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diff --git a/distrib/sdl-1.2.15/docs/html/sdlmaprgb.html b/distrib/sdl-1.2.15/docs/html/sdlmaprgb.html new file mode 100644 index 0000000..5086d0c --- /dev/null +++ b/distrib/sdl-1.2.15/docs/html/sdlmaprgb.html @@ -0,0 +1,254 @@ +<HTML +><HEAD +><TITLE +>SDL_MapRGB</TITLE +><META +NAME="GENERATOR" +CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ +"><LINK +REL="HOME" +TITLE="SDL Library Documentation" +HREF="index.html"><LINK +REL="UP" +TITLE="Video" +HREF="video.html"><LINK +REL="PREVIOUS" +TITLE="SDL_SetGammaRamp" +HREF="sdlsetgammaramp.html"><LINK +REL="NEXT" +TITLE="SDL_MapRGBA" +HREF="sdlmaprgba.html"></HEAD +><BODY +CLASS="REFENTRY" +BGCOLOR="#FFF8DC" +TEXT="#000000" +LINK="#0000ee" +VLINK="#551a8b" +ALINK="#ff0000" +><DIV +CLASS="NAVHEADER" +><TABLE +SUMMARY="Header navigation table" +WIDTH="100%" +BORDER="0" +CELLPADDING="0" +CELLSPACING="0" +><TR +><TH +COLSPAN="3" +ALIGN="center" +>SDL Library Documentation</TH +></TR +><TR +><TD +WIDTH="10%" +ALIGN="left" +VALIGN="bottom" +><A +HREF="sdlsetgammaramp.html" +ACCESSKEY="P" +>Prev</A +></TD +><TD +WIDTH="80%" +ALIGN="center" +VALIGN="bottom" +></TD +><TD +WIDTH="10%" +ALIGN="right" +VALIGN="bottom" +><A +HREF="sdlmaprgba.html" +ACCESSKEY="N" +>Next</A +></TD +></TR +></TABLE +><HR +ALIGN="LEFT" +WIDTH="100%"></DIV +><H1 +><A +NAME="SDLMAPRGB" +></A +>SDL_MapRGB</H1 +><DIV +CLASS="REFNAMEDIV" +><A +NAME="AEN1652" +></A +><H2 +>Name</H2 +>SDL_MapRGB -- Map a RGB color value to a pixel format.</DIV +><DIV +CLASS="REFSYNOPSISDIV" +><A +NAME="AEN1655" +></A +><H2 +>Synopsis</H2 +><DIV +CLASS="FUNCSYNOPSIS" +><A +NAME="AEN1656" +></A +><P +></P +><PRE +CLASS="FUNCSYNOPSISINFO" +>#include "SDL.h"</PRE +><P +><CODE +><CODE +CLASS="FUNCDEF" +>Uint32 <B +CLASS="FSFUNC" +>SDL_MapRGB</B +></CODE +>(SDL_PixelFormat *fmt, Uint8 r, Uint8 g, Uint8 b);</CODE +></P +><P +></P +></DIV +></DIV +><DIV +CLASS="REFSECT1" +><A +NAME="AEN1662" +></A +><H2 +>Description</H2 +><P +>Maps the RGB color value to the specified pixel format and returns the +pixel value as a 32-bit int.</P +><P +>If the format has a palette (8-bit) the index of the closest matching +color in the palette will be returned.</P +><P +>If the specified pixel format has an alpha component it will be returned +as all 1 bits (fully opaque).</P +></DIV +><DIV +CLASS="REFSECT1" +><A +NAME="AEN1667" +></A +><H2 +>Return Value</H2 +><P +>A pixel value best approximating the given RGB color value for a given +pixel format. If the pixel format bpp (color depth) is less than 32-bpp +then the unused upper bits of the return value can safely be ignored +(e.g., with a 16-bpp format the return value can be assigned to a +<SPAN +CLASS="TYPE" +>Uint16</SPAN +>, and similarly a <SPAN +CLASS="TYPE" +>Uint8</SPAN +> for an 8-bpp +format).</P +></DIV +><DIV +CLASS="REFSECT1" +><A +NAME="AEN1672" +></A +><H2 +>See Also</H2 +><P +><A +HREF="sdlgetrgb.html" +><TT +CLASS="FUNCTION" +>SDL_GetRGB</TT +></A +>, +<A +HREF="sdlgetrgba.html" +><TT +CLASS="FUNCTION" +>SDL_GetRGBA</TT +></A +>, +<A +HREF="sdlmaprgba.html" +><TT +CLASS="FUNCTION" +>SDL_MapRGBA</TT +></A +>, +<A +HREF="sdlpixelformat.html" +><SPAN +CLASS="STRUCTNAME" +>SDL_PixelFormat</SPAN +></A +></P +></DIV +><DIV +CLASS="NAVFOOTER" +><HR +ALIGN="LEFT" +WIDTH="100%"><TABLE +SUMMARY="Footer navigation table" +WIDTH="100%" +BORDER="0" +CELLPADDING="0" +CELLSPACING="0" +><TR +><TD +WIDTH="33%" +ALIGN="left" +VALIGN="top" +><A +HREF="sdlsetgammaramp.html" +ACCESSKEY="P" +>Prev</A +></TD +><TD +WIDTH="34%" +ALIGN="center" +VALIGN="top" +><A +HREF="index.html" +ACCESSKEY="H" +>Home</A +></TD +><TD +WIDTH="33%" +ALIGN="right" +VALIGN="top" +><A +HREF="sdlmaprgba.html" +ACCESSKEY="N" +>Next</A +></TD +></TR +><TR +><TD +WIDTH="33%" +ALIGN="left" +VALIGN="top" +>SDL_SetGammaRamp</TD +><TD +WIDTH="34%" +ALIGN="center" +VALIGN="top" +><A +HREF="video.html" +ACCESSKEY="U" +>Up</A +></TD +><TD +WIDTH="33%" +ALIGN="right" +VALIGN="top" +>SDL_MapRGBA</TD +></TR +></TABLE +></DIV +></BODY +></HTML +>
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