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Diffstat (limited to 'distrib/sdl-1.2.12/src/video/x11/SDL_x11events.c')
-rw-r--r--distrib/sdl-1.2.12/src/video/x11/SDL_x11events.c1453
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diff --git a/distrib/sdl-1.2.12/src/video/x11/SDL_x11events.c b/distrib/sdl-1.2.12/src/video/x11/SDL_x11events.c
deleted file mode 100644
index 4c48a18..0000000
--- a/distrib/sdl-1.2.12/src/video/x11/SDL_x11events.c
+++ /dev/null
@@ -1,1453 +0,0 @@
-/*
- SDL - Simple DirectMedia Layer
- Copyright (C) 1997-2006 Sam Lantinga
-
- This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Lesser General Public
- License as published by the Free Software Foundation; either
- version 2.1 of the License, or (at your option) any later version.
-
- This library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Lesser General Public License for more details.
-
- You should have received a copy of the GNU Lesser General Public
- License along with this library; if not, write to the Free Software
- Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-
- Sam Lantinga
- slouken@libsdl.org
-*/
-#include "SDL_config.h"
-
-/* Handle the event stream, converting X11 events into SDL events */
-
-#include <setjmp.h>
-#include <X11/Xlib.h>
-#include <X11/Xutil.h>
-#include <X11/keysym.h>
-#ifdef __SVR4
-#include <X11/Sunkeysym.h>
-#endif
-#include <sys/types.h>
-#include <sys/time.h>
-#include <unistd.h>
-
-#include "SDL_timer.h"
-#include "SDL_syswm.h"
-#include "../SDL_sysvideo.h"
-#include "../../events/SDL_sysevents.h"
-#include "../../events/SDL_events_c.h"
-#include "SDL_x11video.h"
-#include "SDL_x11dga_c.h"
-#include "SDL_x11modes_c.h"
-#include "SDL_x11image_c.h"
-#include "SDL_x11gamma_c.h"
-#include "SDL_x11wm_c.h"
-#include "SDL_x11mouse_c.h"
-#include "SDL_x11events_c.h"
-
-
-/* Define this if you want to debug X11 events */
-/*#define DEBUG_XEVENTS*/
-
-/* The translation tables from an X11 keysym to a SDL keysym */
-static SDLKey ODD_keymap[256];
-static SDLKey MISC_keymap[256];
-SDLKey X11_TranslateKeycode(Display *display, KeyCode kc);
-
-
-#ifdef X_HAVE_UTF8_STRING
-Uint32 Utf8ToUcs4(const Uint8 *utf8)
-{
- Uint32 c;
- int i = 1;
- int noOctets = 0;
- int firstOctetMask = 0;
- unsigned char firstOctet = utf8[0];
- if (firstOctet < 0x80) {
- /*
- Characters in the range:
- 00000000 to 01111111 (ASCII Range)
- are stored in one octet:
- 0xxxxxxx (The same as its ASCII representation)
- The least 6 significant bits of the first octet is the most 6 significant nonzero bits
- of the UCS4 representation.
- */
- noOctets = 1;
- firstOctetMask = 0x7F; /* 0(1111111) - The most significant bit is ignored */
- } else if ((firstOctet & 0xE0) /* get the most 3 significant bits by AND'ing with 11100000 */
- == 0xC0 ) { /* see if those 3 bits are 110. If so, the char is in this range */
- /*
- Characters in the range:
- 00000000 10000000 to 00000111 11111111
- are stored in two octets:
- 110xxxxx 10xxxxxx
- The least 5 significant bits of the first octet is the most 5 significant nonzero bits
- of the UCS4 representation.
- */
- noOctets = 2;
- firstOctetMask = 0x1F; /* 000(11111) - The most 3 significant bits are ignored */
- } else if ((firstOctet & 0xF0) /* get the most 4 significant bits by AND'ing with 11110000 */
- == 0xE0) { /* see if those 4 bits are 1110. If so, the char is in this range */
- /*
- Characters in the range:
- 00001000 00000000 to 11111111 11111111
- are stored in three octets:
- 1110xxxx 10xxxxxx 10xxxxxx
- The least 4 significant bits of the first octet is the most 4 significant nonzero bits
- of the UCS4 representation.
- */
- noOctets = 3;
- firstOctetMask = 0x0F; /* 0000(1111) - The most 4 significant bits are ignored */
- } else if ((firstOctet & 0xF8) /* get the most 5 significant bits by AND'ing with 11111000 */
- == 0xF0) { /* see if those 5 bits are 11110. If so, the char is in this range */
- /*
- Characters in the range:
- 00000001 00000000 00000000 to 00011111 11111111 11111111
- are stored in four octets:
- 11110xxx 10xxxxxx 10xxxxxx 10xxxxxx
- The least 3 significant bits of the first octet is the most 3 significant nonzero bits
- of the UCS4 representation.
- */
- noOctets = 4;
- firstOctetMask = 0x07; /* 11110(111) - The most 5 significant bits are ignored */
- } else if ((firstOctet & 0xFC) /* get the most 6 significant bits by AND'ing with 11111100 */
- == 0xF8) { /* see if those 6 bits are 111110. If so, the char is in this range */
- /*
- Characters in the range:
- 00000000 00100000 00000000 00000000 to
- 00000011 11111111 11111111 11111111
- are stored in five octets:
- 111110xx 10xxxxxx 10xxxxxx 10xxxxxx 10xxxxxx
- The least 2 significant bits of the first octet is the most 2 significant nonzero bits
- of the UCS4 representation.
- */
- noOctets = 5;
- firstOctetMask = 0x03; /* 111110(11) - The most 6 significant bits are ignored */
- } else if ((firstOctet & 0xFE) /* get the most 7 significant bits by AND'ing with 11111110 */
- == 0xFC) { /* see if those 7 bits are 1111110. If so, the char is in this range */
- /*
- Characters in the range:
- 00000100 00000000 00000000 00000000 to
- 01111111 11111111 11111111 11111111
- are stored in six octets:
- 1111110x 10xxxxxx 10xxxxxx 10xxxxxx 10xxxxxx 10xxxxxx
- The least significant bit of the first octet is the most significant nonzero bit
- of the UCS4 representation.
- */
- noOctets = 6;
- firstOctetMask = 0x01; /* 1111110(1) - The most 7 significant bits are ignored */
- } else
- return 0; /* The given chunk is not a valid UTF-8 encoded Unicode character */
-
- /*
- The least noOctets significant bits of the first octet is the most 2 significant nonzero bits
- of the UCS4 representation.
- The first 6 bits of the UCS4 representation is the least 8-noOctets-1 significant bits of
- firstOctet if the character is not ASCII. If so, it's the least 7 significant bits of firstOctet.
- This done by AND'ing firstOctet with its mask to trim the bits used for identifying the
- number of continuing octets (if any) and leave only the free bits (the x's)
- Sample:
- 1-octet: 0xxxxxxx & 01111111 = 0xxxxxxx
- 2-octets: 110xxxxx & 00011111 = 000xxxxx
- */
- c = firstOctet & firstOctetMask;
-
- /* Now, start filling c.ucs4 with the bits from the continuing octets from utf8. */
- for (i = 1; i < noOctets; i++) {
- /* A valid continuing octet is of the form 10xxxxxx */
- if ((utf8[i] & 0xC0) /* get the most 2 significant bits by AND'ing with 11000000 */
- != 0x80) /* see if those 2 bits are 10. If not, the is a malformed sequence. */
- /*The given chunk is a partial sequence at the end of a string that could
- begin a valid character */
- return 0;
-
- /* Make room for the next 6-bits */
- c <<= 6;
-
- /*
- Take only the least 6 significance bits of the current octet (utf8[i]) and fill the created room
- of c.ucs4 with them.
- This done by AND'ing utf8[i] with 00111111 and the OR'ing the result with c.ucs4.
- */
- c |= utf8[i] & 0x3F;
- }
- return c;
-}
-
-/* Given a UTF-8 encoded string pointed to by utf8 of length length in
- bytes, returns the corresponding UTF-16 encoded string in the
- buffer pointed to by utf16. The maximum number of UTF-16 encoding
- units (i.e., Unit16s) allowed in the buffer is specified in
- utf16_max_length. The return value is the number of UTF-16
- encoding units placed in the output buffer pointed to by utf16.
-
- In case of an error, -1 is returned, leaving some unusable partial
- results in the output buffer.
-
- The caller must estimate the size of utf16 buffer by itself before
- calling this function. Insufficient output buffer is considered as
- an error, and once an error occured, this function doesn't give any
- clue how large the result will be.
-
- The error cases include following:
-
- - Invalid byte sequences were in the input UTF-8 bytes. The caller
- has no way to know what point in the input buffer was the
- errornous byte.
-
- - The input contained a character (a valid UTF-8 byte sequence)
- whose scalar value exceeded the range that UTF-16 can represent
- (i.e., characters whose Unicode scalar value above 0x110000).
-
- - The output buffer has no enough space to hold entire utf16 data.
-
- Please note:
-
- - '\0'-termination is not assumed both on the input UTF-8 string
- and on the output UTF-16 string; any legal zero byte in the input
- UTF-8 string will be converted to a 16-bit zero in output. As a
- side effect, the last UTF-16 encoding unit stored in the output
- buffer will have a non-zero value if the input UTF-8 was not
- '\0'-terminated.
-
- - UTF-8 aliases are *not* considered as an error. They are
- converted to UTF-16. For example, 0xC0 0xA0, 0xE0 0x80 0xA0,
- and 0xF0 0x80 0x80 0xA0 are all mapped to a single UTF-16
- encoding unit 0x0020.
-
- - Three byte UTF-8 sequences whose value corresponds to a surrogate
- code or other reserved scalar value are not considered as an
- error either. They may cause an invalid UTF-16 data (e.g., those
- containing unpaired surrogates).
-
-*/
-
-static int Utf8ToUtf16(const Uint8 *utf8, const int utf8_length, Uint16 *utf16, const int utf16_max_length) {
-
- /* p moves over the output buffer. max_ptr points to the next to the last slot of the buffer. */
- Uint16 *p = utf16;
- Uint16 const *const max_ptr = utf16 + utf16_max_length;
-
- /* end_of_input points to the last byte of input as opposed to the next to the last byte. */
- Uint8 const *const end_of_input = utf8 + utf8_length - 1;
-
- while (utf8 <= end_of_input) {
- if (p >= max_ptr) {
- /* No more output space. */
- return -1;
- }
- Uint8 const c = *utf8;
- if (c < 0x80) {
- /* One byte ASCII. */
- *p++ = c;
- utf8 += 1;
- } else if (c < 0xC0) {
- /* Follower byte without preceeding leader bytes. */
- return -1;
- } else if (c < 0xE0) {
- /* Two byte sequence. We need one follower byte. */
- if (end_of_input - utf8 < 1 || (((utf8[1] ^ 0x80)) & 0xC0)) {
- return -1;
- }
- *p++ = (Uint16)(0xCF80 + (c << 6) + utf8[1]);
- utf8 += 2;
- } else if (c < 0xF0) {
- /* Three byte sequence. We need two follower byte. */
- if (end_of_input - utf8 < 2 || (((utf8[1] ^ 0x80) | (utf8[2] ^ 0x80)) & 0xC0)) {
- return -1;
- }
- *p++ = (Uint16)(0xDF80 + (c << 12) + (utf8[1] << 6) + utf8[2]);
- utf8 += 3;
- } else if (c < 0xF8) {
- int plane;
- /* Four byte sequence. We need three follower bytes. */
- if (end_of_input - utf8 < 3 || (((utf8[1] ^ 0x80) | (utf8[2] ^0x80) | (utf8[3] ^ 0x80)) & 0xC0)) {
- return -1;
- }
- plane = (-0xC8 + (c << 2) + (utf8[1] >> 4));
- if (plane == 0) {
- /* This four byte sequence is an alias that
- corresponds to a Unicode scalar value in BMP.
- It fits in an UTF-16 encoding unit. */
- *p++ = (Uint16)(0xDF80 + (utf8[1] << 12) + (utf8[2] << 6) + utf8[3]);
- } else if (plane <= 16) {
- /* This is a legal four byte sequence that corresponds to a surrogate pair. */
- if (p + 1 >= max_ptr) {
- /* No enough space on the output buffer for the pair. */
- return -1;
- }
- *p++ = (Uint16)(0xE5B8 + (c << 8) + (utf8[1] << 2) + (utf8[2] >> 4));
- *p++ = (Uint16)(0xDB80 + ((utf8[2] & 0x0F) << 6) + utf8[3]);
- } else {
- /* This four byte sequence is out of UTF-16 code space. */
- return -1;
- }
- utf8 += 4;
- } else {
- /* Longer sequence or unused byte. */
- return -1;
- }
- }
- return p - utf16;
-}
-
-#endif
-
-/* Check to see if this is a repeated key.
- (idea shamelessly lifted from GII -- thanks guys! :)
- */
-static int X11_KeyRepeat(Display *display, XEvent *event)
-{
- XEvent peekevent;
- int repeated;
-
- repeated = 0;
- if ( XPending(display) ) {
- XPeekEvent(display, &peekevent);
- if ( (peekevent.type == KeyPress) &&
- (peekevent.xkey.keycode == event->xkey.keycode) &&
- ((peekevent.xkey.time-event->xkey.time) < 2) ) {
- repeated = 1;
- XNextEvent(display, &peekevent);
- }
- }
- return(repeated);
-}
-
-/* Note: The X server buffers and accumulates mouse motion events, so
- the motion event generated by the warp may not appear exactly as we
- expect it to. We work around this (and improve performance) by only
- warping the pointer when it reaches the edge, and then wait for it.
-*/
-#define MOUSE_FUDGE_FACTOR 8
-
-static __inline__ int X11_WarpedMotion(_THIS, XEvent *xevent)
-{
- int w, h, i;
- int deltax, deltay;
- int posted;
-
- w = SDL_VideoSurface->w;
- h = SDL_VideoSurface->h;
- deltax = xevent->xmotion.x - mouse_last.x;
- deltay = xevent->xmotion.y - mouse_last.y;
-#ifdef DEBUG_MOTION
- printf("Warped mouse motion: %d,%d\n", deltax, deltay);
-#endif
- mouse_last.x = xevent->xmotion.x;
- mouse_last.y = xevent->xmotion.y;
- posted = SDL_PrivateMouseMotion(0, 1, deltax, deltay);
-
- if ( (xevent->xmotion.x < MOUSE_FUDGE_FACTOR) ||
- (xevent->xmotion.x > (w-MOUSE_FUDGE_FACTOR)) ||
- (xevent->xmotion.y < MOUSE_FUDGE_FACTOR) ||
- (xevent->xmotion.y > (h-MOUSE_FUDGE_FACTOR)) ) {
- /* Get the events that have accumulated */
- while ( XCheckTypedEvent(SDL_Display, MotionNotify, xevent) ) {
- deltax = xevent->xmotion.x - mouse_last.x;
- deltay = xevent->xmotion.y - mouse_last.y;
-#ifdef DEBUG_MOTION
- printf("Extra mouse motion: %d,%d\n", deltax, deltay);
-#endif
- mouse_last.x = xevent->xmotion.x;
- mouse_last.y = xevent->xmotion.y;
- posted += SDL_PrivateMouseMotion(0, 1, deltax, deltay);
- }
- mouse_last.x = w/2;
- mouse_last.y = h/2;
- XWarpPointer(SDL_Display, None, SDL_Window, 0, 0, 0, 0,
- mouse_last.x, mouse_last.y);
- for ( i=0; i<10; ++i ) {
- XMaskEvent(SDL_Display, PointerMotionMask, xevent);
- if ( (xevent->xmotion.x >
- (mouse_last.x-MOUSE_FUDGE_FACTOR)) &&
- (xevent->xmotion.x <
- (mouse_last.x+MOUSE_FUDGE_FACTOR)) &&
- (xevent->xmotion.y >
- (mouse_last.y-MOUSE_FUDGE_FACTOR)) &&
- (xevent->xmotion.y <
- (mouse_last.y+MOUSE_FUDGE_FACTOR)) ) {
- break;
- }
-#ifdef DEBUG_XEVENTS
- printf("Lost mouse motion: %d,%d\n", xevent->xmotion.x, xevent->xmotion.y);
-#endif
- }
-#ifdef DEBUG_XEVENTS
- if ( i == 10 ) {
- printf("Warning: didn't detect mouse warp motion\n");
- }
-#endif
- }
- return(posted);
-}
-
-static int X11_DispatchEvent(_THIS)
-{
- int posted;
- XEvent xevent;
-
- SDL_memset(&xevent, '\0', sizeof (XEvent)); /* valgrind fix. --ryan. */
- XNextEvent(SDL_Display, &xevent);
-
- /* Discard KeyRelease and KeyPress events generated by auto-repeat.
- We need to do it before passing event to XFilterEvent. Otherwise,
- KeyRelease aware IMs are confused... */
- if ( xevent.type == KeyRelease
- && X11_KeyRepeat(SDL_Display, &xevent) ) {
- return 0;
- }
-
-#ifdef X_HAVE_UTF8_STRING
- /* If we are translating with IM, we need to pass all events
- to XFilterEvent, and discard those filtered events immediately. */
- if ( SDL_TranslateUNICODE
- && SDL_IM != NULL
- && XFilterEvent(&xevent, None) ) {
- return 0;
- }
-#endif
-
- posted = 0;
- switch (xevent.type) {
-
- /* Gaining mouse coverage? */
- case EnterNotify: {
-#ifdef DEBUG_XEVENTS
-printf("EnterNotify! (%d,%d)\n", xevent.xcrossing.x, xevent.xcrossing.y);
-if ( xevent.xcrossing.mode == NotifyGrab )
-printf("Mode: NotifyGrab\n");
-if ( xevent.xcrossing.mode == NotifyUngrab )
-printf("Mode: NotifyUngrab\n");
-#endif
- if ( (xevent.xcrossing.mode != NotifyGrab) &&
- (xevent.xcrossing.mode != NotifyUngrab) ) {
- if ( this->input_grab == SDL_GRAB_OFF ) {
- posted = SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS);
- }
- posted = SDL_PrivateMouseMotion(0, 0,
- xevent.xcrossing.x,
- xevent.xcrossing.y);
- }
- }
- break;
-
- /* Losing mouse coverage? */
- case LeaveNotify: {
-#ifdef DEBUG_XEVENTS
-printf("LeaveNotify! (%d,%d)\n", xevent.xcrossing.x, xevent.xcrossing.y);
-if ( xevent.xcrossing.mode == NotifyGrab )
-printf("Mode: NotifyGrab\n");
-if ( xevent.xcrossing.mode == NotifyUngrab )
-printf("Mode: NotifyUngrab\n");
-#endif
- if ( (xevent.xcrossing.mode != NotifyGrab) &&
- (xevent.xcrossing.mode != NotifyUngrab) &&
- (xevent.xcrossing.detail != NotifyInferior) ) {
- if ( this->input_grab == SDL_GRAB_OFF ) {
- posted = SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS);
- } else {
- posted = SDL_PrivateMouseMotion(0, 0,
- xevent.xcrossing.x,
- xevent.xcrossing.y);
- }
- }
- }
- break;
-
- /* Gaining input focus? */
- case FocusIn: {
-#ifdef DEBUG_XEVENTS
-printf("FocusIn!\n");
-#endif
- posted = SDL_PrivateAppActive(1, SDL_APPINPUTFOCUS);
-
-#ifdef X_HAVE_UTF8_STRING
- if ( SDL_IC != NULL ) {
- XSetICFocus(SDL_IC);
- }
-#endif
- /* Queue entry into fullscreen mode */
- switch_waiting = 0x01 | SDL_FULLSCREEN;
- switch_time = SDL_GetTicks() + 1500;
- }
- break;
-
- /* Losing input focus? */
- case FocusOut: {
-#ifdef DEBUG_XEVENTS
-printf("FocusOut!\n");
-#endif
- posted = SDL_PrivateAppActive(0, SDL_APPINPUTFOCUS);
-
-#ifdef X_HAVE_UTF8_STRING
- if ( SDL_IC != NULL ) {
- XUnsetICFocus(SDL_IC);
- }
-#endif
- /* Queue leaving fullscreen mode */
- switch_waiting = 0x01;
- switch_time = SDL_GetTicks() + 200;
- }
- break;
-
- /* Some IM requires MappingNotify to be passed to
- XRefreshKeyboardMapping by the app. */
- case MappingNotify: {
- XRefreshKeyboardMapping(&xevent.xmapping);
- }
- break;
-
- /* Generated upon EnterWindow and FocusIn */
- case KeymapNotify: {
-#ifdef DEBUG_XEVENTS
-printf("KeymapNotify!\n");
-#endif
- X11_SetKeyboardState(SDL_Display, xevent.xkeymap.key_vector);
- }
- break;
-
- /* Mouse motion? */
- case MotionNotify: {
- if ( SDL_VideoSurface ) {
- if ( mouse_relative ) {
- if ( using_dga & DGA_MOUSE ) {
-#ifdef DEBUG_MOTION
- printf("DGA motion: %d,%d\n", xevent.xmotion.x_root, xevent.xmotion.y_root);
-#endif
- posted = SDL_PrivateMouseMotion(0, 1,
- xevent.xmotion.x_root,
- xevent.xmotion.y_root);
- } else {
- posted = X11_WarpedMotion(this,&xevent);
- }
- } else {
-#ifdef DEBUG_MOTION
- printf("X11 motion: %d,%d\n", xevent.xmotion.x, xevent.xmotion.y);
-#endif
- posted = SDL_PrivateMouseMotion(0, 0,
- xevent.xmotion.x,
- xevent.xmotion.y);
- }
- }
- }
- break;
-
- /* Mouse button press? */
- case ButtonPress: {
- posted = SDL_PrivateMouseButton(SDL_PRESSED,
- xevent.xbutton.button, 0, 0);
- }
- break;
-
- /* Mouse button release? */
- case ButtonRelease: {
- posted = SDL_PrivateMouseButton(SDL_RELEASED,
- xevent.xbutton.button, 0, 0);
- }
- break;
-
- /* Key press? */
- case KeyPress: {
- SDL_keysym keysym;
- KeyCode keycode = xevent.xkey.keycode;
-
-#ifdef DEBUG_XEVENTS
-printf("KeyPress (X11 keycode = 0x%X)\n", xevent.xkey.keycode);
-#endif
- /* If we're not doing translation, we're done! */
- if ( !SDL_TranslateUNICODE ) {
- /* Get the translated SDL virtual keysym and put it on the queue.*/
- keysym.scancode = keycode;
- keysym.sym = X11_TranslateKeycode(SDL_Display, keycode);
- keysym.mod = KMOD_NONE;
- keysym.unicode = 0;
- posted = SDL_PrivateKeyboard(SDL_PRESSED, &keysym);
- break;
- }
-
- /* Look up the translated value for the key event */
-#ifdef X_HAVE_UTF8_STRING
- if ( SDL_IC != NULL ) {
- Status status;
- KeySym xkeysym;
- int i;
- /* A UTF-8 character can be at most 6 bytes */
- /* ... It's true, but Xutf8LookupString can
- return more than one characters. Moreover,
- the spec. put no upper bound, so we should
- be ready for longer strings. */
- char keybuf[32];
- char *keydata = keybuf;
- int count;
- Uint16 utf16buf[32];
- Uint16 *utf16data = utf16buf;
- int utf16size;
- int utf16length;
-
- count = Xutf8LookupString(SDL_IC, &xevent.xkey, keydata, sizeof(keybuf), &xkeysym, &status);
- if (XBufferOverflow == status) {
- /* The IM has just generated somewhat long
- string. We need a longer buffer in this
- case. */
- keydata = SDL_malloc(count);
- if ( keydata == NULL ) {
- SDL_OutOfMemory();
- break;
- }
- count = Xutf8LookupString(SDL_IC, &xevent.xkey, keydata, count, &xkeysym, &status);
- }
-
- switch (status) {
-
- case XBufferOverflow: {
- /* Oops! We have allocated the bytes as
- requested by Xutf8LookupString, so the
- length of the buffer must be
- sufficient. This case should never
- happen! */
- SDL_SetError("Xutf8LookupString indicated a double buffer overflow!");
- break;
- }
-
- case XLookupChars:
- case XLookupBoth: {
- if (0 == count) {
- break;
- }
-
- /* We got a converted string from IM. Make
- sure to deliver all characters to the
- application as SDL events. Note that
- an SDL event can only carry one UTF-16
- encoding unit, and a surrogate pair is
- delivered as two SDL events. I guess
- this behaviour is probably _imported_
- from Windows or MacOS. To do so, we need
- to convert the UTF-8 data into UTF-16
- data (not UCS4/UTF-32!). We need an
- estimate of the number of UTF-16 encoding
- units here. The worst case is pure ASCII
- string. Assume so. */
- /* In 1.3 SDL may have a text event instead, that
- carries the whole UTF-8 string with it. */
- utf16size = count * sizeof(Uint16);
- if (utf16size > sizeof(utf16buf)) {
- utf16data = (Uint16 *) SDL_malloc(utf16size);
- if (utf16data == NULL) {
- SDL_OutOfMemory();
- break;
- }
- }
- utf16length = Utf8ToUtf16((Uint8 *)keydata, count, utf16data, utf16size);
- if (utf16length < 0) {
- /* The keydata contained an invalid byte
- sequence. It should be a bug of the IM
- or Xlib... */
- SDL_SetError("Oops! Xutf8LookupString returned an invalid UTF-8 sequence!");
- break;
- }
-
- /* Deliver all UTF-16 encoding units. At
- this moment, SDL event queue has a
- fixed size (128 events), and an SDL
- event can hold just one UTF-16 encoding
- unit. So, if we receive more than 128
- UTF-16 encoding units from a commit,
- exceeded characters will be lost. */
- for (i = 0; i < utf16length - 1; i++) {
- keysym.scancode = 0;
- keysym.sym = SDLK_UNKNOWN;
- keysym.mod = KMOD_NONE;
- keysym.unicode = utf16data[i];
- posted = SDL_PrivateKeyboard(SDL_PRESSED, &keysym);
- }
- /* The keysym for the last character carries the
- scancode and symbol that corresponds to the X11
- keycode. */
- if (utf16length > 0) {
- keysym.scancode = keycode;
- keysym.sym = (keycode ? X11_TranslateKeycode(SDL_Display, keycode) : 0);
- keysym.mod = KMOD_NONE;
- keysym.unicode = utf16data[utf16length - 1];
- posted = SDL_PrivateKeyboard(SDL_PRESSED, &keysym);
- }
- break;
- }
-
- case XLookupKeySym: {
- /* I'm not sure whether it is possible that
- a zero keycode makes XLookupKeySym
- status. What I'm sure is that a
- combination of a zero scan code and a non
- zero sym makes SDL_PrivateKeyboard
- strange state... So, just discard it.
- If this doesn't work, I'm receiving bug
- reports, and I can know under what
- condition this case happens. */
- if (keycode) {
- keysym.scancode = keycode;
- keysym.sym = X11_TranslateKeycode(SDL_Display, keycode);
- keysym.mod = KMOD_NONE;
- keysym.unicode = 0;
- posted = SDL_PrivateKeyboard(SDL_PRESSED, &keysym);
- }
- break;
- }
-
- case XLookupNone: {
- /* IM has eaten the event. */
- break;
- }
-
- default:
- /* An unknown status from Xutf8LookupString. */
- SDL_SetError("Oops! Xutf8LookupStringreturned an unknown status");
- }
-
- /* Release dynamic buffers if allocated. */
- if (keydata != NULL && keybuf != keydata) {
- SDL_free(keydata);
- }
- if (utf16data != NULL && utf16buf != utf16data) {
- SDL_free(utf16data);
- }
- }
- else
-#endif
- {
- static XComposeStatus state;
- char keybuf[32];
-
- keysym.scancode = keycode;
- keysym.sym = X11_TranslateKeycode(SDL_Display, keycode);
- keysym.mod = KMOD_NONE;
- keysym.unicode = 0;
- if ( XLookupString(&xevent.xkey,
- keybuf, sizeof(keybuf),
- NULL, &state) ) {
- /*
- * FIXME: XLookupString() may yield more than one
- * character, so we need a mechanism to allow for
- * this (perhaps null keypress events with a
- * unicode value)
- */
- keysym.unicode = (Uint8)keybuf[0];
- }
-
- posted = SDL_PrivateKeyboard(SDL_PRESSED, &keysym);
- }
- }
- break;
-
- /* Key release? */
- case KeyRelease: {
- SDL_keysym keysym;
- KeyCode keycode = xevent.xkey.keycode;
-
- if (keycode == 0) {
- /* There should be no KeyRelease for keycode == 0,
- since it is a notification from IM but a real
- keystroke. */
- /* We need to emit some diagnostic message here. */
- break;
- }
-
-#ifdef DEBUG_XEVENTS
-printf("KeyRelease (X11 keycode = 0x%X)\n", xevent.xkey.keycode);
-#endif
-
- /* Get the translated SDL virtual keysym */
- keysym.scancode = keycode;
- keysym.sym = X11_TranslateKeycode(SDL_Display, keycode);
- keysym.mod = KMOD_NONE;
- keysym.unicode = 0;
-
- posted = SDL_PrivateKeyboard(SDL_RELEASED, &keysym);
- }
- break;
-
- /* Have we been iconified? */
- case UnmapNotify: {
-#ifdef DEBUG_XEVENTS
-printf("UnmapNotify!\n");
-#endif
- /* If we're active, make ourselves inactive */
- if ( SDL_GetAppState() & SDL_APPACTIVE ) {
- /* Swap out the gamma before we go inactive */
- X11_SwapVidModeGamma(this);
-
- /* Send an internal deactivate event */
- posted = SDL_PrivateAppActive(0,
- SDL_APPACTIVE|SDL_APPINPUTFOCUS);
- }
- }
- break;
-
- /* Have we been restored? */
- case MapNotify: {
-#ifdef DEBUG_XEVENTS
-printf("MapNotify!\n");
-#endif
- /* If we're not active, make ourselves active */
- if ( !(SDL_GetAppState() & SDL_APPACTIVE) ) {
- /* Send an internal activate event */
- posted = SDL_PrivateAppActive(1, SDL_APPACTIVE);
-
- /* Now that we're active, swap the gamma back */
- X11_SwapVidModeGamma(this);
- }
-
- if ( SDL_VideoSurface &&
- (SDL_VideoSurface->flags & SDL_FULLSCREEN) ) {
- X11_EnterFullScreen(this);
- } else {
- X11_GrabInputNoLock(this, this->input_grab);
- }
- X11_CheckMouseModeNoLock(this);
-
- if ( SDL_VideoSurface ) {
- X11_RefreshDisplay(this);
- }
- }
- break;
-
- /* Have we been resized or moved? */
- case ConfigureNotify: {
-#ifdef DEBUG_XEVENTS
-printf("ConfigureNotify! (resize: %dx%d)\n", xevent.xconfigure.width, xevent.xconfigure.height);
-#endif
- if ( SDL_VideoSurface ) {
- if ((xevent.xconfigure.width != SDL_VideoSurface->w) ||
- (xevent.xconfigure.height != SDL_VideoSurface->h)) {
- /* FIXME: Find a better fix for the bug with KDE 1.2 */
- if ( ! ((xevent.xconfigure.width == 32) &&
- (xevent.xconfigure.height == 32)) ) {
- SDL_PrivateResize(xevent.xconfigure.width,
- xevent.xconfigure.height);
- }
- } else {
- /* OpenGL windows need to know about the change */
- if ( SDL_VideoSurface->flags & SDL_OPENGL ) {
- SDL_PrivateExpose();
- }
- }
- }
- }
- break;
-
- /* Have we been requested to quit (or another client message?) */
- case ClientMessage: {
- if ( (xevent.xclient.format == 32) &&
- (xevent.xclient.data.l[0] == WM_DELETE_WINDOW) )
- {
- posted = SDL_PrivateQuit();
- } else
- if ( SDL_ProcessEvents[SDL_SYSWMEVENT] == SDL_ENABLE ) {
- SDL_SysWMmsg wmmsg;
-
- SDL_VERSION(&wmmsg.version);
- wmmsg.subsystem = SDL_SYSWM_X11;
- wmmsg.event.xevent = xevent;
- posted = SDL_PrivateSysWMEvent(&wmmsg);
- }
- }
- break;
-
- /* Do we need to refresh ourselves? */
- case Expose: {
-#ifdef DEBUG_XEVENTS
-printf("Expose (count = %d)\n", xevent.xexpose.count);
-#endif
- if ( SDL_VideoSurface && (xevent.xexpose.count == 0) ) {
- X11_RefreshDisplay(this);
- }
- }
- break;
-
- default: {
-#ifdef DEBUG_XEVENTS
-printf("Unhandled event %d\n", xevent.type);
-#endif
- /* Only post the event if we're watching for it */
- if ( SDL_ProcessEvents[SDL_SYSWMEVENT] == SDL_ENABLE ) {
- SDL_SysWMmsg wmmsg;
-
- SDL_VERSION(&wmmsg.version);
- wmmsg.subsystem = SDL_SYSWM_X11;
- wmmsg.event.xevent = xevent;
- posted = SDL_PrivateSysWMEvent(&wmmsg);
- }
- }
- break;
- }
- return(posted);
-}
-
-/* Ack! XPending() actually performs a blocking read if no events available */
-int X11_Pending(Display *display)
-{
- /* Flush the display connection and look to see if events are queued */
- XFlush(display);
- if ( XEventsQueued(display, QueuedAlready) ) {
- return(1);
- }
-
- /* More drastic measures are required -- see if X is ready to talk */
- {
- static struct timeval zero_time; /* static == 0 */
- int x11_fd;
- fd_set fdset;
-
- x11_fd = ConnectionNumber(display);
- FD_ZERO(&fdset);
- FD_SET(x11_fd, &fdset);
- if ( select(x11_fd+1, &fdset, NULL, NULL, &zero_time) == 1 ) {
- return(XPending(display));
- }
- }
-
- /* Oh well, nothing is ready .. */
- return(0);
-}
-
-void X11_PumpEvents(_THIS)
-{
- int pending;
-
- /* Keep processing pending events */
- pending = 0;
- while ( X11_Pending(SDL_Display) ) {
- X11_DispatchEvent(this);
- ++pending;
- }
- if ( switch_waiting ) {
- Uint32 now;
-
- now = SDL_GetTicks();
- if ( pending || !SDL_VideoSurface ) {
- /* Try again later... */
- if ( switch_waiting & SDL_FULLSCREEN ) {
- switch_time = now + 1500;
- } else {
- switch_time = now + 200;
- }
- } else if ( (int)(switch_time-now) <= 0 ) {
- Uint32 go_fullscreen;
-
- go_fullscreen = switch_waiting & SDL_FULLSCREEN;
- switch_waiting = 0;
- if ( SDL_VideoSurface->flags & SDL_FULLSCREEN ) {
- if ( go_fullscreen ) {
- X11_EnterFullScreen(this);
- } else {
- X11_LeaveFullScreen(this);
- }
- }
- /* Handle focus in/out when grabbed */
- if ( go_fullscreen ) {
- X11_GrabInputNoLock(this, this->input_grab);
- } else {
- X11_GrabInputNoLock(this, SDL_GRAB_OFF);
- }
- X11_CheckMouseModeNoLock(this);
- }
- }
-}
-
-void X11_InitKeymap(void)
-{
- int i;
-
- /* Odd keys used in international keyboards */
- for ( i=0; i<SDL_arraysize(ODD_keymap); ++i )
- ODD_keymap[i] = SDLK_UNKNOWN;
-
- /* Some of these might be mappable to an existing SDLK_ code */
- ODD_keymap[XK_dead_grave&0xFF] = SDLK_COMPOSE;
- ODD_keymap[XK_dead_acute&0xFF] = SDLK_COMPOSE;
- ODD_keymap[XK_dead_tilde&0xFF] = SDLK_COMPOSE;
- ODD_keymap[XK_dead_macron&0xFF] = SDLK_COMPOSE;
- ODD_keymap[XK_dead_breve&0xFF] = SDLK_COMPOSE;
- ODD_keymap[XK_dead_abovedot&0xFF] = SDLK_COMPOSE;
- ODD_keymap[XK_dead_diaeresis&0xFF] = SDLK_COMPOSE;
- ODD_keymap[XK_dead_abovering&0xFF] = SDLK_COMPOSE;
- ODD_keymap[XK_dead_doubleacute&0xFF] = SDLK_COMPOSE;
- ODD_keymap[XK_dead_caron&0xFF] = SDLK_COMPOSE;
- ODD_keymap[XK_dead_cedilla&0xFF] = SDLK_COMPOSE;
- ODD_keymap[XK_dead_ogonek&0xFF] = SDLK_COMPOSE;
- ODD_keymap[XK_dead_iota&0xFF] = SDLK_COMPOSE;
- ODD_keymap[XK_dead_voiced_sound&0xFF] = SDLK_COMPOSE;
- ODD_keymap[XK_dead_semivoiced_sound&0xFF] = SDLK_COMPOSE;
- ODD_keymap[XK_dead_belowdot&0xFF] = SDLK_COMPOSE;
-#ifdef XK_dead_hook
- ODD_keymap[XK_dead_hook&0xFF] = SDLK_COMPOSE;
-#endif
-#ifdef XK_dead_horn
- ODD_keymap[XK_dead_horn&0xFF] = SDLK_COMPOSE;
-#endif
-
-#ifdef XK_dead_circumflex
- /* These X keysyms have 0xFE as the high byte */
- ODD_keymap[XK_dead_circumflex&0xFF] = SDLK_CARET;
-#endif
-#ifdef XK_ISO_Level3_Shift
- ODD_keymap[XK_ISO_Level3_Shift&0xFF] = SDLK_MODE; /* "Alt Gr" key */
-#endif
-
- /* Map the miscellaneous keys */
- for ( i=0; i<SDL_arraysize(MISC_keymap); ++i )
- MISC_keymap[i] = SDLK_UNKNOWN;
-
- /* These X keysyms have 0xFF as the high byte */
- MISC_keymap[XK_BackSpace&0xFF] = SDLK_BACKSPACE;
- MISC_keymap[XK_Tab&0xFF] = SDLK_TAB;
- MISC_keymap[XK_Clear&0xFF] = SDLK_CLEAR;
- MISC_keymap[XK_Return&0xFF] = SDLK_RETURN;
- MISC_keymap[XK_Pause&0xFF] = SDLK_PAUSE;
- MISC_keymap[XK_Escape&0xFF] = SDLK_ESCAPE;
- MISC_keymap[XK_Delete&0xFF] = SDLK_DELETE;
-
- MISC_keymap[XK_KP_0&0xFF] = SDLK_KP0; /* Keypad 0-9 */
- MISC_keymap[XK_KP_1&0xFF] = SDLK_KP1;
- MISC_keymap[XK_KP_2&0xFF] = SDLK_KP2;
- MISC_keymap[XK_KP_3&0xFF] = SDLK_KP3;
- MISC_keymap[XK_KP_4&0xFF] = SDLK_KP4;
- MISC_keymap[XK_KP_5&0xFF] = SDLK_KP5;
- MISC_keymap[XK_KP_6&0xFF] = SDLK_KP6;
- MISC_keymap[XK_KP_7&0xFF] = SDLK_KP7;
- MISC_keymap[XK_KP_8&0xFF] = SDLK_KP8;
- MISC_keymap[XK_KP_9&0xFF] = SDLK_KP9;
- MISC_keymap[XK_KP_Insert&0xFF] = SDLK_KP0;
- MISC_keymap[XK_KP_End&0xFF] = SDLK_KP1;
- MISC_keymap[XK_KP_Down&0xFF] = SDLK_KP2;
- MISC_keymap[XK_KP_Page_Down&0xFF] = SDLK_KP3;
- MISC_keymap[XK_KP_Left&0xFF] = SDLK_KP4;
- MISC_keymap[XK_KP_Begin&0xFF] = SDLK_KP5;
- MISC_keymap[XK_KP_Right&0xFF] = SDLK_KP6;
- MISC_keymap[XK_KP_Home&0xFF] = SDLK_KP7;
- MISC_keymap[XK_KP_Up&0xFF] = SDLK_KP8;
- MISC_keymap[XK_KP_Page_Up&0xFF] = SDLK_KP9;
- MISC_keymap[XK_KP_Delete&0xFF] = SDLK_KP_PERIOD;
- MISC_keymap[XK_KP_Decimal&0xFF] = SDLK_KP_PERIOD;
- MISC_keymap[XK_KP_Divide&0xFF] = SDLK_KP_DIVIDE;
- MISC_keymap[XK_KP_Multiply&0xFF] = SDLK_KP_MULTIPLY;
- MISC_keymap[XK_KP_Subtract&0xFF] = SDLK_KP_MINUS;
- MISC_keymap[XK_KP_Add&0xFF] = SDLK_KP_PLUS;
- MISC_keymap[XK_KP_Enter&0xFF] = SDLK_KP_ENTER;
- MISC_keymap[XK_KP_Equal&0xFF] = SDLK_KP_EQUALS;
-
- MISC_keymap[XK_Up&0xFF] = SDLK_UP;
- MISC_keymap[XK_Down&0xFF] = SDLK_DOWN;
- MISC_keymap[XK_Right&0xFF] = SDLK_RIGHT;
- MISC_keymap[XK_Left&0xFF] = SDLK_LEFT;
- MISC_keymap[XK_Insert&0xFF] = SDLK_INSERT;
- MISC_keymap[XK_Home&0xFF] = SDLK_HOME;
- MISC_keymap[XK_End&0xFF] = SDLK_END;
- MISC_keymap[XK_Page_Up&0xFF] = SDLK_PAGEUP;
- MISC_keymap[XK_Page_Down&0xFF] = SDLK_PAGEDOWN;
-
- MISC_keymap[XK_F1&0xFF] = SDLK_F1;
- MISC_keymap[XK_F2&0xFF] = SDLK_F2;
- MISC_keymap[XK_F3&0xFF] = SDLK_F3;
- MISC_keymap[XK_F4&0xFF] = SDLK_F4;
- MISC_keymap[XK_F5&0xFF] = SDLK_F5;
- MISC_keymap[XK_F6&0xFF] = SDLK_F6;
- MISC_keymap[XK_F7&0xFF] = SDLK_F7;
- MISC_keymap[XK_F8&0xFF] = SDLK_F8;
- MISC_keymap[XK_F9&0xFF] = SDLK_F9;
- MISC_keymap[XK_F10&0xFF] = SDLK_F10;
- MISC_keymap[XK_F11&0xFF] = SDLK_F11;
- MISC_keymap[XK_F12&0xFF] = SDLK_F12;
- MISC_keymap[XK_F13&0xFF] = SDLK_F13;
- MISC_keymap[XK_F14&0xFF] = SDLK_F14;
- MISC_keymap[XK_F15&0xFF] = SDLK_F15;
-
- MISC_keymap[XK_Num_Lock&0xFF] = SDLK_NUMLOCK;
- MISC_keymap[XK_Caps_Lock&0xFF] = SDLK_CAPSLOCK;
- MISC_keymap[XK_Scroll_Lock&0xFF] = SDLK_SCROLLOCK;
- MISC_keymap[XK_Shift_R&0xFF] = SDLK_RSHIFT;
- MISC_keymap[XK_Shift_L&0xFF] = SDLK_LSHIFT;
- MISC_keymap[XK_Control_R&0xFF] = SDLK_RCTRL;
- MISC_keymap[XK_Control_L&0xFF] = SDLK_LCTRL;
- MISC_keymap[XK_Alt_R&0xFF] = SDLK_RALT;
- MISC_keymap[XK_Alt_L&0xFF] = SDLK_LALT;
- MISC_keymap[XK_Meta_R&0xFF] = SDLK_RMETA;
- MISC_keymap[XK_Meta_L&0xFF] = SDLK_LMETA;
- MISC_keymap[XK_Super_L&0xFF] = SDLK_LSUPER; /* Left "Windows" */
- MISC_keymap[XK_Super_R&0xFF] = SDLK_RSUPER; /* Right "Windows */
- MISC_keymap[XK_Mode_switch&0xFF] = SDLK_MODE; /* "Alt Gr" key */
- MISC_keymap[XK_Multi_key&0xFF] = SDLK_COMPOSE; /* Multi-key compose */
-
- MISC_keymap[XK_Help&0xFF] = SDLK_HELP;
- MISC_keymap[XK_Print&0xFF] = SDLK_PRINT;
- MISC_keymap[XK_Sys_Req&0xFF] = SDLK_SYSREQ;
- MISC_keymap[XK_Break&0xFF] = SDLK_BREAK;
- MISC_keymap[XK_Menu&0xFF] = SDLK_MENU;
- MISC_keymap[XK_Hyper_R&0xFF] = SDLK_MENU; /* Windows "Menu" key */
-}
-
-/* Get the translated SDL virtual keysym */
-SDLKey X11_TranslateKeycode(Display *display, KeyCode kc)
-{
- KeySym xsym;
- SDLKey key;
-
- xsym = XKeycodeToKeysym(display, kc, 0);
-#ifdef DEBUG_KEYS
- fprintf(stderr, "Translating key code %d -> 0x%.4x\n", kc, xsym);
-#endif
- key = SDLK_UNKNOWN;
- if ( xsym ) {
- switch (xsym>>8) {
- case 0x1005FF:
-#ifdef SunXK_F36
- if ( xsym == SunXK_F36 )
- key = SDLK_F11;
-#endif
-#ifdef SunXK_F37
- if ( xsym == SunXK_F37 )
- key = SDLK_F12;
-#endif
- break;
- case 0x00: /* Latin 1 */
- key = (SDLKey)(xsym & 0xFF);
- break;
- case 0x01: /* Latin 2 */
- case 0x02: /* Latin 3 */
- case 0x03: /* Latin 4 */
- case 0x04: /* Katakana */
- case 0x05: /* Arabic */
- case 0x06: /* Cyrillic */
- case 0x07: /* Greek */
- case 0x08: /* Technical */
- case 0x0A: /* Publishing */
- case 0x0C: /* Hebrew */
- case 0x0D: /* Thai */
- /* These are wrong, but it's better than nothing */
- key = (SDLKey)(xsym & 0xFF);
- break;
- case 0xFE:
- key = ODD_keymap[xsym&0xFF];
- break;
- case 0xFF:
- key = MISC_keymap[xsym&0xFF];
- break;
- default:
- /*
- fprintf(stderr, "X11: Unhandled xsym, sym = 0x%04x\n",
- (unsigned int)xsym);
- */
- break;
- }
- } else {
- /* X11 doesn't know how to translate the key! */
- switch (kc) {
- /* Caution:
- These keycodes are from the Microsoft Keyboard
- */
- case 115:
- key = SDLK_LSUPER;
- break;
- case 116:
- key = SDLK_RSUPER;
- break;
- case 117:
- key = SDLK_MENU;
- break;
- default:
- /*
- * no point in an error message; happens for
- * several keys when we get a keymap notify
- */
- break;
- }
- }
- return key;
-}
-
-/* X11 modifier masks for various keys */
-static unsigned meta_l_mask, meta_r_mask, alt_l_mask, alt_r_mask;
-static unsigned num_mask, mode_switch_mask;
-
-static void get_modifier_masks(Display *display)
-{
- static unsigned got_masks;
- int i, j;
- XModifierKeymap *xmods;
- unsigned n;
-
- if(got_masks)
- return;
-
- xmods = XGetModifierMapping(display);
- n = xmods->max_keypermod;
- for(i = 3; i < 8; i++) {
- for(j = 0; j < n; j++) {
- KeyCode kc = xmods->modifiermap[i * n + j];
- KeySym ks = XKeycodeToKeysym(display, kc, 0);
- unsigned mask = 1 << i;
- switch(ks) {
- case XK_Num_Lock:
- num_mask = mask; break;
- case XK_Alt_L:
- alt_l_mask = mask; break;
- case XK_Alt_R:
- alt_r_mask = mask; break;
- case XK_Meta_L:
- meta_l_mask = mask; break;
- case XK_Meta_R:
- meta_r_mask = mask; break;
- case XK_Mode_switch:
- mode_switch_mask = mask; break;
- }
- }
- }
- XFreeModifiermap(xmods);
- got_masks = 1;
-}
-
-
-/*
- * This function is semi-official; it is not officially exported and should
- * not be considered part of the SDL API, but may be used by client code
- * that *really* needs it (including legacy code).
- * It is slow, though, and should be avoided if possible.
- *
- * Note that it isn't completely accurate either; in particular, multi-key
- * sequences (dead accents, compose key sequences) will not work since the
- * state has been irrevocably lost.
- */
-Uint16 X11_KeyToUnicode(SDLKey keysym, SDLMod modifiers)
-{
- struct SDL_VideoDevice *this = current_video;
- char keybuf[32];
- int i;
- KeySym xsym = 0;
- XKeyEvent xkey;
- Uint16 unicode;
-
- if ( !this || !SDL_Display ) {
- return 0;
- }
-
- SDL_memset(&xkey, 0, sizeof(xkey));
- xkey.display = SDL_Display;
-
- xsym = keysym; /* last resort if not found */
- for (i = 0; i < 256; ++i) {
- if ( MISC_keymap[i] == keysym ) {
- xsym = 0xFF00 | i;
- break;
- } else if ( ODD_keymap[i] == keysym ) {
- xsym = 0xFE00 | i;
- break;
- }
- }
-
- xkey.keycode = XKeysymToKeycode(xkey.display, xsym);
-
- get_modifier_masks(SDL_Display);
- if(modifiers & KMOD_SHIFT)
- xkey.state |= ShiftMask;
- if(modifiers & KMOD_CAPS)
- xkey.state |= LockMask;
- if(modifiers & KMOD_CTRL)
- xkey.state |= ControlMask;
- if(modifiers & KMOD_MODE)
- xkey.state |= mode_switch_mask;
- if(modifiers & KMOD_LALT)
- xkey.state |= alt_l_mask;
- if(modifiers & KMOD_RALT)
- xkey.state |= alt_r_mask;
- if(modifiers & KMOD_LMETA)
- xkey.state |= meta_l_mask;
- if(modifiers & KMOD_RMETA)
- xkey.state |= meta_r_mask;
- if(modifiers & KMOD_NUM)
- xkey.state |= num_mask;
-
- unicode = 0;
- if ( XLookupString(&xkey, keybuf, sizeof(keybuf), NULL, NULL) )
- unicode = (unsigned char)keybuf[0];
- return(unicode);
-}
-
-
-/*
- * Called when focus is regained, to read the keyboard state and generate
- * synthetic keypress/release events.
- * key_vec is a bit vector of keycodes (256 bits)
- */
-void X11_SetKeyboardState(Display *display, const char *key_vec)
-{
- char keys_return[32];
- int i;
- Uint8 *kstate = SDL_GetKeyState(NULL);
- SDLMod modstate;
- Window junk_window;
- int x, y;
- unsigned int mask;
-
- /* The first time the window is mapped, we initialize key state */
- if ( ! key_vec ) {
- XQueryKeymap(display, keys_return);
- key_vec = keys_return;
- }
-
- /* Get the keyboard modifier state */
- modstate = 0;
- get_modifier_masks(display);
- if ( XQueryPointer(display, DefaultRootWindow(display),
- &junk_window, &junk_window, &x, &y, &x, &y, &mask) ) {
- if ( mask & LockMask ) {
- modstate |= KMOD_CAPS;
- }
- if ( mask & mode_switch_mask ) {
- modstate |= KMOD_MODE;
- }
- if ( mask & num_mask ) {
- modstate |= KMOD_NUM;
- }
- }
-
- /* Zero the new keyboard state and generate it */
- SDL_memset(kstate, 0, SDLK_LAST);
- /*
- * An obvious optimisation is to check entire longwords at a time in
- * both loops, but we can't be sure the arrays are aligned so it's not
- * worth the extra complexity
- */
- for ( i = 0; i < 32; i++ ) {
- int j;
- if ( !key_vec[i] )
- continue;
- for ( j = 0; j < 8; j++ ) {
- if ( key_vec[i] & (1 << j) ) {
- SDLKey key;
- KeyCode kc = (i << 3 | j);
- key = X11_TranslateKeycode(display, kc);
- if ( key == SDLK_UNKNOWN ) {
- continue;
- }
- kstate[key] = SDL_PRESSED;
- switch (key) {
- case SDLK_LSHIFT:
- modstate |= KMOD_LSHIFT;
- break;
- case SDLK_RSHIFT:
- modstate |= KMOD_RSHIFT;
- break;
- case SDLK_LCTRL:
- modstate |= KMOD_LCTRL;
- break;
- case SDLK_RCTRL:
- modstate |= KMOD_RCTRL;
- break;
- case SDLK_LALT:
- modstate |= KMOD_LALT;
- break;
- case SDLK_RALT:
- modstate |= KMOD_RALT;
- break;
- case SDLK_LMETA:
- modstate |= KMOD_LMETA;
- break;
- case SDLK_RMETA:
- modstate |= KMOD_RMETA;
- break;
- default:
- break;
- }
- }
- }
- }
-
- /* Hack - set toggle key state */
- if ( modstate & KMOD_CAPS ) {
- kstate[SDLK_CAPSLOCK] = SDL_PRESSED;
- } else {
- kstate[SDLK_CAPSLOCK] = SDL_RELEASED;
- }
- if ( modstate & KMOD_NUM ) {
- kstate[SDLK_NUMLOCK] = SDL_PRESSED;
- } else {
- kstate[SDLK_NUMLOCK] = SDL_RELEASED;
- }
-
- /* Set the final modifier state */
- SDL_SetModState(modstate);
-}
-
-void X11_InitOSKeymap(_THIS)
-{
- X11_InitKeymap();
-}
-
-void X11_SaveScreenSaver(Display *display, int *saved_timeout, BOOL *dpms)
-{
- int timeout, interval, prefer_blank, allow_exp;
- XGetScreenSaver(display, &timeout, &interval, &prefer_blank, &allow_exp);
- *saved_timeout = timeout;
-
-#if SDL_VIDEO_DRIVER_X11_DPMS
- if ( SDL_X11_HAVE_DPMS ) {
- int dummy;
- if ( DPMSQueryExtension(display, &dummy, &dummy) ) {
- CARD16 state;
- DPMSInfo(display, &state, dpms);
- }
- }
-#else
- *dpms = 0;
-#endif /* SDL_VIDEO_DRIVER_X11_DPMS */
-}
-
-void X11_DisableScreenSaver(_THIS, Display *display)
-{
- int timeout, interval, prefer_blank, allow_exp;
-
- if (this->hidden->allow_screensaver) {
- return;
- }
-
- XGetScreenSaver(display, &timeout, &interval, &prefer_blank, &allow_exp);
- timeout = 0;
- XSetScreenSaver(display, timeout, interval, prefer_blank, allow_exp);
-
-#if SDL_VIDEO_DRIVER_X11_DPMS
- if ( SDL_X11_HAVE_DPMS ) {
- int dummy;
- if ( DPMSQueryExtension(display, &dummy, &dummy) ) {
- DPMSDisable(display);
- }
- }
-#endif /* SDL_VIDEO_DRIVER_X11_DPMS */
-}
-
-void X11_RestoreScreenSaver(_THIS, Display *display, int saved_timeout, BOOL dpms)
-{
- int timeout, interval, prefer_blank, allow_exp;
-
- if (this->hidden->allow_screensaver) {
- return;
- }
-
- XGetScreenSaver(display, &timeout, &interval, &prefer_blank, &allow_exp);
- timeout = saved_timeout;
- XSetScreenSaver(display, timeout, interval, prefer_blank, allow_exp);
-
-#if SDL_VIDEO_DRIVER_X11_DPMS
- if ( SDL_X11_HAVE_DPMS ) {
- int dummy;
- if ( DPMSQueryExtension(display, &dummy, &dummy) ) {
- if ( dpms ) {
- DPMSEnable(display);
- }
- }
- }
-#endif /* SDL_VIDEO_DRIVER_X11_DPMS */
-}