diff options
Diffstat (limited to 'distrib/sdl-1.2.15/src/audio/windx5/SDL_dx5audio.h')
-rw-r--r-- | distrib/sdl-1.2.15/src/audio/windx5/SDL_dx5audio.h | 55 |
1 files changed, 55 insertions, 0 deletions
diff --git a/distrib/sdl-1.2.15/src/audio/windx5/SDL_dx5audio.h b/distrib/sdl-1.2.15/src/audio/windx5/SDL_dx5audio.h new file mode 100644 index 0000000..bc4022f --- /dev/null +++ b/distrib/sdl-1.2.15/src/audio/windx5/SDL_dx5audio.h @@ -0,0 +1,55 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 1997-2012 Sam Lantinga + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2.1 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. + + You should have received a copy of the GNU Lesser General Public + License along with this library; if not, write to the Free Software + Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA + + Sam Lantinga + slouken@libsdl.org +*/ +#include "SDL_config.h" + +#ifndef _SDL_lowaudio_h +#define _SDL_lowaudio_h + +#include "directx.h" + +#include "../SDL_sysaudio.h" + +/* Hidden "this" pointer for the video functions */ +#define _THIS SDL_AudioDevice *this + +/* The DirectSound objects */ +struct SDL_PrivateAudioData { + LPDIRECTSOUND sound; + LPDIRECTSOUNDBUFFER mixbuf; + int NUM_BUFFERS; + int mixlen, silence; + DWORD lastchunk; + Uint8 *locked_buf; + HANDLE audio_event; +}; + +/* Old variable names */ +#define sound (this->hidden->sound) +#define mixbuf (this->hidden->mixbuf) +#define NUM_BUFFERS (this->hidden->NUM_BUFFERS) +#define mixlen (this->hidden->mixlen) +#define silence (this->hidden->silence) +#define lastchunk (this->hidden->lastchunk) +#define locked_buf (this->hidden->locked_buf) +#define audio_event (this->hidden->audio_event) + +#endif /* _SDL_lowaudio_h */ |