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-rw-r--r--distrib/sdl-1.2.15/VisualC/SDL/SDL.dsp546
-rw-r--r--distrib/sdl-1.2.15/VisualC/SDL/SDL.vcproj828
-rw-r--r--distrib/sdl-1.2.15/VisualC/SDL/Version.rc105
-rw-r--r--distrib/sdl-1.2.15/VisualC/SDL/resource.h15
4 files changed, 1494 insertions, 0 deletions
diff --git a/distrib/sdl-1.2.15/VisualC/SDL/SDL.dsp b/distrib/sdl-1.2.15/VisualC/SDL/SDL.dsp
new file mode 100644
index 0000000..83838fe
--- /dev/null
+++ b/distrib/sdl-1.2.15/VisualC/SDL/SDL.dsp
@@ -0,0 +1,546 @@
+# Microsoft Developer Studio Project File - Name="SDL" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 5.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
+
+CFG=SDL - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "SDL.MAK".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "SDL.MAK" CFG="SDL - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "SDL - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE "SDL - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE
+
+# Begin Project
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+MTL=midl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "SDL - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "Release"
+# PROP BASE Intermediate_Dir "Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Release"
+# PROP Intermediate_Dir "Release"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
+# ADD CPP /nologo /MD /W3 /GX /O2 /I "..\..\include" /D "NDEBUG" /D "_WINDOWS" /D _WIN32_WINNT=0x0400 /YX /FD /c
+# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
+# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /machine:I386
+# ADD LINK32 winmm.lib dxguid.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /machine:I386
+
+!ELSEIF "$(CFG)" == "SDL - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "Debug"
+# PROP BASE Intermediate_Dir "Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "Debug"
+# PROP Intermediate_Dir "Debug"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
+# ADD CPP /nologo /MD /W3 /Gm /GX /Zi /Od /I "..\..\include" /D "_DEBUG" /D "_WINDOWS" /D _WIN32_WINNT=0x0400 /YX /FD /c
+# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
+# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 winmm.lib dxguid.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
+
+!ENDIF
+
+# Begin Target
+
+# Name "SDL - Win32 Release"
+# Name "SDL - Win32 Debug"
+# Begin Source File
+
+SOURCE=..\..\src\video\blank_cursor.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\video\default_cursor.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\video\windx5\Directx.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\SDL.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\events\SDL_active.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\audio\SDL_audio.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\audio\SDL_audio_c.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\audio\SDL_audiocvt.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\audio\SDL_audiomem.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\video\SDL_blit.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\video\SDL_blit.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\video\SDL_blit_0.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\video\SDL_blit_1.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\video\SDL_blit_A.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\video\SDL_blit_A.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\video\SDL_blit_N.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\video\SDL_bmp.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\cdrom\SDL_cdrom.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\cpuinfo\SDL_cpuinfo.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\video\SDL_cursor.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\video\SDL_cursor_c.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\audio\windib\SDL_dibaudio.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\audio\windib\SDL_dibaudio.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\video\windib\SDL_dibevents.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\video\windib\SDL_dibevents_c.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\video\windib\SDL_dibvideo.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\video\windib\SDL_dibvideo.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\audio\disk\SDL_diskaudio.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\audio\disk\SDL_diskaudio.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\audio\dummy\SDL_dummyaudio.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\audio\dummy\SDL_dummyaudio.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\audio\windx5\SDL_dx5audio.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\audio\windx5\SDL_dx5audio.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\video\windx5\SDL_dx5events.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\video\windx5\SDL_dx5events_c.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\video\windx5\SDL_dx5video.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\video\windx5\SDL_dx5video.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\video\windx5\SDL_dx5yuv.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\video\windx5\SDL_dx5yuv_c.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\SDL_error.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\SDL_error_c.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\events\SDL_events.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\events\SDL_events_c.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\events\SDL_expose.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\SDL_fatal.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\SDL_fatal.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\video\SDL_gamma.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\stdlib\SDL_getenv.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\stdlib\SDL_iconv.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\joystick\SDL_joystick.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\joystick\SDL_joystick_c.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\events\SDL_keyboard.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\video\SDL_leaks.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\video\wincommon\SDL_lowvideo.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\stdlib\SDL_malloc.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\audio\SDL_mixer.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\audio\SDL_mixer_MMX_VC.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\joystick\win32\SDL_mmjoystick.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\events\SDL_mouse.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\video\dummy\SDL_nullevents.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\video\dummy\SDL_nullevents_c.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\video\dummy\SDL_nullmouse.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\video\dummy\SDL_nullmouse_c.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\video\dummy\SDL_nullvideo.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\video\dummy\SDL_nullvideo.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\video\SDL_pixels.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\video\SDL_pixels_c.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\stdlib\SDL_qsort.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\events\SDL_quit.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\events\SDL_resize.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\video\SDL_RLEaccel.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\video\SDL_RLEaccel_c.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\file\SDL_rwops.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\video\SDL_stretch.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\video\SDL_stretch_c.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\stdlib\SDL_stdlib.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\stdlib\SDL_string.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\video\SDL_surface.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\audio\SDL_sysaudio.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\cdrom\win32\SDL_syscdrom.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\cdrom\SDL_syscdrom.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\thread\generic\SDL_syscond.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\video\wincommon\SDL_sysevents.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\events\SDL_sysevents.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\joystick\SDL_sysjoystick.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\loadso\win32\SDL_sysloadso.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\video\wincommon\SDL_sysmouse.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\video\wincommon\SDL_sysmouse_c.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\thread\win32\SDL_sysmutex.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\thread\win32\SDL_syssem.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\thread\win32\SDL_systhread.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\thread\SDL_systhread.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\thread\win32\SDL_systhread_c.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\timer\win32\SDL_systimer.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\timer\SDL_systimer.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\video\SDL_sysvideo.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\video\wincommon\SDL_syswm.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\video\wincommon\SDL_syswm_c.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\thread\SDL_thread.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\thread\SDL_thread_c.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\timer\SDL_timer.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\timer\SDL_timer_c.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\video\SDL_video.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\video\windib\SDL_vkeys.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\audio\SDL_wave.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\audio\SDL_wave.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\video\wincommon\SDL_wingl.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\video\wincommon\SDL_wingl_c.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\video\SDL_yuv.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\video\SDL_yuv_sw.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\video\SDL_yuv_sw_c.h
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\video\SDL_yuvfuncs.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\Version.rc
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\src\video\wincommon\Wmmsg.h
+# End Source File
+# End Target
+# End Project
diff --git a/distrib/sdl-1.2.15/VisualC/SDL/SDL.vcproj b/distrib/sdl-1.2.15/VisualC/SDL/SDL.vcproj
new file mode 100644
index 0000000..1dffaea
--- /dev/null
+++ b/distrib/sdl-1.2.15/VisualC/SDL/SDL.vcproj
@@ -0,0 +1,828 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="9.00"
+ Name="SDL"
+ ProjectGUID="{81CE8DAF-EBB2-4761-8E45-B71ABCCA8C68}"
+ RootNamespace="SDL"
+ TargetFrameworkVersion="131072"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ <Platform
+ Name="x64"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="Debug|Win32"
+ OutputDirectory="$(SolutionDir)$(ConfigurationName)"
+ IntermediateDirectory="$(ConfigurationName)"
+ ConfigurationType="2"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ PreprocessorDefinitions="_DEBUG"
+ MkTypLibCompatible="true"
+ SuppressStartupBanner="true"
+ TargetEnvironment="1"
+ TypeLibraryName=".\Debug/SDL.tlb"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="&quot;$(ProjectDir)\..\..\include&quot;"
+ PreprocessorDefinitions="_CRT_SECURE_NO_DEPRECATE;_DEBUG;_WINDOWS;_WIN32_WINNT=0x0400"
+ RuntimeLibrary="2"
+ BufferSecurityCheck="false"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile=".\Debug/SDL.pch"
+ WarningLevel="3"
+ SuppressStartupBanner="true"
+ Detect64BitPortabilityProblems="false"
+ DebugInformationFormat="4"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalOptions="/MACHINE:I386"
+ AdditionalDependencies="winmm.lib dxguid.lib"
+ OutputFile=".\Debug/SDL.dll"
+ LinkIncremental="2"
+ SuppressStartupBanner="true"
+ IgnoreAllDefaultLibraries="false"
+ GenerateDebugInformation="true"
+ ProgramDatabaseFile=".\Debug/SDL.pdb"
+ SubSystem="2"
+ CLRUnmanagedCodeCheck="false"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCManifestTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCAppVerifierTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="Debug|x64"
+ OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
+ IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
+ ConfigurationType="2"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ PreprocessorDefinitions="_DEBUG"
+ MkTypLibCompatible="true"
+ SuppressStartupBanner="true"
+ TargetEnvironment="3"
+ TypeLibraryName=".\Debug/SDL.tlb"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="&quot;$(ProjectDir)\..\..\include&quot;"
+ PreprocessorDefinitions="_CRT_SECURE_NO_DEPRECATE;_DEBUG;_WINDOWS;_WIN32_WINNT=0x0400"
+ RuntimeLibrary="2"
+ BufferSecurityCheck="false"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile=".\Debug/SDL.pch"
+ WarningLevel="3"
+ SuppressStartupBanner="true"
+ Detect64BitPortabilityProblems="false"
+ DebugInformationFormat="3"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies="winmm.lib dxguid.lib"
+ OutputFile=".\Debug/SDL.dll"
+ LinkIncremental="2"
+ SuppressStartupBanner="true"
+ IgnoreAllDefaultLibraries="false"
+ GenerateDebugInformation="true"
+ ProgramDatabaseFile=".\Debug/SDL.pdb"
+ SubSystem="2"
+ TargetMachine="17"
+ CLRUnmanagedCodeCheck="false"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCManifestTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCAppVerifierTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="Release|Win32"
+ OutputDirectory="$(SolutionDir)$(ConfigurationName)"
+ IntermediateDirectory="$(ConfigurationName)"
+ ConfigurationType="2"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ PreprocessorDefinitions="NDEBUG"
+ MkTypLibCompatible="true"
+ SuppressStartupBanner="true"
+ TargetEnvironment="1"
+ TypeLibraryName=".\Release/SDL.tlb"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ EnableIntrinsicFunctions="false"
+ AdditionalIncludeDirectories="&quot;$(ProjectDir)\..\..\include&quot;"
+ PreprocessorDefinitions="_CRT_SECURE_NO_DEPRECATE;NDEBUG;_WINDOWS;_WIN32_WINNT=0x0400"
+ StringPooling="true"
+ RuntimeLibrary="2"
+ BufferSecurityCheck="false"
+ EnableFunctionLevelLinking="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile=".\Release/SDL.pch"
+ WarningLevel="3"
+ SuppressStartupBanner="true"
+ Detect64BitPortabilityProblems="false"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalOptions="/MACHINE:I386"
+ AdditionalDependencies="winmm.lib dxguid.lib"
+ OutputFile=".\Release/SDL.dll"
+ LinkIncremental="1"
+ SuppressStartupBanner="true"
+ IgnoreAllDefaultLibraries="false"
+ ProgramDatabaseFile=".\Release/SDL.pdb"
+ SubSystem="2"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCManifestTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCAppVerifierTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="Release|x64"
+ OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
+ IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
+ ConfigurationType="2"
+ InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC70.vsprops"
+ UseOfMFC="0"
+ ATLMinimizesCRunTimeLibraryUsage="false"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ PreprocessorDefinitions="NDEBUG"
+ MkTypLibCompatible="true"
+ SuppressStartupBanner="true"
+ TargetEnvironment="3"
+ TypeLibraryName=".\Release/SDL.tlb"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ InlineFunctionExpansion="1"
+ EnableIntrinsicFunctions="false"
+ AdditionalIncludeDirectories="&quot;$(ProjectDir)\..\..\include&quot;"
+ PreprocessorDefinitions="_CRT_SECURE_NO_DEPRECATE;NDEBUG;_WINDOWS;_WIN32_WINNT=0x0400"
+ StringPooling="true"
+ RuntimeLibrary="2"
+ BufferSecurityCheck="false"
+ EnableFunctionLevelLinking="true"
+ UsePrecompiledHeader="0"
+ PrecompiledHeaderFile=".\Release/SDL.pch"
+ WarningLevel="3"
+ SuppressStartupBanner="true"
+ Detect64BitPortabilityProblems="false"
+ CompileAs="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG"
+ Culture="1033"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalDependencies="winmm.lib dxguid.lib"
+ OutputFile=".\Release/SDL.dll"
+ LinkIncremental="1"
+ SuppressStartupBanner="true"
+ IgnoreAllDefaultLibraries="false"
+ ProgramDatabaseFile=".\Release/SDL.pdb"
+ SubSystem="2"
+ TargetMachine="17"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCManifestTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCAppVerifierTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <File
+ RelativePath="..\..\src\SDL.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\events\SDL_active.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\audio\SDL_audio.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\audio\SDL_audio_c.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\audio\SDL_audiocvt.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\audio\SDL_audiomem.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\video\SDL_blit.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\video\SDL_blit.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\video\SDL_blit_0.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\video\SDL_blit_1.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\video\SDL_blit_A.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\video\SDL_blit_A.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\video\SDL_blit_N.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\video\SDL_bmp.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\cdrom\SDL_cdrom.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\cpuinfo\SDL_cpuinfo.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\video\SDL_cursor.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\video\SDL_cursor_c.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\audio\windib\SDL_dibaudio.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\audio\windib\SDL_dibaudio.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\video\windib\SDL_dibevents.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\video\windib\SDL_dibevents_c.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\video\windib\SDL_dibvideo.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\video\windib\SDL_dibvideo.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\audio\disk\SDL_diskaudio.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\audio\disk\SDL_diskaudio.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\audio\dummy\SDL_dummyaudio.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\audio\dummy\SDL_dummyaudio.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\audio\windx5\SDL_dx5audio.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\audio\windx5\SDL_dx5audio.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\video\Windx5\SDL_dx5events.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\video\Windx5\SDL_dx5events_c.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\video\Windx5\SDL_dx5video.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\video\Windx5\SDL_dx5video.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\video\windx5\SDL_dx5yuv.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\video\windx5\SDL_dx5yuv_c.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\SDL_error.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\SDL_error_c.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\events\SDL_events.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\events\SDL_events_c.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\events\SDL_expose.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\SDL_fatal.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\SDL_fatal.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\video\SDL_gamma.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\stdlib\SDL_getenv.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\stdlib\SDL_iconv.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\joystick\SDL_joystick.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\joystick\SDL_joystick_c.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\events\SDL_keyboard.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\video\SDL_leaks.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\video\wincommon\SDL_lowvideo.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\stdlib\SDL_malloc.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\audio\SDL_mixer.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\audio\SDL_mixer_MMX_VC.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\joystick\win32\SDL_mmjoystick.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\events\SDL_mouse.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\video\dummy\SDL_nullevents.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\video\dummy\SDL_nullevents_c.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\video\dummy\SDL_nullmouse.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\video\dummy\SDL_nullmouse_c.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\video\dummy\SDL_nullvideo.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\video\dummy\SDL_nullvideo.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\video\SDL_pixels.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\video\SDL_pixels_c.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\stdlib\SDL_qsort.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\events\SDL_quit.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\events\SDL_resize.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\video\SDL_RLEaccel.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\video\SDL_RLEaccel_c.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\file\SDL_rwops.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\stdlib\SDL_stdlib.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\video\SDL_stretch.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\video\SDL_stretch_c.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\stdlib\SDL_string.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\video\SDL_surface.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\audio\SDL_sysaudio.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\cdrom\win32\SDL_syscdrom.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\cdrom\SDL_syscdrom.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\thread\generic\SDL_syscond.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\video\wincommon\SDL_sysevents.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\events\SDL_sysevents.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\joystick\SDL_sysjoystick.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\loadso\win32\SDL_sysloadso.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\video\wincommon\SDL_sysmouse.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\video\wincommon\SDL_sysmouse_c.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\thread\win32\SDL_sysmutex.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\thread\win32\SDL_syssem.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\thread\win32\SDL_systhread.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\thread\SDL_systhread.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\thread\win32\SDL_systhread_c.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\timer\win32\SDL_systimer.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\timer\SDL_systimer.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\video\SDL_sysvideo.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\video\wincommon\SDL_syswm.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\video\wincommon\SDL_syswm_c.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\thread\SDL_thread.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\thread\SDL_thread_c.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\timer\SDL_timer.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\timer\SDL_timer_c.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\video\SDL_video.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\video\windib\SDL_vkeys.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\audio\SDL_wave.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\audio\SDL_wave.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\video\wincommon\SDL_wingl.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\video\wincommon\SDL_wingl_c.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\video\SDL_yuv.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\video\SDL_yuv_sw.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\video\SDL_yuv_sw_c.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\video\SDL_yuvfuncs.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\src\video\wincommon\Wmmsg.h"
+ >
+ </File>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>
diff --git a/distrib/sdl-1.2.15/VisualC/SDL/Version.rc b/distrib/sdl-1.2.15/VisualC/SDL/Version.rc
new file mode 100644
index 0000000..3147730
--- /dev/null
+++ b/distrib/sdl-1.2.15/VisualC/SDL/Version.rc
@@ -0,0 +1,105 @@
+//Microsoft Developer Studio generated resource script.
+//
+#include "resource.h"
+
+#define APSTUDIO_READONLY_SYMBOLS
+/////////////////////////////////////////////////////////////////////////////
+//
+// Generated from the TEXTINCLUDE 2 resource.
+//
+#include "winresrc.h"
+
+/////////////////////////////////////////////////////////////////////////////
+#undef APSTUDIO_READONLY_SYMBOLS
+
+/////////////////////////////////////////////////////////////////////////////
+// English (U.S.) resources
+
+#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
+#ifdef _WIN32
+LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
+#pragma code_page(1252)
+#endif //_WIN32
+
+#ifndef _MAC
+/////////////////////////////////////////////////////////////////////////////
+//
+// Version
+//
+
+VS_VERSION_INFO VERSIONINFO
+ FILEVERSION 1,2,15,0
+ PRODUCTVERSION 1,2,15,0
+ FILEFLAGSMASK 0x3fL
+#ifdef _DEBUG
+ FILEFLAGS 0x1L
+#else
+ FILEFLAGS 0x0L
+#endif
+ FILEOS 0x40004L
+ FILETYPE 0x2L
+ FILESUBTYPE 0x0L
+BEGIN
+ BLOCK "StringFileInfo"
+ BEGIN
+ BLOCK "040904b0"
+ BEGIN
+ VALUE "CompanyName", "\0"
+ VALUE "FileDescription", "SDL\0"
+ VALUE "FileVersion", "1, 2, 15, 0\0"
+ VALUE "InternalName", "SDL\0"
+ VALUE "LegalCopyright", "Copyright © 2012 Sam Lantinga\0"
+ VALUE "OriginalFilename", "SDL.dll\0"
+ VALUE "ProductName", "Simple DirectMedia Layer\0"
+ VALUE "ProductVersion", "1, 2, 15, 0\0"
+ END
+ END
+ BLOCK "VarFileInfo"
+ BEGIN
+ VALUE "Translation", 0x409, 1200
+ END
+END
+
+#endif // !_MAC
+
+
+#ifdef APSTUDIO_INVOKED
+/////////////////////////////////////////////////////////////////////////////
+//
+// TEXTINCLUDE
+//
+
+1 TEXTINCLUDE DISCARDABLE
+BEGIN
+ "resource.h\0"
+END
+
+2 TEXTINCLUDE DISCARDABLE
+BEGIN
+ "#include ""afxres.h""\r\n"
+ "\0"
+END
+
+3 TEXTINCLUDE DISCARDABLE
+BEGIN
+ "\r\n"
+ "\0"
+END
+
+#endif // APSTUDIO_INVOKED
+
+#endif // English (U.S.) resources
+/////////////////////////////////////////////////////////////////////////////
+
+
+
+#ifndef APSTUDIO_INVOKED
+/////////////////////////////////////////////////////////////////////////////
+//
+// Generated from the TEXTINCLUDE 3 resource.
+//
+
+
+/////////////////////////////////////////////////////////////////////////////
+#endif // not APSTUDIO_INVOKED
+
diff --git a/distrib/sdl-1.2.15/VisualC/SDL/resource.h b/distrib/sdl-1.2.15/VisualC/SDL/resource.h
new file mode 100644
index 0000000..cbfd81d
--- /dev/null
+++ b/distrib/sdl-1.2.15/VisualC/SDL/resource.h
@@ -0,0 +1,15 @@
+//{{NO_DEPENDENCIES}}
+// Microsoft Developer Studio generated include file.
+// Used by Version.rc
+//
+
+// Next default values for new objects
+//
+#ifdef APSTUDIO_INVOKED
+#ifndef APSTUDIO_READONLY_SYMBOLS
+#define _APS_NEXT_RESOURCE_VALUE 101
+#define _APS_NEXT_COMMAND_VALUE 40001
+#define _APS_NEXT_CONTROL_VALUE 1000
+#define _APS_NEXT_SYMED_VALUE 101
+#endif
+#endif