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Diffstat (limited to 'distrib/sdl-1.2.12/src/video/wincommon/SDL_sysmouse.c')
-rw-r--r--distrib/sdl-1.2.12/src/video/wincommon/SDL_sysmouse.c260
1 files changed, 0 insertions, 260 deletions
diff --git a/distrib/sdl-1.2.12/src/video/wincommon/SDL_sysmouse.c b/distrib/sdl-1.2.12/src/video/wincommon/SDL_sysmouse.c
deleted file mode 100644
index d1caf2f..0000000
--- a/distrib/sdl-1.2.12/src/video/wincommon/SDL_sysmouse.c
+++ /dev/null
@@ -1,260 +0,0 @@
-/*
- SDL - Simple DirectMedia Layer
- Copyright (C) 1997-2006 Sam Lantinga
-
- This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Lesser General Public
- License as published by the Free Software Foundation; either
- version 2.1 of the License, or (at your option) any later version.
-
- This library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Lesser General Public License for more details.
-
- You should have received a copy of the GNU Lesser General Public
- License along with this library; if not, write to the Free Software
- Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-
- Sam Lantinga
- slouken@libsdl.org
-*/
-#include "SDL_config.h"
-
-#define WIN32_LEAN_AND_MEAN
-#include <windows.h>
-
-#include "SDL_mouse.h"
-#include "../../events/SDL_events_c.h"
-#include "../SDL_cursor_c.h"
-#include "SDL_sysmouse_c.h"
-#include "SDL_lowvideo.h"
-
-#ifdef _WIN32_WCE
-#define USE_STATIC_CURSOR
-#endif
-
-HCURSOR SDL_hcursor = NULL; /* Exported for SDL_eventloop.c */
-
-/* The implementation dependent data for the window manager cursor */
-/* For some reason when creating a windows cursor, the ands and xors memory
- is not copied, so we need to keep track of it and free it when we are done
- with the cursor. If we free the memory prematurely, the app crashes. :-}
-*/
-struct WMcursor {
- HCURSOR curs;
-#ifndef USE_STATIC_CURSOR
- Uint8 *ands;
- Uint8 *xors;
-#endif
-};
-
-/* Convert bits to padded bytes */
-#define PAD_BITS(bits) ((bits+7)/8)
-
-#ifdef CURSOR_DEBUG
-static void PrintBITMAP(FILE *out, char *bits, int w, int h)
-{
- int i;
- unsigned char ch;
-
- while ( h-- > 0 ) {
- for ( i=0; i<w; ++i ) {
- if ( (i%8) == 0 )
- ch = *bits++;
- if ( ch&0x80 )
- fprintf(out, "X");
- else
- fprintf(out, " ");
- ch <<= 1;
- }
- fprintf(out, "\n");
- }
-}
-#endif
-
-#ifndef USE_STATIC_CURSOR
-/* Local functions to convert the SDL cursor mask into Windows format */
-static void memnot(Uint8 *dst, Uint8 *src, int len)
-{
- while ( len-- > 0 )
- *dst++ = ~*src++;
-}
-static void memxor(Uint8 *dst, Uint8 *src1, Uint8 *src2, int len)
-{
- while ( len-- > 0 )
- *dst++ = (*src1++)^(*src2++);
-}
-#endif /* !USE_STATIC_CURSOR */
-
-void WIN_FreeWMCursor(_THIS, WMcursor *cursor)
-{
-#ifndef USE_STATIC_CURSOR
- if ( cursor->curs == GetCursor() )
- SetCursor(NULL);
- if ( cursor->curs != NULL )
- DestroyCursor(cursor->curs);
- if ( cursor->ands != NULL )
- SDL_free(cursor->ands);
- if ( cursor->xors != NULL )
- SDL_free(cursor->xors);
-#endif /* !USE_STATIC_CURSOR */
- SDL_free(cursor);
-}
-
-WMcursor *WIN_CreateWMCursor(_THIS,
- Uint8 *data, Uint8 *mask, int w, int h, int hot_x, int hot_y)
-{
-#ifdef USE_STATIC_CURSOR
- WMcursor *cursor;
-
- /* Allocate the cursor */
- cursor = (WMcursor *)SDL_malloc(sizeof(*cursor));
- if ( cursor ) {
- cursor->curs = LoadCursor(NULL, IDC_ARROW);
- }
- return(cursor);
-#else
- WMcursor *cursor;
- int allowed_x;
- int allowed_y;
- int run, pad, i;
- Uint8 *aptr, *xptr;
-
- /* Check to make sure the cursor size is okay */
- allowed_x = GetSystemMetrics(SM_CXCURSOR);
- allowed_y = GetSystemMetrics(SM_CYCURSOR);
- if ( (w > allowed_x) || (h > allowed_y) ) {
- SDL_SetError("Only cursors of dimension (%dx%d) are allowed",
- allowed_x, allowed_y);
- return(NULL);
- }
-
- /* Allocate the cursor */
- cursor = (WMcursor *)SDL_malloc(sizeof(*cursor));
- if ( cursor == NULL ) {
- SDL_SetError("Out of memory");
- return(NULL);
- }
- cursor->curs = NULL;
- cursor->ands = NULL;
- cursor->xors = NULL;
-
- /* Pad out to the normal cursor size */
- run = PAD_BITS(w);
- pad = PAD_BITS(allowed_x)-run;
- aptr = cursor->ands = (Uint8 *)SDL_malloc((run+pad)*allowed_y);
- xptr = cursor->xors = (Uint8 *)SDL_malloc((run+pad)*allowed_y);
- if ( (aptr == NULL) || (xptr == NULL) ) {
- WIN_FreeWMCursor(NULL, cursor);
- SDL_OutOfMemory();
- return(NULL);
- }
- for ( i=0; i<h; ++i ) {
- memxor(xptr, data, mask, run);
- xptr += run;
- data += run;
- memnot(aptr, mask, run);
- mask += run;
- aptr += run;
- SDL_memset(xptr, 0, pad);
- xptr += pad;
- SDL_memset(aptr, ~0, pad);
- aptr += pad;
- }
- pad += run;
- for ( ; i<allowed_y; ++i ) {
- SDL_memset(xptr, 0, pad);
- xptr += pad;
- SDL_memset(aptr, ~0, pad);
- aptr += pad;
- }
-
- /* Create the cursor */
- cursor->curs = CreateCursor(
- (HINSTANCE)GetWindowLongPtr(SDL_Window, GWLP_HINSTANCE),
- hot_x, hot_y, allowed_x, allowed_y,
- cursor->ands, cursor->xors);
- if ( cursor->curs == NULL ) {
- WIN_FreeWMCursor(NULL, cursor);
- SDL_SetError("Windows couldn't create the requested cursor");
- return(NULL);
- }
- return(cursor);
-#endif /* USE_STATIC_CURSOR */
-}
-
-int WIN_ShowWMCursor(_THIS, WMcursor *cursor)
-{
- POINT mouse_pos;
-
- /* The fullscreen cursor must be done in software with DirectInput */
- if ( !this->screen || DDRAW_FULLSCREEN() ) {
- return(0);
- }
-
- /* Set the window cursor to our cursor, if applicable */
- if ( cursor != NULL ) {
- SDL_hcursor = cursor->curs;
- } else {
- SDL_hcursor = NULL;
- }
- GetCursorPos(&mouse_pos);
- if ( PtInRect(&SDL_bounds, mouse_pos) ) {
- SetCursor(SDL_hcursor);
- }
- return(1);
-}
-
-void WIN_WarpWMCursor(_THIS, Uint16 x, Uint16 y)
-{
- if ( DDRAW_FULLSCREEN() ) {
- SDL_PrivateMouseMotion(0, 0, x, y);
- } else if ( mouse_relative) {
- /* RJR: March 28, 2000
- leave physical cursor at center of screen if
- mouse hidden and grabbed */
- SDL_PrivateMouseMotion(0, 0, x, y);
- } else {
- POINT pt;
- pt.x = x;
- pt.y = y;
- ClientToScreen(SDL_Window, &pt);
- SetCursorPos(pt.x, pt.y);
- }
-}
-
-/* Update the current mouse state and position */
-void WIN_UpdateMouse(_THIS)
-{
- RECT rect;
- POINT pt;
-
- if ( ! DDRAW_FULLSCREEN() ) {
- GetClientRect(SDL_Window, &rect);
- GetCursorPos(&pt);
- MapWindowPoints(NULL, SDL_Window, &pt, 1);
- if (PtInRect(&rect, pt) && (WindowFromPoint(pt) == SDL_Window)){
- SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS);
- SDL_PrivateMouseMotion(0,0, (Sint16)pt.x, (Sint16)pt.y);
- } else {
- SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS);
- }
- }
-}
-
-/* Check to see if we need to enter or leave mouse relative mode */
-void WIN_CheckMouseMode(_THIS)
-{
-#ifndef _WIN32_WCE
- /* If the mouse is hidden and input is grabbed, we use relative mode */
- if ( !(SDL_cursorstate & CURSOR_VISIBLE) &&
- (this->input_grab != SDL_GRAB_OFF) ) {
- mouse_relative = 1;
- } else {
- mouse_relative = 0;
- }
-#else
- mouse_relative = 0;
-#endif
-}