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-rw-r--r--distrib/sdl-1.2.12/src/video/windx5/SDL_dx5events.c923
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diff --git a/distrib/sdl-1.2.12/src/video/windx5/SDL_dx5events.c b/distrib/sdl-1.2.12/src/video/windx5/SDL_dx5events.c
deleted file mode 100644
index 51373d3..0000000
--- a/distrib/sdl-1.2.12/src/video/windx5/SDL_dx5events.c
+++ /dev/null
@@ -1,923 +0,0 @@
-/*
- SDL - Simple DirectMedia Layer
- Copyright (C) 1997-2006 Sam Lantinga
-
- This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Lesser General Public
- License as published by the Free Software Foundation; either
- version 2.1 of the License, or (at your option) any later version.
-
- This library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Lesser General Public License for more details.
-
- You should have received a copy of the GNU Lesser General Public
- License along with this library; if not, write to the Free Software
- Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-
- Sam Lantinga
- slouken@libsdl.org
-*/
-#include "SDL_config.h"
-
-/* CAUTION!!!! If you modify this file, check ../windib/SDL_sysevents.c */
-
-#include "directx.h"
-
-#include "SDL_main.h"
-#include "SDL_events.h"
-#include "SDL_video.h"
-#include "SDL_syswm.h"
-#include "../../events/SDL_sysevents.h"
-#include "../../events/SDL_events_c.h"
-#include "../wincommon/SDL_lowvideo.h"
-#include "SDL_dx5video.h"
-
-#ifndef WM_APP
-#define WM_APP 0x8000
-#endif
-
-#ifdef _WIN32_WCE
-#define NO_GETKEYBOARDSTATE
-#endif
-
-/* The keyboard and mouse device input */
-#define MAX_INPUTS 16 /* Maximum of 16-1 input devices */
-#define INPUT_QSIZE 512 /* Buffer up to 512 input messages */
-
-static LPDIRECTINPUT dinput = NULL;
-static LPDIRECTINPUTDEVICE2 SDL_DIdev[MAX_INPUTS];
-static HANDLE SDL_DIevt[MAX_INPUTS];
-static void (*SDL_DIfun[MAX_INPUTS])(const int, DIDEVICEOBJECTDATA *);
-static int SDL_DIndev = 0;
-static int mouse_lost;
-static int mouse_pressed;
-static int mouse_buttons_swapped = 0;
-
-/* The translation table from a DirectInput scancode to an SDL keysym */
-static SDLKey DIK_keymap[256];
-static SDL_keysym *TranslateKey(UINT scancode, SDL_keysym *keysym, int pressed);
-
-/* DJM: If the user setup the window for us, we want to save his window proc,
- and give him a chance to handle some messages. */
-#ifdef STRICT
-#define WNDPROCTYPE WNDPROC
-#else
-#define WNDPROCTYPE FARPROC
-#endif
-static WNDPROCTYPE userWindowProc = NULL;
-
-static HWND GetTopLevelParent(HWND hWnd)
-{
- HWND hParentWnd;
- while (1)
- {
- hParentWnd = GetParent(hWnd);
- if (hParentWnd == NULL)
- break;
- hWnd = hParentWnd;
- }
- return hWnd;
-}
-
-/* Convert a DirectInput return code to a text message */
-static void SetDIerror(char *function, int code)
-{
- static char *error;
- static char errbuf[1024];
-
- errbuf[0] = 0;
- switch (code) {
- case DIERR_GENERIC:
- error = "Undefined error!";
- break;
- case DIERR_OLDDIRECTINPUTVERSION:
- error = "Your version of DirectInput needs upgrading";
- break;
- case DIERR_INVALIDPARAM:
- error = "Invalid parameters";
- break;
- case DIERR_OUTOFMEMORY:
- error = "Out of memory";
- break;
- case DIERR_DEVICENOTREG:
- error = "Device not registered";
- break;
- case DIERR_NOINTERFACE:
- error = "Interface not supported";
- break;
- case DIERR_NOTINITIALIZED:
- error = "Device not initialized";
- break;
- default:
- SDL_snprintf(errbuf, SDL_arraysize(errbuf),
- "%s: Unknown DirectInput error: 0x%x",
- function, code);
- break;
- }
- if ( ! errbuf[0] ) {
- SDL_snprintf(errbuf, SDL_arraysize(errbuf), "%s: %s", function, error);
- }
- SDL_SetError("%s", errbuf);
- return;
-}
-
-/* Initialize DirectInput
- Note: If NONEXCLUSIVE access is requested for the devices, normal
- windows input messages will continue to be generated for that
- input device, in addition to DirectInput messages.
- */
-static void handle_keyboard(const int numevents, DIDEVICEOBJECTDATA *events);
-static void handle_mouse(const int numevents, DIDEVICEOBJECTDATA *events);
-struct {
- char *name;
- REFGUID guid;
- LPCDIDATAFORMAT format;
- DWORD win_level;
- DWORD raw_level;
- void (*fun)(const int numevents, DIDEVICEOBJECTDATA *events);
-} inputs[] = {
- { "keyboard",
- &GUID_SysKeyboard, &c_dfDIKeyboard,
- (DISCL_FOREGROUND|DISCL_NONEXCLUSIVE),
- (DISCL_FOREGROUND|DISCL_NONEXCLUSIVE), handle_keyboard },
- { "mouse",
- &GUID_SysMouse, &c_dfDIMouse,
- (DISCL_FOREGROUND|DISCL_NONEXCLUSIVE),
- (DISCL_FOREGROUND|DISCL_EXCLUSIVE), handle_mouse },
- { NULL, NULL, NULL, 0, 0, NULL }
-};
-
-static int DX5_DInputInit(_THIS)
-{
- int i;
- LPDIRECTINPUTDEVICE device;
- HRESULT result;
- DIPROPDWORD dipdw;
- HWND topwnd;
-
- /* Create the DirectInput object */
- result = DInputCreate(SDL_Instance, DIRECTINPUT_VERSION,
- &dinput, NULL);
- if ( result != DI_OK ) {
- SetDIerror("DirectInputCreate", result);
- return(-1);
- }
-
- /* Create all of our registered input devices */
- SDL_DIndev = 0;
- for ( i=0; inputs[i].name; ++i ) {
- /* Create the DirectInput device */
- result = IDirectInput_CreateDevice(dinput, inputs[i].guid,
- &device, NULL);
- if ( result != DI_OK ) {
- SetDIerror("DirectInput::CreateDevice", result);
- return(-1);
- }
- result = IDirectInputDevice_QueryInterface(device,
- &IID_IDirectInputDevice2, (LPVOID *)&SDL_DIdev[i]);
- IDirectInputDevice_Release(device);
- if ( result != DI_OK ) {
- SetDIerror("DirectInputDevice::QueryInterface", result);
- return(-1);
- }
- topwnd = GetTopLevelParent(SDL_Window);
- result = IDirectInputDevice2_SetCooperativeLevel(SDL_DIdev[i],
- topwnd, inputs[i].win_level);
- if ( result != DI_OK ) {
- SetDIerror("DirectInputDevice::SetCooperativeLevel",
- result);
- return(-1);
- }
- result = IDirectInputDevice2_SetDataFormat(SDL_DIdev[i],
- inputs[i].format);
- if ( result != DI_OK ) {
- SetDIerror("DirectInputDevice::SetDataFormat", result);
- return(-1);
- }
-
- /* Set buffered input -- we aren't polling */
- SDL_memset(&dipdw, 0, sizeof(dipdw));
- dipdw.diph.dwSize = sizeof(dipdw);
- dipdw.diph.dwHeaderSize = sizeof(dipdw.diph);
- dipdw.diph.dwObj = 0;
- dipdw.diph.dwHow = DIPH_DEVICE;
- dipdw.dwData = INPUT_QSIZE;
- result = IDirectInputDevice2_SetProperty(SDL_DIdev[i],
- DIPROP_BUFFERSIZE, &dipdw.diph);
- if ( result != DI_OK ) {
- SetDIerror("DirectInputDevice::SetProperty", result);
- return(-1);
- }
-
- /* Create an event to be signaled when input is ready */
- SDL_DIevt[i] = CreateEvent(NULL, FALSE, FALSE, NULL);
- if ( SDL_DIevt[i] == NULL ) {
- SDL_SetError("Couldn't create DirectInput event");
- return(-1);
- }
- result = IDirectInputDevice2_SetEventNotification(SDL_DIdev[i],
- SDL_DIevt[i]);
- if ( result != DI_OK ) {
- SetDIerror("DirectInputDevice::SetEventNotification",
- result);
- return(-1);
- }
- SDL_DIfun[i] = inputs[i].fun;
-
- /* Acquire the device for input */
- IDirectInputDevice2_Acquire(SDL_DIdev[i]);
-
- /* Increment the number of devices we have */
- ++SDL_DIndev;
- }
- mouse_pressed = 0;
- mouse_buttons_swapped = GetSystemMetrics(SM_SWAPBUTTON);
-
- /* DirectInput is ready! */
- return(0);
-}
-
-/* Clean up DirectInput */
-static void DX5_DInputQuit(_THIS)
-{
- int i;
-
- if ( dinput != NULL ) {
- /* Close and release all DirectInput devices */
- for ( i=0; i<MAX_INPUTS; ++i ) {
- if ( SDL_DIdev[i] != NULL ) {
- IDirectInputDevice2_Unacquire(SDL_DIdev[i]);
- IDirectInputDevice2_SetEventNotification(
- SDL_DIdev[i], NULL);
- if ( SDL_DIevt[i] != NULL ) {
- CloseHandle(SDL_DIevt[i]);
- SDL_DIevt[i] = NULL;
- }
- IDirectInputDevice2_Release(SDL_DIdev[i]);
- SDL_DIdev[i] = NULL;
- }
- }
- /* Release DirectInput */
- IDirectInput_Release(dinput);
- dinput = NULL;
- }
-}
-
-/* Flag to tell SDL whether or not we queued an event */
-static int posted = 0;
-
-/* Input event handler functions */
-static void handle_keyboard(const int numevents, DIDEVICEOBJECTDATA *keybuf)
-{
- int i;
- SDL_keysym keysym;
-
- /* Translate keyboard messages */
- for ( i=0; i<numevents; ++i ) {
- if ( keybuf[i].dwData & 0x80 ) {
- posted = SDL_PrivateKeyboard(SDL_PRESSED,
- TranslateKey(keybuf[i].dwOfs, &keysym, 1));
- } else {
- posted = SDL_PrivateKeyboard(SDL_RELEASED,
- TranslateKey(keybuf[i].dwOfs, &keysym, 0));
- }
- }
-}
-static void handle_mouse(const int numevents, DIDEVICEOBJECTDATA *ptrbuf)
-{
- int i;
- Sint16 xrel, yrel;
- Uint8 state;
- Uint8 button;
- DWORD timestamp = 0;
-
- /* Sanity check. Mailing list reports this being NULL unexpectedly. */
- if (SDL_PublicSurface == NULL) {
- return;
- }
-
- /* If we are in windowed mode, Windows is taking care of the mouse */
- if ( (SDL_PublicSurface->flags & SDL_OPENGL) ||
- !(SDL_PublicSurface->flags & SDL_FULLSCREEN) ) {
- return;
- }
-
- /* If the mouse was lost, regain some sense of mouse state */
- if ( mouse_lost ) {
- POINT mouse_pos;
- Uint8 old_state;
- Uint8 new_state;
-
- /* Set ourselves up with the current cursor position */
- GetCursorPos(&mouse_pos);
- ScreenToClient(SDL_Window, &mouse_pos);
- posted = SDL_PrivateMouseMotion(0, 0,
- (Sint16)mouse_pos.x, (Sint16)mouse_pos.y);
-
- /* Check for mouse button changes */
- old_state = SDL_GetMouseState(NULL, NULL);
- new_state = 0;
- { /* Get the new DirectInput button state for the mouse */
- DIMOUSESTATE distate;
- HRESULT result;
-
- result=IDirectInputDevice2_GetDeviceState(SDL_DIdev[1],
- sizeof(distate), &distate);
- if ( result != DI_OK ) {
- /* Try again next time */
- SetDIerror(
- "IDirectInputDevice2::GetDeviceState", result);
- return;
- }
- for ( i=3; i>=0; --i ) {
- if ( (distate.rgbButtons[i]&0x80) == 0x80 ) {
- new_state |= 0x01;
- }
- new_state <<= 1;
- }
- }
- for ( i=0; i<8; ++i ) {
- if ( (old_state&0x01) != (new_state&0x01) ) {
- button = (Uint8)(i+1);
- /* Button #2 on two button mice is button 3
- (the middle button is button 2)
- */
- if ( button == 2 ) {
- button = 3;
- } else
- if ( button == 3 ) {
- button = 2;
- }
- if ( new_state & 0x01 ) {
- /* Grab mouse so we get mouse-up */
- if ( ++mouse_pressed > 0 ) {
- SetCapture(SDL_Window);
- }
- state = SDL_PRESSED;
- } else {
- /* Release mouse after all mouse-ups */
- if ( --mouse_pressed <= 0 ) {
- ReleaseCapture();
- mouse_pressed = 0;
- }
- state = SDL_RELEASED;
- }
- if ( mouse_buttons_swapped ) {
- if ( button == 1 ) button = 3;
- else
- if ( button == 3 ) button = 1;
- }
- posted = SDL_PrivateMouseButton(state, button,
- 0, 0);
- }
- old_state >>= 1;
- new_state >>= 1;
- }
- mouse_lost = 0;
- return;
- }
-
- /* Translate mouse messages */
- xrel = 0;
- yrel = 0;
- for ( i=0; i<(int)numevents; ++i ) {
- switch (ptrbuf[i].dwOfs) {
- case DIMOFS_X:
- if ( timestamp != ptrbuf[i].dwTimeStamp ) {
- if ( xrel || yrel ) {
- posted = SDL_PrivateMouseMotion(
- 0, 1, xrel, yrel);
- xrel = 0;
- yrel = 0;
- }
- timestamp = ptrbuf[i].dwTimeStamp;
- }
- xrel += (Sint16)ptrbuf[i].dwData;
- break;
- case DIMOFS_Y:
- if ( timestamp != ptrbuf[i].dwTimeStamp ) {
- if ( xrel || yrel ) {
- posted = SDL_PrivateMouseMotion(
- 0, 1, xrel, yrel);
- xrel = 0;
- yrel = 0;
- }
- timestamp = ptrbuf[i].dwTimeStamp;
- }
- yrel += (Sint16)ptrbuf[i].dwData;
- break;
- case DIMOFS_Z:
- if ( xrel || yrel ) {
- posted = SDL_PrivateMouseMotion(
- 0, 1, xrel, yrel);
- xrel = 0;
- yrel = 0;
- }
- timestamp = 0;
- if((int)ptrbuf[i].dwData > 0)
- button = SDL_BUTTON_WHEELUP;
- else
- button = SDL_BUTTON_WHEELDOWN;
- posted = SDL_PrivateMouseButton(
- SDL_PRESSED, button, 0, 0);
- posted |= SDL_PrivateMouseButton(
- SDL_RELEASED, button, 0, 0);
- break;
- case DIMOFS_BUTTON0:
- case DIMOFS_BUTTON1:
- case DIMOFS_BUTTON2:
- case DIMOFS_BUTTON3:
- if ( xrel || yrel ) {
- posted = SDL_PrivateMouseMotion(
- 0, 1, xrel, yrel);
- xrel = 0;
- yrel = 0;
- }
- timestamp = 0;
- button = (Uint8)(ptrbuf[i].dwOfs-DIMOFS_BUTTON0)+1;
- /* Button #2 on two button mice is button 3
- (the middle button is button 2)
- */
- if ( button == 2 ) {
- button = 3;
- } else
- if ( button == 3 ) {
- button = 2;
- }
- if ( ptrbuf[i].dwData & 0x80 ) {
- /* Grab mouse so we get mouse-up */
- if ( ++mouse_pressed > 0 ) {
- SetCapture(SDL_Window);
- }
- state = SDL_PRESSED;
- } else {
- /* Release mouse after all mouse-ups */
- if ( --mouse_pressed <= 0 ) {
- ReleaseCapture();
- mouse_pressed = 0;
- }
- state = SDL_RELEASED;
- }
- if ( mouse_buttons_swapped ) {
- if ( button == 1 ) button = 3;
- else
- if ( button == 3 ) button = 1;
- }
- posted = SDL_PrivateMouseButton(state, button,
- 0, 0);
- break;
- }
- }
- if ( xrel || yrel ) {
- posted = SDL_PrivateMouseMotion( 0, 1, xrel, yrel);
- }
-}
-
-/* The main Win32 event handler */
-LRESULT DX5_HandleMessage(_THIS, HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
-{
- switch (msg) {
-#ifdef WM_ACTIVATEAPP
- case WM_ACTIVATEAPP: {
- int i, active;
-
- active = (wParam && (GetForegroundWindow() == hwnd));
- if ( active ) {
- for ( i=0; SDL_DIdev[i]; ++i ) {
- IDirectInputDevice2_Acquire(
- SDL_DIdev[i]);
- }
- } else {
- for ( i=0; SDL_DIdev[i]; ++i ) {
- IDirectInputDevice2_Unacquire(
- SDL_DIdev[i]);
- }
- mouse_lost = 1;
- }
- }
- break;
-#endif /* WM_ACTIVATEAPP */
-
-#ifdef WM_DISPLAYCHANGE
- case WM_DISPLAYCHANGE: {
- WPARAM BitsPerPixel;
- WORD SizeX, SizeY;
-
- /* Ack! The display changed size and/or depth! */
- SizeX = LOWORD(lParam);
- SizeY = HIWORD(lParam);
- BitsPerPixel = wParam;
- /* We cause this message when we go fullscreen */
- }
- break;
-#endif /* WM_DISPLAYCHANGE */
-
- /* The keyboard is handled via DirectInput */
- case WM_SYSKEYUP:
- case WM_SYSKEYDOWN: {
- /* Pass syskey to DefWindwoProc (ALT-F4, etc.) */
- }
- break;
- case WM_KEYUP:
- case WM_KEYDOWN: {
- /* Ignore windows keyboard messages */;
- }
- return(0);
-
-#if defined(SC_SCREENSAVE) || defined(SC_MONITORPOWER)
- /* Don't allow screen savers or monitor power downs.
- This is because they quietly clear DirectX surfaces.
- It would be better to allow the application to
- decide whether or not to blow these off, but the
- semantics of SDL_PrivateSysWMEvent() don't allow
- the application that choice.
- */
- case WM_SYSCOMMAND: {
- if ((wParam&0xFFF0)==SC_SCREENSAVE ||
- (wParam&0xFFF0)==SC_MONITORPOWER)
- return(0);
- }
- /* Fall through to default processing */
-
-#endif /* SC_SCREENSAVE || SC_MONITORPOWER */
-
- default: {
- /* Only post the event if we're watching for it */
- if ( SDL_ProcessEvents[SDL_SYSWMEVENT] == SDL_ENABLE ) {
- SDL_SysWMmsg wmmsg;
-
- SDL_VERSION(&wmmsg.version);
- wmmsg.hwnd = hwnd;
- wmmsg.msg = msg;
- wmmsg.wParam = wParam;
- wmmsg.lParam = lParam;
- posted = SDL_PrivateSysWMEvent(&wmmsg);
-
- /* DJM: If the user isn't watching for private
- messages in her SDL event loop, then pass it
- along to any win32 specific window proc.
- */
- } else if (userWindowProc) {
- return CallWindowProc(userWindowProc, hwnd, msg, wParam, lParam);
- }
- }
- break;
- }
- return(DefWindowProc(hwnd, msg, wParam, lParam));
-}
-
-/* This function checks the windows message queue and DirectInput and returns
- 1 if there was input, 0 if there was no input, or -1 if the application has
- posted a quit message.
-*/
-static int DX5_CheckInput(_THIS, int timeout, BOOL processInput)
-{
- MSG msg;
- int i;
- HRESULT result;
- DWORD event;
-
- /* Check the normal windows queue (highest preference) */
- posted = 0;
- while ( ! posted &&
- PeekMessage(&msg, NULL, 0, 0, PM_NOREMOVE) ) {
- if ( GetMessage(&msg, NULL, 0, 0) > 0 ) {
- DispatchMessage(&msg);
- } else {
- return(-1);
- }
- }
- if ( posted ) {
- return(1);
- }
-
- /* Pump the DirectInput flow */
- if ( SDL_GetAppState() & SDL_APPINPUTFOCUS ) {
- for ( i=0; i<SDL_DIndev; ++i ) {
- result = IDirectInputDevice2_Poll(SDL_DIdev[i]);
- if ( (result == DIERR_INPUTLOST) ||
- (result == DIERR_NOTACQUIRED) ) {
- if ( SDL_strcmp(inputs[i].name, "mouse") == 0 ) {
- mouse_lost = 1;
- }
- IDirectInputDevice2_Acquire(SDL_DIdev[i]);
- IDirectInputDevice2_Poll(SDL_DIdev[i]);
- }
- }
- }
-
- /* Wait for messages and input events */
- event = MsgWaitForMultipleObjects(SDL_DIndev, SDL_DIevt, FALSE,
- timeout, QS_ALLEVENTS);
- if ((event >= WAIT_OBJECT_0) && (event < (WAIT_OBJECT_0+SDL_DIndev))) {
- DWORD numevents;
- static DIDEVICEOBJECTDATA evtbuf[INPUT_QSIZE];
-
- event -= WAIT_OBJECT_0;
- numevents = INPUT_QSIZE;
- result = IDirectInputDevice2_GetDeviceData(
- SDL_DIdev[event], sizeof(DIDEVICEOBJECTDATA),
- evtbuf, &numevents, 0);
- if ( (result == DIERR_INPUTLOST) ||
- (result == DIERR_NOTACQUIRED) ) {
- if ( SDL_strcmp(inputs[event].name, "mouse") == 0 ) {
- mouse_lost = 1;
- }
- IDirectInputDevice2_Acquire(SDL_DIdev[event]);
- result = IDirectInputDevice2_GetDeviceData(
- SDL_DIdev[event], sizeof(DIDEVICEOBJECTDATA),
- evtbuf, &numevents, 0);
- }
- /* Handle the events */
- if ( result == DI_OK && processInput ) {
- /* Note: This can post multiple events to event queue
- */
- (*SDL_DIfun[event])((int)numevents, evtbuf);
- return(1);
- }
- }
- if ( event != WAIT_TIMEOUT ) {
- /* Maybe there was a windows message? */
- if ( PeekMessage(&msg, NULL, 0, 0, PM_NOREMOVE) ) {
- if ( GetMessage(&msg, NULL, 0, 0) > 0 ) {
- DispatchMessage(&msg);
- } else {
- return(-1);
- }
- return(1);
- }
- }
- return(0);
-}
-
-/* Change cooperative level based on whether or not we are fullscreen */
-void DX5_DInputReset(_THIS, int fullscreen)
-{
- DWORD level;
- int i;
- HRESULT result;
- HWND topwnd;
-
- for ( i=0; i<MAX_INPUTS; ++i ) {
- if ( SDL_DIdev[i] != NULL ) {
- if ( fullscreen ) {
- level = inputs[i].raw_level;
- } else {
- level = inputs[i].win_level;
- }
- IDirectInputDevice2_Unacquire(SDL_DIdev[i]);
- topwnd = GetTopLevelParent(SDL_Window);
- result = IDirectInputDevice2_SetCooperativeLevel(
- SDL_DIdev[i], topwnd, level);
- IDirectInputDevice2_Acquire(SDL_DIdev[i]);
- if ( result != DI_OK ) {
- SetDIerror(
- "DirectInputDevice::SetCooperativeLevel", result);
- }
- }
- }
- mouse_lost = 1;
-
- /* Flush pending input */
- DX5_CheckInput(this, 0, FALSE);
-}
-
-void DX5_PumpEvents(_THIS)
-{
- /* Wait for messages and DirectInput */
- while ( DX5_CheckInput(this, 0, TRUE) > 0 ) {
- /* Loop and check again */;
- }
-}
-
-void DX5_InitOSKeymap(_THIS)
-{
-#ifndef DIK_PAUSE
-#define DIK_PAUSE 0xC5
-#endif
-#ifndef DIK_OEM_102
-#define DIK_OEM_102 0x56 /* < > | on UK/Germany keyboards */
-#endif
- int i;
-
- /* Map the DIK scancodes to SDL keysyms */
- for ( i=0; i<SDL_arraysize(DIK_keymap); ++i )
- DIK_keymap[i] = 0;
-
- /* Defined DIK_* constants */
- DIK_keymap[DIK_ESCAPE] = SDLK_ESCAPE;
- DIK_keymap[DIK_1] = SDLK_1;
- DIK_keymap[DIK_2] = SDLK_2;
- DIK_keymap[DIK_3] = SDLK_3;
- DIK_keymap[DIK_4] = SDLK_4;
- DIK_keymap[DIK_5] = SDLK_5;
- DIK_keymap[DIK_6] = SDLK_6;
- DIK_keymap[DIK_7] = SDLK_7;
- DIK_keymap[DIK_8] = SDLK_8;
- DIK_keymap[DIK_9] = SDLK_9;
- DIK_keymap[DIK_0] = SDLK_0;
- DIK_keymap[DIK_MINUS] = SDLK_MINUS;
- DIK_keymap[DIK_EQUALS] = SDLK_EQUALS;
- DIK_keymap[DIK_BACK] = SDLK_BACKSPACE;
- DIK_keymap[DIK_TAB] = SDLK_TAB;
- DIK_keymap[DIK_Q] = SDLK_q;
- DIK_keymap[DIK_W] = SDLK_w;
- DIK_keymap[DIK_E] = SDLK_e;
- DIK_keymap[DIK_R] = SDLK_r;
- DIK_keymap[DIK_T] = SDLK_t;
- DIK_keymap[DIK_Y] = SDLK_y;
- DIK_keymap[DIK_U] = SDLK_u;
- DIK_keymap[DIK_I] = SDLK_i;
- DIK_keymap[DIK_O] = SDLK_o;
- DIK_keymap[DIK_P] = SDLK_p;
- DIK_keymap[DIK_LBRACKET] = SDLK_LEFTBRACKET;
- DIK_keymap[DIK_RBRACKET] = SDLK_RIGHTBRACKET;
- DIK_keymap[DIK_RETURN] = SDLK_RETURN;
- DIK_keymap[DIK_LCONTROL] = SDLK_LCTRL;
- DIK_keymap[DIK_A] = SDLK_a;
- DIK_keymap[DIK_S] = SDLK_s;
- DIK_keymap[DIK_D] = SDLK_d;
- DIK_keymap[DIK_F] = SDLK_f;
- DIK_keymap[DIK_G] = SDLK_g;
- DIK_keymap[DIK_H] = SDLK_h;
- DIK_keymap[DIK_J] = SDLK_j;
- DIK_keymap[DIK_K] = SDLK_k;
- DIK_keymap[DIK_L] = SDLK_l;
- DIK_keymap[DIK_SEMICOLON] = SDLK_SEMICOLON;
- DIK_keymap[DIK_APOSTROPHE] = SDLK_QUOTE;
- DIK_keymap[DIK_GRAVE] = SDLK_BACKQUOTE;
- DIK_keymap[DIK_LSHIFT] = SDLK_LSHIFT;
- DIK_keymap[DIK_BACKSLASH] = SDLK_BACKSLASH;
- DIK_keymap[DIK_OEM_102] = SDLK_LESS;
- DIK_keymap[DIK_Z] = SDLK_z;
- DIK_keymap[DIK_X] = SDLK_x;
- DIK_keymap[DIK_C] = SDLK_c;
- DIK_keymap[DIK_V] = SDLK_v;
- DIK_keymap[DIK_B] = SDLK_b;
- DIK_keymap[DIK_N] = SDLK_n;
- DIK_keymap[DIK_M] = SDLK_m;
- DIK_keymap[DIK_COMMA] = SDLK_COMMA;
- DIK_keymap[DIK_PERIOD] = SDLK_PERIOD;
- DIK_keymap[DIK_SLASH] = SDLK_SLASH;
- DIK_keymap[DIK_RSHIFT] = SDLK_RSHIFT;
- DIK_keymap[DIK_MULTIPLY] = SDLK_KP_MULTIPLY;
- DIK_keymap[DIK_LMENU] = SDLK_LALT;
- DIK_keymap[DIK_SPACE] = SDLK_SPACE;
- DIK_keymap[DIK_CAPITAL] = SDLK_CAPSLOCK;
- DIK_keymap[DIK_F1] = SDLK_F1;
- DIK_keymap[DIK_F2] = SDLK_F2;
- DIK_keymap[DIK_F3] = SDLK_F3;
- DIK_keymap[DIK_F4] = SDLK_F4;
- DIK_keymap[DIK_F5] = SDLK_F5;
- DIK_keymap[DIK_F6] = SDLK_F6;
- DIK_keymap[DIK_F7] = SDLK_F7;
- DIK_keymap[DIK_F8] = SDLK_F8;
- DIK_keymap[DIK_F9] = SDLK_F9;
- DIK_keymap[DIK_F10] = SDLK_F10;
- DIK_keymap[DIK_NUMLOCK] = SDLK_NUMLOCK;
- DIK_keymap[DIK_SCROLL] = SDLK_SCROLLOCK;
- DIK_keymap[DIK_NUMPAD7] = SDLK_KP7;
- DIK_keymap[DIK_NUMPAD8] = SDLK_KP8;
- DIK_keymap[DIK_NUMPAD9] = SDLK_KP9;
- DIK_keymap[DIK_SUBTRACT] = SDLK_KP_MINUS;
- DIK_keymap[DIK_NUMPAD4] = SDLK_KP4;
- DIK_keymap[DIK_NUMPAD5] = SDLK_KP5;
- DIK_keymap[DIK_NUMPAD6] = SDLK_KP6;
- DIK_keymap[DIK_ADD] = SDLK_KP_PLUS;
- DIK_keymap[DIK_NUMPAD1] = SDLK_KP1;
- DIK_keymap[DIK_NUMPAD2] = SDLK_KP2;
- DIK_keymap[DIK_NUMPAD3] = SDLK_KP3;
- DIK_keymap[DIK_NUMPAD0] = SDLK_KP0;
- DIK_keymap[DIK_DECIMAL] = SDLK_KP_PERIOD;
- DIK_keymap[DIK_F11] = SDLK_F11;
- DIK_keymap[DIK_F12] = SDLK_F12;
-
- DIK_keymap[DIK_F13] = SDLK_F13;
- DIK_keymap[DIK_F14] = SDLK_F14;
- DIK_keymap[DIK_F15] = SDLK_F15;
-
- DIK_keymap[DIK_NUMPADEQUALS] = SDLK_KP_EQUALS;
- DIK_keymap[DIK_NUMPADENTER] = SDLK_KP_ENTER;
- DIK_keymap[DIK_RCONTROL] = SDLK_RCTRL;
- DIK_keymap[DIK_DIVIDE] = SDLK_KP_DIVIDE;
- DIK_keymap[DIK_SYSRQ] = SDLK_PRINT;
- DIK_keymap[DIK_RMENU] = SDLK_RALT;
- DIK_keymap[DIK_PAUSE] = SDLK_PAUSE;
- DIK_keymap[DIK_HOME] = SDLK_HOME;
- DIK_keymap[DIK_UP] = SDLK_UP;
- DIK_keymap[DIK_PRIOR] = SDLK_PAGEUP;
- DIK_keymap[DIK_LEFT] = SDLK_LEFT;
- DIK_keymap[DIK_RIGHT] = SDLK_RIGHT;
- DIK_keymap[DIK_END] = SDLK_END;
- DIK_keymap[DIK_DOWN] = SDLK_DOWN;
- DIK_keymap[DIK_NEXT] = SDLK_PAGEDOWN;
- DIK_keymap[DIK_INSERT] = SDLK_INSERT;
- DIK_keymap[DIK_DELETE] = SDLK_DELETE;
- DIK_keymap[DIK_LWIN] = SDLK_LMETA;
- DIK_keymap[DIK_RWIN] = SDLK_RMETA;
- DIK_keymap[DIK_APPS] = SDLK_MENU;
-}
-
-static SDL_keysym *TranslateKey(UINT scancode, SDL_keysym *keysym, int pressed)
-{
- /* Set the keysym information */
- keysym->scancode = (unsigned char)scancode;
- keysym->sym = DIK_keymap[scancode];
- keysym->mod = KMOD_NONE;
- keysym->unicode = 0;
- if ( pressed && SDL_TranslateUNICODE ) {
- UINT vkey;
-#ifndef NO_GETKEYBOARDSTATE
- BYTE keystate[256];
- Uint16 wchars[2];
-#endif
-
- vkey = MapVirtualKey(scancode, 1);
-#ifdef NO_GETKEYBOARDSTATE
- /* Uh oh, better hope the vkey is close enough.. */
- keysym->unicode = vkey;
-#else
- GetKeyboardState(keystate);
- if (SDL_ToUnicode(vkey, scancode, keystate, wchars, sizeof(wchars)/sizeof(wchars[0]), 0) == 1)
- {
- keysym->unicode = wchars[0];
- }
-#endif /* NO_GETKEYBOARDSTATE */
- }
- return(keysym);
-}
-
-int DX5_CreateWindow(_THIS)
-{
- char *windowid = SDL_getenv("SDL_WINDOWID");
- int i;
-
- /* Clear out DirectInput variables in case we fail */
- for ( i=0; i<MAX_INPUTS; ++i ) {
- SDL_DIdev[i] = NULL;
- SDL_DIevt[i] = NULL;
- SDL_DIfun[i] = NULL;
- }
-
- SDL_RegisterApp(NULL, 0, 0);
-
- SDL_windowid = (windowid != NULL);
- if ( SDL_windowid ) {
- SDL_Window = (HWND)SDL_strtoull(windowid, NULL, 0);
- if ( SDL_Window == NULL ) {
- SDL_SetError("Couldn't get user specified window");
- return(-1);
- }
-
- /* DJM: we want all event's for the user specified
- window to be handled by SDL.
- */
- userWindowProc = (WNDPROCTYPE)GetWindowLongPtr(SDL_Window, GWLP_WNDPROC);
- SetWindowLongPtr(SDL_Window, GWLP_WNDPROC, (LONG_PTR)WinMessage);
- } else {
- SDL_Window = CreateWindow(SDL_Appname, SDL_Appname,
- (WS_OVERLAPPED|WS_CAPTION|WS_SYSMENU|WS_MINIMIZEBOX),
- CW_USEDEFAULT, CW_USEDEFAULT, 0, 0, NULL, NULL, SDL_Instance, NULL);
- if ( SDL_Window == NULL ) {
- SDL_SetError("Couldn't create window");
- return(-1);
- }
- ShowWindow(SDL_Window, SW_HIDE);
- }
-
- /* Initialize DirectInput */
- if ( DX5_DInputInit(this) < 0 ) {
- return(-1);
- }
-
- /* JC 14 Mar 2006
- Flush the message loop or this can cause big problems later
- Especially if the user decides to use dialog boxes or assert()!
- */
- WIN_FlushMessageQueue();
-
- /* Ready to roll */
- return(0);
-}
-
-void DX5_DestroyWindow(_THIS)
-{
- /* Close down DirectInput */
- DX5_DInputQuit(this);
-
- /* Destroy our window */
- if ( SDL_windowid ) {
- SetWindowLongPtr(SDL_Window, GWLP_WNDPROC, (LONG_PTR)userWindowProc);
- } else {
- DestroyWindow(SDL_Window);
- }
- SDL_UnregisterApp();
-
- /* JC 14 Mar 2006
- Flush the message loop or this can cause big problems later
- Especially if the user decides to use dialog boxes or assert()!
- */
- WIN_FlushMessageQueue();
-}