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-rw-r--r--distrib/sdl-1.2.12/src/video/vgl/SDL_vglevents.c299
-rw-r--r--distrib/sdl-1.2.12/src/video/vgl/SDL_vglevents_c.h155
-rw-r--r--distrib/sdl-1.2.12/src/video/vgl/SDL_vglmouse.c56
-rw-r--r--distrib/sdl-1.2.12/src/video/vgl/SDL_vglmouse_c.h32
-rw-r--r--distrib/sdl-1.2.12/src/video/vgl/SDL_vglvideo.c640
-rw-r--r--distrib/sdl-1.2.12/src/video/vgl/SDL_vglvideo.h65
6 files changed, 0 insertions, 1247 deletions
diff --git a/distrib/sdl-1.2.12/src/video/vgl/SDL_vglevents.c b/distrib/sdl-1.2.12/src/video/vgl/SDL_vglevents.c
deleted file mode 100644
index 7efbe2a..0000000
--- a/distrib/sdl-1.2.12/src/video/vgl/SDL_vglevents.c
+++ /dev/null
@@ -1,299 +0,0 @@
-/*
- SDL - Simple DirectMedia Layer
- Copyright (C) 1997-2006 Sam Lantinga
-
- This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Lesser General Public
- License as published by the Free Software Foundation; either
- version 2.1 of the License, or (at your option) any later version.
-
- This library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Lesser General Public License for more details.
-
- You should have received a copy of the GNU Lesser General Public
- License along with this library; if not, write to the Free Software
- Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-
- Sam Lantinga
- slouken@libsdl.org
-*/
-#include "SDL_config.h"
-
-/* Handle the event stream, converting X11 events into SDL events */
-
-#include <stdio.h>
-
-#include <sys/fbio.h>
-#include <sys/consio.h>
-#include <sys/kbio.h>
-#include <vgl.h>
-
-#include "SDL.h"
-#include "SDL_thread.h"
-#include "../../events/SDL_sysevents.h"
-#include "../../events/SDL_events_c.h"
-#include "SDL_vglvideo.h"
-#include "SDL_vglevents_c.h"
-
-/* The translation tables from a console scancode to a SDL keysym */
-/* FIXME: Free the keymap when we shut down the video mode */
-static keymap_t *vga_keymap = NULL;
-static SDLKey keymap[128];
-static SDL_keysym *TranslateKey(int scancode, SDL_keysym *keysym);
-
-static int posted = 0;
-static int oldx = -1;
-static int oldy = -1;
-static struct mouse_info mouseinfo;
-
-/* Ugh, we have to duplicate the kernel's keysym mapping code...
- Oh, it's not so bad. :-)
-
- FIXME: Add keyboard LED handling code
- */
-int VGL_initkeymaps(int fd)
-{
- vga_keymap = SDL_malloc(sizeof(keymap_t));
- if ( ! vga_keymap ) {
- SDL_OutOfMemory();
- return(-1);
- }
- if (ioctl(fd, GIO_KEYMAP, vga_keymap) == -1) {
- SDL_free(vga_keymap);
- vga_keymap = NULL;
- SDL_SetError("Unable to get keyboard map");
- return(-1);
- }
- return(0);
-}
-
-static void handle_keyboard(_THIS)
-{
- SDL_keysym keysym;
- int c, pressed, scancode;
-
- while ((c = VGLKeyboardGetCh()) != 0) {
- scancode = c & 0x7F;
- if (c & 0x80) {
- pressed = SDL_RELEASED;
- } else {
- pressed = SDL_PRESSED;
- }
-
- posted += SDL_PrivateKeyboard(pressed,
- TranslateKey(scancode, &keysym));
- }
-}
-
-int VGL_initmouse(int fd)
-{
- mouseinfo.operation = MOUSE_GETINFO;
- if (ioctl(fd, CONS_MOUSECTL, &mouseinfo) != 0)
- return -1;
-
- return 0;
-}
-
-static void handle_mouse(_THIS)
-{
- char buttons;
- int x, y;
- int button_state, state_changed, state;
- int i;
-
- ioctl(0, CONS_MOUSECTL, &mouseinfo);
- x = mouseinfo.u.data.x;
- y = mouseinfo.u.data.y;
- buttons = mouseinfo.u.data.buttons;
-
- if ((x != oldx) || (y != oldy)) {
- posted += SDL_PrivateMouseMotion(0, 0, x, y);
- oldx = x;
- oldy = y;
- }
-
- /* See what's changed */
- button_state = SDL_GetMouseState(NULL, NULL);
- state_changed = button_state ^ buttons;
- for (i = 0; i < 8; i++) {
- if (state_changed & (1<<i)) {
- if (buttons & (1<<i)) {
- state = SDL_PRESSED;
- } else {
- state = SDL_RELEASED;
- }
- posted += SDL_PrivateMouseButton(state, i + 1, 0, 0);
- }
- }
-}
-
-
-void VGL_PumpEvents(_THIS)
-{
- do {
- posted = 0;
- handle_keyboard(this);
- handle_mouse(this);
- } while (posted != 0);
-}
-
-void VGL_InitOSKeymap(_THIS)
-{
- int i;
-
- /* Initialize the BeOS key translation table */
- for ( i=0; i<SDL_arraysize(keymap); ++i )
- keymap[i] = SDLK_UNKNOWN;
-
- keymap[SCANCODE_ESCAPE] = SDLK_ESCAPE;
- keymap[SCANCODE_1] = SDLK_1;
- keymap[SCANCODE_2] = SDLK_2;
- keymap[SCANCODE_3] = SDLK_3;
- keymap[SCANCODE_4] = SDLK_4;
- keymap[SCANCODE_5] = SDLK_5;
- keymap[SCANCODE_6] = SDLK_6;
- keymap[SCANCODE_7] = SDLK_7;
- keymap[SCANCODE_8] = SDLK_8;
- keymap[SCANCODE_9] = SDLK_9;
- keymap[SCANCODE_0] = SDLK_0;
- keymap[SCANCODE_MINUS] = SDLK_MINUS;
- keymap[SCANCODE_EQUAL] = SDLK_EQUALS;
- keymap[SCANCODE_BACKSPACE] = SDLK_BACKSPACE;
- keymap[SCANCODE_TAB] = SDLK_TAB;
- keymap[SCANCODE_Q] = SDLK_q;
- keymap[SCANCODE_W] = SDLK_w;
- keymap[SCANCODE_E] = SDLK_e;
- keymap[SCANCODE_R] = SDLK_r;
- keymap[SCANCODE_T] = SDLK_t;
- keymap[SCANCODE_Y] = SDLK_y;
- keymap[SCANCODE_U] = SDLK_u;
- keymap[SCANCODE_I] = SDLK_i;
- keymap[SCANCODE_O] = SDLK_o;
- keymap[SCANCODE_P] = SDLK_p;
- keymap[SCANCODE_BRACKET_LEFT] = SDLK_LEFTBRACKET;
- keymap[SCANCODE_BRACKET_RIGHT] = SDLK_RIGHTBRACKET;
- keymap[SCANCODE_ENTER] = SDLK_RETURN;
- keymap[SCANCODE_LEFTCONTROL] = SDLK_LCTRL;
- keymap[SCANCODE_A] = SDLK_a;
- keymap[SCANCODE_S] = SDLK_s;
- keymap[SCANCODE_D] = SDLK_d;
- keymap[SCANCODE_F] = SDLK_f;
- keymap[SCANCODE_G] = SDLK_g;
- keymap[SCANCODE_H] = SDLK_h;
- keymap[SCANCODE_J] = SDLK_j;
- keymap[SCANCODE_K] = SDLK_k;
- keymap[SCANCODE_L] = SDLK_l;
- keymap[SCANCODE_SEMICOLON] = SDLK_SEMICOLON;
- keymap[SCANCODE_APOSTROPHE] = SDLK_QUOTE;
- keymap[SCANCODE_GRAVE] = SDLK_BACKQUOTE;
- keymap[SCANCODE_LEFTSHIFT] = SDLK_LSHIFT;
- keymap[SCANCODE_BACKSLASH] = SDLK_BACKSLASH;
- keymap[SCANCODE_Z] = SDLK_z;
- keymap[SCANCODE_X] = SDLK_x;
- keymap[SCANCODE_C] = SDLK_c;
- keymap[SCANCODE_V] = SDLK_v;
- keymap[SCANCODE_B] = SDLK_b;
- keymap[SCANCODE_N] = SDLK_n;
- keymap[SCANCODE_M] = SDLK_m;
- keymap[SCANCODE_COMMA] = SDLK_COMMA;
- keymap[SCANCODE_PERIOD] = SDLK_PERIOD;
- keymap[SCANCODE_SLASH] = SDLK_SLASH;
- keymap[SCANCODE_RIGHTSHIFT] = SDLK_RSHIFT;
- keymap[SCANCODE_KEYPADMULTIPLY] = SDLK_KP_MULTIPLY;
- keymap[SCANCODE_LEFTALT] = SDLK_LALT;
- keymap[SCANCODE_SPACE] = SDLK_SPACE;
- keymap[SCANCODE_CAPSLOCK] = SDLK_CAPSLOCK;
- keymap[SCANCODE_F1] = SDLK_F1;
- keymap[SCANCODE_F2] = SDLK_F2;
- keymap[SCANCODE_F3] = SDLK_F3;
- keymap[SCANCODE_F4] = SDLK_F4;
- keymap[SCANCODE_F5] = SDLK_F5;
- keymap[SCANCODE_F6] = SDLK_F6;
- keymap[SCANCODE_F7] = SDLK_F7;
- keymap[SCANCODE_F8] = SDLK_F8;
- keymap[SCANCODE_F9] = SDLK_F9;
- keymap[SCANCODE_F10] = SDLK_F10;
- keymap[SCANCODE_NUMLOCK] = SDLK_NUMLOCK;
- keymap[SCANCODE_SCROLLLOCK] = SDLK_SCROLLOCK;
- keymap[SCANCODE_KEYPAD7] = SDLK_KP7;
- keymap[SCANCODE_CURSORUPLEFT] = SDLK_KP7;
- keymap[SCANCODE_KEYPAD8] = SDLK_KP8;
- keymap[SCANCODE_CURSORUP] = SDLK_KP8;
- keymap[SCANCODE_KEYPAD9] = SDLK_KP9;
- keymap[SCANCODE_CURSORUPRIGHT] = SDLK_KP9;
- keymap[SCANCODE_KEYPADMINUS] = SDLK_KP_MINUS;
- keymap[SCANCODE_KEYPAD4] = SDLK_KP4;
- keymap[SCANCODE_CURSORLEFT] = SDLK_KP4;
- keymap[SCANCODE_KEYPAD5] = SDLK_KP5;
- keymap[SCANCODE_KEYPAD6] = SDLK_KP6;
- keymap[SCANCODE_CURSORRIGHT] = SDLK_KP6;
- keymap[SCANCODE_KEYPADPLUS] = SDLK_KP_PLUS;
- keymap[SCANCODE_KEYPAD1] = SDLK_KP1;
- keymap[SCANCODE_CURSORDOWNLEFT] = SDLK_KP1;
- keymap[SCANCODE_KEYPAD2] = SDLK_KP2;
- keymap[SCANCODE_CURSORDOWN] = SDLK_KP2;
- keymap[SCANCODE_KEYPAD3] = SDLK_KP3;
- keymap[SCANCODE_CURSORDOWNRIGHT] = SDLK_KP3;
- keymap[SCANCODE_KEYPAD0] = SDLK_KP0;
- keymap[SCANCODE_KEYPADPERIOD] = SDLK_KP_PERIOD;
- keymap[SCANCODE_LESS] = SDLK_LESS;
- keymap[SCANCODE_F11] = SDLK_F11;
- keymap[SCANCODE_F12] = SDLK_F12;
- keymap[SCANCODE_KEYPADENTER] = SDLK_KP_ENTER;
- keymap[SCANCODE_RIGHTCONTROL] = SDLK_RCTRL;
- keymap[SCANCODE_CONTROL] = SDLK_RCTRL;
- keymap[SCANCODE_KEYPADDIVIDE] = SDLK_KP_DIVIDE;
- keymap[SCANCODE_PRINTSCREEN] = SDLK_PRINT;
- keymap[SCANCODE_RIGHTALT] = SDLK_RALT;
- keymap[SCANCODE_BREAK] = SDLK_BREAK;
- keymap[SCANCODE_BREAK_ALTERNATIVE] = SDLK_UNKNOWN;
- keymap[SCANCODE_HOME] = SDLK_HOME;
- keymap[SCANCODE_CURSORBLOCKUP] = SDLK_UP;
- keymap[SCANCODE_PAGEUP] = SDLK_PAGEUP;
- keymap[SCANCODE_CURSORBLOCKLEFT] = SDLK_LEFT;
- keymap[SCANCODE_CURSORBLOCKRIGHT] = SDLK_RIGHT;
- keymap[SCANCODE_END] = SDLK_END;
- keymap[SCANCODE_CURSORBLOCKDOWN] = SDLK_DOWN;
- keymap[SCANCODE_PAGEDOWN] = SDLK_PAGEDOWN;
- keymap[SCANCODE_INSERT] = SDLK_INSERT;
- keymap[SCANCODE_REMOVE] = SDLK_DELETE;
- keymap[119] = SDLK_PAUSE;
- keymap[SCANCODE_RIGHTWIN] = SDLK_RSUPER;
- keymap[SCANCODE_LEFTWIN] = SDLK_LSUPER;
- keymap[127] = SDLK_MENU;
-}
-
-static SDL_keysym *TranslateKey(int scancode, SDL_keysym *keysym)
-{
- /* Set the keysym information */
- keysym->scancode = scancode;
- keysym->sym = keymap[scancode];
- keysym->mod = KMOD_NONE;
-
- /* If UNICODE is on, get the UNICODE value for the key */
- keysym->unicode = 0;
- if ( SDL_TranslateUNICODE && vga_keymap ) {
- int map;
- SDLMod modstate;
-
- modstate = SDL_GetModState();
- map = 0;
- if ( modstate & KMOD_SHIFT ) {
- map += 1;
- }
- if ( modstate & KMOD_CTRL ) {
- map += 2;
- }
- if ( modstate & KMOD_ALT ) {
- map += 4;
- }
- if ( !(vga_keymap->key[scancode].spcl & (0x80 >> map)) ) {
- keysym->unicode = vga_keymap->key[scancode].map[map];
- }
-
- }
- return(keysym);
-}
-
diff --git a/distrib/sdl-1.2.12/src/video/vgl/SDL_vglevents_c.h b/distrib/sdl-1.2.12/src/video/vgl/SDL_vglevents_c.h
deleted file mode 100644
index be1c907..0000000
--- a/distrib/sdl-1.2.12/src/video/vgl/SDL_vglevents_c.h
+++ /dev/null
@@ -1,155 +0,0 @@
-/*
- SDL - Simple DirectMedia Layer
- Copyright (C) 1997-2006 Sam Lantinga
-
- This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Lesser General Public
- License as published by the Free Software Foundation; either
- version 2.1 of the License, or (at your option) any later version.
-
- This library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Lesser General Public License for more details.
-
- You should have received a copy of the GNU Lesser General Public
- License along with this library; if not, write to the Free Software
- Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-
- Sam Lantinga
- slouken@libsdl.org
-*/
-#include "SDL_config.h"
-
-#include "SDL_vglvideo.h"
-
-/* Variables and functions exported by SDL_sysevents.c to other parts
- of the native video subsystem (SDL_sysvideo.c)
-*/
-extern int VGL_initkeymaps(int fd);
-extern int VGL_initmouse(int fd);
-extern void VGL_keyboardcallback(int scancode, int pressed);
-
-extern void VGL_InitOSKeymap(_THIS);
-extern void VGL_PumpEvents(_THIS);
-
-/* Mouse buttons */
-#define MOUSE_LEFTBUTTON 0x01
-#define MOUSE_MIDDLEBUTTON 0x02
-#define MOUSE_RIGHTBUTTON 0x04
-
-/* Scancodes */
-#define SCANCODE_ESCAPE 1
-#define SCANCODE_1 2
-#define SCANCODE_2 3
-#define SCANCODE_3 4
-#define SCANCODE_4 5
-#define SCANCODE_5 6
-#define SCANCODE_6 7
-#define SCANCODE_7 8
-#define SCANCODE_8 9
-#define SCANCODE_9 10
-#define SCANCODE_0 11
-#define SCANCODE_MINUS 12
-#define SCANCODE_EQUAL 13
-#define SCANCODE_BACKSPACE 14
-#define SCANCODE_TAB 15
-#define SCANCODE_Q 16
-#define SCANCODE_W 17
-#define SCANCODE_E 18
-#define SCANCODE_R 19
-#define SCANCODE_T 20
-#define SCANCODE_Y 21
-#define SCANCODE_U 22
-#define SCANCODE_I 23
-#define SCANCODE_O 24
-#define SCANCODE_P 25
-#define SCANCODE_BRACKET_LEFT 26
-#define SCANCODE_BRACKET_RIGHT 27
-#define SCANCODE_ENTER 28
-#define SCANCODE_LEFTCONTROL 29
-#define SCANCODE_A 30
-#define SCANCODE_S 31
-#define SCANCODE_D 32
-#define SCANCODE_F 33
-#define SCANCODE_G 34
-#define SCANCODE_H 35
-#define SCANCODE_J 36
-#define SCANCODE_K 37
-#define SCANCODE_L 38
-#define SCANCODE_SEMICOLON 39
-#define SCANCODE_APOSTROPHE 40
-#define SCANCODE_GRAVE 41
-#define SCANCODE_LEFTSHIFT 42
-#define SCANCODE_BACKSLASH 43
-#define SCANCODE_Z 44
-#define SCANCODE_X 45
-#define SCANCODE_C 46
-#define SCANCODE_V 47
-#define SCANCODE_B 48
-#define SCANCODE_N 49
-#define SCANCODE_M 50
-#define SCANCODE_COMMA 51
-#define SCANCODE_PERIOD 52
-#define SCANCODE_SLASH 53
-#define SCANCODE_RIGHTSHIFT 54
-#define SCANCODE_KEYPADMULTIPLY 55
-#define SCANCODE_LEFTALT 56
-#define SCANCODE_SPACE 57
-#define SCANCODE_CAPSLOCK 58
-#define SCANCODE_F1 59
-#define SCANCODE_F2 60
-#define SCANCODE_F3 61
-#define SCANCODE_F4 62
-#define SCANCODE_F5 63
-#define SCANCODE_F6 64
-#define SCANCODE_F7 65
-#define SCANCODE_F8 66
-#define SCANCODE_F9 67
-#define SCANCODE_F10 68
-#define SCANCODE_NUMLOCK 69
-#define SCANCODE_SCROLLLOCK 70
-#define SCANCODE_KEYPAD7 71
-#define SCANCODE_CURSORUPLEFT 71
-#define SCANCODE_KEYPAD8 72
-#define SCANCODE_CURSORUP 72
-#define SCANCODE_KEYPAD9 73
-#define SCANCODE_CURSORUPRIGHT 73
-#define SCANCODE_KEYPADMINUS 74
-#define SCANCODE_KEYPAD4 75
-#define SCANCODE_CURSORLEFT 75
-#define SCANCODE_KEYPAD5 76
-#define SCANCODE_KEYPAD6 77
-#define SCANCODE_CURSORRIGHT 77
-#define SCANCODE_KEYPADPLUS 78
-#define SCANCODE_KEYPAD1 79
-#define SCANCODE_CURSORDOWNLEFT 79
-#define SCANCODE_KEYPAD2 80
-#define SCANCODE_CURSORDOWN 80
-#define SCANCODE_KEYPAD3 81
-#define SCANCODE_CURSORDOWNRIGHT 81
-#define SCANCODE_KEYPAD0 82
-#define SCANCODE_KEYPADPERIOD 83
-#define SCANCODE_LESS 86
-#define SCANCODE_F11 87
-#define SCANCODE_F12 88
-#define SCANCODE_KEYPADENTER 89
-#define SCANCODE_RIGHTCONTROL 90
-#define SCANCODE_CONTROL 107
-#define SCANCODE_KEYPADDIVIDE 91
-#define SCANCODE_PRINTSCREEN 92
-#define SCANCODE_RIGHTALT 93
-#define SCANCODE_BREAK 104 /* Beware: is 119 */
-#define SCANCODE_BREAK_ALTERNATIVE 104 /* on some keyboards! */
-#define SCANCODE_HOME 94
-#define SCANCODE_CURSORBLOCKUP 95 /* Cursor key block */
-#define SCANCODE_PAGEUP 96
-#define SCANCODE_CURSORBLOCKLEFT 97 /* Cursor key block */
-#define SCANCODE_CURSORBLOCKRIGHT 98 /* Cursor key block */
-#define SCANCODE_END 99
-#define SCANCODE_CURSORBLOCKDOWN 100 /* Cursor key block */
-#define SCANCODE_PAGEDOWN 101
-#define SCANCODE_INSERT 102
-#define SCANCODE_REMOVE 103
-#define SCANCODE_RIGHTWIN 106
-#define SCANCODE_LEFTWIN 105
diff --git a/distrib/sdl-1.2.12/src/video/vgl/SDL_vglmouse.c b/distrib/sdl-1.2.12/src/video/vgl/SDL_vglmouse.c
deleted file mode 100644
index ab8edd2..0000000
--- a/distrib/sdl-1.2.12/src/video/vgl/SDL_vglmouse.c
+++ /dev/null
@@ -1,56 +0,0 @@
-/*
- SDL - Simple DirectMedia Layer
- Copyright (C) 1997-2006 Sam Lantinga
-
- This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Lesser General Public
- License as published by the Free Software Foundation; either
- version 2.1 of the License, or (at your option) any later version.
-
- This library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Lesser General Public License for more details.
-
- You should have received a copy of the GNU Lesser General Public
- License along with this library; if not, write to the Free Software
- Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-
- Sam Lantinga
- slouken@libsdl.org
-*/
-#include "SDL_config.h"
-
-#include "SDL_mouse.h"
-#include "../../events/SDL_events_c.h"
-#include "SDL_vglvideo.h"
-#include "SDL_vglmouse_c.h"
-
-
-/* The implementation dependent data for the window manager cursor */
-struct WMcursor {
- int unused;
-};
-
-
-void VGL_FreeWMCursor(_THIS, WMcursor *cursor)
-{
- return;
-}
-
-WMcursor *VGL_CreateWMCursor(_THIS,
- Uint8 *data, Uint8 *mask, int w, int h, int hot_x, int hot_y)
-{
- return(NULL);
-}
-
-int VGL_ShowWMCursor(_THIS, WMcursor *cursor)
-{
- return(0);
-}
-
-void VGL_WarpWMCursor(_THIS, Uint16 x, Uint16 y)
-{
- SDL_PrivateMouseMotion(0, 0, x, y);
-}
-
diff --git a/distrib/sdl-1.2.12/src/video/vgl/SDL_vglmouse_c.h b/distrib/sdl-1.2.12/src/video/vgl/SDL_vglmouse_c.h
deleted file mode 100644
index 91e010b..0000000
--- a/distrib/sdl-1.2.12/src/video/vgl/SDL_vglmouse_c.h
+++ /dev/null
@@ -1,32 +0,0 @@
-/*
- SDL - Simple DirectMedia Layer
- Copyright (C) 1997-2006 Sam Lantinga
-
- This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Lesser General Public
- License as published by the Free Software Foundation; either
- version 2.1 of the License, or (at your option) any later version.
-
- This library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Lesser General Public License for more details.
-
- You should have received a copy of the GNU Lesser General Public
- License along with this library; if not, write to the Free Software
- Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-
- Sam Lantinga
- slouken@libsdl.org
-*/
-#include "SDL_config.h"
-
-#include "SDL_vglvideo.h"
-
-/* Functions to be exported */
-extern void VGL_FreeWMCursor(_THIS, WMcursor *cursor);
-extern WMcursor *VGL_CreateWMCursor(_THIS,
- Uint8 *data, Uint8 *mask, int w, int h, int hot_x, int hot_y);
-extern int VGL_ShowWMCursor(_THIS, WMcursor *cursor);
-extern void VGL_WarpWMCursor(_THIS, Uint16 x, Uint16 y);
-
diff --git a/distrib/sdl-1.2.12/src/video/vgl/SDL_vglvideo.c b/distrib/sdl-1.2.12/src/video/vgl/SDL_vglvideo.c
deleted file mode 100644
index db25e51..0000000
--- a/distrib/sdl-1.2.12/src/video/vgl/SDL_vglvideo.c
+++ /dev/null
@@ -1,640 +0,0 @@
-/*
- SDL - Simple DirectMedia Layer
- Copyright (C) 1997-2006 Sam Lantinga
-
- This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Lesser General Public
- License as published by the Free Software Foundation; either
- version 2.1 of the License, or (at your option) any later version.
-
- This library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Lesser General Public License for more details.
-
- You should have received a copy of the GNU Lesser General Public
- License along with this library; if not, write to the Free Software
- Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-
- Sam Lantinga
- slouken@libsdl.org
-*/
-#include "SDL_config.h"
-
-/* libvga based SDL video driver implementation.
-*/
-
-#include <err.h>
-#include <osreldate.h>
-#include <unistd.h>
-#include <sys/stat.h>
-
-#include <sys/fbio.h>
-#include <sys/consio.h>
-#include <sys/kbio.h>
-#include <vgl.h>
-
-#include "SDL_video.h"
-#include "SDL_mouse.h"
-#include "../SDL_sysvideo.h"
-#include "../SDL_pixels_c.h"
-#include "../../events/SDL_events_c.h"
-#include "SDL_vglvideo.h"
-#include "SDL_vglevents_c.h"
-#include "SDL_vglmouse_c.h"
-
-
-/* Initialization/Query functions */
-static int VGL_VideoInit(_THIS, SDL_PixelFormat *vformat);
-static SDL_Rect **VGL_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags);
-static SDL_Surface *VGL_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags);
-static int VGL_SetColors(_THIS, int firstcolor, int ncolors,
- SDL_Color *colors);
-static void VGL_VideoQuit(_THIS);
-
-/* Hardware surface functions */
-static int VGL_AllocHWSurface(_THIS, SDL_Surface *surface);
-static int VGL_LockHWSurface(_THIS, SDL_Surface *surface);
-static int VGL_FlipHWSurface(_THIS, SDL_Surface *surface);
-static void VGL_UnlockHWSurface(_THIS, SDL_Surface *surface);
-static void VGL_FreeHWSurface(_THIS, SDL_Surface *surface);
-
-/* Misc function */
-static VGLMode ** VGLListModes(int depth, int mem_model);
-static void VGLWaitRetrace(void);
-
-/* VGL driver bootstrap functions */
-
-static int VGL_Available(void)
-{
- /*
- * Check to see if we are root and stdin is a
- * virtual console. Also try to ensure that
- * modes other than 320x200 are available
- */
- int console, hires_available, i;
- VGLMode **modes;
-
- console = STDIN_FILENO;
- if ( console >= 0 ) {
- struct stat sb;
- struct vt_mode dummy;
-
- if ( (fstat(console, &sb) < 0) ||
- (ioctl(console, VT_GETMODE, &dummy) < 0) ) {
- console = -1;
- }
- }
- if (geteuid() != 0 && console == -1)
- return 0;
-
- modes = VGLListModes(8, V_INFO_MM_DIRECT | V_INFO_MM_PACKED);
- hires_available = 0;
- for (i = 0; modes[i] != NULL; i++) {
- if ((modes[i]->ModeInfo.Xsize > 320) &&
- (modes[i]->ModeInfo.Ysize > 200) &&
- ((modes[i]->ModeInfo.Type == VIDBUF8) ||
- (modes[i]->ModeInfo.Type == VIDBUF16) ||
- (modes[i]->ModeInfo.Type == VIDBUF32))) {
- hires_available = 1;
- break;
- }
- }
- return hires_available;
-}
-
-static void VGL_DeleteDevice(SDL_VideoDevice *device)
-{
- SDL_free(device->hidden);
- SDL_free(device);
-}
-
-static SDL_VideoDevice *VGL_CreateDevice(int devindex)
-{
- SDL_VideoDevice *device;
-
- /* Initialize all variables that we clean on shutdown */
- device = (SDL_VideoDevice *)SDL_malloc(sizeof(SDL_VideoDevice));
- if ( device ) {
- SDL_memset(device, 0, (sizeof *device));
- device->hidden = (struct SDL_PrivateVideoData *)
- SDL_malloc((sizeof *device->hidden));
- }
- if ( (device == NULL) || (device->hidden == NULL) ) {
- SDL_OutOfMemory();
- if ( device ) {
- SDL_free(device);
- }
- return(0);
- }
- SDL_memset(device->hidden, 0, (sizeof *device->hidden));
-
- /* Set the function pointers */
- device->VideoInit = VGL_VideoInit;
- device->ListModes = VGL_ListModes;
- device->SetVideoMode = VGL_SetVideoMode;
- device->SetColors = VGL_SetColors;
- device->UpdateRects = NULL;
- device->VideoQuit = VGL_VideoQuit;
- device->AllocHWSurface = VGL_AllocHWSurface;
- device->CheckHWBlit = NULL;
- device->FillHWRect = NULL;
- device->SetHWColorKey = NULL;
- device->SetHWAlpha = NULL;
- device->LockHWSurface = VGL_LockHWSurface;
- device->UnlockHWSurface = VGL_UnlockHWSurface;
- device->FlipHWSurface = VGL_FlipHWSurface;
- device->FreeHWSurface = VGL_FreeHWSurface;
- device->SetIcon = NULL;
- device->SetCaption = NULL;
- device->GetWMInfo = NULL;
- device->FreeWMCursor = VGL_FreeWMCursor;
- device->CreateWMCursor = VGL_CreateWMCursor;
- device->ShowWMCursor = VGL_ShowWMCursor;
- device->WarpWMCursor = VGL_WarpWMCursor;
- device->InitOSKeymap = VGL_InitOSKeymap;
- device->PumpEvents = VGL_PumpEvents;
-
- device->free = VGL_DeleteDevice;
-
- return device;
-}
-
-VideoBootStrap VGL_bootstrap = {
- "vgl", "FreeBSD libVGL",
- VGL_Available, VGL_CreateDevice
-};
-
-static int VGL_AddMode(_THIS, VGLMode *inmode)
-{
- SDL_Rect *mode;
-
- int i, index;
- int next_mode;
-
- /* Check to see if we already have this mode */
- if (inmode->Depth < 8) { /* Not supported */
- return 0;
- }
- index = ((inmode->Depth + 7) / 8) - 1;
- for (i=0; i<SDL_nummodes[index]; ++i) {
- mode = SDL_modelist[index][i];
- if ((mode->w == inmode->ModeInfo.Xsize) &&
- (mode->h == inmode->ModeInfo.Ysize))
- return 0;
- }
-
- /* Set up the new video mode rectangle */
- mode = (SDL_Rect *)SDL_malloc(sizeof *mode);
- if (mode == NULL) {
- SDL_OutOfMemory();
- return -1;
- }
- mode->x = 0;
- mode->y = 0;
- mode->w = inmode->ModeInfo.Xsize;
- mode->h = inmode->ModeInfo.Ysize;
-
- /* Allocate the new list of modes, and fill in the new mode */
- next_mode = SDL_nummodes[index];
- SDL_modelist[index] = (SDL_Rect **)
- SDL_realloc(SDL_modelist[index], (1+next_mode+1)*sizeof(SDL_Rect *));
- if (SDL_modelist[index] == NULL) {
- SDL_OutOfMemory();
- SDL_nummodes[index] = 0;
- SDL_free(mode);
- return -1;
- }
- SDL_modelist[index][next_mode] = mode;
- SDL_modelist[index][next_mode+1] = NULL;
- SDL_nummodes[index]++;
-
- return 0;
-}
-
-static void VGL_UpdateVideoInfo(_THIS)
-{
- this->info.wm_available = 0;
- this->info.hw_available = 1;
- this->info.video_mem = 0;
- if (VGLCurMode == NULL) {
- return;
- }
- if (VGLCurMode->ModeInfo.PixelBytes > 0) {
- this->info.video_mem = VGLCurMode->ModeInfo.PixelBytes *
- VGLCurMode->ModeInfo.Xsize *
- VGLCurMode->ModeInfo.Ysize;
- }
-}
-
-int VGL_VideoInit(_THIS, SDL_PixelFormat *vformat)
-{
- int i;
- int total_modes;
- VGLMode **modes;
-
- /* Initialize all variables that we clean on shutdown */
- for ( i=0; i<NUM_MODELISTS; ++i ) {
- SDL_nummodes[i] = 0;
- SDL_modelist[i] = NULL;
- }
-
- /* Enable mouse and keyboard support */
- if (SDL_getenv("SDL_NO_RAWKBD") == NULL) {
- if (VGLKeyboardInit(VGL_CODEKEYS) != 0) {
- SDL_SetError("Unable to initialize keyboard");
- return -1;
- }
- } else {
- warnx("Requiest to put keyboard into a raw mode ignored");
- }
- if (VGL_initkeymaps(STDIN_FILENO) != 0) {
- SDL_SetError("Unable to initialize keymap");
- return -1;
- }
- if (VGL_initmouse(STDIN_FILENO) != 0) {
- SDL_SetError("Unable to initialize mouse");
- return -1;
- }
-
- /* Determine the current screen size */
- if (VGLCurMode != NULL) {
- this->info.current_w = VGLCurMode->ModeInfo.Xsize;
- this->info.current_h = VGLCurMode->ModeInfo.Ysize;
- }
-
- /* Determine the screen depth */
- if (VGLCurMode != NULL)
- vformat->BitsPerPixel = VGLCurMode->Depth;
- else
- vformat->BitsPerPixel = 16; /* Good default */
-
- /* Query for the list of available video modes */
- total_modes = 0;
- modes = VGLListModes(-1, V_INFO_MM_DIRECT | V_INFO_MM_PACKED);
- for (i = 0; modes[i] != NULL; i++) {
- if ((modes[i]->ModeInfo.Type == VIDBUF8) ||
- (modes[i]->ModeInfo.Type == VIDBUF16) ||
- (modes[i]->ModeInfo.Type == VIDBUF32)) {
- VGL_AddMode(this, modes[i]);
- total_modes++;
- }
- }
- if (total_modes == 0) {
- SDL_SetError("No linear video modes available");
- return -1;
- }
-
- /* Fill in our hardware acceleration capabilities */
- VGL_UpdateVideoInfo(this);
-
- /* Create the hardware surface lock mutex */
- hw_lock = SDL_CreateMutex();
- if (hw_lock == NULL) {
- SDL_SetError("Unable to create lock mutex");
- VGL_VideoQuit(this);
- return -1;
- }
-
- /* We're done! */
- return 0;
-}
-
-SDL_Rect **VGL_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags)
-{
- return SDL_modelist[((format->BitsPerPixel+7)/8)-1];
-}
-
-/* Various screen update functions available */
-static void VGL_DirectUpdate(_THIS, int numrects, SDL_Rect *rects);
-static void VGL_BankedUpdate(_THIS, int numrects, SDL_Rect *rects);
-
-SDL_Surface *VGL_SetVideoMode(_THIS, SDL_Surface *current,
- int width, int height, int bpp, Uint32 flags)
-{
- int mode_found;
- int i;
- VGLMode **modes;
-
- modes = VGLListModes(bpp, V_INFO_MM_DIRECT | V_INFO_MM_PACKED);
- mode_found = 0;
- for (i = 0; modes[i] != NULL; i++) {
- if ((modes[i]->ModeInfo.Xsize == width) &&
- (modes[i]->ModeInfo.Ysize == height) &&
- ((modes[i]->ModeInfo.Type == VIDBUF8) ||
- (modes[i]->ModeInfo.Type == VIDBUF16) ||
- (modes[i]->ModeInfo.Type == VIDBUF32))) {
- mode_found = 1;
- break;
- }
- }
- if (mode_found == 0) {
- SDL_SetError("No matching video mode found");
- return NULL;
- }
-
- /* Shutdown previous videomode (if any) */
- if (VGLCurMode != NULL)
- VGLEnd();
-
- /* Try to set the requested linear video mode */
- if (VGLInit(modes[i]->ModeId) != 0) {
- SDL_SetError("Unable to switch to requested mode");
- return NULL;
- }
-
- VGLCurMode = SDL_realloc(VGLCurMode, sizeof(VGLMode));
- VGLCurMode->ModeInfo = *VGLDisplay;
- VGLCurMode->Depth = modes[i]->Depth;
- VGLCurMode->ModeId = modes[i]->ModeId;
- VGLCurMode->Rmask = modes[i]->Rmask;
- VGLCurMode->Gmask = modes[i]->Gmask;
- VGLCurMode->Bmask = modes[i]->Bmask;
-
- /* Workaround a bug in libvgl */
- if (VGLCurMode->ModeInfo.PixelBytes == 0)
- (VGLCurMode->ModeInfo.PixelBytes = 1);
-
- current->w = VGLCurMode->ModeInfo.Xsize;
- current->h = VGLCurMode->ModeInfo.Ysize;
- current->pixels = VGLCurMode->ModeInfo.Bitmap;
- current->pitch = VGLCurMode->ModeInfo.Xsize *
- VGLCurMode->ModeInfo.PixelBytes;
- current->flags = (SDL_FULLSCREEN | SDL_HWSURFACE);
-
- /* Check if we are in a pseudo-color mode */
- if (VGLCurMode->ModeInfo.Type == VIDBUF8)
- current->flags |= SDL_HWPALETTE;
-
- /* Check if we can do doublebuffering */
- if (flags & SDL_DOUBLEBUF) {
- if (VGLCurMode->ModeInfo.Xsize * 2 <=
- VGLCurMode->ModeInfo.VYsize) {
- current->flags |= SDL_DOUBLEBUF;
- flip_page = 0;
- flip_address[0] = (byte *)current->pixels;
- flip_address[1] = (byte *)current->pixels +
- current->h * current->pitch;
- VGL_FlipHWSurface(this, current);
- }
- }
-
- if (! SDL_ReallocFormat(current, modes[i]->Depth, VGLCurMode->Rmask,
- VGLCurMode->Gmask, VGLCurMode->Bmask, 0)) {
- return NULL;
- }
-
- /* Update hardware acceleration info */
- VGL_UpdateVideoInfo(this);
-
- /* Set the blit function */
- this->UpdateRects = VGL_DirectUpdate;
-
- /* We're done */
- return current;
-}
-
-/* We don't actually allow hardware surfaces other than the main one */
-static int VGL_AllocHWSurface(_THIS, SDL_Surface *surface)
-{
- return -1;
-}
-static void VGL_FreeHWSurface(_THIS, SDL_Surface *surface)
-{
- return;
-}
-
-/* We need to wait for vertical retrace on page flipped displays */
-static int VGL_LockHWSurface(_THIS, SDL_Surface *surface)
-{
- if (surface == SDL_VideoSurface) {
- SDL_mutexP(hw_lock);
- }
- return 0;
-}
-static void VGL_UnlockHWSurface(_THIS, SDL_Surface *surface)
-{
- if (surface == SDL_VideoSurface) {
- SDL_mutexV(hw_lock);
- }
-}
-
-static int VGL_FlipHWSurface(_THIS, SDL_Surface *surface)
-{
-// VGLWaitRetrace();
- if (VGLPanScreen(VGLDisplay, 0, flip_page * surface->h) < 0) {
- SDL_SetError("VGLPanSreen() failed");
- return -1;
- }
-
- flip_page = !flip_page;
- surface->pixels = flip_address[flip_page];
-
- return 0;
-}
-
-static void VGL_DirectUpdate(_THIS, int numrects, SDL_Rect *rects)
-{
- return;
-}
-
-static void VGL_BankedUpdate(_THIS, int numrects, SDL_Rect *rects)
-{
- return;
-}
-
-int VGL_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors)
-{
- int i;
-
- for(i = 0; i < ncolors; i++) {
- VGLSetPaletteIndex(firstcolor + i,
- colors[i].r>>2,
- colors[i].g>>2,
- colors[i].b>>2);
- }
- return 1;
-}
-
-/* Note: If we are terminated, this could be called in the middle of
- another SDL video routine -- notably UpdateRects.
-*/
-void VGL_VideoQuit(_THIS)
-{
- int i, j;
-
- /* Return the keyboard to the normal state */
- VGLKeyboardEnd();
-
- /* Reset the console video mode if we actually initialised one */
- if (VGLCurMode != NULL) {
- VGLEnd();
- SDL_free(VGLCurMode);
- VGLCurMode = NULL;
- }
-
- /* Clear the lock mutex */
- if (hw_lock != NULL) {
- SDL_DestroyMutex(hw_lock);
- hw_lock = NULL;
- }
-
- /* Free video mode lists */
- for (i = 0; i < NUM_MODELISTS; i++) {
- if (SDL_modelist[i] != NULL) {
- for (j = 0; SDL_modelist[i][j] != NULL; ++j) {
- SDL_free(SDL_modelist[i][j]);
- }
- SDL_free(SDL_modelist[i]);
- SDL_modelist[i] = NULL;
- }
- }
-
- if ( this->screen && (this->screen->flags & SDL_HWSURFACE) ) {
- /* Direct screen access, not a memory buffer */
- this->screen->pixels = NULL;
- }
-}
-
-#define VGL_RED_INDEX 0
-#define VGL_GREEN_INDEX 1
-#define VGL_BLUE_INDEX 2
-
-static VGLMode **
-VGLListModes(int depth, int mem_model)
-{
- static VGLMode **modes = NULL;
-
- VGLBitmap *vminfop;
- VGLMode **modesp, *modescp;
- video_info_t minfo;
- int adptype, i, modenum;
-
- if (modes == NULL) {
- modes = SDL_malloc(sizeof(VGLMode *) * M_VESA_MODE_MAX);
- bzero(modes, sizeof(VGLMode *) * M_VESA_MODE_MAX);
- }
- modesp = modes;
-
- for (modenum = 0; modenum < M_VESA_MODE_MAX; modenum++) {
- minfo.vi_mode = modenum;
- if (ioctl(0, CONS_MODEINFO, &minfo) || ioctl(0, CONS_CURRENT, &adptype))
- continue;
- if (minfo.vi_mode != modenum)
- continue;
- if ((minfo.vi_flags & V_INFO_GRAPHICS) == 0)
- continue;
- if ((mem_model != -1) && ((minfo.vi_mem_model & mem_model) == 0))
- continue;
- if ((depth > 1) && (minfo.vi_depth != depth))
- continue;
-
- /* reallocf can fail */
- if ((*modesp = reallocf(*modesp, sizeof(VGLMode))) == NULL)
- return NULL;
- modescp = *modesp;
-
- vminfop = &(modescp->ModeInfo);
- bzero(vminfop, sizeof(VGLBitmap));
-
- vminfop->Type = NOBUF;
-
- vminfop->PixelBytes = 1; /* Good default value */
- switch (minfo.vi_mem_model) {
- case V_INFO_MM_PLANAR:
- /* we can handle EGA/VGA planar modes only */
- if (!(minfo.vi_depth != 4 || minfo.vi_planes != 4
- || (adptype != KD_EGA && adptype != KD_VGA)))
- vminfop->Type = VIDBUF4;
- break;
- case V_INFO_MM_PACKED:
- /* we can do only 256 color packed modes */
- if (minfo.vi_depth == 8)
- vminfop->Type = VIDBUF8;
- break;
- case V_INFO_MM_VGAX:
- vminfop->Type = VIDBUF8X;
- break;
-#if defined(__FREEBSD__) && (defined(__DragonFly__) || __FreeBSD_version >= 500000)
- case V_INFO_MM_DIRECT:
- vminfop->PixelBytes = minfo.vi_pixel_size;
- switch (vminfop->PixelBytes) {
- case 2:
- vminfop->Type = VIDBUF16;
- break;
-#if notyet
- case 3:
- vminfop->Type = VIDBUF24;
- break;
-#endif
- case 4:
- vminfop->Type = VIDBUF32;
- break;
- default:
- break;
- }
-#endif
- default:
- break;
- }
- if (vminfop->Type == NOBUF)
- continue;
-
- switch (vminfop->Type) {
- case VIDBUF16:
- case VIDBUF32:
- modescp->Rmask = ((1 << minfo.vi_pixel_fsizes[VGL_RED_INDEX]) - 1) <<
- minfo.vi_pixel_fields[VGL_RED_INDEX];
- modescp->Gmask = ((1 << minfo.vi_pixel_fsizes[VGL_GREEN_INDEX]) - 1) <<
- minfo.vi_pixel_fields[VGL_GREEN_INDEX];
- modescp->Bmask = ((1 << minfo.vi_pixel_fsizes[VGL_BLUE_INDEX]) - 1) <<
- minfo.vi_pixel_fields[VGL_BLUE_INDEX];
- break;
-
- default:
- break;
- }
-
- vminfop->Xsize = minfo.vi_width;
- vminfop->Ysize = minfo.vi_height;
- modescp->Depth = minfo.vi_depth;
-
- /* XXX */
- if (minfo.vi_mode >= M_VESA_BASE)
- modescp->ModeId = _IO('V', minfo.vi_mode - M_VESA_BASE);
- else
- modescp->ModeId = _IO('S', minfo.vi_mode);
-
- /* Sort list */
- for (i = 0; modes + i < modesp ; i++) {
- if (modes[i]->ModeInfo.Xsize * modes[i]->ModeInfo.Ysize >
- vminfop->Xsize * modes[i]->ModeInfo.Ysize)
- continue;
- if ((modes[i]->ModeInfo.Xsize * modes[i]->ModeInfo.Ysize ==
- vminfop->Xsize * vminfop->Ysize) &&
- (modes[i]->Depth >= modescp->Depth))
- continue;
- *modesp = modes[i];
- modes[i] = modescp;
- modescp = *modesp;
- vminfop = &(modescp->ModeInfo);
- }
-
- modesp++;
- }
-
- if (*modesp != NULL) {
- SDL_free(*modesp);
- *modesp = NULL;
- }
-
- return modes;
-}
-
-static void
-VGLWaitRetrace(void)
-{
- while (!(inb(0x3DA) & 8));
- while (inb(0x3DA) & 8);
-}
-
diff --git a/distrib/sdl-1.2.12/src/video/vgl/SDL_vglvideo.h b/distrib/sdl-1.2.12/src/video/vgl/SDL_vglvideo.h
deleted file mode 100644
index ba53803..0000000
--- a/distrib/sdl-1.2.12/src/video/vgl/SDL_vglvideo.h
+++ /dev/null
@@ -1,65 +0,0 @@
-/*
- SDL - Simple DirectMedia Layer
- Copyright (C) 1997-2006 Sam Lantinga
-
- This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Lesser General Public
- License as published by the Free Software Foundation; either
- version 2.1 of the License, or (at your option) any later version.
-
- This library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Lesser General Public License for more details.
-
- You should have received a copy of the GNU Lesser General Public
- License along with this library; if not, write to the Free Software
- Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-
- Sam Lantinga
- slouken@libsdl.org
-*/
-#include "SDL_config.h"
-
-#ifndef _SDL_vglvideo_h
-#define _SDL_vglvideo_h
-
-#include <sys/fbio.h>
-#include <sys/consio.h>
-#include <vgl.h>
-
-#include "SDL_mouse.h"
-#include "SDL_mutex.h"
-#include "../SDL_sysvideo.h"
-
-/* Hidden "this" pointer for the video functions */
-#define _THIS SDL_VideoDevice *this
-
-typedef struct {
- int ModeId;
- int Depth;
- int Rmask;
- int Gmask;
- int Bmask;
- VGLBitmap ModeInfo;
-} VGLMode;
-
-/* Private display data */
-struct SDL_PrivateVideoData {
-#define NUM_MODELISTS 4 /* 8, 16, 24, and 32 bits-per-pixel */
- int SDL_nummodes[NUM_MODELISTS];
- SDL_Rect **SDL_modelist[NUM_MODELISTS];
- SDL_mutex *hw_lock;
- VGLMode *VGLCurMode;
- int flip_page;
- byte *flip_address[2];
-};
-/* Old variable names */
-#define SDL_nummodes (this->hidden->SDL_nummodes)
-#define SDL_modelist (this->hidden->SDL_modelist)
-#define hw_lock (this->hidden->hw_lock)
-#define VGLCurMode (this->hidden->VGLCurMode)
-#define flip_page (this->hidden->flip_page)
-#define flip_address (this->hidden->flip_address)
-
-#endif /* _SDL_vglvideo_h */