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+ =================================================================
+ Patch version 0.9 of SDL(Simple DirectMedia Layer) for Nano-X API
+ =================================================================
+
+ Authors: Hsieh-Fu Tsai, clare@setabox.com
+ Greg Haerr, greg@censoft.com
+
+ This patch is against SDL version 1.2.4.
+ It enhances previous patch 0.8 by providing direct framebuffer
+ access as well as dynamic hardware pixel type support, not
+ requiring a compile-time option setting for different framebuffer
+ modes.
+ Tested against Microwindows version 0.89pre9.
+
+ Older Microwindows versions
+ ===========================
+ If running on a version older than Microwindows 0.89pre9,
+ the following items might need to be patched in Microwindows.
+
+ 1. Patch src/nanox/client.c::GrClose()
+ It fixes the client side GrClose(). In the original version,
+ GrOpen() can only be called once. When the GrOpen() is called at
+ the second time, the program will terminate. In order to prevent
+ this situation, we need to insert "nxSocket = -1" after
+ "close(nxSocket)" in GrClose(). If you do not have this problem,
+ you may skip this step.
+
+ 2. Patch src/nanox/clientfb.c to return absolute x,y coordinates
+ when using GrGetWindowFBInfo(). Copy the version 0.89pre9
+ of src/nanox/clientfb.c to your system, or configure
+ using --disable-nanox-direct-fb.
+
+ =============
+ Quick Install
+ =============
+
+ 1. ./configure --disable-video-x11 --disable-video-fbcon \
+ --enable-video-nanox \
+ --with-nanox-pixel-type=[rgb/0888/888/565/555/332/pal]
+ 2. make clean
+ 3. make
+ 4. make install (as root)
+
+ ============
+ Nitty-gritty
+ ============
+
+ --enable-nanox-direct-fb Use direct framebuffer access
+ --enable-nanox-debug Show debug messages
+ --enable-nanox-share-memory Use shared-memory to speed up
+
+ When running multi-threaded applications using SDL, such
+ as SMPEG, set THREADSAFE=Y in Microwindows' config file,
+ to enable GrXXX() system call critical section support.
+
+ =============================================
+ Some programs can be used to test this patch.
+ =============================================
+
+ 1. http://www.cs.berkeley.edu/~weimer/atris (a tetris-like game)
+ 2. http://www.libsdl.org/projects/newvox/
+ 3. http://www.libsdl.org/projects/xflame/
+ 4. http://www.libsdl.org/projects/optimum/
+ 5. http://www.gnugeneration.com/software/loop/
+ 6: http://www.lokigames.com/development/smpeg.php3 (SMPEG version 0.4.4)
+
+ =========
+ Todo List
+ =========
+
+ 1. Create hardware surface
+ 2. Create YUVOverlay on hardware
+ 3. Use OpenGL
+ 4. Gamma correction
+ 5. Hide/Change mouse pointer
+ 6. Better window movement control with direct fb access
+ 7. Palette handling in 8bpp could be improved
+
+ =====================
+ Supporting Institutes
+ =====================
+
+ Many thanks to go to Setabox Co., Ltd. and CML (Communication and
+ Multimedia Laboratory, http://www.cmlab.csie.ntu.edu.tw/) in the
+ Department of Computer Science and Information Engineering of
+ National Taiwan University for supporting this porting project.
+
+ Century Embedded Technologies (http://embedded.censoft.com)
+ for this patch.
+
+ ===================
+ Contact Information
+ ===================
+
+ Welcome to give me any suggestion and to report bugs.
+ My e-mail address : clare@setabox.com or niky@cmlab.csie.ntu.edu.tw
+ or greg@censoft.com