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Diffstat (limited to 'distrib/sdl-1.2.15/src/events/SDL_keyboard.c')
-rw-r--r--distrib/sdl-1.2.15/src/events/SDL_keyboard.c614
1 files changed, 614 insertions, 0 deletions
diff --git a/distrib/sdl-1.2.15/src/events/SDL_keyboard.c b/distrib/sdl-1.2.15/src/events/SDL_keyboard.c
new file mode 100644
index 0000000..5753927
--- /dev/null
+++ b/distrib/sdl-1.2.15/src/events/SDL_keyboard.c
@@ -0,0 +1,614 @@
+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2012 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+#include "SDL_config.h"
+
+/* General keyboard handling code for SDL */
+
+#include "SDL_timer.h"
+#include "SDL_events.h"
+#include "SDL_events_c.h"
+#include "SDL_sysevents.h"
+
+
+/* Global keystate information */
+static Uint8 SDL_KeyState[SDLK_LAST];
+static SDLMod SDL_ModState;
+int SDL_TranslateUNICODE = 0;
+
+static const char *keynames[SDLK_LAST]; /* Array of keycode names */
+
+/*
+ * jk 991215 - added
+ */
+struct {
+ int firsttime; /* if we check against the delay or repeat value */
+ int delay; /* the delay before we start repeating */
+ int interval; /* the delay between key repeat events */
+ Uint32 timestamp; /* the time the first keydown event occurred */
+
+ SDL_Event evt; /* the event we are supposed to repeat */
+} SDL_KeyRepeat;
+
+/* Global no-lock-keys support */
+static Uint8 SDL_NoLockKeys;
+
+#define SDL_NLK_CAPS 0x01
+#define SDL_NLK_NUM 0x02
+
+/* Public functions */
+int SDL_KeyboardInit(void)
+{
+ const char* env;
+ SDL_VideoDevice *video = current_video;
+ SDL_VideoDevice *this = current_video;
+
+ /* Set default mode of UNICODE translation */
+ SDL_EnableUNICODE(DEFAULT_UNICODE_TRANSLATION);
+
+ /* Initialize the tables */
+ SDL_ModState = KMOD_NONE;
+ SDL_memset((void*)keynames, 0, sizeof(keynames));
+ SDL_memset(SDL_KeyState, 0, sizeof(SDL_KeyState));
+ video->InitOSKeymap(this);
+
+ SDL_EnableKeyRepeat(0, 0);
+
+ /* Allow environment override to disable special lock-key behavior */
+ SDL_NoLockKeys = 0;
+ env = SDL_getenv("SDL_DISABLE_LOCK_KEYS");
+ if (env) {
+ switch (SDL_atoi(env)) {
+ case 1:
+ SDL_NoLockKeys = SDL_NLK_CAPS | SDL_NLK_NUM;
+ break;
+ case 2:
+ SDL_NoLockKeys = SDL_NLK_CAPS;
+ break;
+ case 3:
+ SDL_NoLockKeys = SDL_NLK_NUM;
+ break;
+ default:
+ break;
+ }
+ }
+
+ /* Fill in the blanks in keynames */
+ keynames[SDLK_BACKSPACE] = "backspace";
+ keynames[SDLK_TAB] = "tab";
+ keynames[SDLK_CLEAR] = "clear";
+ keynames[SDLK_RETURN] = "return";
+ keynames[SDLK_PAUSE] = "pause";
+ keynames[SDLK_ESCAPE] = "escape";
+ keynames[SDLK_SPACE] = "space";
+ keynames[SDLK_EXCLAIM] = "!";
+ keynames[SDLK_QUOTEDBL] = "\"";
+ keynames[SDLK_HASH] = "#";
+ keynames[SDLK_DOLLAR] = "$";
+ keynames[SDLK_AMPERSAND] = "&";
+ keynames[SDLK_QUOTE] = "'";
+ keynames[SDLK_LEFTPAREN] = "(";
+ keynames[SDLK_RIGHTPAREN] = ")";
+ keynames[SDLK_ASTERISK] = "*";
+ keynames[SDLK_PLUS] = "+";
+ keynames[SDLK_COMMA] = ",";
+ keynames[SDLK_MINUS] = "-";
+ keynames[SDLK_PERIOD] = ".";
+ keynames[SDLK_SLASH] = "/";
+ keynames[SDLK_0] = "0";
+ keynames[SDLK_1] = "1";
+ keynames[SDLK_2] = "2";
+ keynames[SDLK_3] = "3";
+ keynames[SDLK_4] = "4";
+ keynames[SDLK_5] = "5";
+ keynames[SDLK_6] = "6";
+ keynames[SDLK_7] = "7";
+ keynames[SDLK_8] = "8";
+ keynames[SDLK_9] = "9";
+ keynames[SDLK_COLON] = ":";
+ keynames[SDLK_SEMICOLON] = ";";
+ keynames[SDLK_LESS] = "<";
+ keynames[SDLK_EQUALS] = "=";
+ keynames[SDLK_GREATER] = ">";
+ keynames[SDLK_QUESTION] = "?";
+ keynames[SDLK_AT] = "@";
+ keynames[SDLK_LEFTBRACKET] = "[";
+ keynames[SDLK_BACKSLASH] = "\\";
+ keynames[SDLK_RIGHTBRACKET] = "]";
+ keynames[SDLK_CARET] = "^";
+ keynames[SDLK_UNDERSCORE] = "_";
+ keynames[SDLK_BACKQUOTE] = "`";
+ keynames[SDLK_a] = "a";
+ keynames[SDLK_b] = "b";
+ keynames[SDLK_c] = "c";
+ keynames[SDLK_d] = "d";
+ keynames[SDLK_e] = "e";
+ keynames[SDLK_f] = "f";
+ keynames[SDLK_g] = "g";
+ keynames[SDLK_h] = "h";
+ keynames[SDLK_i] = "i";
+ keynames[SDLK_j] = "j";
+ keynames[SDLK_k] = "k";
+ keynames[SDLK_l] = "l";
+ keynames[SDLK_m] = "m";
+ keynames[SDLK_n] = "n";
+ keynames[SDLK_o] = "o";
+ keynames[SDLK_p] = "p";
+ keynames[SDLK_q] = "q";
+ keynames[SDLK_r] = "r";
+ keynames[SDLK_s] = "s";
+ keynames[SDLK_t] = "t";
+ keynames[SDLK_u] = "u";
+ keynames[SDLK_v] = "v";
+ keynames[SDLK_w] = "w";
+ keynames[SDLK_x] = "x";
+ keynames[SDLK_y] = "y";
+ keynames[SDLK_z] = "z";
+ keynames[SDLK_DELETE] = "delete";
+
+ keynames[SDLK_WORLD_0] = "world 0";
+ keynames[SDLK_WORLD_1] = "world 1";
+ keynames[SDLK_WORLD_2] = "world 2";
+ keynames[SDLK_WORLD_3] = "world 3";
+ keynames[SDLK_WORLD_4] = "world 4";
+ keynames[SDLK_WORLD_5] = "world 5";
+ keynames[SDLK_WORLD_6] = "world 6";
+ keynames[SDLK_WORLD_7] = "world 7";
+ keynames[SDLK_WORLD_8] = "world 8";
+ keynames[SDLK_WORLD_9] = "world 9";
+ keynames[SDLK_WORLD_10] = "world 10";
+ keynames[SDLK_WORLD_11] = "world 11";
+ keynames[SDLK_WORLD_12] = "world 12";
+ keynames[SDLK_WORLD_13] = "world 13";
+ keynames[SDLK_WORLD_14] = "world 14";
+ keynames[SDLK_WORLD_15] = "world 15";
+ keynames[SDLK_WORLD_16] = "world 16";
+ keynames[SDLK_WORLD_17] = "world 17";
+ keynames[SDLK_WORLD_18] = "world 18";
+ keynames[SDLK_WORLD_19] = "world 19";
+ keynames[SDLK_WORLD_20] = "world 20";
+ keynames[SDLK_WORLD_21] = "world 21";
+ keynames[SDLK_WORLD_22] = "world 22";
+ keynames[SDLK_WORLD_23] = "world 23";
+ keynames[SDLK_WORLD_24] = "world 24";
+ keynames[SDLK_WORLD_25] = "world 25";
+ keynames[SDLK_WORLD_26] = "world 26";
+ keynames[SDLK_WORLD_27] = "world 27";
+ keynames[SDLK_WORLD_28] = "world 28";
+ keynames[SDLK_WORLD_29] = "world 29";
+ keynames[SDLK_WORLD_30] = "world 30";
+ keynames[SDLK_WORLD_31] = "world 31";
+ keynames[SDLK_WORLD_32] = "world 32";
+ keynames[SDLK_WORLD_33] = "world 33";
+ keynames[SDLK_WORLD_34] = "world 34";
+ keynames[SDLK_WORLD_35] = "world 35";
+ keynames[SDLK_WORLD_36] = "world 36";
+ keynames[SDLK_WORLD_37] = "world 37";
+ keynames[SDLK_WORLD_38] = "world 38";
+ keynames[SDLK_WORLD_39] = "world 39";
+ keynames[SDLK_WORLD_40] = "world 40";
+ keynames[SDLK_WORLD_41] = "world 41";
+ keynames[SDLK_WORLD_42] = "world 42";
+ keynames[SDLK_WORLD_43] = "world 43";
+ keynames[SDLK_WORLD_44] = "world 44";
+ keynames[SDLK_WORLD_45] = "world 45";
+ keynames[SDLK_WORLD_46] = "world 46";
+ keynames[SDLK_WORLD_47] = "world 47";
+ keynames[SDLK_WORLD_48] = "world 48";
+ keynames[SDLK_WORLD_49] = "world 49";
+ keynames[SDLK_WORLD_50] = "world 50";
+ keynames[SDLK_WORLD_51] = "world 51";
+ keynames[SDLK_WORLD_52] = "world 52";
+ keynames[SDLK_WORLD_53] = "world 53";
+ keynames[SDLK_WORLD_54] = "world 54";
+ keynames[SDLK_WORLD_55] = "world 55";
+ keynames[SDLK_WORLD_56] = "world 56";
+ keynames[SDLK_WORLD_57] = "world 57";
+ keynames[SDLK_WORLD_58] = "world 58";
+ keynames[SDLK_WORLD_59] = "world 59";
+ keynames[SDLK_WORLD_60] = "world 60";
+ keynames[SDLK_WORLD_61] = "world 61";
+ keynames[SDLK_WORLD_62] = "world 62";
+ keynames[SDLK_WORLD_63] = "world 63";
+ keynames[SDLK_WORLD_64] = "world 64";
+ keynames[SDLK_WORLD_65] = "world 65";
+ keynames[SDLK_WORLD_66] = "world 66";
+ keynames[SDLK_WORLD_67] = "world 67";
+ keynames[SDLK_WORLD_68] = "world 68";
+ keynames[SDLK_WORLD_69] = "world 69";
+ keynames[SDLK_WORLD_70] = "world 70";
+ keynames[SDLK_WORLD_71] = "world 71";
+ keynames[SDLK_WORLD_72] = "world 72";
+ keynames[SDLK_WORLD_73] = "world 73";
+ keynames[SDLK_WORLD_74] = "world 74";
+ keynames[SDLK_WORLD_75] = "world 75";
+ keynames[SDLK_WORLD_76] = "world 76";
+ keynames[SDLK_WORLD_77] = "world 77";
+ keynames[SDLK_WORLD_78] = "world 78";
+ keynames[SDLK_WORLD_79] = "world 79";
+ keynames[SDLK_WORLD_80] = "world 80";
+ keynames[SDLK_WORLD_81] = "world 81";
+ keynames[SDLK_WORLD_82] = "world 82";
+ keynames[SDLK_WORLD_83] = "world 83";
+ keynames[SDLK_WORLD_84] = "world 84";
+ keynames[SDLK_WORLD_85] = "world 85";
+ keynames[SDLK_WORLD_86] = "world 86";
+ keynames[SDLK_WORLD_87] = "world 87";
+ keynames[SDLK_WORLD_88] = "world 88";
+ keynames[SDLK_WORLD_89] = "world 89";
+ keynames[SDLK_WORLD_90] = "world 90";
+ keynames[SDLK_WORLD_91] = "world 91";
+ keynames[SDLK_WORLD_92] = "world 92";
+ keynames[SDLK_WORLD_93] = "world 93";
+ keynames[SDLK_WORLD_94] = "world 94";
+ keynames[SDLK_WORLD_95] = "world 95";
+
+ keynames[SDLK_KP0] = "[0]";
+ keynames[SDLK_KP1] = "[1]";
+ keynames[SDLK_KP2] = "[2]";
+ keynames[SDLK_KP3] = "[3]";
+ keynames[SDLK_KP4] = "[4]";
+ keynames[SDLK_KP5] = "[5]";
+ keynames[SDLK_KP6] = "[6]";
+ keynames[SDLK_KP7] = "[7]";
+ keynames[SDLK_KP8] = "[8]";
+ keynames[SDLK_KP9] = "[9]";
+ keynames[SDLK_KP_PERIOD] = "[.]";
+ keynames[SDLK_KP_DIVIDE] = "[/]";
+ keynames[SDLK_KP_MULTIPLY] = "[*]";
+ keynames[SDLK_KP_MINUS] = "[-]";
+ keynames[SDLK_KP_PLUS] = "[+]";
+ keynames[SDLK_KP_ENTER] = "enter";
+ keynames[SDLK_KP_EQUALS] = "equals";
+
+ keynames[SDLK_UP] = "up";
+ keynames[SDLK_DOWN] = "down";
+ keynames[SDLK_RIGHT] = "right";
+ keynames[SDLK_LEFT] = "left";
+ keynames[SDLK_DOWN] = "down";
+ keynames[SDLK_INSERT] = "insert";
+ keynames[SDLK_HOME] = "home";
+ keynames[SDLK_END] = "end";
+ keynames[SDLK_PAGEUP] = "page up";
+ keynames[SDLK_PAGEDOWN] = "page down";
+
+ keynames[SDLK_F1] = "f1";
+ keynames[SDLK_F2] = "f2";
+ keynames[SDLK_F3] = "f3";
+ keynames[SDLK_F4] = "f4";
+ keynames[SDLK_F5] = "f5";
+ keynames[SDLK_F6] = "f6";
+ keynames[SDLK_F7] = "f7";
+ keynames[SDLK_F8] = "f8";
+ keynames[SDLK_F9] = "f9";
+ keynames[SDLK_F10] = "f10";
+ keynames[SDLK_F11] = "f11";
+ keynames[SDLK_F12] = "f12";
+ keynames[SDLK_F13] = "f13";
+ keynames[SDLK_F14] = "f14";
+ keynames[SDLK_F15] = "f15";
+
+ keynames[SDLK_NUMLOCK] = "numlock";
+ keynames[SDLK_CAPSLOCK] = "caps lock";
+ keynames[SDLK_SCROLLOCK] = "scroll lock";
+ keynames[SDLK_RSHIFT] = "right shift";
+ keynames[SDLK_LSHIFT] = "left shift";
+ keynames[SDLK_RCTRL] = "right ctrl";
+ keynames[SDLK_LCTRL] = "left ctrl";
+ keynames[SDLK_RALT] = "right alt";
+ keynames[SDLK_LALT] = "left alt";
+ keynames[SDLK_RMETA] = "right meta";
+ keynames[SDLK_LMETA] = "left meta";
+ keynames[SDLK_LSUPER] = "left super"; /* "Windows" keys */
+ keynames[SDLK_RSUPER] = "right super";
+ keynames[SDLK_MODE] = "alt gr";
+ keynames[SDLK_COMPOSE] = "compose";
+
+ keynames[SDLK_HELP] = "help";
+ keynames[SDLK_PRINT] = "print screen";
+ keynames[SDLK_SYSREQ] = "sys req";
+ keynames[SDLK_BREAK] = "break";
+ keynames[SDLK_MENU] = "menu";
+ keynames[SDLK_POWER] = "power";
+ keynames[SDLK_EURO] = "euro";
+ keynames[SDLK_UNDO] = "undo";
+
+ /* Done. Whew. */
+ return(0);
+}
+void SDL_KeyboardQuit(void)
+{
+}
+
+/* We lost the keyboard, so post key up messages for all pressed keys */
+void SDL_ResetKeyboard(void)
+{
+ SDL_keysym keysym;
+ SDLKey key;
+
+ SDL_memset(&keysym, 0, (sizeof keysym));
+ for ( key=SDLK_FIRST; key<SDLK_LAST; ++key ) {
+ if ( SDL_KeyState[key] == SDL_PRESSED ) {
+ keysym.sym = key;
+ SDL_PrivateKeyboard(SDL_RELEASED, &keysym);
+ }
+ }
+ SDL_KeyRepeat.timestamp = 0;
+}
+
+int SDL_EnableUNICODE(int enable)
+{
+ int old_mode;
+
+ old_mode = SDL_TranslateUNICODE;
+ if ( enable >= 0 ) {
+ SDL_TranslateUNICODE = enable;
+ }
+ return(old_mode);
+}
+
+Uint8 * SDL_GetKeyState (int *numkeys)
+{
+ if ( numkeys != (int *)0 )
+ *numkeys = SDLK_LAST;
+ return(SDL_KeyState);
+}
+SDLMod SDL_GetModState (void)
+{
+ return(SDL_ModState);
+}
+void SDL_SetModState (SDLMod modstate)
+{
+ SDL_ModState = modstate;
+}
+
+char *SDL_GetKeyName(SDLKey key)
+{
+ const char *keyname;
+
+ keyname = NULL;
+ if ( key < SDLK_LAST ) {
+ keyname = keynames[key];
+ }
+ if ( keyname == NULL ) {
+ keyname = "unknown key";
+ }
+ /* FIXME: make this function const in 1.3 */
+ return (char *)(keyname);
+}
+
+/* These are global for SDL_eventloop.c */
+int SDL_PrivateKeyboard(Uint8 state, SDL_keysym *keysym)
+{
+ SDL_Event event;
+ int posted, repeatable;
+ Uint16 modstate;
+
+ SDL_memset(&event, 0, sizeof(event));
+
+#if 0
+printf("The '%s' key has been %s\n", SDL_GetKeyName(keysym->sym),
+ state == SDL_PRESSED ? "pressed" : "released");
+#endif
+ /* Set up the keysym */
+ modstate = (Uint16)SDL_ModState;
+
+ repeatable = 0;
+
+ if ( state == SDL_PRESSED ) {
+ keysym->mod = (SDLMod)modstate;
+ switch (keysym->sym) {
+ case SDLK_UNKNOWN:
+ break;
+ case SDLK_NUMLOCK:
+ modstate ^= KMOD_NUM;
+ if ( SDL_NoLockKeys & SDL_NLK_NUM )
+ break;
+ if ( ! (modstate&KMOD_NUM) )
+ state = SDL_RELEASED;
+ keysym->mod = (SDLMod)modstate;
+ break;
+ case SDLK_CAPSLOCK:
+ modstate ^= KMOD_CAPS;
+ if ( SDL_NoLockKeys & SDL_NLK_CAPS )
+ break;
+ if ( ! (modstate&KMOD_CAPS) )
+ state = SDL_RELEASED;
+ keysym->mod = (SDLMod)modstate;
+ break;
+ case SDLK_LCTRL:
+ modstate |= KMOD_LCTRL;
+ break;
+ case SDLK_RCTRL:
+ modstate |= KMOD_RCTRL;
+ break;
+ case SDLK_LSHIFT:
+ modstate |= KMOD_LSHIFT;
+ break;
+ case SDLK_RSHIFT:
+ modstate |= KMOD_RSHIFT;
+ break;
+ case SDLK_LALT:
+ modstate |= KMOD_LALT;
+ break;
+ case SDLK_RALT:
+ modstate |= KMOD_RALT;
+ break;
+ case SDLK_LMETA:
+ modstate |= KMOD_LMETA;
+ break;
+ case SDLK_RMETA:
+ modstate |= KMOD_RMETA;
+ break;
+ case SDLK_MODE:
+ modstate |= KMOD_MODE;
+ break;
+ default:
+ repeatable = 1;
+ break;
+ }
+ } else {
+ switch (keysym->sym) {
+ case SDLK_UNKNOWN:
+ break;
+ case SDLK_NUMLOCK:
+ if ( SDL_NoLockKeys & SDL_NLK_NUM )
+ break;
+ /* Only send keydown events */
+ return(0);
+ case SDLK_CAPSLOCK:
+ if ( SDL_NoLockKeys & SDL_NLK_CAPS )
+ break;
+ /* Only send keydown events */
+ return(0);
+ case SDLK_LCTRL:
+ modstate &= ~KMOD_LCTRL;
+ break;
+ case SDLK_RCTRL:
+ modstate &= ~KMOD_RCTRL;
+ break;
+ case SDLK_LSHIFT:
+ modstate &= ~KMOD_LSHIFT;
+ break;
+ case SDLK_RSHIFT:
+ modstate &= ~KMOD_RSHIFT;
+ break;
+ case SDLK_LALT:
+ modstate &= ~KMOD_LALT;
+ break;
+ case SDLK_RALT:
+ modstate &= ~KMOD_RALT;
+ break;
+ case SDLK_LMETA:
+ modstate &= ~KMOD_LMETA;
+ break;
+ case SDLK_RMETA:
+ modstate &= ~KMOD_RMETA;
+ break;
+ case SDLK_MODE:
+ modstate &= ~KMOD_MODE;
+ break;
+ default:
+ break;
+ }
+ keysym->mod = (SDLMod)modstate;
+ }
+
+ /* Figure out what type of event this is */
+ switch (state) {
+ case SDL_PRESSED:
+ event.type = SDL_KEYDOWN;
+ break;
+ case SDL_RELEASED:
+ event.type = SDL_KEYUP;
+ /*
+ * jk 991215 - Added
+ */
+ if ( SDL_KeyRepeat.timestamp &&
+ SDL_KeyRepeat.evt.key.keysym.sym == keysym->sym ) {
+ SDL_KeyRepeat.timestamp = 0;
+ }
+ break;
+ default:
+ /* Invalid state -- bail */
+ return(0);
+ }
+
+ if ( keysym->sym != SDLK_UNKNOWN ) {
+ /* Drop events that don't change state */
+ if ( SDL_KeyState[keysym->sym] == state ) {
+#if 0
+printf("Keyboard event didn't change state - dropped!\n");
+#endif
+ return(0);
+ }
+
+ /* Update internal keyboard state */
+ SDL_ModState = (SDLMod)modstate;
+ SDL_KeyState[keysym->sym] = state;
+ }
+
+ /* Post the event, if desired */
+ posted = 0;
+ if ( SDL_ProcessEvents[event.type] == SDL_ENABLE ) {
+ event.key.state = state;
+ event.key.keysym = *keysym;
+ /*
+ * jk 991215 - Added
+ */
+ if (repeatable && (SDL_KeyRepeat.delay != 0)) {
+ SDL_KeyRepeat.evt = event;
+ SDL_KeyRepeat.firsttime = 1;
+ SDL_KeyRepeat.timestamp=SDL_GetTicks();
+ }
+ if ( (SDL_EventOK == NULL) || SDL_EventOK(&event) ) {
+ posted = 1;
+ SDL_PushEvent(&event);
+ }
+ }
+ return(posted);
+}
+
+/*
+ * jk 991215 - Added
+ */
+void SDL_CheckKeyRepeat(void)
+{
+ if ( SDL_KeyRepeat.timestamp ) {
+ Uint32 now, interval;
+
+ now = SDL_GetTicks();
+ interval = (now - SDL_KeyRepeat.timestamp);
+ if ( SDL_KeyRepeat.firsttime ) {
+ if ( interval > (Uint32)SDL_KeyRepeat.delay ) {
+ SDL_KeyRepeat.timestamp = now;
+ SDL_KeyRepeat.firsttime = 0;
+ }
+ } else {
+ if ( interval > (Uint32)SDL_KeyRepeat.interval ) {
+ SDL_KeyRepeat.timestamp = now;
+ if ( (SDL_EventOK == NULL) || SDL_EventOK(&SDL_KeyRepeat.evt) ) {
+ SDL_PushEvent(&SDL_KeyRepeat.evt);
+ }
+ }
+ }
+ }
+}
+
+int SDL_EnableKeyRepeat(int delay, int interval)
+{
+ if ( (delay < 0) || (interval < 0) ) {
+ SDL_SetError("keyboard repeat value less than zero");
+ return(-1);
+ }
+ SDL_KeyRepeat.firsttime = 0;
+ SDL_KeyRepeat.delay = delay;
+ SDL_KeyRepeat.interval = interval;
+ SDL_KeyRepeat.timestamp = 0;
+ return(0);
+}
+
+void SDL_GetKeyRepeat(int *delay, int *interval)
+{
+ *delay = SDL_KeyRepeat.delay;
+ *interval = SDL_KeyRepeat.interval;
+}
+