aboutsummaryrefslogtreecommitdiffstats
path: root/distrib/sdl-1.2.15/src/audio/pulse/SDL_pulseaudio.c
diff options
context:
space:
mode:
Diffstat (limited to 'distrib/sdl-1.2.15/src/audio/pulse/SDL_pulseaudio.c')
-rw-r--r--distrib/sdl-1.2.15/src/audio/pulse/SDL_pulseaudio.c570
1 files changed, 570 insertions, 0 deletions
diff --git a/distrib/sdl-1.2.15/src/audio/pulse/SDL_pulseaudio.c b/distrib/sdl-1.2.15/src/audio/pulse/SDL_pulseaudio.c
new file mode 100644
index 0000000..29373f3
--- /dev/null
+++ b/distrib/sdl-1.2.15/src/audio/pulse/SDL_pulseaudio.c
@@ -0,0 +1,570 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2012 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Stéphan Kochen
+ stephan@kochen.nl
+
+ Based on parts of the ALSA and ESounD output drivers.
+*/
+#include "SDL_config.h"
+
+/* Allow access to an PulseAudio network stream mixing buffer */
+
+#include <sys/types.h>
+#include <unistd.h>
+#include <signal.h>
+#include <errno.h>
+#include <pulse/pulseaudio.h>
+#include <pulse/simple.h>
+
+#include "SDL_timer.h"
+#include "SDL_audio.h"
+#include "../SDL_audiomem.h"
+#include "../SDL_audio_c.h"
+#include "../SDL_audiodev_c.h"
+#include "../../../include/SDL_video.h" /* for SDL_WM_GetCaption(). */
+#include "SDL_pulseaudio.h"
+
+#ifdef SDL_AUDIO_DRIVER_PULSE_DYNAMIC
+#include "SDL_name.h"
+#include "SDL_loadso.h"
+#else
+#define SDL_NAME(X) X
+#endif
+
+/* The tag name used by the driver */
+#define PULSE_DRIVER_NAME "pulse"
+
+/* Audio driver functions */
+static int PULSE_OpenAudio(_THIS, SDL_AudioSpec *spec);
+static void PULSE_WaitAudio(_THIS);
+static void PULSE_PlayAudio(_THIS);
+static Uint8 *PULSE_GetAudioBuf(_THIS);
+static void PULSE_CloseAudio(_THIS);
+static void PULSE_WaitDone(_THIS);
+static void PULSE_SetCaption(_THIS, const char *str);
+
+#ifdef SDL_AUDIO_DRIVER_PULSE_DYNAMIC
+
+static const char *pulse_library = SDL_AUDIO_DRIVER_PULSE_DYNAMIC;
+static void *pulse_handle = NULL;
+static int pulse_loaded = 0;
+
+static pa_simple* (*SDL_NAME(pa_simple_new))(
+ const char *server,
+ const char *name,
+ pa_stream_direction_t dir,
+ const char *dev,
+ const char *stream_name,
+ const pa_sample_spec *ss,
+ const pa_channel_map *map,
+ const pa_buffer_attr *attr,
+ int *error
+);
+static void (*SDL_NAME(pa_simple_free))(pa_simple *s);
+
+static pa_channel_map* (*SDL_NAME(pa_channel_map_init_auto))(
+ pa_channel_map *m,
+ unsigned channels,
+ pa_channel_map_def_t def
+);
+
+static pa_mainloop * (*SDL_NAME(pa_mainloop_new))(void);
+static pa_mainloop_api * (*SDL_NAME(pa_mainloop_get_api))(pa_mainloop *m);
+static int (*SDL_NAME(pa_mainloop_iterate))(pa_mainloop *m, int block, int *retval);
+static void (*SDL_NAME(pa_mainloop_free))(pa_mainloop *m);
+
+static pa_operation_state_t (*SDL_NAME(pa_operation_get_state))(pa_operation *o);
+static void (*SDL_NAME(pa_operation_cancel))(pa_operation *o);
+static void (*SDL_NAME(pa_operation_unref))(pa_operation *o);
+
+static pa_context * (*SDL_NAME(pa_context_new))(
+ pa_mainloop_api *m, const char *name);
+static int (*SDL_NAME(pa_context_connect))(
+ pa_context *c, const char *server,
+ pa_context_flags_t flags, const pa_spawn_api *api);
+static pa_context_state_t (*SDL_NAME(pa_context_get_state))(pa_context *c);
+static void (*SDL_NAME(pa_context_disconnect))(pa_context *c);
+static void (*SDL_NAME(pa_context_unref))(pa_context *c);
+
+static pa_stream * (*SDL_NAME(pa_stream_new))(pa_context *c,
+ const char *name, const pa_sample_spec *ss, const pa_channel_map *map);
+static int (*SDL_NAME(pa_stream_connect_playback))(pa_stream *s, const char *dev,
+ const pa_buffer_attr *attr, pa_stream_flags_t flags,
+ pa_cvolume *volume, pa_stream *sync_stream);
+static pa_stream_state_t (*SDL_NAME(pa_stream_get_state))(pa_stream *s);
+static size_t (*SDL_NAME(pa_stream_writable_size))(pa_stream *s);
+static int (*SDL_NAME(pa_stream_write))(pa_stream *s, const void *data, size_t nbytes,
+ pa_free_cb_t free_cb, int64_t offset, pa_seek_mode_t seek);
+static pa_operation * (*SDL_NAME(pa_stream_drain))(pa_stream *s,
+ pa_stream_success_cb_t cb, void *userdata);
+static int (*SDL_NAME(pa_stream_disconnect))(pa_stream *s);
+static void (*SDL_NAME(pa_stream_unref))(pa_stream *s);
+static pa_operation* (*SDL_NAME(pa_context_set_name))(pa_context *c,
+ const char *name, pa_context_success_cb_t cb, void *userdata);
+
+static struct {
+ const char *name;
+ void **func;
+} pulse_functions[] = {
+ { "pa_simple_new",
+ (void **)&SDL_NAME(pa_simple_new) },
+ { "pa_simple_free",
+ (void **)&SDL_NAME(pa_simple_free) },
+ { "pa_channel_map_init_auto",
+ (void **)&SDL_NAME(pa_channel_map_init_auto) },
+ { "pa_mainloop_new",
+ (void **)&SDL_NAME(pa_mainloop_new) },
+ { "pa_mainloop_get_api",
+ (void **)&SDL_NAME(pa_mainloop_get_api) },
+ { "pa_mainloop_iterate",
+ (void **)&SDL_NAME(pa_mainloop_iterate) },
+ { "pa_mainloop_free",
+ (void **)&SDL_NAME(pa_mainloop_free) },
+ { "pa_operation_get_state",
+ (void **)&SDL_NAME(pa_operation_get_state) },
+ { "pa_operation_cancel",
+ (void **)&SDL_NAME(pa_operation_cancel) },
+ { "pa_operation_unref",
+ (void **)&SDL_NAME(pa_operation_unref) },
+ { "pa_context_new",
+ (void **)&SDL_NAME(pa_context_new) },
+ { "pa_context_connect",
+ (void **)&SDL_NAME(pa_context_connect) },
+ { "pa_context_get_state",
+ (void **)&SDL_NAME(pa_context_get_state) },
+ { "pa_context_disconnect",
+ (void **)&SDL_NAME(pa_context_disconnect) },
+ { "pa_context_unref",
+ (void **)&SDL_NAME(pa_context_unref) },
+ { "pa_stream_new",
+ (void **)&SDL_NAME(pa_stream_new) },
+ { "pa_stream_connect_playback",
+ (void **)&SDL_NAME(pa_stream_connect_playback) },
+ { "pa_stream_get_state",
+ (void **)&SDL_NAME(pa_stream_get_state) },
+ { "pa_stream_writable_size",
+ (void **)&SDL_NAME(pa_stream_writable_size) },
+ { "pa_stream_write",
+ (void **)&SDL_NAME(pa_stream_write) },
+ { "pa_stream_drain",
+ (void **)&SDL_NAME(pa_stream_drain) },
+ { "pa_stream_disconnect",
+ (void **)&SDL_NAME(pa_stream_disconnect) },
+ { "pa_stream_unref",
+ (void **)&SDL_NAME(pa_stream_unref) },
+ { "pa_context_set_name",
+ (void **)&SDL_NAME(pa_context_set_name) },
+};
+
+static void UnloadPulseLibrary()
+{
+ if ( pulse_loaded ) {
+ SDL_UnloadObject(pulse_handle);
+ pulse_handle = NULL;
+ pulse_loaded = 0;
+ }
+}
+
+static int LoadPulseLibrary(void)
+{
+ int i, retval = -1;
+
+ pulse_handle = SDL_LoadObject(pulse_library);
+ if ( pulse_handle ) {
+ pulse_loaded = 1;
+ retval = 0;
+ for ( i=0; i<SDL_arraysize(pulse_functions); ++i ) {
+ *pulse_functions[i].func = SDL_LoadFunction(pulse_handle, pulse_functions[i].name);
+ if ( !*pulse_functions[i].func ) {
+ retval = -1;
+ UnloadPulseLibrary();
+ break;
+ }
+ }
+ }
+ return retval;
+}
+
+#else
+
+static void UnloadPulseLibrary()
+{
+ return;
+}
+
+static int LoadPulseLibrary(void)
+{
+ return 0;
+}
+
+#endif /* SDL_AUDIO_DRIVER_PULSE_DYNAMIC */
+
+/* Audio driver bootstrap functions */
+
+static int Audio_Available(void)
+{
+ pa_sample_spec paspec;
+ pa_simple *connection;
+ int available;
+
+ available = 0;
+ if ( LoadPulseLibrary() < 0 ) {
+ return available;
+ }
+
+ /* Connect with a dummy format. */
+ paspec.format = PA_SAMPLE_U8;
+ paspec.rate = 11025;
+ paspec.channels = 1;
+ connection = SDL_NAME(pa_simple_new)(
+ NULL, /* server */
+ "Test stream", /* application name */
+ PA_STREAM_PLAYBACK, /* playback mode */
+ NULL, /* device on the server */
+ "Simple DirectMedia Layer", /* stream description */
+ &paspec, /* sample format spec */
+ NULL, /* channel map */
+ NULL, /* buffering attributes */
+ NULL /* error code */
+ );
+ if ( connection != NULL ) {
+ available = 1;
+ SDL_NAME(pa_simple_free)(connection);
+ }
+
+ UnloadPulseLibrary();
+ return(available);
+}
+
+static void Audio_DeleteDevice(SDL_AudioDevice *device)
+{
+ SDL_free(device->hidden->caption);
+ SDL_free(device->hidden);
+ SDL_free(device);
+ UnloadPulseLibrary();
+}
+
+static SDL_AudioDevice *Audio_CreateDevice(int devindex)
+{
+ SDL_AudioDevice *this;
+
+ /* Initialize all variables that we clean on shutdown */
+ LoadPulseLibrary();
+ this = (SDL_AudioDevice *)SDL_malloc(sizeof(SDL_AudioDevice));
+ if ( this ) {
+ SDL_memset(this, 0, (sizeof *this));
+ this->hidden = (struct SDL_PrivateAudioData *)
+ SDL_malloc((sizeof *this->hidden));
+ }
+ if ( (this == NULL) || (this->hidden == NULL) ) {
+ SDL_OutOfMemory();
+ if ( this ) {
+ SDL_free(this);
+ }
+ return(0);
+ }
+ SDL_memset(this->hidden, 0, (sizeof *this->hidden));
+
+ /* Set the function pointers */
+ this->OpenAudio = PULSE_OpenAudio;
+ this->WaitAudio = PULSE_WaitAudio;
+ this->PlayAudio = PULSE_PlayAudio;
+ this->GetAudioBuf = PULSE_GetAudioBuf;
+ this->CloseAudio = PULSE_CloseAudio;
+ this->WaitDone = PULSE_WaitDone;
+ this->SetCaption = PULSE_SetCaption;
+
+ this->free = Audio_DeleteDevice;
+
+ return this;
+}
+
+AudioBootStrap PULSE_bootstrap = {
+ PULSE_DRIVER_NAME, "PulseAudio",
+ Audio_Available, Audio_CreateDevice
+};
+
+/* This function waits until it is possible to write a full sound buffer */
+static void PULSE_WaitAudio(_THIS)
+{
+ int size;
+ while(1) {
+ if (SDL_NAME(pa_context_get_state)(context) != PA_CONTEXT_READY ||
+ SDL_NAME(pa_stream_get_state)(stream) != PA_STREAM_READY ||
+ SDL_NAME(pa_mainloop_iterate)(mainloop, 1, NULL) < 0) {
+ this->enabled = 0;
+ return;
+ }
+ size = SDL_NAME(pa_stream_writable_size)(stream);
+ if (size >= mixlen)
+ return;
+ }
+}
+
+static void PULSE_PlayAudio(_THIS)
+{
+ /* Write the audio data */
+ if (SDL_NAME(pa_stream_write)(stream, mixbuf, mixlen, NULL, 0LL, PA_SEEK_RELATIVE) < 0)
+ this->enabled = 0;
+}
+
+static Uint8 *PULSE_GetAudioBuf(_THIS)
+{
+ return(mixbuf);
+}
+
+static void PULSE_CloseAudio(_THIS)
+{
+ if ( mixbuf != NULL ) {
+ SDL_FreeAudioMem(mixbuf);
+ mixbuf = NULL;
+ }
+ if ( stream != NULL ) {
+ SDL_NAME(pa_stream_disconnect)(stream);
+ SDL_NAME(pa_stream_unref)(stream);
+ stream = NULL;
+ }
+ if (context != NULL) {
+ SDL_NAME(pa_context_disconnect)(context);
+ SDL_NAME(pa_context_unref)(context);
+ context = NULL;
+ }
+ if (mainloop != NULL) {
+ SDL_NAME(pa_mainloop_free)(mainloop);
+ mainloop = NULL;
+ }
+}
+
+/* Try to get the name of the program */
+static char *get_progname(void)
+{
+#ifdef __LINUX__
+ char *progname = NULL;
+ FILE *fp;
+ static char temp[BUFSIZ];
+
+ SDL_snprintf(temp, SDL_arraysize(temp), "/proc/%d/cmdline", getpid());
+ fp = fopen(temp, "r");
+ if ( fp != NULL ) {
+ if ( fgets(temp, sizeof(temp)-1, fp) ) {
+ progname = SDL_strrchr(temp, '/');
+ if ( progname == NULL ) {
+ progname = temp;
+ } else {
+ progname = progname+1;
+ }
+ }
+ fclose(fp);
+ }
+ return(progname);
+#elif defined(__NetBSD__)
+ return getprogname();
+#else
+ return("unknown");
+#endif
+}
+
+static void caption_set_complete(pa_context *c, int success, void *userdata)
+{
+ /* no-op. */
+}
+
+static void PULSE_SetCaption(_THIS, const char *str)
+{
+ SDL_free(this->hidden->caption);
+ if ((str == NULL) || (*str == '\0')) {
+ str = get_progname(); /* set a default so SOMETHING shows up. */
+ }
+ this->hidden->caption = SDL_strdup(str);
+ if (context != NULL) {
+ SDL_NAME(pa_context_set_name)(context, this->hidden->caption,
+ caption_set_complete, 0);
+ }
+}
+
+static void stream_drain_complete(pa_stream *s, int success, void *userdata)
+{
+ /* no-op. */
+}
+
+static void PULSE_WaitDone(_THIS)
+{
+ pa_operation *o;
+
+ o = SDL_NAME(pa_stream_drain)(stream, stream_drain_complete, NULL);
+ if (!o)
+ return;
+
+ while (SDL_NAME(pa_operation_get_state)(o) != PA_OPERATION_DONE) {
+ if (SDL_NAME(pa_context_get_state)(context) != PA_CONTEXT_READY ||
+ SDL_NAME(pa_stream_get_state)(stream) != PA_STREAM_READY ||
+ SDL_NAME(pa_mainloop_iterate)(mainloop, 1, NULL) < 0) {
+ SDL_NAME(pa_operation_cancel)(o);
+ break;
+ }
+ }
+ SDL_NAME(pa_operation_unref)(o);
+}
+
+static int PULSE_OpenAudio(_THIS, SDL_AudioSpec *spec)
+{
+ int state;
+ Uint16 test_format;
+ pa_sample_spec paspec;
+ pa_buffer_attr paattr;
+ pa_channel_map pacmap;
+ pa_stream_flags_t flags = 0;
+
+ paspec.format = PA_SAMPLE_INVALID;
+ for ( test_format = SDL_FirstAudioFormat(spec->format); test_format; ) {
+ switch ( test_format ) {
+ case AUDIO_U8:
+ paspec.format = PA_SAMPLE_U8;
+ break;
+ case AUDIO_S16LSB:
+ paspec.format = PA_SAMPLE_S16LE;
+ break;
+ case AUDIO_S16MSB:
+ paspec.format = PA_SAMPLE_S16BE;
+ break;
+ }
+ if ( paspec.format != PA_SAMPLE_INVALID )
+ break;
+ test_format = SDL_NextAudioFormat();
+ }
+ if (paspec.format == PA_SAMPLE_INVALID ) {
+ SDL_SetError("Couldn't find any suitable audio formats");
+ return(-1);
+ }
+ spec->format = test_format;
+
+ paspec.channels = spec->channels;
+ paspec.rate = spec->freq;
+
+ /* Calculate the final parameters for this audio specification */
+#ifdef PA_STREAM_ADJUST_LATENCY
+ spec->samples /= 2; /* Mix in smaller chunck to avoid underruns */
+#endif
+ SDL_CalculateAudioSpec(spec);
+
+ /* Allocate mixing buffer */
+ mixlen = spec->size;
+ mixbuf = (Uint8 *)SDL_AllocAudioMem(mixlen);
+ if ( mixbuf == NULL ) {
+ return(-1);
+ }
+ SDL_memset(mixbuf, spec->silence, spec->size);
+
+ /* Reduced prebuffering compared to the defaults. */
+#ifdef PA_STREAM_ADJUST_LATENCY
+ paattr.tlength = mixlen * 4; /* 2x original requested bufsize */
+ paattr.prebuf = -1;
+ paattr.maxlength = -1;
+ paattr.minreq = mixlen; /* -1 can lead to pa_stream_writable_size()
+ >= mixlen never becoming true */
+ flags = PA_STREAM_ADJUST_LATENCY;
+#else
+ paattr.tlength = mixlen*2;
+ paattr.prebuf = mixlen*2;
+ paattr.maxlength = mixlen*2;
+ paattr.minreq = mixlen;
+#endif
+
+ /* The SDL ALSA output hints us that we use Windows' channel mapping */
+ /* http://bugzilla.libsdl.org/show_bug.cgi?id=110 */
+ SDL_NAME(pa_channel_map_init_auto)(
+ &pacmap, spec->channels, PA_CHANNEL_MAP_WAVEEX);
+
+ /* Set up a new main loop */
+ if (!(mainloop = SDL_NAME(pa_mainloop_new)())) {
+ PULSE_CloseAudio(this);
+ SDL_SetError("pa_mainloop_new() failed");
+ return(-1);
+ }
+
+ if (this->hidden->caption == NULL) {
+ char *title = NULL;
+ SDL_WM_GetCaption(&title, NULL);
+ PULSE_SetCaption(this, title);
+ }
+
+ mainloop_api = SDL_NAME(pa_mainloop_get_api)(mainloop);
+ if (!(context = SDL_NAME(pa_context_new)(mainloop_api,
+ this->hidden->caption))) {
+ PULSE_CloseAudio(this);
+ SDL_SetError("pa_context_new() failed");
+ return(-1);
+ }
+
+ /* Connect to the PulseAudio server */
+ if (SDL_NAME(pa_context_connect)(context, NULL, 0, NULL) < 0) {
+ PULSE_CloseAudio(this);
+ SDL_SetError("Could not setup connection to PulseAudio");
+ return(-1);
+ }
+
+ do {
+ if (SDL_NAME(pa_mainloop_iterate)(mainloop, 1, NULL) < 0) {
+ PULSE_CloseAudio(this);
+ SDL_SetError("pa_mainloop_iterate() failed");
+ return(-1);
+ }
+ state = SDL_NAME(pa_context_get_state)(context);
+ if (!PA_CONTEXT_IS_GOOD(state)) {
+ PULSE_CloseAudio(this);
+ SDL_SetError("Could not connect to PulseAudio");
+ return(-1);
+ }
+ } while (state != PA_CONTEXT_READY);
+
+ stream = SDL_NAME(pa_stream_new)(
+ context,
+ "Simple DirectMedia Layer", /* stream description */
+ &paspec, /* sample format spec */
+ &pacmap /* channel map */
+ );
+ if ( stream == NULL ) {
+ PULSE_CloseAudio(this);
+ SDL_SetError("Could not setup PulseAudio stream");
+ return(-1);
+ }
+
+ if (SDL_NAME(pa_stream_connect_playback)(stream, NULL, &paattr, flags,
+ NULL, NULL) < 0) {
+ PULSE_CloseAudio(this);
+ SDL_SetError("Could not connect PulseAudio stream");
+ return(-1);
+ }
+
+ do {
+ if (SDL_NAME(pa_mainloop_iterate)(mainloop, 1, NULL) < 0) {
+ PULSE_CloseAudio(this);
+ SDL_SetError("pa_mainloop_iterate() failed");
+ return(-1);
+ }
+ state = SDL_NAME(pa_stream_get_state)(stream);
+ if (!PA_STREAM_IS_GOOD(state)) {
+ PULSE_CloseAudio(this);
+ SDL_SetError("Could not create to PulseAudio stream");
+ return(-1);
+ }
+ } while (state != PA_STREAM_READY);
+
+ return(0);
+}