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-rw-r--r--distrib/sdl-1.2.15/src/SDL_fatal.c134
1 files changed, 134 insertions, 0 deletions
diff --git a/distrib/sdl-1.2.15/src/SDL_fatal.c b/distrib/sdl-1.2.15/src/SDL_fatal.c
new file mode 100644
index 0000000..d422a01
--- /dev/null
+++ b/distrib/sdl-1.2.15/src/SDL_fatal.c
@@ -0,0 +1,134 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2012 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+/* General fatal signal handling code for SDL */
+
+#ifdef HAVE_SIGNAL_H
+
+#include <signal.h>
+
+#include "SDL.h"
+#include "SDL_fatal.h"
+
+/* This installs some signal handlers for the more common fatal signals,
+ so that if the programmer is lazy, the app doesn't die so horribly if
+ the program crashes.
+*/
+
+static void SDL_Parachute(int sig)
+{
+ signal(sig, SIG_DFL);
+ SDL_Quit();
+ raise(sig);
+}
+
+static int SDL_fatal_signals[] = {
+ SIGSEGV,
+#ifdef SIGBUS
+ SIGBUS,
+#endif
+#ifdef SIGFPE
+ SIGFPE,
+#endif
+#ifdef SIGQUIT
+ SIGQUIT,
+#endif
+ 0
+};
+
+void SDL_InstallParachute(void)
+{
+ /* Set a handler for any fatal signal not already handled */
+ int i;
+#ifdef HAVE_SIGACTION
+ struct sigaction action;
+
+ for ( i=0; SDL_fatal_signals[i]; ++i ) {
+ sigaction(SDL_fatal_signals[i], NULL, &action);
+ if ( action.sa_handler == SIG_DFL ) {
+ action.sa_handler = SDL_Parachute;
+ sigaction(SDL_fatal_signals[i], &action, NULL);
+ }
+ }
+#ifdef SIGALRM
+ /* Set SIGALRM to be ignored -- necessary on Solaris */
+ sigaction(SIGALRM, NULL, &action);
+ if ( action.sa_handler == SIG_DFL ) {
+ action.sa_handler = SIG_IGN;
+ sigaction(SIGALRM, &action, NULL);
+ }
+#endif
+#else
+ void (*ohandler)(int);
+
+ for ( i=0; SDL_fatal_signals[i]; ++i ) {
+ ohandler = signal(SDL_fatal_signals[i], SDL_Parachute);
+ if ( ohandler != SIG_DFL ) {
+ signal(SDL_fatal_signals[i], ohandler);
+ }
+ }
+#endif /* HAVE_SIGACTION */
+ return;
+}
+
+void SDL_UninstallParachute(void)
+{
+ /* Remove a handler for any fatal signal handled */
+ int i;
+#ifdef HAVE_SIGACTION
+ struct sigaction action;
+
+ for ( i=0; SDL_fatal_signals[i]; ++i ) {
+ sigaction(SDL_fatal_signals[i], NULL, &action);
+ if ( action.sa_handler == SDL_Parachute ) {
+ action.sa_handler = SIG_DFL;
+ sigaction(SDL_fatal_signals[i], &action, NULL);
+ }
+ }
+#else
+ void (*ohandler)(int);
+
+ for ( i=0; SDL_fatal_signals[i]; ++i ) {
+ ohandler = signal(SDL_fatal_signals[i], SIG_DFL);
+ if ( ohandler != SDL_Parachute ) {
+ signal(SDL_fatal_signals[i], ohandler);
+ }
+ }
+#endif /* HAVE_SIGACTION */
+}
+
+#else
+
+/* No signals on this platform, nothing to do.. */
+
+void SDL_InstallParachute(void)
+{
+ return;
+}
+
+void SDL_UninstallParachute(void)
+{
+ return;
+}
+
+#endif /* HAVE_SIGNAL_H */