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+.TH "SDL_MouseButtonEvent" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference"
+.SH "NAME"
+SDL_MouseButtonEvent \- Mouse button event structure
+.SH "STRUCTURE DEFINITION"
+.PP
+.nf
+\f(CWtypedef struct{
+ Uint8 type;
+ Uint8 button;
+ Uint8 state;
+ Uint16 x, y;
+} SDL_MouseButtonEvent;\fR
+.fi
+.PP
+.SH "STRUCTURE DATA"
+.TP 20
+\fBtype\fR
+\fBSDL_MOUSEBUTTONDOWN\fP or \fBSDL_MOUSEBUTTONUP\fP
+.TP 20
+\fBbutton\fR
+The mouse button index (SDL_BUTTON_LEFT, SDL_BUTTON_MIDDLE, SDL_BUTTON_RIGHT)
+.TP 20
+\fBstate\fR
+\fBSDL_PRESSED\fP or \fBSDL_RELEASED\fP
+.TP 20
+\fBx\fR, \fBy\fR
+The X/Y coordinates of the mouse at press/release time
+.SH "DESCRIPTION"
+.PP
+\fBSDL_MouseButtonEvent\fR is a member of the \fI\fBSDL_Event\fR\fR union and is used when an event of type \fBSDL_MOUSEBUTTONDOWN\fP or \fBSDL_MOUSEBUTTONUP\fP is reported\&.
+.PP
+When a mouse button press or release is detected then number of the button pressed (from 1 to 255, with 1 usually being the left button and 2 the right) is placed into \fBbutton\fR, the position of the mouse when this event occured is stored in the \fBx\fR and the \fBy\fR fields\&. Like \fI\fBSDL_KeyboardEvent\fR\fR, information on whether the event was a press or a release event is stored in both the \fBtype\fR and \fBstate\fR fields, but this should be obvious\&.
+.SH "SEE ALSO"
+.PP
+\fI\fBSDL_Event\fR\fR, \fI\fBSDL_MouseMotionEvent\fR\fR
+.\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:59