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-rw-r--r--distrib/sdl-1.2.15/src/audio/SDL_wave.h62
1 files changed, 62 insertions, 0 deletions
diff --git a/distrib/sdl-1.2.15/src/audio/SDL_wave.h b/distrib/sdl-1.2.15/src/audio/SDL_wave.h
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index 0000000..53b12e7
--- /dev/null
+++ b/distrib/sdl-1.2.15/src/audio/SDL_wave.h
@@ -0,0 +1,62 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2012 Sam Lantinga
+
+ This library is SDL_free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+/* WAVE files are little-endian */
+
+/*******************************************/
+/* Define values for Microsoft WAVE format */
+/*******************************************/
+#define RIFF 0x46464952 /* "RIFF" */
+#define WAVE 0x45564157 /* "WAVE" */
+#define FACT 0x74636166 /* "fact" */
+#define LIST 0x5453494c /* "LIST" */
+#define FMT 0x20746D66 /* "fmt " */
+#define DATA 0x61746164 /* "data" */
+#define PCM_CODE 0x0001
+#define MS_ADPCM_CODE 0x0002
+#define IMA_ADPCM_CODE 0x0011
+#define MP3_CODE 0x0055
+#define WAVE_MONO 1
+#define WAVE_STEREO 2
+
+/* Normally, these three chunks come consecutively in a WAVE file */
+typedef struct WaveFMT {
+/* Not saved in the chunk we read:
+ Uint32 FMTchunk;
+ Uint32 fmtlen;
+*/
+ Uint16 encoding;
+ Uint16 channels; /* 1 = mono, 2 = stereo */
+ Uint32 frequency; /* One of 11025, 22050, or 44100 Hz */
+ Uint32 byterate; /* Average bytes per second */
+ Uint16 blockalign; /* Bytes per sample block */
+ Uint16 bitspersample; /* One of 8, 12, 16, or 4 for ADPCM */
+} WaveFMT;
+
+/* The general chunk found in the WAVE file */
+typedef struct Chunk {
+ Uint32 magic;
+ Uint32 length;
+ Uint8 *data;
+} Chunk;
+