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diff --git a/distrib/sdl-1.2.15/docs/html/sdlfreewav.html b/distrib/sdl-1.2.15/docs/html/sdlfreewav.html new file mode 100644 index 0000000..24242c4 --- /dev/null +++ b/distrib/sdl-1.2.15/docs/html/sdlfreewav.html @@ -0,0 +1,222 @@ +<HTML +><HEAD +><TITLE +>SDL_FreeWAV</TITLE +><META +NAME="GENERATOR" +CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ +"><LINK +REL="HOME" +TITLE="SDL Library Documentation" +HREF="index.html"><LINK +REL="UP" +TITLE="Audio" +HREF="audio.html"><LINK +REL="PREVIOUS" +TITLE="SDL_LoadWAV" +HREF="sdlloadwav.html"><LINK +REL="NEXT" +TITLE="SDL_AudioCVT" +HREF="sdlaudiocvt.html"></HEAD +><BODY +CLASS="REFENTRY" +BGCOLOR="#FFF8DC" +TEXT="#000000" +LINK="#0000ee" +VLINK="#551a8b" +ALINK="#ff0000" +><DIV +CLASS="NAVHEADER" +><TABLE +SUMMARY="Header navigation table" +WIDTH="100%" +BORDER="0" +CELLPADDING="0" +CELLSPACING="0" +><TR +><TH +COLSPAN="3" +ALIGN="center" +>SDL Library Documentation</TH +></TR +><TR +><TD +WIDTH="10%" +ALIGN="left" +VALIGN="bottom" +><A +HREF="sdlloadwav.html" +ACCESSKEY="P" +>Prev</A +></TD +><TD +WIDTH="80%" +ALIGN="center" +VALIGN="bottom" +></TD +><TD +WIDTH="10%" +ALIGN="right" +VALIGN="bottom" +><A +HREF="sdlaudiocvt.html" +ACCESSKEY="N" +>Next</A +></TD +></TR +></TABLE +><HR +ALIGN="LEFT" +WIDTH="100%"></DIV +><H1 +><A +NAME="SDLFREEWAV" +></A +>SDL_FreeWAV</H1 +><DIV +CLASS="REFNAMEDIV" +><A +NAME="AEN6857" +></A +><H2 +>Name</H2 +>SDL_FreeWAV -- Frees previously opened WAV data</DIV +><DIV +CLASS="REFSYNOPSISDIV" +><A +NAME="AEN6860" +></A +><H2 +>Synopsis</H2 +><DIV +CLASS="FUNCSYNOPSIS" +><A +NAME="AEN6861" +></A +><P +></P +><PRE +CLASS="FUNCSYNOPSISINFO" +>#include "SDL.h"</PRE +><P +><CODE +><CODE +CLASS="FUNCDEF" +>void <B +CLASS="FSFUNC" +>SDL_FreeWAV</B +></CODE +>(Uint8 *audio_buf);</CODE +></P +><P +></P +></DIV +></DIV +><DIV +CLASS="REFSECT1" +><A +NAME="AEN6867" +></A +><H2 +>Description</H2 +><P +>After a WAVE file has been opened with <A +HREF="sdlloadwav.html" +><TT +CLASS="FUNCTION" +>SDL_LoadWAV</TT +></A +> its data can eventually be freed with <TT +CLASS="FUNCTION" +>SDL_FreeWAV</TT +>. <TT +CLASS="PARAMETER" +><I +>audio_buf</I +></TT +> is a pointer to the buffer created by <TT +CLASS="FUNCTION" +>SDL_LoadWAV</TT +>.</P +></DIV +><DIV +CLASS="REFSECT1" +><A +NAME="AEN6875" +></A +><H2 +>See Also</H2 +><P +><A +HREF="sdlloadwav.html" +><TT +CLASS="FUNCTION" +>SDL_LoadWAV</TT +></A +></P +></DIV +><DIV +CLASS="NAVFOOTER" +><HR +ALIGN="LEFT" +WIDTH="100%"><TABLE +SUMMARY="Footer navigation table" +WIDTH="100%" +BORDER="0" +CELLPADDING="0" +CELLSPACING="0" +><TR +><TD +WIDTH="33%" +ALIGN="left" +VALIGN="top" +><A +HREF="sdlloadwav.html" +ACCESSKEY="P" +>Prev</A +></TD +><TD +WIDTH="34%" +ALIGN="center" +VALIGN="top" +><A +HREF="index.html" +ACCESSKEY="H" +>Home</A +></TD +><TD +WIDTH="33%" +ALIGN="right" +VALIGN="top" +><A +HREF="sdlaudiocvt.html" +ACCESSKEY="N" +>Next</A +></TD +></TR +><TR +><TD +WIDTH="33%" +ALIGN="left" +VALIGN="top" +>SDL_LoadWAV</TD +><TD +WIDTH="34%" +ALIGN="center" +VALIGN="top" +><A +HREF="audio.html" +ACCESSKEY="U" +>Up</A +></TD +><TD +WIDTH="33%" +ALIGN="right" +VALIGN="top" +>SDL_AudioCVT</TD +></TR +></TABLE +></DIV +></BODY +></HTML +>
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