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diff --git a/distrib/sdl-1.2.15/src/events/SDL_events_c.h b/distrib/sdl-1.2.15/src/events/SDL_events_c.h
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+++ b/distrib/sdl-1.2.15/src/events/SDL_events_c.h
@@ -0,0 +1,83 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2012 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+/* Useful functions and variables from SDL_events.c */
+#include "SDL_events.h"
+
+/* Start and stop the event processing loop */
+extern int SDL_StartEventLoop(Uint32 flags);
+extern void SDL_StopEventLoop(void);
+extern void SDL_QuitInterrupt(void);
+
+extern void SDL_Lock_EventThread(void);
+extern void SDL_Unlock_EventThread(void);
+extern Uint32 SDL_EventThreadID(void);
+
+/* Event handler init routines */
+extern int SDL_AppActiveInit(void);
+extern int SDL_KeyboardInit(void);
+extern int SDL_MouseInit(void);
+extern int SDL_QuitInit(void);
+
+/* Event handler quit routines */
+extern void SDL_AppActiveQuit(void);
+extern void SDL_KeyboardQuit(void);
+extern void SDL_MouseQuit(void);
+extern void SDL_QuitQuit(void);
+
+/* The event filter function */
+extern SDL_EventFilter SDL_EventOK;
+
+/* The array of event processing states */
+extern Uint8 SDL_ProcessEvents[SDL_NUMEVENTS];
+
+/* Internal event queueing functions
+ (from SDL_active.c, SDL_mouse.c, SDL_keyboard.c, SDL_quit.c, SDL_events.c)
+ */
+extern int SDL_PrivateAppActive(Uint8 gain, Uint8 state);
+extern int SDL_PrivateMouseMotion(Uint8 buttonstate, int relative,
+ Sint16 x, Sint16 y);
+extern int SDL_PrivateMouseButton(Uint8 state, Uint8 button,Sint16 x,Sint16 y);
+extern int SDL_PrivateKeyboard(Uint8 state, SDL_keysym *key);
+extern int SDL_PrivateResize(int w, int h);
+extern int SDL_PrivateExpose(void);
+extern int SDL_PrivateQuit(void);
+extern int SDL_PrivateSysWMEvent(SDL_SysWMmsg *message);
+
+/* Used to clamp the mouse coordinates separately from the video surface */
+extern void SDL_SetMouseRange(int maxX, int maxY);
+
+/* Used by the activity event handler to remove mouse focus */
+extern void SDL_ResetMouse(void);
+
+/* Used by the activity event handler to remove keyboard focus */
+extern void SDL_ResetKeyboard(void);
+
+/* Used by the event loop to queue pending keyboard repeat events */
+extern void SDL_CheckKeyRepeat(void);
+
+/* Used by the OS keyboard code to detect whether or not to do UNICODE */
+#ifndef DEFAULT_UNICODE_TRANSLATION
+#define DEFAULT_UNICODE_TRANSLATION 0 /* Default off because of overhead */
+#endif
+extern int SDL_TranslateUNICODE;