aboutsummaryrefslogtreecommitdiffstats
path: root/distrib/sdl-1.2.15/VisualCE/loopwave
diff options
context:
space:
mode:
Diffstat (limited to 'distrib/sdl-1.2.15/VisualCE/loopwave')
-rw-r--r--distrib/sdl-1.2.15/VisualCE/loopwave/loopwave.vcp562
-rw-r--r--distrib/sdl-1.2.15/VisualCE/loopwave/loopwave.vcproj374
2 files changed, 936 insertions, 0 deletions
diff --git a/distrib/sdl-1.2.15/VisualCE/loopwave/loopwave.vcp b/distrib/sdl-1.2.15/VisualCE/loopwave/loopwave.vcp
new file mode 100644
index 0000000..f886a6b
--- /dev/null
+++ b/distrib/sdl-1.2.15/VisualCE/loopwave/loopwave.vcp
@@ -0,0 +1,562 @@
+# Microsoft eMbedded Visual Tools Project File - Name="loopwave" - Package Owner=<4>
+# Microsoft eMbedded Visual Tools Generated Build File, Format Version 6.02
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (WCE x86) Application" 0x8301
+# TARGTYPE "Win32 (WCE ARM) Application" 0x8501
+# TARGTYPE "Win32 (WCE ARMV4) Application" 0xa301
+# TARGTYPE "Win32 (WCE x86em) Application" 0x7f01
+# TARGTYPE "Win32 (WCE emulator) Application" 0xa601
+
+CFG=loopwave - Win32 (WCE emulator) Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "loopwave.vcn".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "loopwave.vcn" CFG="loopwave - Win32 (WCE emulator) Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "loopwave - Win32 (WCE emulator) Release" (based on "Win32 (WCE emulator) Application")
+!MESSAGE "loopwave - Win32 (WCE emulator) Debug" (based on "Win32 (WCE emulator) Application")
+!MESSAGE "loopwave - Win32 (WCE ARMV4) Release" (based on "Win32 (WCE ARMV4) Application")
+!MESSAGE "loopwave - Win32 (WCE ARMV4) Debug" (based on "Win32 (WCE ARMV4) Application")
+!MESSAGE "loopwave - Win32 (WCE ARM) Release" (based on "Win32 (WCE ARM) Application")
+!MESSAGE "loopwave - Win32 (WCE x86em) Release" (based on "Win32 (WCE x86em) Application")
+!MESSAGE "loopwave - Win32 (WCE ARM) Debug" (based on "Win32 (WCE ARM) Application")
+!MESSAGE "loopwave - Win32 (WCE x86) Release" (based on "Win32 (WCE x86) Application")
+!MESSAGE "loopwave - Win32 (WCE x86) Debug" (based on "Win32 (WCE x86) Application")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+# PROP ATL_Project 2
+
+!IF "$(CFG)" == "loopwave - Win32 (WCE emulator) Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "emulatorRel"
+# PROP BASE Intermediate_Dir "emulatorRel"
+# PROP BASE CPU_ID "{32E52003-403E-442D-BE48-DE10F8C6131D}"
+# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "emulatorRel"
+# PROP Intermediate_Dir "emulatorRel"
+# PROP CPU_ID "{32E52003-403E-442D-BE48-DE10F8C6131D}"
+# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
+# PROP Target_Dir ""
+RSC=rc.exe
+# ADD BASE RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "NDEBUG" /d "$(CePlatform)" /d "_X86_" /d "x86" /d "_i386_" /r
+# ADD RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "NDEBUG" /d "$(CePlatform)" /d "_X86_" /d "x86" /d "_i386_" /r
+CPP=cl.exe
+# ADD BASE CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "i_386_" /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "NDEBUG" /YX /Gs8192 /GF /O2 /c
+# ADD CPP /nologo /W3 /I "..\..\include" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "i_386_" /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "NDEBUG" /YX /Gs8192 /GF /O2 /c
+MTL=midl.exe
+# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
+# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 commctrl.lib coredll.lib $(CEx86Corelibc) /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /nodefaultlib:"OLDNAMES.lib" /nodefaultlib:$(CENoDefaultLib) /subsystem:$(CESubsystem) /MACHINE:IX86
+# ADD LINK32 commctrl.lib coredll.lib $(CEx86Corelibc) /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /nodefaultlib:"OLDNAMES.lib" /nodefaultlib:$(CENoDefaultLib) /subsystem:$(CESubsystem) /MACHINE:IX86
+
+!ELSEIF "$(CFG)" == "loopwave - Win32 (WCE emulator) Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "emulatorDbg"
+# PROP BASE Intermediate_Dir "emulatorDbg"
+# PROP BASE CPU_ID "{32E52003-403E-442D-BE48-DE10F8C6131D}"
+# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "emulatorDbg"
+# PROP Intermediate_Dir "emulatorDbg"
+# PROP CPU_ID "{32E52003-403E-442D-BE48-DE10F8C6131D}"
+# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
+# PROP Target_Dir ""
+RSC=rc.exe
+# ADD BASE RSC /l 0x409 /d "$(CePlatform)" /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "DEBUG" /d "_X86_" /d "x86" /d "_i386_" /r
+# ADD RSC /l 0x409 /d "$(CePlatform)" /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "DEBUG" /d "_X86_" /d "x86" /d "_i386_" /r
+CPP=cl.exe
+# ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D "_i386_" /D UNDER_CE=$(CEVersion) /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "i_386_" /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /YX /Gs8192 /GF /c
+# ADD CPP /nologo /W3 /Zi /Od /I "..\..\include" /D "DEBUG" /D "_i386_" /D UNDER_CE=$(CEVersion) /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "i_386_" /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /YX /Gs8192 /GF /c
+MTL=midl.exe
+# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
+# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 commctrl.lib coredll.lib $(CEx86Corelibc) /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /debug /nodefaultlib:"OLDNAMES.lib" /nodefaultlib:$(CENoDefaultLib) /subsystem:$(CESubsystem) /MACHINE:IX86
+# ADD LINK32 commctrl.lib coredll.lib $(CEx86Corelibc) /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /debug /nodefaultlib:"OLDNAMES.lib" /nodefaultlib:$(CENoDefaultLib) /subsystem:$(CESubsystem) /MACHINE:IX86
+
+!ELSEIF "$(CFG)" == "loopwave - Win32 (WCE ARMV4) Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "ARMV4Rel"
+# PROP BASE Intermediate_Dir "ARMV4Rel"
+# PROP BASE CPU_ID "{ECBEA43D-CD7B-4852-AD55-D4227B5D624B}"
+# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "ARMV4Rel"
+# PROP Intermediate_Dir "ARMV4Rel"
+# PROP CPU_ID "{ECBEA43D-CD7B-4852-AD55-D4227B5D624B}"
+# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
+# PROP Target_Dir ""
+RSC=rc.exe
+# ADD BASE RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "NDEBUG" /d "UNICODE" /d "_UNICODE" /d "$(CePlatform)" /d "ARM" /d "_ARM_" /d "ARMV4" /r
+# ADD RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "NDEBUG" /d "UNICODE" /d "_UNICODE" /d "$(CePlatform)" /d "ARM" /d "_ARM_" /d "ARMV4" /r
+CPP=clarm.exe
+# ADD BASE CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "NDEBUG" /YX /O2 /M$(CECrtMT) /c
+# ADD CPP /nologo /W3 /I "..\..\include" /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "NDEBUG" /YX /O2 /M$(CECrtMT) /c
+MTL=midl.exe
+# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
+# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 commctrl.lib coredll.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /nodefaultlib:"$(CENoDefaultLib)" /subsystem:$(CESubsystem) /align:"4096" /MACHINE:ARM
+# ADD LINK32 commctrl.lib coredll.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /nodefaultlib:"$(CENoDefaultLib)" /subsystem:$(CESubsystem) /align:"4096" /MACHINE:ARM
+
+!ELSEIF "$(CFG)" == "loopwave - Win32 (WCE ARMV4) Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "ARMV4Dbg"
+# PROP BASE Intermediate_Dir "ARMV4Dbg"
+# PROP BASE CPU_ID "{ECBEA43D-CD7B-4852-AD55-D4227B5D624B}"
+# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "ARMV4Dbg"
+# PROP Intermediate_Dir "ARMV4Dbg"
+# PROP CPU_ID "{ECBEA43D-CD7B-4852-AD55-D4227B5D624B}"
+# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
+# PROP Target_Dir ""
+RSC=rc.exe
+# ADD BASE RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "DEBUG" /d "UNICODE" /d "_UNICODE" /d "$(CePlatform)" /d "ARM" /d "_ARM_" /d "ARMV4" /r
+# ADD RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "DEBUG" /d "UNICODE" /d "_UNICODE" /d "$(CePlatform)" /d "ARM" /d "_ARM_" /d "ARMV4" /r
+CPP=clarm.exe
+# ADD BASE CPP /nologo /W3 /Zi /Od /D "DEBUG" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "UNICODE" /D "_UNICODE" /YX /M$(CECrtMTDebug) /c
+# ADD CPP /nologo /W3 /Zi /Od /I "..\..\include" /D "DEBUG" /D "ARM" /D "_ARM_" /D "ARMV4" /D UNDER_CE=$(CEVersion) /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "UNICODE" /D "_UNICODE" /YX /M$(CECrtMTDebug) /c
+MTL=midl.exe
+# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
+# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 commctrl.lib coredll.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /debug /nodefaultlib:"$(CENoDefaultLib)" /subsystem:$(CESubsystem) /align:"4096" /MACHINE:ARM
+# ADD LINK32 commctrl.lib coredll.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /debug /nodefaultlib:"$(CENoDefaultLib)" /subsystem:$(CESubsystem) /align:"4096" /MACHINE:ARM
+
+!ELSEIF "$(CFG)" == "loopwave - Win32 (WCE ARM) Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "ARMRel"
+# PROP BASE Intermediate_Dir "ARMRel"
+# PROP BASE CPU_ID "{D6518FFC-710F-11D3-99F2-00105A0DF099}"
+# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "ARMRel"
+# PROP Intermediate_Dir "ARMRel"
+# PROP CPU_ID "{D6518FFC-710F-11D3-99F2-00105A0DF099}"
+# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
+# PROP Target_Dir ""
+RSC=rc.exe
+# ADD BASE RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "NDEBUG" /d "$(CePlatform)" /d "ARM" /d "_ARM_" /r
+# ADD RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "NDEBUG" /d "$(CePlatform)" /d "ARM" /d "_ARM_" /r
+CPP=clarm.exe
+# ADD BASE CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "ARM" /D "_ARM_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "NDEBUG" /YX /Oxs /M$(CECrtMT) /c
+# ADD CPP /nologo /W3 /O2 /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "ARM" /D "_ARM_" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "NDEBUG" /YX /Oxs /M$(CECrtMT) /c
+MTL=midl.exe
+# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
+# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 commctrl.lib coredll.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /nodefaultlib:"$(CENoDefaultLib)" /subsystem:$(CESubsystem) /align:"4096" /MACHINE:ARM
+# ADD LINK32 commctrl.lib coredll.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /nodefaultlib:"$(CENoDefaultLib)" /subsystem:$(CESubsystem) /align:"4096" /MACHINE:ARM
+
+!ELSEIF "$(CFG)" == "loopwave - Win32 (WCE x86em) Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "X86EMRel"
+# PROP BASE Intermediate_Dir "X86EMRel"
+# PROP BASE CPU_ID "{D6518FF4-710F-11D3-99F2-00105A0DF099}"
+# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "X86EMRel"
+# PROP Intermediate_Dir "X86EMRel"
+# PROP CPU_ID "{D6518FF4-710F-11D3-99F2-00105A0DF099}"
+# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
+# PROP Target_Dir ""
+RSC=rc.exe
+# ADD BASE RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "NDEBUG" /d "$(CePlatform)" /d "_X86_" /d "x86" /d "i486" /r
+# ADD RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "NDEBUG" /d "$(CePlatform)" /d "_X86_" /d "x86" /d "i486" /r
+CPP=cl.exe
+# ADD BASE CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "WIN32" /D "STRICT" /D "_WIN32_WCE_EMULATION" /D "INTERNATIONAL" /D "USA" /D "INTLMSG_CODEPAGE" /D "$(CePlatform)" /D "i486" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "NDEBUG" /YX /Gz /Oxs /c
+# ADD CPP /nologo /W3 /D _WIN32_WCE=$(CEVersion) /D "WIN32" /D "STRICT" /D "_WIN32_WCE_EMULATION" /D "INTERNATIONAL" /D "USA" /D "INTLMSG_CODEPAGE" /D "$(CePlatform)" /D "i486" /D UNDER_CE=$(CEVersion) /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "NDEBUG" /YX /Gz /Oxs /c
+MTL=midl.exe
+# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
+# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 commctrl.lib coredll.lib $(CEx86Corelibc) /nologo /stack:0x10000,0x1000 /subsystem:windows /nodefaultlib:"OLDNAMES.lib" /nodefaultlib:$(CENoDefaultLib) /windowsce:emulation /MACHINE:IX86
+# ADD LINK32 commctrl.lib coredll.lib $(CEx86Corelibc) /nologo /stack:0x10000,0x1000 /subsystem:windows /nodefaultlib:"OLDNAMES.lib" /nodefaultlib:$(CENoDefaultLib) /windowsce:emulation /MACHINE:IX86
+
+!ELSEIF "$(CFG)" == "loopwave - Win32 (WCE ARM) Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "ARMDbg"
+# PROP BASE Intermediate_Dir "ARMDbg"
+# PROP BASE CPU_ID "{D6518FFC-710F-11D3-99F2-00105A0DF099}"
+# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "ARMDbg"
+# PROP Intermediate_Dir "ARMDbg"
+# PROP CPU_ID "{D6518FFC-710F-11D3-99F2-00105A0DF099}"
+# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
+# PROP Target_Dir ""
+RSC=rc.exe
+# ADD BASE RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "DEBUG" /d "$(CePlatform)" /d "ARM" /d "_ARM_" /r
+# ADD RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "DEBUG" /d "$(CePlatform)" /d "ARM" /d "_ARM_" /r
+CPP=clarm.exe
+# ADD BASE CPP /nologo /W3 /GX- /Zi /Od /D "DEBUG" /D "ARM" /D "_ARM_" /D UNDER_CE=$(CEVersion) /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "UNICODE" /D "_UNICODE" /YX /M$(CECrtMTDebug) /c
+# ADD CPP /nologo /W3 /GX- /Zi /Od /D "DEBUG" /D "ARM" /D "_ARM_" /D UNDER_CE=$(CEVersion) /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "UNICODE" /D "_UNICODE" /YX /M$(CECrtMTDebug) /c
+MTL=midl.exe
+# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
+# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 commctrl.lib coredll.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /debug /nodefaultlib:"$(CENoDefaultLib)" /subsystem:$(CESubsystem) /align:"4096" /MACHINE:ARM
+# ADD LINK32 commctrl.lib coredll.lib /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /debug /nodefaultlib:"$(CENoDefaultLib)" /subsystem:$(CESubsystem) /align:"4096" /MACHINE:ARM
+
+!ELSEIF "$(CFG)" == "loopwave - Win32 (WCE x86) Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "X86Rel"
+# PROP BASE Intermediate_Dir "X86Rel"
+# PROP BASE CPU_ID "{D6518FF3-710F-11D3-99F2-00105A0DF099}"
+# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "X86Rel"
+# PROP Intermediate_Dir "X86Rel"
+# PROP CPU_ID "{D6518FF3-710F-11D3-99F2-00105A0DF099}"
+# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
+# PROP Target_Dir ""
+RSC=rc.exe
+# ADD BASE RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "NDEBUG" /d "$(CePlatform)" /d "_X86_" /d "x86" /d "_i386_" /r
+# ADD RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "NDEBUG" /d "$(CePlatform)" /d "_X86_" /d "x86" /d "_i386_" /r
+CPP=cl.exe
+# ADD BASE CPP /nologo /W3 /GX- /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "i_386_" /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "NDEBUG" /YX /Gs8192 /GF /Oxs /c
+# ADD CPP /nologo /W3 /GX- /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "_i386_" /D UNDER_CE=$(CEVersion) /D "i_386_" /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /D "NDEBUG" /YX /Gs8192 /GF /Oxs /c
+MTL=midl.exe
+# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
+# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 commctrl.lib coredll.lib $(CEx86Corelibc) /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /nodefaultlib:"OLDNAMES.lib" /nodefaultlib:$(CENoDefaultLib) /subsystem:$(CESubsystem) /MACHINE:IX86
+# ADD LINK32 commctrl.lib coredll.lib $(CEx86Corelibc) /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /nodefaultlib:"OLDNAMES.lib" /nodefaultlib:$(CENoDefaultLib) /subsystem:$(CESubsystem) /MACHINE:IX86
+
+!ELSEIF "$(CFG)" == "loopwave - Win32 (WCE x86) Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "X86Dbg"
+# PROP BASE Intermediate_Dir "X86Dbg"
+# PROP BASE CPU_ID "{D6518FF3-710F-11D3-99F2-00105A0DF099}"
+# PROP BASE Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "X86Dbg"
+# PROP Intermediate_Dir "X86Dbg"
+# PROP CPU_ID "{D6518FF3-710F-11D3-99F2-00105A0DF099}"
+# PROP Platform_ID "{8A9A2F80-6887-11D3-842E-005004848CBA}"
+# PROP Target_Dir ""
+RSC=rc.exe
+# ADD BASE RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "DEBUG" /d "$(CePlatform)" /d "_X86_" /d "x86" /d "_i386_" /r
+# ADD RSC /l 0x409 /d UNDER_CE=$(CEVersion) /d _WIN32_WCE=$(CEVersion) /d "UNICODE" /d "_UNICODE" /d "DEBUG" /d "$(CePlatform)" /d "_X86_" /d "x86" /d "_i386_" /r
+CPP=cl.exe
+# ADD BASE CPP /nologo /W3 /GX- /Zi /Od /D "DEBUG" /D "_i386_" /D UNDER_CE=$(CEVersion) /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "i_386_" /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /YX /Gs8192 /GF /c
+# ADD CPP /nologo /W3 /GX- /Zi /Od /D "DEBUG" /D "_i386_" /D UNDER_CE=$(CEVersion) /D _WIN32_WCE=$(CEVersion) /D "$(CePlatform)" /D "i_386_" /D "UNICODE" /D "_UNICODE" /D "_X86_" /D "x86" /YX /Gs8192 /GF /c
+MTL=midl.exe
+# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
+# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 commctrl.lib coredll.lib $(CEx86Corelibc) /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /debug /nodefaultlib:"OLDNAMES.lib" /nodefaultlib:$(CENoDefaultLib) /subsystem:$(CESubsystem) /MACHINE:IX86
+# ADD LINK32 commctrl.lib coredll.lib $(CEx86Corelibc) /nologo /base:"0x00010000" /stack:0x10000,0x1000 /entry:"WinMainCRTStartup" /debug /nodefaultlib:"OLDNAMES.lib" /nodefaultlib:$(CENoDefaultLib) /subsystem:$(CESubsystem) /MACHINE:IX86
+
+!ENDIF
+
+# Begin Target
+
+# Name "loopwave - Win32 (WCE emulator) Release"
+# Name "loopwave - Win32 (WCE emulator) Debug"
+# Name "loopwave - Win32 (WCE ARMV4) Release"
+# Name "loopwave - Win32 (WCE ARMV4) Debug"
+# Name "loopwave - Win32 (WCE ARM) Release"
+# Name "loopwave - Win32 (WCE x86em) Release"
+# Name "loopwave - Win32 (WCE ARM) Debug"
+# Name "loopwave - Win32 (WCE x86) Release"
+# Name "loopwave - Win32 (WCE x86) Debug"
+# Begin Group "Source Files"
+
+# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+# Begin Source File
+
+SOURCE=..\..\test\loopwave.c
+
+!IF "$(CFG)" == "loopwave - Win32 (WCE emulator) Release"
+
+DEP_CPP_LOOPW=\
+ "..\..\include\SDL.h"\
+
+NODEP_CPP_LOOPW=\
+ "..\include\begin_code.h"\
+ "..\include\close_code.h"\
+ "..\include\SDL_active.h"\
+ "..\include\SDL_audio.h"\
+ "..\include\SDL_cdrom.h"\
+ "..\include\SDL_config.h"\
+ "..\include\SDL_config_amiga.h"\
+ "..\include\SDL_config_dreamcast.h"\
+ "..\include\SDL_config_macos.h"\
+ "..\include\SDL_config_macosx.h"\
+ "..\include\SDL_config_os2.h"\
+ "..\include\SDL_config_win32.h"\
+ "..\include\SDL_config_wince.h"\
+ "..\include\SDL_cpuinfo.h"\
+ "..\include\SDL_endian.h"\
+ "..\include\SDL_error.h"\
+ "..\include\SDL_events.h"\
+ "..\include\SDL_joystick.h"\
+ "..\include\SDL_keyboard.h"\
+ "..\include\SDL_keysym.h"\
+ "..\include\SDL_loadso.h"\
+ "..\include\SDL_main.h"\
+ "..\include\SDL_mouse.h"\
+ "..\include\SDL_mutex.h"\
+ "..\include\SDL_platform.h"\
+ "..\include\SDL_quit.h"\
+ "..\include\SDL_rwops.h"\
+ "..\include\SDL_stdinc.h"\
+ "..\include\SDL_thread.h"\
+ "..\include\SDL_timer.h"\
+ "..\include\SDL_version.h"\
+ "..\include\SDL_video.h"\
+
+
+!ELSEIF "$(CFG)" == "loopwave - Win32 (WCE emulator) Debug"
+
+DEP_CPP_LOOPW=\
+ "..\..\include\SDL.h"\
+
+NODEP_CPP_LOOPW=\
+ "..\include\begin_code.h"\
+ "..\include\close_code.h"\
+ "..\include\SDL_active.h"\
+ "..\include\SDL_audio.h"\
+ "..\include\SDL_cdrom.h"\
+ "..\include\SDL_config.h"\
+ "..\include\SDL_config_amiga.h"\
+ "..\include\SDL_config_dreamcast.h"\
+ "..\include\SDL_config_macos.h"\
+ "..\include\SDL_config_macosx.h"\
+ "..\include\SDL_config_os2.h"\
+ "..\include\SDL_config_win32.h"\
+ "..\include\SDL_config_wince.h"\
+ "..\include\SDL_cpuinfo.h"\
+ "..\include\SDL_endian.h"\
+ "..\include\SDL_error.h"\
+ "..\include\SDL_events.h"\
+ "..\include\SDL_joystick.h"\
+ "..\include\SDL_keyboard.h"\
+ "..\include\SDL_keysym.h"\
+ "..\include\SDL_loadso.h"\
+ "..\include\SDL_main.h"\
+ "..\include\SDL_mouse.h"\
+ "..\include\SDL_mutex.h"\
+ "..\include\SDL_platform.h"\
+ "..\include\SDL_quit.h"\
+ "..\include\SDL_rwops.h"\
+ "..\include\SDL_stdinc.h"\
+ "..\include\SDL_thread.h"\
+ "..\include\SDL_timer.h"\
+ "..\include\SDL_version.h"\
+ "..\include\SDL_video.h"\
+
+
+!ELSEIF "$(CFG)" == "loopwave - Win32 (WCE ARMV4) Release"
+
+DEP_CPP_LOOPW=\
+ "..\..\include\SDL.h"\
+
+NODEP_CPP_LOOPW=\
+ "..\include\begin_code.h"\
+ "..\include\close_code.h"\
+ "..\include\SDL_active.h"\
+ "..\include\SDL_audio.h"\
+ "..\include\SDL_cdrom.h"\
+ "..\include\SDL_config.h"\
+ "..\include\SDL_config_amiga.h"\
+ "..\include\SDL_config_dreamcast.h"\
+ "..\include\SDL_config_macos.h"\
+ "..\include\SDL_config_macosx.h"\
+ "..\include\SDL_config_os2.h"\
+ "..\include\SDL_config_win32.h"\
+ "..\include\SDL_config_wince.h"\
+ "..\include\SDL_cpuinfo.h"\
+ "..\include\SDL_endian.h"\
+ "..\include\SDL_error.h"\
+ "..\include\SDL_events.h"\
+ "..\include\SDL_joystick.h"\
+ "..\include\SDL_keyboard.h"\
+ "..\include\SDL_keysym.h"\
+ "..\include\SDL_loadso.h"\
+ "..\include\SDL_main.h"\
+ "..\include\SDL_mouse.h"\
+ "..\include\SDL_mutex.h"\
+ "..\include\SDL_platform.h"\
+ "..\include\SDL_quit.h"\
+ "..\include\SDL_rwops.h"\
+ "..\include\SDL_stdinc.h"\
+ "..\include\SDL_thread.h"\
+ "..\include\SDL_timer.h"\
+ "..\include\SDL_version.h"\
+ "..\include\SDL_video.h"\
+
+
+!ELSEIF "$(CFG)" == "loopwave - Win32 (WCE ARMV4) Debug"
+
+DEP_CPP_LOOPW=\
+ "..\..\include\SDL.h"\
+
+NODEP_CPP_LOOPW=\
+ "..\include\begin_code.h"\
+ "..\include\close_code.h"\
+ "..\include\SDL_active.h"\
+ "..\include\SDL_audio.h"\
+ "..\include\SDL_cdrom.h"\
+ "..\include\SDL_config.h"\
+ "..\include\SDL_config_amiga.h"\
+ "..\include\SDL_config_dreamcast.h"\
+ "..\include\SDL_config_macos.h"\
+ "..\include\SDL_config_macosx.h"\
+ "..\include\SDL_config_os2.h"\
+ "..\include\SDL_config_win32.h"\
+ "..\include\SDL_config_wince.h"\
+ "..\include\SDL_cpuinfo.h"\
+ "..\include\SDL_endian.h"\
+ "..\include\SDL_error.h"\
+ "..\include\SDL_events.h"\
+ "..\include\SDL_joystick.h"\
+ "..\include\SDL_keyboard.h"\
+ "..\include\SDL_keysym.h"\
+ "..\include\SDL_loadso.h"\
+ "..\include\SDL_main.h"\
+ "..\include\SDL_mouse.h"\
+ "..\include\SDL_mutex.h"\
+ "..\include\SDL_platform.h"\
+ "..\include\SDL_quit.h"\
+ "..\include\SDL_rwops.h"\
+ "..\include\SDL_stdinc.h"\
+ "..\include\SDL_thread.h"\
+ "..\include\SDL_timer.h"\
+ "..\include\SDL_version.h"\
+ "..\include\SDL_video.h"\
+
+
+!ELSEIF "$(CFG)" == "loopwave - Win32 (WCE ARM) Release"
+
+NODEP_CPP_LOOPW=\
+ "..\..\test\SDL.h"\
+ "..\..\test\SDL_audio.h"\
+ "..\..\test\SDL_config.h"\
+
+
+!ELSEIF "$(CFG)" == "loopwave - Win32 (WCE x86em) Release"
+
+NODEP_CPP_LOOPW=\
+ "..\..\test\SDL.h"\
+ "..\..\test\SDL_audio.h"\
+ "..\..\test\SDL_config.h"\
+
+
+!ELSEIF "$(CFG)" == "loopwave - Win32 (WCE ARM) Debug"
+
+NODEP_CPP_LOOPW=\
+ "..\..\test\SDL.h"\
+ "..\..\test\SDL_audio.h"\
+ "..\..\test\SDL_config.h"\
+
+
+!ELSEIF "$(CFG)" == "loopwave - Win32 (WCE x86) Release"
+
+NODEP_CPP_LOOPW=\
+ "..\..\test\SDL.h"\
+ "..\..\test\SDL_audio.h"\
+ "..\..\test\SDL_config.h"\
+
+
+!ELSEIF "$(CFG)" == "loopwave - Win32 (WCE x86) Debug"
+
+NODEP_CPP_LOOPW=\
+ "..\..\test\SDL.h"\
+ "..\..\test\SDL_audio.h"\
+ "..\..\test\SDL_config.h"\
+
+
+!ENDIF
+
+# End Source File
+# End Group
+# Begin Group "Header Files"
+
+# PROP Default_Filter "h;hpp;hxx;hm;inl"
+# End Group
+# Begin Group "Resource Files"
+
+# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
+# End Group
+# End Target
+# End Project
diff --git a/distrib/sdl-1.2.15/VisualCE/loopwave/loopwave.vcproj b/distrib/sdl-1.2.15/VisualCE/loopwave/loopwave.vcproj
new file mode 100644
index 0000000..b02636d
--- /dev/null
+++ b/distrib/sdl-1.2.15/VisualCE/loopwave/loopwave.vcproj
@@ -0,0 +1,374 @@
+<?xml version="1.0" encoding="windows-1251"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="8,00"
+ Name="loopwave"
+ ProjectGUID="{6F642636-CB11-4DC7-855E-27FE1744003A}"
+ RootNamespace="loopwave"
+ Keyword="Win32Proj"
+ >
+ <Platforms>
+ <Platform
+ Name="Pocket PC 2003 (ARMV4)"
+ />
+ <Platform
+ Name="Windows Mobile 5.0 Pocket PC SDK (ARMV4I)"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="Debug|Pocket PC 2003 (ARMV4)"
+ OutputDirectory="$(PlatformName)\$(ConfigurationName)"
+ IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
+ ConfigurationType="1"
+ CharacterSet="1"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ ExecutionBucket="7"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\include"
+ PreprocessorDefinitions="_DEBUG;_WIN32_WCE=$(CEVER);UNDER_CE;$(PLATFORMDEFINES);WINCE;DEBUG;_WINDOWS;$(ARCHFAM);$(_ARCHFAM_);_UNICODE;UNICODE"
+ MinimalRebuild="true"
+ RuntimeLibrary="1"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ DebugInformationFormat="3"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG;_WIN32_WCE=$(CEVER);UNDER_CE;$(PLATFORMDEFINES)"
+ Culture="1033"
+ AdditionalIncludeDirectories="$(IntDir)"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalOptions=" /subsystem:windowsce,4.20 /machine:ARM /ARMPADCODE"
+ AdditionalDependencies="secchk.lib ccrtrtti.lib"
+ OutputFile="$(OutDir)/loopwave.exe"
+ LinkIncremental="2"
+ DelayLoadDLLs="$(NOINHERIT)"
+ GenerateDebugInformation="true"
+ ProgramDatabaseFile="$(OutDir)/loopwave.pdb"
+ SubSystem="0"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCCodeSignTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ <DeploymentTool
+ ForceDirty="-1"
+ RemoteDirectory=""
+ RegisterOutput="0"
+ AdditionalFiles="sample.wav|$(SolutionDir)\..\test|\|0"
+ />
+ <DebuggerTool
+ />
+ </Configuration>
+ <Configuration
+ Name="Debug|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)"
+ OutputDirectory="$(PlatformName)\$(ConfigurationName)"
+ IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
+ ConfigurationType="1"
+ CharacterSet="1"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ ExecutionBucket="7"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\nclude"
+ PreprocessorDefinitions="_DEBUG;_WIN32_WCE=$(CEVER);UNDER_CE;$(PLATFORMDEFINES);WINCE;DEBUG;_WINDOWS;$(ARCHFAM);$(_ARCHFAM_);_UNICODE;UNICODE"
+ MinimalRebuild="true"
+ RuntimeLibrary="1"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ DebugInformationFormat="3"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="_DEBUG;_WIN32_WCE=$(CEVER);UNDER_CE;$(PLATFORMDEFINES)"
+ Culture="1033"
+ AdditionalIncludeDirectories="$(IntDir)"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalOptions=" /subsystem:windowsce,5.01"
+ OutputFile="$(OutDir)/loopwave.exe"
+ LinkIncremental="2"
+ DelayLoadDLLs="$(NOINHERIT)"
+ GenerateDebugInformation="true"
+ ProgramDatabaseFile="$(OutDir)/loopwave.pdb"
+ SubSystem="0"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCCodeSignTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ <DeploymentTool
+ ForceDirty="-1"
+ RemoteDirectory=""
+ RegisterOutput="0"
+ AdditionalFiles=""
+ />
+ <DebuggerTool
+ />
+ </Configuration>
+ <Configuration
+ Name="Release|Pocket PC 2003 (ARMV4)"
+ OutputDirectory="$(PlatformName)\$(ConfigurationName)"
+ IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
+ ConfigurationType="1"
+ CharacterSet="1"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ ExecutionBucket="7"
+ Optimization="2"
+ AdditionalIncludeDirectories="..\..\include"
+ PreprocessorDefinitions="NDEBUG;_WIN32_WCE=$(CEVER);UNDER_CE;$(PLATFORMDEFINES);WINCE;_WINDOWS;$(ARCHFAM);$(_ARCHFAM_);_UNICODE;UNICODE"
+ RuntimeLibrary="0"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ DebugInformationFormat="3"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG;_WIN32_WCE=$(CEVER);UNDER_CE;$(PLATFORMDEFINES)"
+ Culture="1033"
+ AdditionalIncludeDirectories="$(IntDir)"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalOptions=" /subsystem:windowsce,4.20 /machine:ARM /ARMPADCODE"
+ AdditionalDependencies="secchk.lib ccrtrtti.lib"
+ OutputFile="$(OutDir)/loopwave.exe"
+ LinkIncremental="1"
+ DelayLoadDLLs="$(NOINHERIT)"
+ GenerateDebugInformation="true"
+ ProgramDatabaseFile="$(OutDir)/loopwave.pdb"
+ SubSystem="0"
+ OptimizeReferences="2"
+ EnableCOMDATFolding="2"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCCodeSignTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ <DeploymentTool
+ ForceDirty="-1"
+ RemoteDirectory=""
+ RegisterOutput="0"
+ AdditionalFiles="sample.wav|$(SolutionDir)\..\test|\|0"
+ />
+ <DebuggerTool
+ />
+ </Configuration>
+ <Configuration
+ Name="Release|Windows Mobile 5.0 Pocket PC SDK (ARMV4I)"
+ OutputDirectory="$(PlatformName)\$(ConfigurationName)"
+ IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
+ ConfigurationType="1"
+ CharacterSet="1"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ ExecutionBucket="7"
+ Optimization="2"
+ AdditionalIncludeDirectories="..\..\include"
+ PreprocessorDefinitions="NDEBUG;_WIN32_WCE=$(CEVER);UNDER_CE;$(PLATFORMDEFINES);WINCE;_WINDOWS;$(ARCHFAM);$(_ARCHFAM_);_UNICODE;UNICODE"
+ RuntimeLibrary="0"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ DebugInformationFormat="3"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ PreprocessorDefinitions="NDEBUG;_WIN32_WCE=$(CEVER);UNDER_CE;$(PLATFORMDEFINES)"
+ Culture="1033"
+ AdditionalIncludeDirectories="$(IntDir)"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ AdditionalOptions=" /subsystem:windowsce,5.01"
+ OutputFile="$(OutDir)/loopwave.exe"
+ LinkIncremental="1"
+ DelayLoadDLLs="$(NOINHERIT)"
+ GenerateDebugInformation="true"
+ ProgramDatabaseFile="$(OutDir)/loopwave.pdb"
+ SubSystem="0"
+ OptimizeReferences="2"
+ EnableCOMDATFolding="2"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCCodeSignTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ <DeploymentTool
+ ForceDirty="-1"
+ RemoteDirectory=""
+ RegisterOutput="0"
+ AdditionalFiles=""
+ />
+ <DebuggerTool
+ />
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <Filter
+ Name="Source Files"
+ Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
+ UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
+ >
+ <File
+ RelativePath="..\..\test\loopwave.c"
+ >
+ </File>
+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl;inc;xsd"
+ UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
+ >
+ </Filter>
+ <Filter
+ Name="Resource Files"
+ Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav"
+ UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
+ >
+ </Filter>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>