine() - (rect.width() << 1);
- int w;
-
- uchar *fb = (uchar*)my_painter->frameBuffer();
- uchar *buf = (uchar*)my_image->bits();
-
- fb += ((my_painter->width() - (rect.top() + rect.height())) *
- my_painter->lineStep()) + ((my_painter->height() - ((rect.left() +
- rect.width()))) << 1);
-
- buf += my_image->bytesPerLine() * (rect.top() + rect.height()) -
- (((my_image->width() - (rect.left() + rect.width())) << 1) + 2);
-
- while(h--) {
- w = wd;
- while(w--) *((unsigned short*)fb)++ = *((unsigned short*)buf)--;
- fb += fblineadd;
- buf -= buflineadd;
- }
- }
- }
- return true;
-}
-
-// ipaq 3800...
-bool SDL_QWin::repaintRotation1(const QRect& rect) {
- if(my_image->width() == width()) {
- ushort *fb = (ushort*)my_painter->frameBuffer();
- ushort *buf = (ushort*)my_image->bits();
- gs_fastRotateBlit_1(fb, buf, rect);
- } else {
- return false; // FIXME: landscape mode
- }
- return true;
-}
-
-void SDL_QWin::repaintRect(const QRect& rect) {
- if(!my_painter || !rect.width() || !rect.height()) {
- return;
- }
-
- if(QPixmap::defaultDepth() == 16) {
- switch(my_painter->transformOrientation()) {
- case 3:
- if(repaintRotation3(rect)) { return; }
- break;
- case 1:
- if(repaintRotation1(rect)) { return; }
- break;
- case 0:
- if(repaintRotation0(rect)) { return; }
- break;
- }
- }
- my_painter->drawImage(rect.topLeft(), *my_image, rect);
-}
-
-// This paints the current buffer to the screen, when desired.
-void SDL_QWin::paintEvent(QPaintEvent *ev) {
- if(my_image) {
- lockScreen(true);
- repaintRect(ev->rect());
- unlockScreen();
- }
-}
-
-/* Function to translate a keyboard transition and queue the key event
- * This should probably be a table although this method isn't exactly
- * slow.
- */
-void SDL_QWin::QueueKey(QKeyEvent *e, int pressed)
-{
- SDL_keysym keysym;
- int scancode = e->key();
- /* Set the keysym information */
- if(scancode >= 'A' && scancode <= 'Z') {
- // Qt sends uppercase, SDL wants lowercase
- keysym.sym = static_cast<SDLKey>(scancode + 32);
- } else if(scancode >= 0x1000) {
- // Special keys
- switch(scancode) {
- case Qt::Key_Escape: scancode = SDLK_ESCAPE; break;
- case Qt::Key_Tab: scancode = SDLK_TAB; break;
- case Qt::Key_Backspace: scancode = SDLK_BACKSPACE; break;
- case Qt::Key_Return: scancode = SDLK_RETURN; break;
- case Qt::Key_Enter: scancode = SDLK_KP_ENTER; break;
- case Qt::Key_Insert: scancode = SDLK_INSERT; break;
- case Qt::Key_Delete: scancode = SDLK_DELETE; break;
- case Qt::Key_Pause: scancode = SDLK_PAUSE; break;
- case Qt::Key_Print: scancode = SDLK_PRINT; break;
- case Qt::Key_SysReq: scancode = SDLK_SYSREQ; break;
- case Qt::Key_Home: scancode = SDLK_HOME; break;
- case Qt::Key_End: scancode = SDLK_END; break;
- // We want the control keys to rotate with the screen
- case Qt::Key_Left:
- if (screenRotation == SDL_QT_ROTATION_90) scancode = SDLK_UP;
- else if (screenRotation == SDL_QT_ROTATION_270) scancode = SDLK_DOWN;
- else scancode = SDLK_LEFT;
- break;
- case Qt::Key_Up:
- if (screenRotation == SDL_QT_ROTATION_90) scancode = SDLK_RIGHT;
- else if (screenRotation == SDL_QT_ROTATION_270) scancode = SDLK_LEFT;
- else scancode = SDLK_UP;
- break;
- case Qt::Key_Right:
- if (screenRotation == SDL_QT_ROTATION_90) scancode = SDLK_DOWN;
- else if (screenRotation == SDL_QT_ROTATION_270) scancode = SDLK_UP;
- else scancode = SDLK_RIGHT;
- break;
- case Qt::Key_Down:
- if (screenRotation == SDL_QT_ROTATION_90) scancode = SDLK_LEFT;
- else if (screenRotation == SDL_QT_ROTATION_270) scancode = SDLK_RIGHT;
- else scancode = SDLK_DOWN;
- break;
- case Qt::Key_Prior: scancode = SDLK_PAGEUP; break;
- case Qt::Key_Next: scancode = SDLK_PAGEDOWN; break;
- case Qt::Key_Shift: scancode = SDLK_LSHIFT; break;
- case Qt::Key_Control: scancode = SDLK_LCTRL; break;
- case Qt::Key_Meta: scancode = SDLK_LMETA; break;
- case Qt::Key_Alt: scancode = SDLK_LALT; break;
- case Qt::Key_CapsLock: scancode = SDLK_CAPSLOCK; break;
- case Qt::Key_NumLock: scancode = SDLK_NUMLOCK; break;
- case Qt::Key_ScrollLock: scancode = SDLK_SCROLLOCK; break;
- case Qt::Key_F1: scancode = SDLK_F1; break;
- case Qt::Key_F2: scancode = SDLK_F2; break;
- case Qt::Key_F3: scancode = SDLK_F3; break;
- case Qt::Key_F4: scancode = SDLK_F4; break;
- case Qt::Key_F5: scancode = SDLK_F5; break;
- case Qt::Key_F6: scancode = SDLK_F6; break;
- case Qt::Key_F7: scancode = SDLK_F7; break;
- case Qt::Key_F8: scancode = SDLK_F8; break;
- case Qt::Key_F9: scancode = SDLK_F9; break;
- case Qt::Key_F10: scancode = SDLK_F10; break;
- case Qt::Key_F11: scancode = SDLK_F11; break;
- case Qt::Key_F12: scancode = SDLK_F12; break;
- case Qt::Key_F13: scancode = SDLK_F13; break;
- case Qt::Key_F14: scancode = SDLK_F14; break;
- case Qt::Key_F15: scancode = SDLK_F15; break;
- case Qt::Key_Super_L: scancode = SDLK_LSUPER; break;
- case Qt::Key_Super_R: scancode = SDLK_RSUPER; break;
- case Qt::Key_Menu: scancode = SDLK_MENU; break;
- case Qt::Key_Help: scancode = SDLK_HELP; break;
-
- case Qt::Key_F33:
- // FIXME: This is a hack to enable the OK key on
- // Zaurii devices. SDLK_RETURN is a suitable key to use
- // since it often is used as such.
- // david@hedbor.org
- scancode = SDLK_RETURN;
- break;
- default:
- scancode = SDLK_UNKNOWN;
- break;
- }
- keysym.sym = static_cast<SDLKey>(scancode);
- } else {
- keysym.sym = static_cast<SDLKey>(scancode);
- }
- keysym.scancode = scancode;
- keysym.mod = KMOD_NONE;
- ButtonState st = e->state();
- if( (st & ShiftButton) ) { keysym.mod = static_cast<SDLMod>(keysym.mod | KMOD_LSHIFT); }
- if( (st & ControlButton) ) { keysym.mod = static_cast<SDLMod>(keysym.mod | KMOD_LCTRL); }
- if( (st & AltButton) ) { keysym.mod = static_cast<SDLMod>(keysym.mod | KMOD_LALT); }
- if ( SDL_TranslateUNICODE ) {
- QChar qchar = e->text()[0];
- keysym.unicode = qchar.unicode();
- } else {
- keysym.unicode = 0;
- }
-
- /* NUMLOCK and CAPSLOCK are implemented as double-presses in reality */
- // if ( (keysym.sym == SDLK_NUMLOCK) || (keysym.sym == SDLK_CAPSLOCK) ) {
- // pressed = 1;
- // }
-
- /* Queue the key event */
- if ( pressed ) {
- SDL_PrivateKeyboard(SDL_PRESSED, &keysym);
- } else {
- SDL_PrivateKeyboard(SDL_RELEASED, &keysym);
- }
-}
-
-void SDL_QWin::setFullscreen(bool fs_on) {
- my_has_fullscreen = false;
- enableFullscreen();
-}
-
-void SDL_QWin::enableFullscreen() {
- // Make sure size is correct
- if(!my_has_fullscreen) {
- setFixedSize(qApp->desktop()->size());
- // This call is needed because showFullScreen won't work
- // correctly if the widget already considers itself to be fullscreen.
- showNormal();
- // This is needed because showNormal() forcefully changes the window
- // style to WSTyle_TopLevel.
- setWFlags(WStyle_Customize | WStyle_NoBorder);
- // Enable fullscreen.
- showFullScreen();
- my_has_fullscreen = true;
- }
-}
-
-bool SDL_QWin::lockScreen(bool force) {
- if(!my_painter) {
- if(force || (isVisible() && isActiveWindow())) {
- my_painter = new QDirectPainter(this);
- } else {
- return false;
- }
- }
- my_locked++; // Increate lock refcount
- return true;
-}
-
-void SDL_QWin::unlockScreen() {
- if(my_locked > 0) {
- my_locked--; // decrease lock refcount;
- }
- if(!my_locked && my_painter) {
- my_painter->end();
- delete my_painter;
- my_painter = 0;
- }
-}
diff --git a/distrib/sdl-1.2.12/src/video/qtopia/SDL_QWin.h b/distrib/sdl-1.2.12/src/video/qtopia/SDL_QWin.h
deleted file mode 100644
index 47636df..0000000
--- a/distrib/sdl-1.2.12/src/video/qtopia/SDL_QWin.h
+++ /dev/null
@@ -1,110 +0,0 @@
-/*
- SDL - Simple DirectMedia Layer
- Copyright (C) 1997-2006 Sam Lantinga
-
- This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Lesser General Public
- License as published by the Free Software Foundation; either
- version 2.1 of the License, or (at your option) any later version.
-
- This library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Lesser General Public License for more details.
-
- You should have received a copy of the GNU Lesser General Public
- License along with this library; if not, write to the Free Software
- Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-
- Sam Lantinga
- slouken@libsdl.org
-*/
-#include "SDL_config.h"
-
-#ifndef _SDL_QWin_h
-#define _SDL_QWin_h
-
-#include <stdio.h>
-
-#include <qimage.h>
-#include <qpixmap.h>
-#include <qwidget.h>
-#include <qpainter.h>
-#include <qdirectpainter_qws.h>
-
-#include "SDL_events.h"
-
-extern "C" {
-#include "../../events/SDL_events_c.h"
-};
-
-typedef enum {
- SDL_QT_NO_ROTATION = 0,
- SDL_QT_ROTATION_90,
- SDL_QT_ROTATION_270
-} screenRotationT;
-
-extern screenRotationT screenRotation;
-
-class SDL_QWin : public QWidget
-{
- void QueueKey(QKeyEvent *e, int pressed);
- public:
- SDL_QWin(const QSize& size);
- virtual ~SDL_QWin();
- virtual bool shown(void) {
- return isVisible();
- }
- /* If called, the next resize event will not be forwarded to SDL. */
- virtual void inhibitResize(void) {
- my_inhibit_resize = true;
- }
- void setImage(QImage *image);
- void setOffset(int x, int y) {
- my_offset = QPoint(x, y);
- }
- void GetXYOffset(int &x, int &y) {
- x = my_offset.x();
- y = my_offset.y();
- }
- QImage *image(void) { return my_image; }
-
- void setWFlags(WFlags flags) {
- QWidget::setWFlags(flags);
- my_flags = flags;
- }
- const QPoint& mousePos() const { return my_mouse_pos; }
- void setMousePos(const QPoint& newpos);
- void setFullscreen(bool);
-
- bool lockScreen(bool force=false);
- void unlockScreen();
- void repaintRect(const QRect& rect);
- protected:
- /* Handle resizing of the window */
- virtual void resizeEvent(QResizeEvent *e);
- void focusInEvent(QFocusEvent *);
- void focusOutEvent(QFocusEvent *);
- void closeEvent(QCloseEvent *e);
- void mouseMoveEvent(QMouseEvent *e);
- void mousePressEvent(QMouseEvent *e);
- void mouseReleaseEvent(QMouseEvent *e);
- void paintEvent(QPaintEvent *ev);
- void keyPressEvent(QKeyEvent *e) { QueueKey(e, 1); }
- void keyReleaseEvent(QKeyEvent *e) { QueueKey(e, 0); }
- private:
- bool repaintRotation0(const QRect& rect);
- bool repaintRotation1(const QRect& rect);
- bool repaintRotation3(const QRect& rect);
- void enableFullscreen();
- QDirectPainter *my_painter;
- QImage *my_image;
- bool my_inhibit_resize;
- QPoint my_offset;
- QPoint my_mouse_pos;
- WFlags my_flags;
- WFlags my_has_fullscreen;
- unsigned int my_locked;
-};
-
-#endif /* _SDL_QWin_h */
diff --git a/distrib/sdl-1.2.12/src/video/qtopia/SDL_lowvideo.h b/distrib/sdl-1.2.12/src/video/qtopia/SDL_lowvideo.h
deleted file mode 100644
index c3c09a0..0000000
--- a/distrib/sdl-1.2.12/src/video/qtopia/SDL_lowvideo.h
+++ /dev/null
@@ -1,65 +0,0 @@
-/*
- SDL - Simple DirectMedia Layer
- Copyright (C) 1997-2006 Sam Lantinga
-
- This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Lesser General Public
- License as published by the Free Software Foundation; either
- version 2.1 of the License, or (at your option) any later version.
-
- This library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Lesser General Public License for more details.
-
- You should have received a copy of the GNU Lesser General Public
- License along with this library; if not, write to the Free Software
- Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-
- Sam Lantinga
- slouken@libsdl.org
-*/
-#include "SDL_config.h"
-
-#ifndef _SDL_lowvideo_h
-#define _SDL_lowvideo_h
-
-#include "SDL_mouse.h"
-#include "../SDL_sysvideo.h"
-
-/* Hidden "this" pointer for the video functions */
-#define _THIS SDL_VideoDevice *_this
-
-/* Private display data */
-struct SDL_PrivateVideoData {
- /* The main window */
- SDL_QWin *SDL_Win;
-
- /* The fullscreen mode list */
-#define NUM_MODELISTS 4 /* 8, 16, 24, and 32 bits-per-pixel */
- int SDL_nummodes[NUM_MODELISTS];
- SDL_Rect **SDL_modelist[NUM_MODELISTS];
-
- /* A completely clear cursor */
- WMcursor *BlankCursor;
-
- /* Mouse state variables */
- Uint32 last_buttons;
- QPoint last_point;
-
- /* Keyboard state variables */
- int key_flip;
- //struct key_info keyinfo[2];
-};
-/* Old variable names */
-#define SDL_Win (_this->hidden->SDL_Win)
-#define saved_mode (_this->hidden->saved_mode)
-#define SDL_nummodes (_this->hidden->SDL_nummodes)
-#define SDL_modelist (_this->hidden->SDL_modelist)
-#define SDL_BlankCursor (_this->hidden->BlankCursor)
-#define last_buttons (_this->hidden->last_buttons)
-#define last_point (_this->hidden->last_point)
-#define key_flip (_this->hidden->key_flip)
-#define keyinfo (_this->hidden->keyinfo)
-
-#endif /* _SDL_lowvideo_h */
diff --git a/distrib/sdl-1.2.12/src/video/qtopia/SDL_sysevents.cc b/distrib/sdl-1.2.12/src/video/qtopia/SDL_sysevents.cc
deleted file mode 100644
index 2b81142..0000000
--- a/distrib/sdl-1.2.12/src/video/qtopia/SDL_sysevents.cc
+++ /dev/null
@@ -1,269 +0,0 @@
-/*
- SDL - Simple DirectMedia Layer
- Copyright (C) 1997-2006 Sam Lantinga
-
- This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Lesser General Public
- License as published by the Free Software Foundation; either
- version 2.1 of the License, or (at your option) any later version.
-
- This library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Lesser General Public License for more details.
-
- You should have received a copy of the GNU Lesser General Public
- License along with this library; if not, write to the Free Software
- Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-
- Sam Lantinga
- slouken@libsdl.org
-*/
-#include "SDL_config.h"
-
-#include <qpe/qpeapplication.h>
-
-#include <stdio.h>
-#include <string.h>
-#include "SDL_error.h"
-#include "SDL_events.h"
-#include "SDL_QWin.h"
-#include "SDL_lowvideo.h"
-#include "SDL_timer.h"
-
-extern "C" {
-#include "../../events/SDL_sysevents.h"
-#include "../../events/SDL_events_c.h"
-#include "SDL_sysevents_c.h"
-
- // static SDLKey keymap[128];
-/* This is special because we know it will be run in a loop in a separate
- thread. Normally this function should loop as long as there are input
- states changing, i.e. new events arriving.
-*/
-void QT_PumpEvents(_THIS)
-{
- if(!qApp) {
- return;
- }
- // printf("processing events: %p\n", qApp);
- //qApp->processOneEvent(); // wait for a event
- qApp->processEvents(); // and process all outstanding ones
-#if 0
- BView *view;
- BRect bounds;
- BPoint point;
- uint32 buttons;
- const uint32 button_masks[3] = {
- B_PRIMARY_MOUSE_BUTTON,
- B_TERTIARY_MOUSE_BUTTON,
- B_SECONDARY_MOUSE_BUTTON,
- };
- unsigned int i, j;
-
- /* Check out the mouse buttons and position (slight race condition) */
- if ( SDL_Win->Lock() ) {
- /* Don't do anything if we have no view */
- view = SDL_Win->View();
- if ( ! view ) {
- SDL_Win->Unlock();
- return;
- }
- bounds = view->Bounds();
- /* Get new input state, if still active */
- if ( SDL_Win->IsActive() ) {
- key_flip = !key_flip;
- get_key_info(&keyinfo[key_flip]);
- view->GetMouse(&point, &buttons, true);
- } else {
- key_flip = key_flip;
- point = last_point;
- buttons = last_buttons;
- }
- SDL_Win->Unlock();
- } else {
- return;
- }
-
- /* If our view is active, we'll find key changes here */
- if ( SDL_memcmp(keyinfo[0].key_states, keyinfo[1].key_states, 16) != 0 ) {
- for ( i=0; i<16; ++i ) {
- Uint8 new_state, transition;
-
- new_state = keyinfo[key_flip].key_states[i];
- transition = keyinfo[!key_flip].key_states[i] ^
- keyinfo[ key_flip].key_states[i];
- for ( j=0; j<8; ++j ) {
- if ( transition&0x80 )
- QueueKey(i*8+j, new_state&0x80);
- transition <<= 1;
- new_state <<= 1;
- }
- }
- }
-
- /* We check keyboard, but not mouse if mouse isn't in window */
- if ( ! bounds.Contains(point) ) {
- /* Mouse moved outside our view? */
- if ( SDL_GetAppState() & SDL_APPMOUSEFOCUS ) {
- SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS);
- be_app->SetCursor(B_HAND_CURSOR);
- }
- return;
- }
- /* Has the mouse moved back into our view? */
- if ( ! (SDL_GetAppState() & SDL_APPMOUSEFOCUS) ) {
- /* Reset the B_HAND_CURSOR to our own */
- SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS);
- SDL_SetCursor(NULL);
- }
-
- /* Check for mouse motion */
- if ( point != last_point ) {
- int x, y;
-
- SDL_Win->GetXYOffset(x, y);
- x = (int)point.x - x;
- y = (int)point.y - y;
- SDL_PrivateMouseMotion(0, 0, x, y);
- }
- last_point = point;
-
- /* Add any mouse button events */
- for ( i=0; i<SDL_TABLESIZE(button_masks); ++i ) {
- if ( (buttons ^ last_buttons) & button_masks[i] ) {
- if ( buttons & button_masks[i] ) {
- SDL_PrivateMouseButton(SDL_PRESSED, 1+i, 0, 0);
- } else {
- SDL_PrivateMouseButton(SDL_RELEASED, 1+i, 0, 0);
- }
- }
- }
- last_buttons = buttons;
-#endif
-}
-
-void QT_InitOSKeymap(_THIS)
-{
-#if 0
- unsigned int i;
-
- /* Initialize all the key states as "up" */
- key_flip = 0;
- SDL_memset(keyinfo[key_flip].key_states, 0, 16);
-
- /* Initialize the key translation table */
- for ( i=0; i<SDL_TABLESIZE(keymap); ++i )
- keymap[i] = SDLK_UNKNOWN;
-
- // keymap[0x01] = SDLK_ESCAPE;
- // keymap[B_F1_KEY] = SDLK_F1;
- // keymap[B_F2_KEY] = SDLK_F2;
- // keymap[B_F3_KEY] = SDLK_F3;
- // keymap[B_F4_KEY] = SDLK_F4;
- // keymap[B_F5_KEY] = SDLK_F5;
- // keymap[B_F6_KEY] = SDLK_F6;
- // keymap[B_F7_KEY] = SDLK_F7;
- // keymap[B_F8_KEY] = SDLK_F8;
- // keymap[B_F9_KEY] = SDLK_F9;
- // keymap[B_F10_KEY] = SDLK_F10;
- // keymap[B_F11_KEY] = SDLK_F11;
- // keymap[B_F12_KEY] = SDLK_F12;
- // keymap[B_PRINT_KEY] = SDLK_PRINT;
- //keymap[B_SCROLL_KEY] = SDLK_SCROLLOCK;
- // keymap[B_PAUSE_KEY] = SDLK_PAUSE;
- keymap[0x11] = SDLK_BACKQUOTE;
- keymap[0x12] = SDLK_1;
- keymap[0x13] = SDLK_2;
- keymap[0x14] = SDLK_3;
- keymap[0x15] = SDLK_4;
- keymap[0x16] = SDLK_5;
- keymap[0x17] = SDLK_6;
- keymap[0x18] = SDLK_7;
- keymap[0x19] = SDLK_8;
- keymap[0x1a] = SDLK_9;
- keymap[0x1b] = SDLK_0;
- keymap[0x1c] = SDLK_MINUS;
- keymap[0x1d] = SDLK_EQUALS;
- keymap[0x1e] = SDLK_BACKSPACE;
- keymap[0x1f] = SDLK_INSERT;
- keymap[0x20] = SDLK_HOME;
- keymap[0x21] = SDLK_PAGEUP;
- //keymap[0x22] = SDLK_NUMLOCK;
- keymap[0x23] = SDLK_KP_DIVIDE;
- keymap[0x24] = SDLK_KP_MULTIPLY;
- keymap[0x25] = SDLK_KP_MINUS;
- keymap[0x26] = SDLK_TAB;
- keymap[0x27] = SDLK_q;
- keymap[0x28] = SDLK_w;
- keymap[0x29] = SDLK_e;
- keymap[0x2a] = SDLK_r;
- keymap[0x2b] = SDLK_t;
- keymap[0x2c] = SDLK_y;
- keymap[0x2d] = SDLK_u;
- keymap[0x2e] = SDLK_i;
- keymap[0x2f] = SDLK_o;
- keymap[0x30] = SDLK_p;
- keymap[0x31] = SDLK_LEFTBRACKET;
- keymap[0x32] = SDLK_RIGHTBRACKET;
- keymap[0x33] = SDLK_BACKSLASH;
- keymap[0x34] = SDLK_DELETE;
- keymap[0x35] = SDLK_END;
- keymap[0x36] = SDLK_PAGEDOWN;
- keymap[0x37] = SDLK_KP7;
- keymap[0x38] = SDLK_KP8;
- keymap[0x39] = SDLK_KP9;
- keymap[0x3a] = SDLK_KP_PLUS;
- //keymap[0x3b] = SDLK_CAPSLOCK;
- keymap[0x3c] = SDLK_a;
- keymap[0x3d] = SDLK_s;
- keymap[0x3e] = SDLK_d;
- keymap[0x3f] = SDLK_f;
- keymap[0x40] = SDLK_g;
- keymap[0x41] = SDLK_h;
- keymap[0x42] = SDLK_j;
- keymap[0x43] = SDLK_k;
- keymap[0x44] = SDLK_l;
- keymap[0x45] = SDLK_SEMICOLON;
- keymap[0x46] = SDLK_QUOTE;
- keymap[0x47] = SDLK_RETURN;
- keymap[0x48] = SDLK_KP4;
- keymap[0x49] = SDLK_KP5;
- keymap[0x4a] = SDLK_KP6;
- keymap[0x4b] = SDLK_LSHIFT;
- keymap[0x4c] = SDLK_z;
- keymap[0x4d] = SDLK_x;
- keymap[0x4e] = SDLK_c;
- keymap[0x4f] = SDLK_v;
- keymap[0x50] = SDLK_b;
- keymap[0x51] = SDLK_n;
- keymap[0x52] = SDLK_m;
- keymap[0x53] = SDLK_COMMA;
- keymap[0x54] = SDLK_PERIOD;
- keymap[0x55] = SDLK_SLASH;
- keymap[0x56] = SDLK_RSHIFT;
- keymap[0x57] = SDLK_UP;
- keymap[0x58] = SDLK_KP1;
- keymap[0x59] = SDLK_KP2;
- keymap[0x5a] = SDLK_KP3;
- keymap[0x5b] = SDLK_KP_ENTER;
- //keymap[0x5c] = SDLK_LCTRL;
- //keymap[0x5d] = SDLK_LALT;
- keymap[0x5e] = SDLK_SPACE;
- //keymap[0x5f] = SDLK_RALT;
- //keymap[0x60] = SDLK_RCTRL;
- keymap[0x61] = SDLK_LEFT;
- keymap[0x62] = SDLK_DOWN;
- keymap[0x63] = SDLK_RIGHT;
- keymap[0x64] = SDLK_KP0;
- keymap[0x65] = SDLK_KP_PERIOD;
- //keymap[0x66] = SDLK_LMETA;
- //keymap[0x67] = SDLK_RMETA;
- //keymap[0x68] = SDLK_MENU;
- keymap[0x69] = SDLK_EURO;
- keymap[0x6a] = SDLK_KP_EQUALS;
- keymap[0x6b] = SDLK_POWER;
-#endif
-}
-
-}; /* Extern C */
diff --git a/distrib/sdl-1.2.12/src/video/qtopia/SDL_sysevents_c.h b/distrib/sdl-1.2.12/src/video/qtopia/SDL_sysevents_c.h
deleted file mode 100644
index 44576e4..0000000
--- a/distrib/sdl-1.2.12/src/video/qtopia/SDL_sysevents_c.h
+++ /dev/null
@@ -1,31 +0,0 @@
-/*
- SDL - Simple DirectMedia Layer
- Copyright (C) 1997-2006 Sam Lantinga
-
- This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Lesser General Public
- License as published by the Free Software Foundation; either
- version 2.1 of the License, or (at your option) any later version.
-
- This library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Lesser General Public License for more details.
-
- You should have received a copy of the GNU Lesser General Public
- License along with this library; if not, write to the Free Software
- Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-
- Sam Lantinga
- slouken@libsdl.org
-*/
-#include "SDL_config.h"
-
-#include "SDL_lowvideo.h"
-
-/* Variables and functions exported by SDL_sysevents.c to other parts
- of the native video subsystem (SDL_sysvideo.c)
-*/
-
-extern void QT_InitOSKeymap(_THIS);
-extern void QT_PumpEvents(_THIS);
diff --git a/distrib/sdl-1.2.12/src/video/qtopia/SDL_sysmouse.cc b/distrib/sdl-1.2.12/src/video/qtopia/SDL_sysmouse.cc
deleted file mode 100644
index 537f4d8..0000000
--- a/distrib/sdl-1.2.12/src/video/qtopia/SDL_sysmouse.cc
+++ /dev/null
@@ -1,56 +0,0 @@
-/*
- SDL - Simple DirectMedia Layer
- Copyright (C) 1997-2006 Sam Lantinga
-
- This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Lesser General Public
- License as published by the Free Software Foundation; either
- version 2.1 of the License, or (at your option) any later version.
-
- This library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Lesser General Public License for more details.
-
- You should have received a copy of the GNU Lesser General Public
- License along with this library; if not, write to the Free Software
- Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-
- Sam Lantinga
- slouken@libsdl.org
-*/
-#include "SDL_config.h"
-
-#include "SDL_QWin.h"
-
-extern "C" {
-
-#include "SDL_sysmouse_c.h"
-
-/* The implementation dependent data for the window manager cursor */
-struct WMcursor {
- char *bits;
-};
-WMcursor *QT_CreateWMCursor(_THIS,
- Uint8 *data, Uint8 *mask, int w, int h, int hot_x, int hot_y)
-{
- static WMcursor dummy;
- dummy.bits = 0;
- return &dummy;
-}
-
-int QT_ShowWMCursor(_THIS, WMcursor *cursor)
-{
- return 1;
-}
-
-void QT_FreeWMCursor(_THIS, WMcursor *cursor)
-{
-}
-
-void QT_WarpWMCursor(_THIS, Uint16 x, Uint16 y)
-{
- SDL_Win->setMousePos(QPoint(x, y));
-}
-
-}; /* Extern C */
diff --git a/distrib/sdl-1.2.12/src/video/qtopia/SDL_sysmouse_c.h b/distrib/sdl-1.2.12/src/video/qtopia/SDL_sysmouse_c.h
deleted file mode 100644
index 73202fc..0000000
--- a/distrib/sdl-1.2.12/src/video/qtopia/SDL_sysmouse_c.h
+++ /dev/null
@@ -1,32 +0,0 @@
-/*
- SDL - Simple DirectMedia Layer
- Copyright (C) 1997-2006 Sam Lantinga
-
- This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Lesser General Public
- License as published by the Free Software Foundation; either
- version 2.1 of the License, or (at your option) any later version.
-
- This library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Lesser General Public License for more details.
-
- You should have received a copy of the GNU Lesser General Public
- License along with this library; if not, write to the Free Software
- Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-
- Sam Lantinga
- slouken@libsdl.org
-*/
-#include "SDL_config.h"
-
-#include "SDL_lowvideo.h"
-
-/* Functions to be exported */
-extern void QT_FreeWMCursor(_THIS, WMcursor *cursor);
-extern WMcursor *QT_CreateWMCursor(_THIS,
- Uint8 *data, Uint8 *mask, int w, int h, int hot_x, int hot_y);
-extern int QT_ShowWMCursor(_THIS, WMcursor *cursor);
-extern void QT_WarpWMCursor(_THIS, Uint16 x, Uint16 y);
-
diff --git a/distrib/sdl-1.2.12/src/video/qtopia/SDL_sysvideo.cc b/distrib/sdl-1.2.12/src/video/qtopia/SDL_sysvideo.cc
deleted file mode 100644
index 193ade4..0000000
--- a/distrib/sdl-1.2.12/src/video/qtopia/SDL_sysvideo.cc
+++ /dev/null
@@ -1,403 +0,0 @@
-/*
- SDL - Simple DirectMedia Layer
- Copyright (C) 1997-2006 Sam Lantinga
-
- This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Lesser General Public
- License as published by the Free Software Foundation; either
- version 2.1 of the License, or (at your option) any later version.
-
- This library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Lesser General Public License for more details.
-
- You should have received a copy of the GNU Lesser General Public
- License along with this library; if not, write to the Free Software
- Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-
- Sam Lantinga
- slouken@libsdl.org
-*/
-#include "SDL_config.h"
-
-/* Qtopia based framebuffer implementation */
-
-#include <unistd.h>
-
-#include <qapplication.h>
-#include <qpe/qpeapplication.h>
-
-#include "SDL_timer.h"
-
-#include "SDL_QWin.h"
-
-extern "C" {
-
-#include "../SDL_sysvideo.h"
-#include "../../events/SDL_events_c.h"
-#include "SDL_sysevents_c.h"
-#include "SDL_sysmouse_c.h"
-#include "SDL_syswm_c.h"
-#include "SDL_lowvideo.h"
-
- //#define QTOPIA_DEBUG
-#define QT_HIDDEN_SIZE 32 /* starting hidden window size */
-
- /* Name of the environment variable used to invert the screen rotation or not:
- Possible values:
- !=0 : Screen is 270° rotated
- 0: Screen is 90° rotated*/
-#define SDL_QT_ROTATION_ENV_NAME "SDL_QT_INVERT_ROTATION"
-
- /* Initialization/Query functions */
- static int QT_VideoInit(_THIS, SDL_PixelFormat *vformat);
- static SDL_Rect **QT_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags);
- static SDL_Surface *QT_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags);
- static void QT_UpdateMouse(_THIS);
- static int QT_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors);
- static void QT_VideoQuit(_THIS);
-
- /* Hardware surface functions */
- static int QT_AllocHWSurface(_THIS, SDL_Surface *surface);
- static int QT_LockHWSurface(_THIS, SDL_Surface *surface);
- static void QT_UnlockHWSurface(_THIS, SDL_Surface *surface);
- static void QT_FreeHWSurface(_THIS, SDL_Surface *surface);
-
- static int QT_ToggleFullScreen(_THIS, int fullscreen);
-
- static int QT_IconifyWindow(_THIS);
- static SDL_GrabMode QT_GrabInput(_THIS, SDL_GrabMode mode);
-
- /* FB driver bootstrap functions */
-
- static int QT_Available(void)
- {
- return(1);
- }
-
- static void QT_DeleteDevice(SDL_VideoDevice *device)
- {
- SDL_free(device->hidden);
- SDL_free(device);
- }
-
- static SDL_VideoDevice *QT_CreateDevice(int devindex)
- {
- SDL_VideoDevice *device;
-
- /* Initialize all variables that we clean on shutdown */
- device = (SDL_VideoDevice *)SDL_malloc(sizeof(SDL_VideoDevice));
- if ( device ) {
- SDL_memset(device, 0, (sizeof *device));
- device->hidden = (struct SDL_PrivateVideoData *)
- SDL_malloc((sizeof *device->hidden));
- }
- if ( (device == NULL) || (device->hidden == NULL) ) {
- SDL_OutOfMemory();
- if ( device ) {
- SDL_free(device);
- }
- return(0);
- }
- SDL_memset(device->hidden, 0, (sizeof *device->hidden));
-
- /* Set the function pointers */
- device->VideoInit = QT_VideoInit;
- device->ListModes = QT_ListModes;
- device->SetVideoMode = QT_SetVideoMode;
- device->UpdateMouse = QT_UpdateMouse;
- device->SetColors = QT_SetColors;
- device->UpdateRects = NULL;
- device->VideoQuit = QT_VideoQuit;
- device->AllocHWSurface = QT_AllocHWSurface;
- device->CheckHWBlit = NULL;
- device->FillHWRect = NULL;
- device->SetHWColorKey = NULL;
- device->SetHWAlpha = NULL;
- device->LockHWSurface = QT_LockHWSurface;
- device->UnlockHWSurface = QT_UnlockHWSurface;
- device->FlipHWSurface = NULL;
- device->FreeHWSurface = QT_FreeHWSurface;
- device->SetIcon = NULL;
- device->SetCaption = QT_SetWMCaption;
- device->IconifyWindow = QT_IconifyWindow;
- device->GrabInput = QT_GrabInput;
- device->GetWMInfo = NULL;
- device->FreeWMCursor = QT_FreeWMCursor;
- device->CreateWMCursor = QT_CreateWMCursor;
- device->ShowWMCursor = QT_ShowWMCursor;
- device->WarpWMCursor = QT_WarpWMCursor;
- device->InitOSKeymap = QT_InitOSKeymap;
- device->PumpEvents = QT_PumpEvents;
-
- device->free = QT_DeleteDevice;
- device->ToggleFullScreen = QT_ToggleFullScreen;
-
- /* Set the driver flags */
- device->handles_any_size = 0;
-
- return device;
- }
-
- VideoBootStrap Qtopia_bootstrap = {
- "qtopia", "Qtopia / QPE graphics",
- QT_Available, QT_CreateDevice
- };
-
- /* Function to sort the display_list */
- static int CompareModes(const void *A, const void *B)
- {
-#if 0
- const display_mode *a = (display_mode *)A;
- const display_mode *b = (display_mode *)B;
-
- if ( a->space == b->space ) {
- return((b->virtual_width*b->virtual_height)-
- (a->virtual_width*a->virtual_height));
- } else {
- return(ColorSpaceToBitsPerPixel(b->space)-
- ColorSpaceToBitsPerPixel(a->space));
- }
-#endif
- return 0;
- }
-
- /* Yes, this isn't the fastest it could be, but it works nicely */
- static int QT_AddMode(_THIS, int index, unsigned int w, unsigned int h)
- {
- SDL_Rect *mode;
- int i;
- int next_mode;
-
- /* Check to see if we already have this mode */
- if ( SDL_nummodes[index] > 0 ) {
- for ( i=SDL_nummodes[index]-1; i >= 0; --i ) {
- mode = SDL_modelist[index][i];
- if ( (mode->w == w) && (mode->h == h) ) {
- return(0);
- }
- }
- }
-
- /* Set up the new video mode rectangle */
- mode = (SDL_Rect *)SDL_malloc(sizeof *mode);
- if ( mode == NULL ) {
- SDL_OutOfMemory();
- return(-1);
- }
- mode->x = 0;
- mode->y = 0;
- mode->w = w;
- mode->h = h;
-#ifdef QTOPIA_DEBUG
- fprintf(stderr, "Adding mode %dx%d at %d bytes per pixel\n", w, h, index+1);
-#endif
-
- /* Allocate the new list of modes, and fill in the new mode */
- next_mode = SDL_nummodes[index];
- SDL_modelist[index] = (SDL_Rect **)
- SDL_realloc(SDL_modelist[index], (1+next_mode+1)*sizeof(SDL_Rect *));
- if ( SDL_modelist[index] == NULL ) {
- SDL_OutOfMemory();
- SDL_nummodes[index] = 0;
- SDL_free(mode);
- return(-1);
- }
- SDL_modelist[index][next_mode] = mode;
- SDL_modelist[index][next_mode+1] = NULL;
- SDL_nummodes[index]++;
-
- return(0);
- }
-
- int QT_VideoInit(_THIS, SDL_PixelFormat *vformat)
- {
- /* Initialize the QPE Application */
- /* Determine the screen depth */
- vformat->BitsPerPixel = QPixmap::defaultDepth();
-
- // For now we hardcode the current depth because anything else
- // might as well be emulated by SDL rather than by Qtopia.
-
- QSize desktop_size = qApp->desktop()->size();
- QT_AddMode(_this, ((vformat->BitsPerPixel+7)/8)-1,
- desktop_size.width(), desktop_size.height());
- QT_AddMode(_this, ((vformat->BitsPerPixel+7)/8)-1,
- desktop_size.height(), desktop_size.width());
-
- /* Determine the current screen size */
- _this->info.current_w = desktop_size.width();
- _this->info.current_h = desktop_size.height();
-
- /* Create the window / widget */
- SDL_Win = new SDL_QWin(QSize(QT_HIDDEN_SIZE, QT_HIDDEN_SIZE));
- ((QPEApplication*)qApp)->showMainWidget(SDL_Win);
- /* Fill in some window manager capabilities */
- _this->info.wm_available = 0;
-
- /* We're done! */
- return(0);
- }
-
- /* We support any dimension at our bit-depth */
- SDL_Rect **QT_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags)
- {
- SDL_Rect **modes;
-
- modes = ((SDL_Rect **)0);
- if ( (flags & SDL_FULLSCREEN) == SDL_FULLSCREEN ) {
- modes = SDL_modelist[((format->BitsPerPixel+7)/8)-1];
- } else {
- if ( format->BitsPerPixel ==
- _this->screen->format->BitsPerPixel ) {
- modes = ((SDL_Rect **)-1);
- }
- }
- return(modes);
- }
-
- /* Various screen update functions available */
- static void QT_NormalUpdate(_THIS, int numrects, SDL_Rect *rects);
-
-
- static int QT_SetFullScreen(_THIS, SDL_Surface *screen, int fullscreen)
- {
- return -1;
- }
-
- static int QT_ToggleFullScreen(_THIS, int fullscreen)
- {
- return -1;
- }
-
- /* FIXME: check return values and cleanup here */
- SDL_Surface *QT_SetVideoMode(_THIS, SDL_Surface *current,
- int width, int height, int bpp, Uint32 flags)
- {
-
- QImage *qimage;
- QSize desktop_size = qApp->desktop()->size();
-
-
- current->flags = 0; //SDL_FULLSCREEN; // We always run fullscreen.
-
- if(width <= desktop_size.width()
- && height <= desktop_size.height()) {
- current->w = desktop_size.width();
- current->h = desktop_size.height();
- } else if(width <= desktop_size.height() && height <= desktop_size.width()) {
- // Landscape mode
- char * envString = SDL_getenv(SDL_QT_ROTATION_ENV_NAME);
- int envValue = envString ? atoi(envString) : 0;
- screenRotation = envValue ? SDL_QT_ROTATION_270 : SDL_QT_ROTATION_90;
- current->h = desktop_size.width();
- current->w = desktop_size.height();
- } else {
- SDL_SetError("Unsupported resolution, %dx%d\n", width, height);
- }
- if ( flags & SDL_OPENGL ) {
- SDL_SetError("OpenGL not supported");
- return(NULL);
- }
- /* Create the QImage framebuffer */
- qimage = new QImage(current->w, current->h, bpp);
- if (qimage->isNull()) {
- SDL_SetError("Couldn't create screen bitmap");
- delete qimage;
- return(NULL);
- }
- current->pitch = qimage->bytesPerLine();
- current->pixels = (void *)qimage->bits();
- SDL_Win->setImage(qimage);
- _this->UpdateRects = QT_NormalUpdate;
- SDL_Win->setFullscreen(true);
- /* We're done */
- return(current);
- }
-
- /* Update the current mouse state and position */
- void QT_UpdateMouse(_THIS)
- {
- QPoint point(-1, -1);
- if ( SDL_Win->isActiveWindow() ) {
- point = SDL_Win->mousePos();
- }
-
- if ( (point.x() >= 0) && (point.x() < SDL_VideoSurface->w) &&
- (point.y() >= 0) && (point.y() < SDL_VideoSurface->h) ) {
- SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS);
- SDL_PrivateMouseMotion(0, 0,
- (Sint16)point.x(), (Sint16)point.y());
- } else {
- SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS);
- }
- }
-
- /* We don't actually allow hardware surfaces other than the main one */
- static int QT_AllocHWSurface(_THIS, SDL_Surface *surface)
- {
- return(-1);
- }
- static void QT_FreeHWSurface(_THIS, SDL_Surface *surface)
- {
- return;
- }
- static int QT_LockHWSurface(_THIS, SDL_Surface *surface)
- {
- return(0);
- }
- static void QT_UnlockHWSurface(_THIS, SDL_Surface *surface)
- {
- return;
- }
-
- static void QT_NormalUpdate(_THIS, int numrects, SDL_Rect *rects)
- {
- if(SDL_Win->lockScreen()) {
- for(int i=0; i<numrects; ++i ) {
- QRect rect(rects[i].x, rects[i].y,
- rects[i].w, rects[i].h);
- SDL_Win->repaintRect(rect);
- }
- SDL_Win->unlockScreen();
- }
- }
- /* Is the system palette settable? */
- int QT_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors)
- {
- return -1;
- }
-
- void QT_VideoQuit(_THIS)
- {
- // This is dumb, but if I free this, the app doesn't exit correctly.
- // Of course, this will leak memory if init video is done more than once.
- // Sucks but such is life.
-
- // -- David Hedbor
- // delete SDL_Win;
- // SDL_Win = 0;
- _this->screen->pixels = NULL;
- QT_GrabInput(_this, SDL_GRAB_OFF);
- }
-
- static int QT_IconifyWindow(_THIS) {
- SDL_Win->hide();
-
- return true;
- }
-
- static SDL_GrabMode QT_GrabInput(_THIS, SDL_GrabMode mode) {
- if(mode == SDL_GRAB_OFF) {
- QPEApplication::grabKeyboard();
- qApp->processEvents();
- QPEApplication::ungrabKeyboard();
- } else {
- QPEApplication::grabKeyboard();
- }
- qApp->processEvents();
- return mode;
- }
-
-}; /* Extern C */
diff --git a/distrib/sdl-1.2.12/src/video/qtopia/SDL_syswm.cc b/distrib/sdl-1.2.12/src/video/qtopia/SDL_syswm.cc
deleted file mode 100644
index 0385dbb..0000000
--- a/distrib/sdl-1.2.12/src/video/qtopia/SDL_syswm.cc
+++ /dev/null
@@ -1,35 +0,0 @@
-/*
- SDL - Simple DirectMedia Layer
- Copyright (C) 1997-2006 Sam Lantinga
-
- This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Lesser General Public
- License as published by the Free Software Foundation; either
- version 2.1 of the License, or (at your option) any later version.
-
- This library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Lesser General Public License for more details.
-
- You should have received a copy of the GNU Lesser General Public
- License along with this library; if not, write to the Free Software
- Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-
- Sam Lantinga
- slouken@libsdl.org
-*/
-#include "SDL_config.h"
-
-#include "SDL_QWin.h"
-
-extern "C" {
-
-#include "SDL_syswm_c.h"
-
-void QT_SetWMCaption(_THIS, const char *title, const char *icon)
-{
- SDL_Win->setCaption(title);
-}
-
-}; /* Extern C */
diff --git a/distrib/sdl-1.2.12/src/video/qtopia/SDL_syswm_c.h b/distrib/sdl-1.2.12/src/video/qtopia/SDL_syswm_c.h
deleted file mode 100644
index 031269f..0000000
--- a/distrib/sdl-1.2.12/src/video/qtopia/SDL_syswm_c.h
+++ /dev/null
@@ -1,28 +0,0 @@
-/*
- SDL - Simple DirectMedia Layer
- Copyright (C) 1997-2006 Sam Lantinga
-
- This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Lesser General Public
- License as published by the Free Software Foundation; either
- version 2.1 of the License, or (at your option) any later version.
-
- This library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Lesser General Public License for more details.
-
- You should have received a copy of the GNU Lesser General Public
- License along with this library; if not, write to the Free Software
- Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-
- Sam Lantinga
- slouken@libsdl.org
-*/
-#include "SDL_config.h"
-
-#include "SDL_lowvideo.h"
-
-/* Functions to be exported */
-extern void QT_SetWMCaption(_THIS, const char *title, const char *icon);
-